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- /*
- html2canvas 0.5.0-beta4 <http://html2canvas.hertzen.com>
- Copyright (c) 2016 Niklas von Hertzen
- Released under License
- */
- !function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var n;"undefined"!=typeof window?n=window:"undefined"!=typeof global?n=global:"undefined"!=typeof self&&(n=self),(n.html2canvas||(n.html2canvas={})).svg=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
- },{}],2:[function(_dereq_,module,exports){
- /*!
- * The buffer module from node.js, for the browser.
- *
- * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
- * @license MIT
- */
- var base64 = _dereq_('base64-js')
- var ieee754 = _dereq_('ieee754')
- var isArray = _dereq_('is-array')
- exports.Buffer = Buffer
- exports.SlowBuffer = SlowBuffer
- exports.INSPECT_MAX_BYTES = 50
- Buffer.poolSize = 8192 // not used by this implementation
- var kMaxLength = 0x3fffffff
- var rootParent = {}
- /**
- * If `Buffer.TYPED_ARRAY_SUPPORT`:
- * === true Use Uint8Array implementation (fastest)
- * === false Use Object implementation (most compatible, even IE6)
- *
- * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
- * Opera 11.6+, iOS 4.2+.
- *
- * Note:
- *
- * - Implementation must support adding new properties to `Uint8Array` instances.
- * Firefox 4-29 lacked support, fixed in Firefox 30+.
- * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
- *
- * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
- *
- * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
- * incorrect length in some situations.
- *
- * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will
- * get the Object implementation, which is slower but will work correctly.
- */
- Buffer.TYPED_ARRAY_SUPPORT = (function () {
- try {
- var buf = new ArrayBuffer(0)
- var arr = new Uint8Array(buf)
- arr.foo = function () { return 42 }
- return 42 === arr.foo() && // typed array instances can be augmented
- typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
- new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
- } catch (e) {
- return false
- }
- })()
- /**
- * Class: Buffer
- * =============
- *
- * The Buffer constructor returns instances of `Uint8Array` that are augmented
- * with function properties for all the node `Buffer` API functions. We use
- * `Uint8Array` so that square bracket notation works as expected -- it returns
- * a single octet.
- *
- * By augmenting the instances, we can avoid modifying the `Uint8Array`
- * prototype.
- */
- function Buffer (subject, encoding, noZero) {
- if (!(this instanceof Buffer))
- return new Buffer(subject, encoding, noZero)
- var type = typeof subject
- // Find the length
- var length
- if (type === 'number')
- length = subject > 0 ? subject >>> 0 : 0
- else if (type === 'string') {
- length = Buffer.byteLength(subject, encoding)
- } else if (type === 'object' && subject !== null) { // assume object is array-like
- if (subject.type === 'Buffer' && isArray(subject.data))
- subject = subject.data
- length = +subject.length > 0 ? Math.floor(+subject.length) : 0
- } else
- throw new TypeError('must start with number, buffer, array or string')
- if (length > kMaxLength)
- throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
- 'size: 0x' + kMaxLength.toString(16) + ' bytes')
- var buf
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- // Preferred: Return an augmented `Uint8Array` instance for best performance
- buf = Buffer._augment(new Uint8Array(length))
- } else {
- // Fallback: Return THIS instance of Buffer (created by `new`)
- buf = this
- buf.length = length
- buf._isBuffer = true
- }
- var i
- if (Buffer.TYPED_ARRAY_SUPPORT && typeof subject.byteLength === 'number') {
- // Speed optimization -- use set if we're copying from a typed array
- buf._set(subject)
- } else if (isArrayish(subject)) {
- // Treat array-ish objects as a byte array
- if (Buffer.isBuffer(subject)) {
- for (i = 0; i < length; i++)
- buf[i] = subject.readUInt8(i)
- } else {
- for (i = 0; i < length; i++)
- buf[i] = ((subject[i] % 256) + 256) % 256
- }
- } else if (type === 'string') {
- buf.write(subject, 0, encoding)
- } else if (type === 'number' && !Buffer.TYPED_ARRAY_SUPPORT && !noZero) {
- for (i = 0; i < length; i++) {
- buf[i] = 0
- }
- }
- if (length > 0 && length <= Buffer.poolSize)
- buf.parent = rootParent
- return buf
- }
- function SlowBuffer(subject, encoding, noZero) {
- if (!(this instanceof SlowBuffer))
- return new SlowBuffer(subject, encoding, noZero)
- var buf = new Buffer(subject, encoding, noZero)
- delete buf.parent
- return buf
- }
- Buffer.isBuffer = function (b) {
- return !!(b != null && b._isBuffer)
- }
- Buffer.compare = function (a, b) {
- if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b))
- throw new TypeError('Arguments must be Buffers')
- var x = a.length
- var y = b.length
- for (var i = 0, len = Math.min(x, y); i < len && a[i] === b[i]; i++) {}
- if (i !== len) {
- x = a[i]
- y = b[i]
- }
- if (x < y) return -1
- if (y < x) return 1
- return 0
- }
- Buffer.isEncoding = function (encoding) {
- switch (String(encoding).toLowerCase()) {
- case 'hex':
- case 'utf8':
- case 'utf-8':
- case 'ascii':
- case 'binary':
- case 'base64':
- case 'raw':
- case 'ucs2':
- case 'ucs-2':
- case 'utf16le':
- case 'utf-16le':
- return true
- default:
- return false
- }
- }
- Buffer.concat = function (list, totalLength) {
- if (!isArray(list)) throw new TypeError('Usage: Buffer.concat(list[, length])')
- if (list.length === 0) {
- return new Buffer(0)
- } else if (list.length === 1) {
- return list[0]
- }
- var i
- if (totalLength === undefined) {
- totalLength = 0
- for (i = 0; i < list.length; i++) {
- totalLength += list[i].length
- }
- }
- var buf = new Buffer(totalLength)
- var pos = 0
- for (i = 0; i < list.length; i++) {
- var item = list[i]
- item.copy(buf, pos)
- pos += item.length
- }
- return buf
- }
- Buffer.byteLength = function (str, encoding) {
- var ret
- str = str + ''
- switch (encoding || 'utf8') {
- case 'ascii':
- case 'binary':
- case 'raw':
- ret = str.length
- break
- case 'ucs2':
- case 'ucs-2':
- case 'utf16le':
- case 'utf-16le':
- ret = str.length * 2
- break
- case 'hex':
- ret = str.length >>> 1
- break
- case 'utf8':
- case 'utf-8':
- ret = utf8ToBytes(str).length
- break
- case 'base64':
- ret = base64ToBytes(str).length
- break
- default:
- ret = str.length
- }
- return ret
- }
- // pre-set for values that may exist in the future
- Buffer.prototype.length = undefined
- Buffer.prototype.parent = undefined
- // toString(encoding, start=0, end=buffer.length)
- Buffer.prototype.toString = function (encoding, start, end) {
- var loweredCase = false
- start = start >>> 0
- end = end === undefined || end === Infinity ? this.length : end >>> 0
- if (!encoding) encoding = 'utf8'
- if (start < 0) start = 0
- if (end > this.length) end = this.length
- if (end <= start) return ''
- while (true) {
- switch (encoding) {
- case 'hex':
- return hexSlice(this, start, end)
- case 'utf8':
- case 'utf-8':
- return utf8Slice(this, start, end)
- case 'ascii':
- return asciiSlice(this, start, end)
- case 'binary':
- return binarySlice(this, start, end)
- case 'base64':
- return base64Slice(this, start, end)
- case 'ucs2':
- case 'ucs-2':
- case 'utf16le':
- case 'utf-16le':
- return utf16leSlice(this, start, end)
- default:
- if (loweredCase)
- throw new TypeError('Unknown encoding: ' + encoding)
- encoding = (encoding + '').toLowerCase()
- loweredCase = true
- }
- }
- }
- Buffer.prototype.equals = function (b) {
- if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
- return Buffer.compare(this, b) === 0
- }
- Buffer.prototype.inspect = function () {
- var str = ''
- var max = exports.INSPECT_MAX_BYTES
- if (this.length > 0) {
- str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
- if (this.length > max)
- str += ' ... '
- }
- return '<Buffer ' + str + '>'
- }
- Buffer.prototype.compare = function (b) {
- if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
- return Buffer.compare(this, b)
- }
- // `get` will be removed in Node 0.13+
- Buffer.prototype.get = function (offset) {
- console.log('.get() is deprecated. Access using array indexes instead.')
- return this.readUInt8(offset)
- }
- // `set` will be removed in Node 0.13+
- Buffer.prototype.set = function (v, offset) {
- console.log('.set() is deprecated. Access using array indexes instead.')
