using System.Windows; using System.Windows.Input; namespace GCHR.View { public class EnterKeyTraversal { public static bool GetIsEnabled(DependencyObject obj) { return (bool)obj.GetValue(IsEnabledProperty); } public static void SetIsEnabled(DependencyObject obj, bool value) { obj.SetValue(IsEnabledProperty, value); } static void ue_PreviewKeyDown(object sender, System.Windows.Input.KeyEventArgs e) { var ue = e.OriginalSource as FrameworkElement; if (e.Key == Key.Enter) { e.Handled = true; ue.MoveFocus(new TraversalRequest(FocusNavigationDirection.Next)); } } private static void ue_Unloaded(object sender, RoutedEventArgs e) { var ue = sender as FrameworkElement; if (ue == null) return; ue.Unloaded -= ue_Unloaded; ue.PreviewKeyDown -= ue_PreviewKeyDown; } public static readonly DependencyProperty IsEnabledProperty = DependencyProperty.RegisterAttached("IsEnabled", typeof(bool), typeof(EnterKeyTraversal), new UIPropertyMetadata(false, IsEnabledChanged)); static void IsEnabledChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var ue = d as FrameworkElement; if (ue == null) return; if ((bool)e.NewValue) { ue.Unloaded += ue_Unloaded; ue.PreviewKeyDown += ue_PreviewKeyDown; } else { ue.PreviewKeyDown -= ue_PreviewKeyDown; } } } }