/* Copyright (c) 2004-2012, The Dojo Foundation All Rights Reserved. Available via Academic Free License >= 2.1 OR the modified BSD license. see: http://dojotoolkit.org/license for details */ if(!dojo._hasResource["dojox.mobile.app.SceneAssistant"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. dojo._hasResource["dojox.mobile.app.SceneAssistant"] = true; dojo.provide("dojox.mobile.app.SceneAssistant"); dojo.experimental("dojox.mobile.app.SceneAssistant"); dojo.declare("dojox.mobile.app.SceneAssistant", null, { // summary: // The base class for all scene assistants. constructor: function(){ }, setup: function(){ // summary: // Called to set up the widget. The UI is not visible at this time }, activate: function(params){ // summary: // Called each time the scene becomes visible. This can be as a result // of a new scene being created, or a subsequent scene being destroyed // and control transferring back to this scene assistant. // params: // Optional paramters, only passed when a subsequent scene pops itself // off the stack and passes back data. }, deactivate: function(){ // summary: // Called each time the scene becomes invisible. This can be as a result // of it being popped off the stack and destroyed, // or another scene being created and pushed on top of it on the stack }, destroy: function(){ var children = dojo.query("> [widgetId]", this.containerNode).map(dijit.byNode); dojo.forEach(children, function(child){ child.destroyRecursive(); }); this.disconnect(); }, connect: function(obj, method, callback){ if(!this._connects){ this._connects = []; } this._connects.push(dojo.connect(obj, method, callback)); }, disconnect: function(){ dojo.forEach(this._connects, dojo.disconnect); this._connects = []; } }); }