- return this.writeUInt8(v, offset)
- }
- function hexWrite (buf, string, offset, length) {
- offset = Number(offset) || 0
- var remaining = buf.length - offset
- if (!length) {
- length = remaining
- } else {
- length = Number(length)
- if (length > remaining) {
- length = remaining
- }
- }
- // must be an even number of digits
- var strLen = string.length
- if (strLen % 2 !== 0) throw new Error('Invalid hex string')
- if (length > strLen / 2) {
- length = strLen / 2
- }
- for (var i = 0; i < length; i++) {
- var byte = parseInt(string.substr(i * 2, 2), 16)
- if (isNaN(byte)) throw new Error('Invalid hex string')
- buf[offset + i] = byte
- }
- return i
- }
- function utf8Write (buf, string, offset, length) {
- var charsWritten = blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
- return charsWritten
- }
- function asciiWrite (buf, string, offset, length) {
- var charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length)
- return charsWritten
- }
- function binaryWrite (buf, string, offset, length) {
- return asciiWrite(buf, string, offset, length)
- }
- function base64Write (buf, string, offset, length) {
- var charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length)
- return charsWritten
- }
- function utf16leWrite (buf, string, offset, length) {
- var charsWritten = blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length, 2)
- return charsWritten
- }
- Buffer.prototype.write = function (string, offset, length, encoding) {
- // Support both (string, offset, length, encoding)
- // and the legacy (string, encoding, offset, length)
- if (isFinite(offset)) {
- if (!isFinite(length)) {
- encoding = length
- length = undefined
- }
- } else { // legacy
- var swap = encoding
- encoding = offset
- offset = length
- length = swap
- }
- offset = Number(offset) || 0
- if (length < 0 || offset < 0 || offset > this.length)
- throw new RangeError('attempt to write outside buffer bounds');
- var remaining = this.length - offset
- if (!length) {
- length = remaining
- } else {
- length = Number(length)
- if (length > remaining) {
- length = remaining
- }
- }
- encoding = String(encoding || 'utf8').toLowerCase()
- var ret
- switch (encoding) {
- case 'hex':
- ret = hexWrite(this, string, offset, length)
- break
- case 'utf8':
- case 'utf-8':
- ret = utf8Write(this, string, offset, length)
- break
- case 'ascii':
- ret = asciiWrite(this, string, offset, length)
- break
- case 'binary':
- ret = binaryWrite(this, string, offset, length)
- break
- case 'base64':
- ret = base64Write(this, string, offset, length)
- break
- case 'ucs2':
- case 'ucs-2':
- case 'utf16le':
- case 'utf-16le':
- ret = utf16leWrite(this, string, offset, length)
- break
- default:
- throw new TypeError('Unknown encoding: ' + encoding)
- }
- return ret
- }
- Buffer.prototype.toJSON = function () {
- return {
- type: 'Buffer',
- data: Array.prototype.slice.call(this._arr || this, 0)
- }
- }
- function base64Slice (buf, start, end) {
- if (start === 0 && end === buf.length) {
- return base64.fromByteArray(buf)
- } else {
- return base64.fromByteArray(buf.slice(start, end))
- }
- }
- function utf8Slice (buf, start, end) {
- var res = ''
- var tmp = ''
- end = Math.min(buf.length, end)
- for (var i = start; i < end; i++) {
- if (buf[i] <= 0x7F) {
- res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
- tmp = ''
- } else {
- tmp += '%' + buf[i].toString(16)
- }
- }
- return res + decodeUtf8Char(tmp)
- }
- function asciiSlice (buf, start, end) {
- var ret = ''
- end = Math.min(buf.length, end)
- for (var i = start; i < end; i++) {
- ret += String.fromCharCode(buf[i] & 0x7F)
- }
- return ret
- }
- function binarySlice (buf, start, end) {
- var ret = ''
- end = Math.min(buf.length, end)
- for (var i = start; i < end; i++) {
- ret += String.fromCharCode(buf[i])
- }
- return ret
- }
- function hexSlice (buf, start, end) {
- var len = buf.length
- if (!start || start < 0) start = 0
- if (!end || end < 0 || end > len) end = len
- var out = ''
- for (var i = start; i < end; i++) {
- out += toHex(buf[i])
- }
- return out
- }
- function utf16leSlice (buf, start, end) {
- var bytes = buf.slice(start, end)
- var res = ''
- for (var i = 0; i < bytes.length; i += 2) {
- res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
- }
- return res
- }
- Buffer.prototype.slice = function (start, end) {
- var len = this.length
- start = ~~start
- end = end === undefined ? len : ~~end
- if (start < 0) {
- start += len;
- if (start < 0)
- start = 0
- } else if (start > len) {
- start = len
- }
- if (end < 0) {
- end += len
- if (end < 0)
- end = 0
- } else if (end > len) {
- end = len
- }
- if (end < start)
- end = start
- var newBuf
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- newBuf = Buffer._augment(this.subarray(start, end))
- } else {
- var sliceLen = end - start
- newBuf = new Buffer(sliceLen, undefined, true)
- for (var i = 0; i < sliceLen; i++) {
- newBuf[i] = this[i + start]
- }
- }
- if (newBuf.length)
- newBuf.parent = this.parent || this
- return newBuf
- }
- /*
- * Need to make sure that buffer isn't trying to write out of bounds.
- */
- function checkOffset (offset, ext, length) {
- if ((offset % 1) !== 0 || offset < 0)
- throw new RangeError('offset is not uint')
- if (offset + ext > length)
- throw new RangeError('Trying to access beyond buffer length')
- }
- Buffer.prototype.readUIntLE = function (offset, byteLength, noAssert) {
- offset = offset >>> 0
- byteLength = byteLength >>> 0
- if (!noAssert)
- checkOffset(offset, byteLength, this.length)
- var val = this[offset]
- var mul = 1
- var i = 0
- while (++i < byteLength && (mul *= 0x100))
- val += this[offset + i] * mul
- return val
- }
- Buffer.prototype.readUIntBE = function (offset, byteLength, noAssert) {
- offset = offset >>> 0
- byteLength = byteLength >>> 0
- if (!noAssert)
- checkOffset(offset, byteLength, this.length)
- var val = this[offset + --byteLength]
- var mul = 1
- while (byteLength > 0 && (mul *= 0x100))
- val += this[offset + --byteLength] * mul;
- return val
- }
- Buffer.prototype.readUInt8 = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 1, this.length)
- return this[offset]
- }
- Buffer.prototype.readUInt16LE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 2, this.length)
- return this[offset] | (this[offset + 1] << 8)
- }
- Buffer.prototype.readUInt16BE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 2, this.length)
- return (this[offset] << 8) | this[offset + 1]
- }
- Buffer.prototype.readUInt32LE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 4, this.length)
- return ((this[offset]) |
- (this[offset + 1] << 8) |
- (this[offset + 2] << 16)) +
- (this[offset + 3] * 0x1000000)
- }
- Buffer.prototype.readUInt32BE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 4, this.length)
- return (this[offset] * 0x1000000) +
- ((this[offset + 1] << 16) |
- (this[offset + 2] << 8) |
- this[offset + 3])
- }
- Buffer.prototype.readIntLE = function (offset, byteLength, noAssert) {
- offset = offset >>> 0
- byteLength = byteLength >>> 0
- if (!noAssert)
- checkOffset(offset, byteLength, this.length)
- var val = this[offset]
- var mul = 1
- var i = 0
- while (++i < byteLength && (mul *= 0x100))
- val += this[offset + i] * mul
- mul *= 0x80
- if (val >= mul)
- val -= Math.pow(2, 8 * byteLength)
- return val
- }
- Buffer.prototype.readIntBE = function (offset, byteLength, noAssert) {
- offset = offset >>> 0
- byteLength = byteLength >>> 0
- if (!noAssert)
- checkOffset(offset, byteLength, this.length)
- var i = byteLength
- var mul = 1
- var val = this[offset + --i]
- while (i > 0 && (mul *= 0x100))
- val += this[offset + --i] * mul
- mul *= 0x80
- if (val >= mul)
- val -= Math.pow(2, 8 * byteLength)
- return val
- }
- Buffer.prototype.readInt8 = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 1, this.length)
- if (!(this[offset] & 0x80))
- return (this[offset])
- return ((0xff - this[offset] + 1) * -1)
- }
- Buffer.prototype.readInt16LE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 2, this.length)
- var val = this[offset] | (this[offset + 1] << 8)
- return (val & 0x8000) ? val | 0xFFFF0000 : val
- }
- Buffer.prototype.readInt16BE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 2, this.length)
- var val = this[offset + 1] | (this[offset] << 8)
- return (val & 0x8000) ? val | 0xFFFF0000 : val
- }
- Buffer.prototype.readInt32LE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 4, this.length)
- return (this[offset]) |
- (this[offset + 1] << 8) |
- (this[offset + 2] << 16) |
- (this[offset + 3] << 24)
- }
- Buffer.prototype.readInt32BE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 4, this.length)
- return (this[offset] << 24) |
- (this[offset + 1] << 16) |
- (this[offset + 2] << 8) |
- (this[offset + 3])
- }
- Buffer.prototype.readFloatLE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 4, this.length)
- return ieee754.read(this, offset, true, 23, 4)
- }
- Buffer.prototype.readFloatBE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 4, this.length)
- return ieee754.read(this, offset, false, 23, 4)
- }
- Buffer.prototype.readDoubleLE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 8, this.length)
- return ieee754.read(this, offset, true, 52, 8)
- }
- Buffer.prototype.readDoubleBE = function (offset, noAssert) {
- if (!noAssert)
