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							- "use strict";
 
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
 
- /**
 
-  * Licensed Materials - Property of IBM
 
-  * IBM Business Analytics (C) Copyright IBM Corp. 2019
 
-  * US Government Users Restricted Rights - Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp.
 
-  */
 
- /**
 
-  * @class StoryAPI
 
-  * @hideconstructor
 
-  * @classdesc API class that is used to control the behaviour of a storytelling instance
 
-  */
 
- define([], function () {
 
- 	var StoryAPI = function () {
 
- 		function StoryAPI() {
 
- 			_classCallCheck(this, StoryAPI);
 
- 		}
 
- 		/**
 
-    * @function StoryAPI#addScene
 
-    * @param {string} [sceneType=SceneLayout1]
 
-    * @param {string} [title=null]
 
-    */
 
- 		StoryAPI.prototype.addScene = function addScene(sceneType, title) {
 
- 			void sceneType;
 
- 			void title;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#deleteScene
 
-    * @param id
 
-    */
 
- 		StoryAPI.prototype.deleteScene = function deleteScene(id) {
 
- 			void id;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#duplicateScene
 
-    * @param id
 
-    */
 
- 		StoryAPI.prototype.duplicateScene = function duplicateScene(id) {
 
- 			void id;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#enterShareState
 
-    * @param slideout {Object} The share panel slideout
 
-    */
 
- 		StoryAPI.prototype.enterShareState = function enterShareState(slideout) {
 
- 			void slideout;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#getCurrentSceneInfo
 
-    */
 
- 		StoryAPI.prototype.getCurrentSceneInfo = function getCurrentSceneInfo() {};
 
- 		/**
 
-    * @function StoryAPI#getCurrentTime
 
-    */
 
- 		StoryAPI.prototype.getCurrentTime = function getCurrentTime() {};
 
- 		/**
 
-    * @function StoryAPI#getDuration
 
-    */
 
- 		StoryAPI.prototype.getDuration = function getDuration() {};
 
- 		/**
 
-    * @function StoryAPI#getSceneCount
 
-    */
 
- 		StoryAPI.prototype.getSceneCount = function getSceneCount() {};
 
- 		/**
 
-    * @function StoryAPI#getSelectedSceneIndex
 
-    */
 
- 		StoryAPI.prototype.getSelectedSceneIndex = function getSelectedSceneIndex() {};
 
- 		/**
 
-    * @function StoryAPI#getSceneId
 
-    * @param index
 
-    */
 
- 		StoryAPI.prototype.getSceneId = function getSceneId(index) {
 
- 			void index;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#getTimelineAPI
 
-    * @param index
 
-    */
 
- 		StoryAPI.prototype.getTimelineAPI = function getTimelineAPI() {};
 
- 		/**
 
-    * @function StoryAPI#isPlaying
 
-    */
 
- 		StoryAPI.prototype.isPlaying = function isPlaying() {};
 
- 		/**
 
-    * @function StoryAPI#isStartOverview
 
-    */
 
- 		StoryAPI.prototype.isStartOverview = function isStartOverview() {};
 
- 		/**
 
-    * @function StoryAPI#isEndOverview
 
-    */
 
- 		StoryAPI.prototype.isEndOverview = function isEndOverview() {};
 
- 		/**
 
-    * @function StoryAPI#isAtStartOfScene
 
-    */
 
- 		StoryAPI.prototype.isAtStartOfScene = function isAtStartOfScene() {};
 
- 		/**
 
-    * @function StoryAPI#isAtEndOfScene
 
-    */
 
- 		StoryAPI.prototype.isAtEndOfScene = function isAtEndOfScene() {};
 
- 		/**
 
-    * @function StoryAPI#toggleKioskMode
 
-    */
 
- 		StoryAPI.prototype.toggleKioskMode = function toggleKioskMode() {};
 
- 		/**
 
-    * @function StoryAPI#toggleNavigateMarkers
 
-    */
 
- 		StoryAPI.prototype.toggleNavigateMarkers = function toggleNavigateMarkers() {};
 
- 		/**
 
-    * @function StoryAPI#togglePlayThrough
 
-    */
 
- 		StoryAPI.prototype.togglePlayThrough = function togglePlayThrough() {};
 
- 		/**
 
-    * @function StoryAPI#isNavigateMarkers
 
-    */
 
- 		StoryAPI.prototype.isNavigateMarkers = function isNavigateMarkers() {};
 
- 		/**
 
-    * @function StoryAPI#isScenePopulated
 
-    * @param sceneId
 
-    */
 
- 		StoryAPI.prototype.isScenePopulated = function isScenePopulated(sceneId) {
 
- 			void sceneId;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#play
 
-    */
 
- 		StoryAPI.prototype.play = function play() {};
 
- 		/**
 
-    * @function StoryAPI#stop
 
-    */
 
- 		StoryAPI.prototype.stop = function stop() {};
 
- 		/**
 
-    * @function StoryAPI#leaveShareState
 
-    */
 
- 		StoryAPI.prototype.leaveShareState = function leaveShareState() {};
 
- 		/**
 
-    * @function StoryAPI#moveSceneLeft
 
-    * @param id
 
-    */
 
- 		StoryAPI.prototype.moveSceneLeft = function moveSceneLeft(id) {
 
- 			void id;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#moveSceneRight
 
-    * @param id
 
-    */
 
- 		StoryAPI.prototype.moveSceneRight = function moveSceneRight(id) {
 
- 			void id;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#nextScene
 
-    * @param options
 
-    */
 
- 		StoryAPI.prototype.nextScene = function nextScene(options) {
 
- 			void options;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#previousScene
 
-    */
 
- 		StoryAPI.prototype.previousScene = function previousScene() {};
 
- 		/**
 
-    * @function StoryAPI#renameScene
 
-    * @param id
 
-    * @param title
 
-    */
 
- 		StoryAPI.prototype.renameScene = function renameScene(id, title) {
 
- 			void id;
 
- 			void title;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#selectScene
 
-    * @param options
 
-    */
 
- 		StoryAPI.prototype.selectScene = function selectScene(options) {
 
- 			void options;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#setCurrentTime
 
-    * @param time
 
-    */
 
- 		StoryAPI.prototype.setCurrentTime = function setCurrentTime(time) {
 
- 			void time;
 
- 		};
 
- 		/**
 
-    * @function StoryAPI#enterPrintMode
 
-    */
 
- 		StoryAPI.prototype.enterPrintMode = function enterPrintMode() {};
 
- 		/**
 
-    * @function StoryAPI#leavePrintMode
 
-    * @param sceneTime
 
-    */
 
- 		StoryAPI.prototype.leavePrintMode = function leavePrintMode(sceneTime) {
 
- 			void sceneTime;
 
- 		};
 
- 		return StoryAPI;
 
- 	}();
 
- 	return StoryAPI;
 
- });
 
- //# sourceMappingURL=StoryAPI.js.map
 
 
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