import pygame from pygame.locals import ( K_UP, K_DOWN, K_LEFT, K_RIGHT, K_ESCAPE, KEYDOWN, QUIT, ) pygame.init() SCREEN_WIDTH = 800 SCREEN_HEIGHT = 600 screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) running = True while running: for event in pygame.event.get(): if event.type == KEYDOWN: if event.key == K_ESCAPE: running = False elif event.type == QUIT: running = False screen.fill((0, 80, 0)) BLACK = (0, 0, 0) RED = (255, 0, 0) GREEN = (0, 160, 0) # pygame.draw.ellipse(screen, RED, (50, 20, 160, 100)) pygame.draw.rect(screen, BLACK, (100, 100, 40, 40)) pygame.draw.rect(screen, GREEN, (110, 110, 20, 20)) pygame.display.update()