- checkOffset(offset, 8, this.length)
- return ieee754.read(this, offset, false, 52, 8)
- }
- function checkInt (buf, value, offset, ext, max, min) {
- if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
- if (value > max || value < min) throw new RangeError('value is out of bounds')
- if (offset + ext > buf.length) throw new RangeError('index out of range')
- }
- Buffer.prototype.writeUIntLE = function (value, offset, byteLength, noAssert) {
- value = +value
- offset = offset >>> 0
- byteLength = byteLength >>> 0
- if (!noAssert)
- checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)
- var mul = 1
- var i = 0
- this[offset] = value & 0xFF
- while (++i < byteLength && (mul *= 0x100))
- this[offset + i] = (value / mul) >>> 0 & 0xFF
- return offset + byteLength
- }
- Buffer.prototype.writeUIntBE = function (value, offset, byteLength, noAssert) {
- value = +value
- offset = offset >>> 0
- byteLength = byteLength >>> 0
- if (!noAssert)
- checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)
- var i = byteLength - 1
- var mul = 1
- this[offset + i] = value & 0xFF
- while (--i >= 0 && (mul *= 0x100))
- this[offset + i] = (value / mul) >>> 0 & 0xFF
- return offset + byteLength
- }
- Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert)
- checkInt(this, value, offset, 1, 0xff, 0)
- if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
- this[offset] = value
- return offset + 1
- }
- function objectWriteUInt16 (buf, value, offset, littleEndian) {
- if (value < 0) value = 0xffff + value + 1
- for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
- buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
- (littleEndian ? i : 1 - i) * 8
- }
- }
- Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert)
- checkInt(this, value, offset, 2, 0xffff, 0)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = value
- this[offset + 1] = (value >>> 8)
- } else objectWriteUInt16(this, value, offset, true)
- return offset + 2
- }
- Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert)
- checkInt(this, value, offset, 2, 0xffff, 0)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value >>> 8)
- this[offset + 1] = value
- } else objectWriteUInt16(this, value, offset, false)
- return offset + 2
- }
- function objectWriteUInt32 (buf, value, offset, littleEndian) {
- if (value < 0) value = 0xffffffff + value + 1
- for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {
- buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
- }
- }
- Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert)
- checkInt(this, value, offset, 4, 0xffffffff, 0)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset + 3] = (value >>> 24)
- this[offset + 2] = (value >>> 16)
- this[offset + 1] = (value >>> 8)
- this[offset] = value
- } else objectWriteUInt32(this, value, offset, true)
- return offset + 4
- }
- Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert)
- checkInt(this, value, offset, 4, 0xffffffff, 0)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value >>> 24)
- this[offset + 1] = (value >>> 16)
- this[offset + 2] = (value >>> 8)
- this[offset + 3] = value
- } else objectWriteUInt32(this, value, offset, false)
- return offset + 4
- }
- Buffer.prototype.writeIntLE = function (value, offset, byteLength, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert) {
- checkInt(this,
- value,
- offset,
- byteLength,
- Math.pow(2, 8 * byteLength - 1) - 1,
- -Math.pow(2, 8 * byteLength - 1))
- }
- var i = 0
- var mul = 1
- var sub = value < 0 ? 1 : 0
- this[offset] = value & 0xFF
- while (++i < byteLength && (mul *= 0x100))
- this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
- return offset + byteLength
- }
- Buffer.prototype.writeIntBE = function (value, offset, byteLength, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert) {
- checkInt(this,
- value,
- offset,
- byteLength,
- Math.pow(2, 8 * byteLength - 1) - 1,
- -Math.pow(2, 8 * byteLength - 1))
- }
- var i = byteLength - 1
- var mul = 1
- var sub = value < 0 ? 1 : 0
- this[offset + i] = value & 0xFF
- while (--i >= 0 && (mul *= 0x100))
- this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
- return offset + byteLength
- }
- Buffer.prototype.writeInt8 = function (value, offset, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert)
- checkInt(this, value, offset, 1, 0x7f, -0x80)
- if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
- if (value < 0) value = 0xff + value + 1
- this[offset] = value
- return offset + 1
- }
- Buffer.prototype.writeInt16LE = function (value, offset, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert)
- checkInt(this, value, offset, 2, 0x7fff, -0x8000)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = value
- this[offset + 1] = (value >>> 8)
- } else objectWriteUInt16(this, value, offset, true)
- return offset + 2
- }
- Buffer.prototype.writeInt16BE = function (value, offset, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert)
- checkInt(this, value, offset, 2, 0x7fff, -0x8000)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value >>> 8)
- this[offset + 1] = value
- } else objectWriteUInt16(this, value, offset, false)
- return offset + 2
- }
- Buffer.prototype.writeInt32LE = function (value, offset, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert)
- checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = value
- this[offset + 1] = (value >>> 8)
- this[offset + 2] = (value >>> 16)
- this[offset + 3] = (value >>> 24)
- } else objectWriteUInt32(this, value, offset, true)
- return offset + 4
- }
- Buffer.prototype.writeInt32BE = function (value, offset, noAssert) {
- value = +value
- offset = offset >>> 0
- if (!noAssert)
- checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
- if (value < 0) value = 0xffffffff + value + 1
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value >>> 24)
- this[offset + 1] = (value >>> 16)
- this[offset + 2] = (value >>> 8)
- this[offset + 3] = value
- } else objectWriteUInt32(this, value, offset, false)
- return offset + 4
- }
- function checkIEEE754 (buf, value, offset, ext, max, min) {
- if (value > max || value < min) throw new RangeError('value is out of bounds')
- if (offset + ext > buf.length) throw new RangeError('index out of range')
- if (offset < 0) throw new RangeError('index out of range')
- }
- function writeFloat (buf, value, offset, littleEndian, noAssert) {
- if (!noAssert)
- checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
- ieee754.write(buf, value, offset, littleEndian, 23, 4)
- return offset + 4
- }
- Buffer.prototype.writeFloatLE = function (value, offset, noAssert) {
- return writeFloat(this, value, offset, true, noAssert)
- }
- Buffer.prototype.writeFloatBE = function (value, offset, noAssert) {
- return writeFloat(this, value, offset, false, noAssert)
- }
- function writeDouble (buf, value, offset, littleEndian, noAssert) {
- if (!noAssert)
- checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
- ieee754.write(buf, value, offset, littleEndian, 52, 8)
- return offset + 8
- }
- Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) {
- return writeDouble(this, value, offset, true, noAssert)
- }
- Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) {
- return writeDouble(this, value, offset, false, noAssert)
- }
- // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
- Buffer.prototype.copy = function (target, target_start, start, end) {
- var source = this
- if (!start) start = 0
- if (!end && end !== 0) end = this.length
- if (target_start >= target.length) target_start = target.length
- if (!target_start) target_start = 0
- if (end > 0 && end < start) end = start
- // Copy 0 bytes; we're done
- if (end === start) return 0
- if (target.length === 0 || source.length === 0) return 0
- // Fatal error conditions
- if (target_start < 0)
- throw new RangeError('targetStart out of bounds')
- if (start < 0 || start >= source.length) throw new RangeError('sourceStart out of bounds')
- if (end < 0) throw new RangeError('sourceEnd out of bounds')
- // Are we oob?
- if (end > this.length)
- end = this.length
- if (target.length - target_start < end - start)
- end = target.length - target_start + start
- var len = end - start
- if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
- for (var i = 0; i < len; i++) {
- target[i + target_start] = this[i + start]
- }
- } else {
- target._set(this.subarray(start, start + len), target_start)
- }
- return len
- }
- // fill(value, start=0, end=buffer.length)
- Buffer.prototype.fill = function (value, start, end) {
- if (!value) value = 0
- if (!start) start = 0
- if (!end) end = this.length
- if (end < start) throw new RangeError('end < start')
- // Fill 0 bytes; we're done
- if (end === start) return
- if (this.length === 0) return
- if (start < 0 || start >= this.length) throw new RangeError('start out of bounds')
- if (end < 0 || end > this.length) throw new RangeError('end out of bounds')
- var i
- if (typeof value === 'number') {
- for (i = start; i < end; i++) {
- this[i] = value
- }
- } else {
- var bytes = utf8ToBytes(value.toString())
- var len = bytes.length
- for (i = start; i < end; i++) {
- this[i] = bytes[i % len]
- }
- }
- return this
- }
- /**
- * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
- * Added in Node 0.12. Only available in browsers that support ArrayBuffer.
- */
- Buffer.prototype.toArrayBuffer = function () {
- if (typeof Uint8Array !== 'undefined') {
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- return (new Buffer(this)).buffer
- } else {
- var buf = new Uint8Array(this.length)
- for (var i = 0, len = buf.length; i < len; i += 1) {
- buf[i] = this[i]
- }
- return buf.buffer
- }
- } else {
- throw new TypeError('Buffer.toArrayBuffer not supported in this browser')
- }
- }
- // HELPER FUNCTIONS
- // ================
- var BP = Buffer.prototype
- /**
- * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
- */
- Buffer._augment = function (arr) {
- arr.constructor = Buffer
- arr._isBuffer = true
- // save reference to original Uint8Array get/set methods before overwriting
- arr._get = arr.get
- arr._set = arr.set
- // deprecated, will be removed in node 0.13+
- arr.get = BP.get
- arr.set = BP.set
- arr.write = BP.write
- arr.toString = BP.toString
- arr.toLocaleString = BP.toString
- arr.toJSON = BP.toJSON
- arr.equals = BP.equals
- arr.compare = BP.compare
- arr.copy = BP.copy
- arr.slice = BP.slice
- arr.readUIntLE = BP.readUIntLE
- arr.readUIntBE = BP.readUIntBE
- arr.readUInt8 = BP.readUInt8
- arr.readUInt16LE = BP.readUInt16LE
- arr.readUInt16BE = BP.readUInt16BE
- arr.readUInt32LE = BP.readUInt32LE
- arr.readUInt32BE = BP.readUInt32BE
- arr.readIntLE = BP.readIntLE
- arr.readIntBE = BP.readIntBE
- arr.readInt8 = BP.readInt8
- arr.readInt16LE = BP.readInt16LE
- arr.readInt16BE = BP.readInt16BE
- arr.readInt32LE = BP.readInt32LE
- arr.readInt32BE = BP.readInt32BE
- arr.readFloatLE = BP.readFloatLE
- arr.readFloatBE = BP.readFloatBE
- arr.readDoubleLE = BP.readDoubleLE
- arr.readDoubleBE = BP.readDoubleBE
- arr.writeUInt8 = BP.writeUInt8
- arr.writeUIntLE = BP.writeUIntLE
- arr.writeUIntBE = BP.writeUIntBE
- arr.writeUInt16LE = BP.writeUInt16LE
- arr.writeUInt16BE = BP.writeUInt16BE
- arr.writeUInt32LE = BP.writeUInt32LE
- arr.writeUInt32BE = BP.writeUInt32BE
- arr.writeIntLE = BP.writeIntLE
- arr.writeIntBE = BP.writeIntBE
- arr.writeInt8 = BP.writeInt8
- arr.writeInt16LE = BP.writeInt16LE
- arr.writeInt16BE = BP.writeInt16BE
- arr.writeInt32LE = BP.writeInt32LE
- arr.writeInt32BE = BP.writeInt32BE
- arr.writeFloatLE = BP.writeFloatLE
- arr.writeFloatBE = BP.writeFloatBE
- arr.writeDoubleLE = BP.writeDoubleLE
- arr.writeDoubleBE = BP.writeDoubleBE
- arr.fill = BP.fill
- arr.inspect = BP.inspect
- arr.toArrayBuffer = BP.toArrayBuffer
- return arr
- }
- var INVALID_BASE64_RE = /[^+\/0-9A-z\-]/g
- function base64clean (str) {
- // Node strips out invalid characters like \n and \t from the string, base64-js does not
- str = stringtrim(str).replace(INVALID_BASE64_RE, '')
- // Node converts strings with length < 2 to ''
- if (str.length < 2) return ''
- // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
- while (str.length % 4 !== 0) {
- str = str + '='
- }
- return str
- }
- function stringtrim (str) {
- if (str.trim) return str.trim()
- return str.replace(/^\s+|\s+$/g, '')
- }
- function isArrayish (subject) {
- return isArray(subject) || Buffer.isBuffer(subject) ||
- subject && typeof subject === 'object' &&
- typeof subject.length === 'number'
- }
- function toHex (n) {
- if (n < 16) return '0' + n.toString(16)
- return n.toString(16)
- }
- function utf8ToBytes(string, units) {
- var codePoint, length = string.length
- var leadSurrogate = null
- units = units || Infinity
- var bytes = []
- var i = 0
- for (; i<length; i++) {
- codePoint = string.charCodeAt(i)
- // is surrogate component
- if (codePoint > 0xD7FF && codePoint < 0xE000) {
- // last char was a lead
- if (leadSurrogate) {
- // 2 leads in a row
- if (codePoint < 0xDC00) {
- if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
- leadSurrogate = codePoint
- continue
- }
- // valid surrogate pair
- else {
- codePoint = leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00 | 0x10000
- leadSurrogate = null
- }
- }
- // no lead yet
- else {
- // unexpected trail
- if (codePoint > 0xDBFF) {
- if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
- continue
- }
- // unpaired lead
- else if (i + 1 === length) {
- if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
- continue
- }
- // valid lead
- else {
- leadSurrogate = codePoint
- continue
- }
- }
- }
- // valid bmp char, but last char was a lead
- else if (leadSurrogate) {
- if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
- leadSurrogate = null
- }
- // encode utf8
- if (codePoint < 0x80) {
- if ((units -= 1) < 0) break
- bytes.push(codePoint)
- }
- else if (codePoint < 0x800) {
- if ((units -= 2) < 0) break
- bytes.push(
- codePoint >> 0x6 | 0xC0,
- codePoint & 0x3F | 0x80
- );
- }
- else if (codePoint < 0x10000) {
- if ((units -= 3) < 0) break
- bytes.push(
- codePoint >> 0xC | 0xE0,
- codePoint >> 0x6 & 0x3F | 0x80,
- codePoint & 0x3F | 0x80
- );
- }
- else if (codePoint < 0x200000) {
- if ((units -= 4) < 0) break
- bytes.push(
- codePoint >> 0x12 | 0xF0,
- codePoint >> 0xC & 0x3F | 0x80,
- codePoint >> 0x6 & 0x3F | 0x80,
- codePoint & 0x3F | 0x80
- );
- }
- else {
- throw new Error('Invalid code point')
- }
- }
- return bytes
- }
- function asciiToBytes (str) {
- var byteArray = []
- for (var i = 0; i < str.length; i++) {
- // Node's code seems to be doing this and not & 0x7F..
- byteArray.push(str.charCodeAt(i) & 0xFF)
- }
- return byteArray
- }
- function utf16leToBytes (str, units) {
- var c, hi, lo
- var byteArray = []
- for (var i = 0; i < str.length; i++) {
- if ((units -= 2) < 0) break
- c = str.charCodeAt(i)
- hi = c >> 8
- lo = c % 256
- byteArray.push(lo)
- byteArray.push(hi)
- }
- return byteArray
- }
- function base64ToBytes (str) {
- return base64.toByteArray(base64clean(str))
- }
- function blitBuffer (src, dst, offset, length, unitSize) {
- if (unitSize) length -= length % unitSize;
- for (var i = 0; i < length; i++) {
- if ((i + offset >= dst.length) || (i >= src.length))
- break
- dst[i + offset] = src[i]
- }
- return i
- }
- function decodeUtf8Char (str) {
- try {
- return decodeURIComponent(str)
- } catch (err) {
- return String.fromCharCode(0xFFFD) // UTF 8 invalid char
- }
- }
- },{"base64-js":3,"ieee754":4,"is-array":5}],3:[function(_dereq_,module,exports){
- var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
- ;(function (exports) {
- 'use strict';
- var Arr = (typeof Uint8Array !== 'undefined')
- ? Uint8Array
- : Array
- var PLUS = '+'.charCodeAt(0)
- var SLASH = '/'.charCodeAt(0)
- var NUMBER = '0'.charCodeAt(0)
- var LOWER = 'a'.charCodeAt(0)
- var UPPER = 'A'.charCodeAt(0)
- var PLUS_URL_SAFE = '-'.charCodeAt(0)
- var SLASH_URL_SAFE = '_'.charCodeAt(0)
- function decode (elt) {
- var code = elt.charCodeAt(0)
- if (code === PLUS ||
- code === PLUS_URL_SAFE)
- return 62 // '+'
- if (code === SLASH ||
- code === SLASH_URL_SAFE)
- return 63 // '/'
- if (code < NUMBER)
- return -1 //no match
- if (code < NUMBER + 10)
- return code - NUMBER + 26 + 26
- if (code < UPPER + 26)
- return code - UPPER
- if (code < LOWER + 26)
- return code - LOWER + 26
- }
- function b64ToByteArray (b64) {
- var i, j, l, tmp, placeHolders, arr
- if (b64.length % 4 > 0) {
- throw new Error('Invalid string. Length must be a multiple of 4')
- }
- // the number of equal signs (place holders)
- // if there are two placeholders, than the two characters before it
- // represent one byte
- // if there is only one, then the three characters before it represent 2 bytes
- // this is just a cheap hack to not do indexOf twice
- var len = b64.length
- placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
- // base64 is 4/3 + up to two characters of the original data
- arr = new Arr(b64.length * 3 / 4 - placeHolders)
- // if there are placeholders, only get up to the last complete 4 chars
- l = placeHolders > 0 ? b64.length - 4 : b64.length
- var L = 0
- function push (v) {
- arr[L++] = v
- }
- for (i = 0, j = 0; i < l; i += 4, j += 3) {
- tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
- push((tmp & 0xFF0000) >> 16)
- push((tmp & 0xFF00) >> 8)
- push(tmp & 0xFF)
- }
- if (placeHolders === 2) {
- tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
- push(tmp & 0xFF)
- } else if (placeHolders === 1) {
- tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
- push((tmp >> 8) & 0xFF)
- push(tmp & 0xFF)
- }
- return arr
- }
- function uint8ToBase64 (uint8) {
- var i,
- extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
- output = "",
- temp, length
- function encode (num) {
- return lookup.charAt(num)
- }
- function tripletToBase64 (num) {
- return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
- }
- // go through the array every three bytes, we'll deal with trailing stuff later
- for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
- temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
- output += tripletToBase64(temp)
- }
- // pad the end with zeros, but make sure to not forget the extra bytes
- switch (extraBytes) {
- case 1:
- temp = uint8[uint8.length - 1]
- output += encode(temp >> 2)
- output += encode((temp << 4) & 0x3F)
- output += '=='
- break
- case 2:
- temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
- output += encode(temp >> 10)
- output += encode((temp >> 4) & 0x3F)
- output += encode((temp << 2) & 0x3F)
- output += '='
- break
- }
- return output
- }
- exports.toByteArray = b64ToByteArray
- exports.fromByteArray = uint8ToBase64
- }(typeof exports === 'undefined' ? (this.base64js = {}) : exports))
- },{}],4:[function(_dereq_,module,exports){
- exports.read = function(buffer, offset, isLE, mLen, nBytes) {
- var e, m,
- eLen = nBytes * 8 - mLen - 1,
- eMax = (1 << eLen) - 1,
- eBias = eMax >> 1,
- nBits = -7,
- i = isLE ? (nBytes - 1) : 0,
- d = isLE ? -1 : 1,
- s = buffer[offset + i];
- i += d;
- e = s & ((1 << (-nBits)) - 1);
- s >>= (-nBits);
- nBits += eLen;
- for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);
- m = e & ((1 << (-nBits)) - 1);
- e >>= (-nBits);
- nBits += mLen;
- for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);
- if (e === 0) {
- e = 1 - eBias;
- } else if (e === eMax) {
- return m ? NaN : ((s ? -1 : 1) * Infinity);
- } else {
- m = m + Math.pow(2, mLen);
- e = e - eBias;
- }
- return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
- };
- exports.write = function(buffer, value, offset, isLE, mLen, nBytes) {
- var e, m, c,
- eLen = nBytes * 8 - mLen - 1,
- eMax = (1 << eLen) - 1,
- eBias = eMax >> 1,
- rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
- i = isLE ? 0 : (nBytes - 1),
- d = isLE ? 1 : -1,
- s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;
- value = Math.abs(value);
- if (isNaN(value) || value === Infinity) {
- m = isNaN(value) ? 1 : 0;
- e = eMax;
- } else {
- e = Math.floor(Math.log(value) / Math.LN2);
- if (value * (c = Math.pow(2, -e)) < 1) {
- e--;
- c *= 2;
- }
- if (e + eBias >= 1) {
- value += rt / c;
- } else {
- value += rt * Math.pow(2, 1 - eBias);
- }
- if (value * c >= 2) {
- e++;
- c /= 2;
- }
- if (e + eBias >= eMax) {
- m = 0;
- e = eMax;
- } else if (e + eBias >= 1) {
- m = (value * c - 1) * Math.pow(2, mLen);
- e = e + eBias;
- } else {
- m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
- e = 0;
- }
- }
- for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);
- e = (e << mLen) | m;
- eLen += mLen;
- for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);
- buffer[offset + i - d] |= s * 128;
- };
- },{}],5:[function(_dereq_,module,exports){
- /**
- * isArray
- */
- var isArray = Array.isArray;
- /**
- * toString
- */
- var str = Object.prototype.toString;
- /**
- * Whether or not the given `val`
- * is an array.
- *
- * example:
- *
- * isArray([]);
- * // > true
- * isArray(arguments);
- * // > false
- * isArray('');
- * // > false
- *
- * @param {mixed} val
- * @return {bool}
- */
- module.exports = isArray || function (val) {
- return !! val && '[object Array]' == str.call(val);
- };
- },{}],6:[function(_dereq_,module,exports){
- (function (Buffer){
- /* build: `node build.js modules=text,serialization,parser,gradient,pattern,shadow,freedrawing,image_filters,serialization no-es5-compat minifier=uglifyjs` */
- /*! Fabric.js Copyright 2008-2014, Printio (Juriy Zaytsev, Maxim Chernyak) */
- var fabric = fabric || { version: "1.4.11" };
- if (typeof exports !== 'undefined') {
- exports.fabric = fabric;
- }
- if (typeof document !== 'undefined' && typeof window !== 'undefined') {
- fabric.document = document;
- fabric.window = window;
- }
- else {
- // assume we're running under node.js when document/window are not present
- fabric.document = _dereq_("jsdom")
- .jsdom("<!DOCTYPE html><html><head></head><body></body></html>");
- fabric.window = fabric.document.createWindow();
- }
- /**
- * True when in environment that supports touch events
- * @type boolean
- */
- fabric.isTouchSupported = "ontouchstart" in fabric.document.documentElement;
- /**
- * True when in environment that's probably Node.js
- * @type boolean
- */
- fabric.isLikelyNode = typeof Buffer !== 'undefined' &&
- typeof window === 'undefined';
- /**
- * Attributes parsed from all SVG elements
- * @type array
- */
- fabric.SHARED_ATTRIBUTES = [
- "display",
- "transform",
- "fill", "fill-opacity", "fill-rule",
- "opacity",
- "stroke", "stroke-dasharray", "stroke-linecap",
- "stroke-linejoin", "stroke-miterlimit",
- "stroke-opacity", "stroke-width"
- ];
- /**
- * Pixel per Inch as a default value set to 96. Can be changed for more realistic conversion.
- */
- fabric.DPI = 96;
- /*!
- * Copyright (c) 2009 Simo Kinnunen.
- * Licensed under the MIT license.
- */
- var Cufon = (function() {
- /** @ignore */
- var api = function() {
- return api.replace.apply(null, arguments);
- };
- /** @ignore */
- var DOM = api.DOM = {
- ready: (function() {
- var complete = false, readyStatus = { loaded: 1, complete: 1 };
- var queue = [], /** @ignore */ perform = function() {
- if (complete) return;
- complete = true;
- for (var fn; fn = queue.shift(); fn());
- };
- // Gecko, Opera, WebKit r26101+
- if (fabric.document.addEventListener) {
- fabric.document.addEventListener('DOMContentLoaded', perform, false);
- fabric.window.addEventListener('pageshow', perform, false); // For cached Gecko pages
- }
- // Old WebKit, Internet Explorer
- if (!fabric.window.opera && fabric.document.readyState) (function() {
- readyStatus[fabric.document.readyState] ? perform() : setTimeout(arguments.callee, 10);
- })();
- // Internet Explorer
- if (fabric.document.readyState && fabric.document.createStyleSheet) (function() {
- try {
- fabric.document.body.doScroll('left');
- perform();
- }
- catch (e) {
- setTimeout(arguments.callee, 1);
- }
- })();
- addEvent(fabric.window, 'load', perform); // Fallback
- return function(listener) {
- if (!arguments.length) perform();
- else complete ? listener() : queue.push(listener);
- };
- })()
- };
- /** @ignore */
- var CSS = api.CSS = /** @ignore */ {
- /** @ignore */
- Size: function(value, base) {
- this.value = parseFloat(value);
- this.unit = String(value).match(/[a-z%]*$/)[0] || 'px';
- /** @ignore */
- this.convert = function(value) {
- return value / base * this.value;
- };
- /** @ignore */
- this.convertFrom = function(value) {
- return value / this.value * base;
- };
- /** @ignore */
- this.toString = function() {
- return this.value + this.unit;
- };
- },
- /** @ignore */
- getStyle: function(el) {
- return new Style(el.style);
- /*
- var view = document.defaultView;
- if (view && view.getComputedStyle) return new Style(view.getComputedStyle(el, null));
- if (el.currentStyle) return new Style(el.currentStyle);
- return new Style(el.style);
- */
- },
- quotedList: cached(function(value) {
- // doesn't work properly with empty quoted strings (""), but
- // it's not worth the extra code.
- var list = [], re = /\s*((["'])([\s\S]*?[^\\])\2|[^,]+)\s*/g, match;
- while (match = re.exec(value)) list.push(match[3] || match[1]);
- return list;
- }),
- ready: (function() {
- var complete = false;
- var queue = [], perform = function() {
- complete = true;
- for (var fn; fn = queue.shift(); fn());
- };
- // Safari 2 does not include <style> elements in document.styleSheets.
- // Safari 2 also does not support Object.prototype.propertyIsEnumerable.
- var styleElements = Object.prototype.propertyIsEnumerable ? elementsByTagName('style') : { length: 0 };
- var linkElements = elementsByTagName('link');
- DOM.ready(function() {
- // These checks are actually only needed for WebKit-based browsers, but don't really hurt other browsers.
- var linkStyles = 0, link;
- for (var i = 0, l = linkElements.length; link = linkElements[i], i < l; ++i) {
- // WebKit does not load alternate stylesheets.
- if (!link.disabled && link.rel.toLowerCase() == 'stylesheet') ++linkStyles;
- }
- if (fabric.document.styleSheets.length >= styleElements.length + linkStyles) perform();
- else setTimeout(arguments.callee, 10);
- });
- return function(listener) {
- if (complete) listener();
- else queue.push(listener);
- };
- })(),
- /** @ignore */
- supports: function(property, value) {
- var checker = fabric.document.createElement('span').style;
- if (checker[property] === undefined) return false;
- checker[property] = value;
- return checker[property] === value;
- },
- /** @ignore */
- textAlign: function(word, style, position, wordCount) {
- if (style.get('textAlign') == 'right') {
- if (position > 0) word = ' ' + word;
- }
- else if (position < wordCount - 1) word += ' ';
- return word;
- },
- /** @ignore */
- textDecoration: function(el, style) {
- if (!style) style = this.getStyle(el);
- var types = {
- underline: null,
- overline: null,
- 'line-through': null
- };
- for (var search = el; search.parentNode && search.parentNode.nodeType == 1; ) {
- var foundAll = true;
- for (var type in types) {
- if (types[type]) continue;
- if (style.get('textDecoration').indexOf(type) != -1) types[type] = style.get('color');
- foundAll = false;
- }
- if (foundAll) break; // this is rather unlikely to happen
- style = this.getStyle(search = search.parentNode);
- }
- return types;
- },
- textShadow: cached(function(value) {
- if (value == 'none') return null;
- var shadows = [], currentShadow = {}, result, offCount = 0;
- var re = /(#[a-f0-9]+|[a-z]+\(.*?\)|[a-z]+)|(-?[\d.]+[a-z%]*)|,/ig;
- while (result = re.exec(value)) {
- if (result[0] == ',') {
- shadows.push(currentShadow);
- currentShadow = {}, offCount = 0;
- }
- else if (result[1]) {
- currentShadow.color = result[1];
- }
- else {
- currentShadow[[ 'offX', 'offY', 'blur' ][offCount++]] = result[2];
- }
- }
- shadows.push(currentShadow);
- return shadows;
- }),
- color: cached(function(value) {
- var parsed = {};
- parsed.color = value.replace(/^rgba\((.*?),\s*([\d.]+)\)/, function($0, $1, $2) {
- parsed.opacity = parseFloat($2);
- return 'rgb(' + $1 + ')';
- });
- return parsed;
- }),
- /** @ignore */
- textTransform: function(text, style) {
- return text[{
- uppercase: 'toUpperCase',
- lowercase: 'toLowerCase'
- }[style.get('textTransform')] || 'toString']();
- }
- };
- function Font(data) {
- var face = this.face = data.face;
- this.glyphs = data.glyphs;
- this.w = data.w;
- this.baseSize = parseInt(face['units-per-em'], 10);
- this.family = face['font-family'].toLowerCase();
- this.weight = face['font-weight'];
- this.style = face['font-style'] || 'normal';
- this.viewBox = (function () {
- var parts = face.bbox.split(/\s+/);
- var box = {
- minX: parseInt(parts[0], 10),
- minY: parseInt(parts[1], 10),
- maxX: parseInt(parts[2], 10),
- maxY: parseInt(parts[3], 10)
- };
- box.width = box.maxX - box.minX,
- box.height = box.maxY - box.minY;
- /** @ignore */
- box.toString = function() {
- return [ this.minX, this.minY, this.width, this.height ].join(' ');
- };
- return box;
- })();
- this.ascent = -parseInt(face.ascent, 10);
- this.descent = -parseInt(face.descent, 10);
- this.height = -this.ascent + this.descent;
- }
- function FontFamily() {
- var styles = {}, mapping = {
- oblique: 'italic',
- italic: 'oblique'
- };
- this.add = function(font) {
- (styles[font.style] || (styles[font.style] = {}))[font.weight] = font;
- };
- /** @ignore */
- this.get = function(style, weight) {
- var weights = styles[style] || styles[mapping[style]]
- || styles.normal || styles.italic || styles.oblique;
- if (!weights) return null;
- // we don't have to worry about "bolder" and "lighter"
- // because IE's currentStyle returns a numeric value for it,
- // and other browsers use the computed value anyway
- weight = {
- normal: 400,
- bold: 700
- }[weight] || parseInt(weight, 10);
- if (weights[weight]) return weights[weight];
- // http://www.w3.org/TR/CSS21/fonts.html#propdef-font-weight
- // Gecko uses x99/x01 for lighter/bolder
- var up = {
- 1: 1,
- 99: 0
- }[weight % 100], alts = [], min, max;
- if (up === undefined) up = weight > 400;
- if (weight == 500) weight = 400;
- for (var alt in weights) {
- alt = parseInt(alt, 10);
- if (!min || alt < min) min = alt;
- if (!max || alt > max) max = alt;
- alts.push(alt);
- }
- if (weight < min) weight = min;
- if (weight > max) weight = max;
- alts.sort(function(a, b) {
- return (up
- ? (a > weight && b > weight) ? a < b : a > b
- : (a < weight && b < weight) ? a > b : a < b) ? -1 : 1;
- });
- return weights[alts[0]];
- };
- }
- function HoverHandler() {
- function contains(node, anotherNode) {
- if (node.contains) return node.contains(anotherNode);
- return node.compareDocumentPosition(anotherNode) & 16;
- }
- function onOverOut(e) {
- var related = e.relatedTarget;
- if (!related || contains(this, related)) return;
- trigger(this);
- }
- function onEnterLeave(e) {
- trigger(this);
- }
- function trigger(el) {
- // A timeout is needed so that the event can actually "happen"
- // before replace is triggered. This ensures that styles are up
- // to date.
- setTimeout(function() {
- api.replace(el, sharedStorage.get(el).options, true);
- }, 10);
- }
- this.attach = function(el) {
- if (el.onmouseenter === undefined) {
- addEvent(el, 'mouseover', onOverOut);
- addEvent(el, 'mouseout', onOverOut);
- }
- else {
- addEvent(el, 'mouseenter', onEnterLeave);
- addEvent(el, 'mouseleave', onEnterLeave);
- }
- };
- }
- function Storage() {
- var map = {}, at = 0;
- function identify(el) {
- return el.cufid || (el.cufid = ++at);
- }
- /** @ignore */
- this.get = function(el) {
- var id = identify(el);
- return map[id] || (map[id] = {});
- };
- }
- function Style(style) {
- var custom = {}, sizes = {};
- this.get = function(property) {
- return custom[property] != undefined ? custom[property] : style[property];
- };
- this.getSize = function(property, base) {
- return sizes[property] || (sizes[property] = new CSS.Size(this.get(property), base));
- };
- this.extend = function(styles) {
- for (var property in styles) custom[property] = styles[property];
- return this;
- };
- }
- function addEvent(el, type, listener) {
- if (el.addEventListener) {
- el.addEventListener(type, listener, false);
- }
- else if (el.attachEvent) {
- el.attachEvent('on' + type, function() {
- return listener.call(el, fabric.window.event);
- });
- }
- }
- function attach(el, options) {
- var storage = sharedStorage.get(el);
- if (storage.options) return el;
- if (options.hover && options.hoverables[el.nodeName.toLowerCase()]) {
- hoverHandler.attach(el);
- }
- storage.options = options;
- return el;
- }
- function cached(fun) {
- var cache = {};
- return function(key) {
- if (!cache.hasOwnProperty(key)) cache[key] = fun.apply(null, arguments);
- return cache[key];
- };
- }
- function getFont(el, style) {
- if (!style) style = CSS.getStyle(el);
- var families = CSS.quotedList(style.get('fontFamily').toLowerCase()), family;
- for (var i = 0, l = families.length; i < l; ++i) {
- family = families[i];
- if (fonts[family]) return fonts[family].get(style.get('fontStyle'), style.get('fontWeight'));
- }
- return null;
- }
- function elementsByTagName(query) {
- return fabric.document.getElementsByTagName(query);
- }
- function merge() {
- var merged = {}, key;
- for (var i = 0, l = arguments.length; i < l; ++i) {
- for (key in arguments[i]) merged[key] = arguments[i][key];
- }
- return merged;
- }
- function process(font, text, style, options, node, el) {
- var separate = options.separate;
- if (separate == 'none') return engines[options.engine].apply(null, arguments);
- var fragment = fabric.document.createDocumentFragment(), processed;
- var parts = text.split(separators[separate]), needsAligning = (separate == 'words');
- if (needsAligning && HAS_BROKEN_REGEXP) {
- // @todo figure out a better way to do this
- if (/^\s/.test(text)) parts.unshift('');
- if (/\s$/.test(text)) parts.push('');
- }
- for (var i = 0, l = parts.length; i < l; ++i) {
- processed = engines[options.engine](font,
- needsAligning ? CSS.textAlign(parts[i], style, i, l) : parts[i],
- style, options, node, el, i < l - 1);
- if (processed) fragment.appendChild(processed);
- }
- return fragment;
- }
- /** @ignore */
- function replaceElement(el, options) {
- var font, style, nextNode, redraw;
- for (var node = attach(el, options).firstChild; node; node = nextNode) {
- nextNode = node.nextSibling;
- redraw = false;
- if (node.nodeType == 1) {
- if (!node.firstChild) continue;
- if (!/cufon/.test(node.className)) {
- arguments.callee(node, options);
- continue;
- }
- else redraw = true;
- }
- if (!style) style = CSS.getStyle(el).extend(options);
- if (!font) font = getFont(el, style);
- if (!font) continue;
- if (redraw) {
- engines[options.engine](font, null, style, options, node, el);
- continue;
- }
- var text = node.data;
- //for some reason, the carriage return is not stripped by IE but "\n" is, so let's keep \r as a new line marker...
- if (typeof G_vmlCanvasManager != 'undefined') {
- text = text.replace(/\r/g, "\n");
- }
- if (text === '') continue;
- var processed = process(font, text, style, options, node, el);
- if (processed) node.parentNode.replaceChild(processed, node);
- else node.parentNode.removeChild(node);
- }
- }
- var HAS_BROKEN_REGEXP = ' '.split(/\s+/).length == 0;
- var sharedStorage = new Storage();
- var hoverHandler = new HoverHandler();
- var replaceHistory = [];
- var engines = {}, fonts = {}, defaultOptions = {
- engine: null,
- //fontScale: 1,
- //fontScaling: false,
- hover: false,
- hoverables: {
- a: true
- },
- printable: true,
- //rotation: 0,
- //selectable: false,
- selector: (
- fabric.window.Sizzle
- || (fabric.window.jQuery && function(query) { return jQuery(query); }) // avoid noConflict issues
- || (fabric.window.dojo && dojo.query)
- || (fabric.window.$$ && function(query) { return $$(query); })
- || (fabric.window.$ && function(query) { return $(query); })
- || (fabric.document.querySelectorAll && function(query) { return fabric.document.querySelectorAll(query); })
- || elementsByTagName
- ),
- separate: 'words', // 'none' and 'characters' are also accepted
- textShadow: 'none'
- };
- var separators = {
- words: /\s+/,
- characters: ''
- };
- /** @ignore */
- api.now = function() {
- DOM.ready();
- return api;
- };
- /** @ignore */
- api.refresh = function() {
- var currentHistory = replaceHistory.splice(0, replaceHistory.length);
- for (var i = 0, l = currentHistory.length; i < l; ++i) {
- api.replace.apply(null, currentHistory[i]);
- }
- return api;
- };
- /** @ignore */
- api.registerEngine = function(id, engine) {
- if (!engine) return api;
- engines[id] = engine;
- return api.set('engine', id);
- };
- /** @ignore */
- api.registerFont = function(data) {
- var font = new Font(data), family = font.family;
- if (!fonts[family]) fonts[family] = new FontFamily();
- fonts[family].add(font);
- return api.set('fontFamily', '"' + family + '"');
- };
- /** @ignore */
- api.replace = function(elements, options, ignoreHistory) {
- options = merge(defaultOptions, options);
- if (!options.engine) return api; // there's no browser support so we'll just stop here
- if (typeof options.textShadow == 'string' && options.textShadow)
- options.textShadow = CSS.textShadow(options.textShadow);
- if (!ignoreHistory) replaceHistory.push(arguments);
- if (elements.nodeType || typeof elements == 'string') elements = [ elements ];
- CSS.ready(function() {
- for (var i = 0, l = elements.length; i < l; ++i) {
- var el = elements[i];
- if (typeof el == 'string') api.replace(options.selector(el), options, true);
- else replaceElement(el, options);
- }
- });
- return api;
- };
- /** @ignore */
- api.replaceElement = function(el, options) {
- options = merge(defaultOptions, options);
- if (typeof options.textShadow == 'string' && options.textShadow)
- options.textShadow = CSS.textShadow(options.textShadow);
- return replaceElement(el, options);
- };
- api.engines = engines;
- api.fonts = fonts;
- /** @ignore */
- api.getOptions = function() {
- return merge(defaultOptions);
- };
- /** @ignore */
- api.set = function(option, value) {
- defaultOptions[option] = value;
- return api;
- };
- return api;
- })();
- Cufon.registerEngine('canvas', (function() {
- // Safari 2 doesn't support .apply() on native methods
- var HAS_INLINE_BLOCK = Cufon.CSS.supports('display', 'inline-block');
- // Firefox 2 w/ non-strict doctype (almost standards mode)
- var HAS_BROKEN_LINEHEIGHT = !HAS_INLINE_BLOCK && (fabric.document.compatMode == 'BackCompat' || /frameset|transitional/i.test(fabric.document.doctype.publicId));
- var styleSheet = fabric.document.createElement('style');
- styleSheet.type = 'text/css';
- var textNode = fabric.document.createTextNode(
- '.cufon-canvas{text-indent:0}' +
- '@media screen,projection{' +
- '.cufon-canvas{display:inline;display:inline-block;position:relative;vertical-align:middle' +
- (HAS_BROKEN_LINEHEIGHT
- ? ''
- : ';font-size:1px;line-height:1px') +
- '}.cufon-canvas .cufon-alt{display:-moz-inline-box;display:inline-block;width:0;height:0;overflow:hidden}' +
- (HAS_INLINE_BLOCK
- ? '.cufon-canvas canvas{position:relative}'
- : '.cufon-canvas canvas{position:absolute}') +
- '}' +
- '@media print{' +
- '.cufon-canvas{padding:0 !important}' +
- '.cufon-canvas canvas{display:none}' +
- '.cufon-canvas .cufon-alt{display:inline}' +
- '}'
- )
- try {
- styleSheet.appendChild(textNode);
- } catch(e) {
- //IE8- can't do this...
- styleSheet.setAttribute("type", "text/css");
- styleSheet.styleSheet.cssText = textNode.data;
- }
- fabric.document.getElementsByTagName('head')[0].appendChild(styleSheet);
- function generateFromVML(path, context) {
- var atX = 0, atY = 0;
- var code = [], re = /([mrvxe])([^a-z]*)/g, match;
- generate: for (var i = 0; match = re.exec(path); ++i) {
- var c = match[2].split(',');
- switch (match[1]) {
- case 'v':
- code[i] = { m: 'bezierCurveTo', a: [ atX + ~~c[0], atY + ~~c[1], atX + ~~c[2], atY + ~~c[3], atX += ~~c[4], atY += ~~c[5] ] };
- break;
- case 'r':
- code[i] = { m: 'lineTo', a: [ atX += ~~c[0], atY += ~~c[1] ] };
- break;
- case 'm':
- code[i] = { m: 'moveTo', a: [ atX = ~~c[0], atY = ~~c[1] ] };
- break;
- case 'x':
- code[i] = { m: 'closePath', a: [] };
- break;
- case 'e':
- break generate;
- }
- context[code[i].m].apply(context, code[i].a);
- }
- return code;
- }
- function interpret(code, context) {
- for (var i = 0, l = code.length; i < l; ++i) {
- var line = code[i];
- context[line.m].apply(context, line.a);
- }
- }
- return function(font, text, style, options, node, el) {
- var redraw = (text === null);
- var viewBox = font.viewBox;
- var size = style.getSize('fontSize', font.baseSize);
- var letterSpacing = style.get('letterSpacing');
- letterSpacing = (letterSpacing == 'normal') ? 0 : size.convertFrom(parseInt(letterSpacing, 10));
- var expandTop = 0, expandRight = 0, expandBottom = 0, expandLeft = 0;
- var shadows = options.textShadow, shadowOffsets = [];
- Cufon.textOptions.shadowOffsets = [ ];
- Cufon.textOptions.shadows = null;
- if (shadows) {
- Cufon.textOptions.shadows = shadows;
- for (var i = 0, l = shadows.length; i < l; ++i) {
- var shadow = shadows[i];
- var x = size.convertFrom(parseFloat(shadow.offX));
- var y = size.convertFrom(parseFloat(shadow.offY));
- shadowOffsets[i] = [ x, y ];
- //if (y < expandTop) expandTop = y;
- //if (x > expandRight) expandRight = x;
- //if (y > expandBottom) expandBottom = y;
- //if (x < expandLeft) expandLeft = x;
- }
- }
- var chars = Cufon.CSS.textTransform(redraw ? node.alt : text, style).split('');
- var width = 0, lastWidth = null;
- var maxWidth = 0, lines = 1, lineWidths = [ ];
- for (var i = 0, l = chars.length; i < l; ++i) {
- if (chars[i] === '\n') {
- lines++;
- if (width > maxWidth) {
- maxWidth = width;
- }
- lineWidths.push(width);
- width = 0;
- continue;
- }
- var glyph = font.glyphs[chars[i]] || font.missingGlyph;
- if (!glyph) continue;
- width += lastWidth = Number(glyph.w || font.w) + letterSpacing;
- }
- lineWidths.push(width);
- width = Math.max(maxWidth, width);
- var lineOffsets = [ ];
- for (var i = lineWidths.length; i--; ) {
- lineOffsets[i] = width - lineWidths[i];
- }
- if (lastWidth === null) return null; // there's nothing to render
- expandRight += (viewBox.width - lastWidth);
- expandLeft += viewBox.minX;
- var wrapper, canvas;
- if (redraw) {
- wrapper = node;
- canvas = node.firstChild;
- }
- else {
- wrapper = fabric.document.createElement('span');
- wrapper.className = 'cufon cufon-canvas';
- wrapper.alt = text;
- canvas = fabric.document.createElement('canvas');
- wrapper.appendChild(canvas);
- if (options.printable) {
- var print = fabric.document.createElement('span');
- print.className = 'cufon-alt';
- print.appendChild(fabric.document.createTextNode(text));
- wrapper.appendChild(print);
- }
- }
- var wStyle = wrapper.style;
- var cStyle = canvas.style || { };
- var height = size.convert(viewBox.height - expandTop + expandBottom);
- var roundedHeight = Math.ceil(height);
- var roundingFactor = roundedHeight / height;
- canvas.width = Math.ceil(size.convert(width + expandRight - expandLeft) * roundingFactor);
- canvas.height = roundedHeight;
- expandTop += viewBox.minY;
- cStyle.top = Math.round(size.convert(expandTop - font.ascent)) + 'px';
- cStyle.left = Math.round(size.convert(expandLeft)) + 'px';
- var _width = Math.ceil(size.convert(width * roundingFactor));
- var wrapperWidth = _width + 'px';
- var _height = size.convert(font.height);
- var totalLineHeight = (options.lineHeight - 1) * size.convert(-font.ascent / 5) * (lines - 1);
- Cufon.textOptions.width = _width;
- Cufon.textOptions.height = (_height * lines) + totalLineHeight;
- Cufon.textOptions.lines = lines;
- Cufon.textOptions.totalLineHeight = totalLineHeight;
- if (HAS_INLINE_BLOCK) {
- wStyle.width = wrapperWidth;
- wStyle.height = _height + 'px';
- }
- else {
- wStyle.paddingLeft = wrapperWidth;
- wStyle.paddingBottom = (_height - 1) + 'px';
- }
- var g = Cufon.textOptions.context || canvas.getContext('2d'),
- scale = roundedHeight / viewBox.height;
- Cufon.textOptions.fontAscent = font.ascent * scale;
- Cufon.textOptions.boundaries = null;
- for (var offsets = Cufon.textOptions.shadowOffsets, i = shadowOffsets.length; i--; ) {
- offsets[i] = [ shadowOffsets[i][0] * scale, shadowOffsets[i][1] * scale ];
- }
- g.save();
- g.scale(scale, scale);
- g.translate(
- // we're at the center of an object and need to jump to the top left corner
- // where first character is to be drawn
- -expandLeft - ((1/scale * canvas.width) / 2) + (Cufon.fonts[font.family].offsetLeft || 0),
- -expandTop - ((Cufon.textOptions.height / scale) / 2) + (Cufon.fonts[font.family].offsetTop || 0)
- );
- g.lineWidth = font.face['underline-thickness'];
- g.save();
- function line(y, color) {
- g.strokeStyle = color;
- g.beginPath();
- g.moveTo(0, y);
- g.lineTo(width, y);
- g.stroke();
- }
- var textDecoration = Cufon.getTextDecoration(options),
- isItalic = options.fontStyle === 'italic';
- function renderBackground() {
- g.save();
- var left = 0, lineNum = 0, boundaries = [{ left: 0 }];
- if (options.backgroundColor) {
- g.save();
- g.fillStyle = options.backgroundColor;
- g.translate(0, font.ascent);
- g.fillRect(0, 0, width + 10, (-font.ascent + font.descent) * lines);
- g.restore();
- }
- if (options.textAlign === 'right') {
- g.translate(lineOffsets[lineNum], 0);
- boundaries[0].left = lineOffsets[lineNum] * scale;
- }
- else if (options.textAlign === 'center') {
- g.translate(lineOffsets[lineNum] / 2, 0);
- boundaries[0].left = lineOffsets[lineNum] / 2 * scale;
- }
- for (var i = 0, l = chars.length; i < l; ++i) {
- if (chars[i] === '\n') {
- lineNum++;
- var topOffset = -font.ascent - ((font.ascent / 5) * options.lineHeight);
- var boundary = boundaries[boundaries.length - 1];
- var nextBoundary = { left: 0 };
- boundary.width = left * scale;
- boundary.height = (-font.ascent + font.descent) * scale;
- if (options.textAlign === 'right') {
- g.translate(-width, topOffset);
- g.translate(lineOffsets[lineNum], 0);
- nextBoundary.left = lineOffsets[lineNum] * scale;
- }
- else if (options.textAlign === 'center') {
- // offset to the start of text in previous line AND half of its offset
- // (essentially moving caret to the left edge of bounding box)
- g.translate(-left - (lineOffsets[lineNum - 1] / 2), topOffset);
- g.translate(lineOffsets[lineNum] / 2, 0);
- nextBoundary.left = lineOffsets[lineNum] / 2 * scale;
- }
- else {
- g.translate(-left, topOffset);
- }
- /* push next boundary (for the next line) */
- boundaries.push(nextBoundary);
- left = 0;
- continue;
- }
- var glyph = font.glyphs[chars[i]] || font.missingGlyph;
- if (!glyph) continue;
- var charWidth = Number(glyph.w || font.w) + letterSpacing;
- // only draw text-background when there's some kind of value
- if (options.textBackgroundColor) {
- g.save();
- g.fillStyle = options.textBackgroundColor;
- g.translate(0, font.ascent);
- g.fillRect(0, 0, charWidth + 10, -font.ascent + font.descent);
- g.restore();
- }
- g.translate(charWidth, 0);
- left += charWidth;
- if (i == l-1) {
- boundaries[boundaries.length - 1].width = left * scale;
- boundaries[boundaries.length - 1].height = (-font.ascent + font.descent) * scale;
- }
- }
- g.restore();
- Cufon.textOptions.boundaries = boundaries;
- }
- function renderText(color) {
- g.fillStyle = color || Cufon.textOptions.color || style.get('color');
- var left = 0, lineNum = 0;
- if (options.textAlign === 'right') {
- g.translate(lineOffsets[lineNum], 0);
- }
- else if (options.textAlign === 'center') {
- g.translate(lineOffsets[lineNum] / 2, 0);
- }
- for (var i = 0, l = chars.length; i < l; ++i) {
- if (chars[i] === '\n') {
- lineNum++;
- var topOffset = -font.ascent - ((font.ascent / 5) * options.lineHeight);
- if (options.textAlign === 'right') {
- g.translate(-width, topOffset);
- g.translate(lineOffsets[lineNum], 0);
- }
- else if (options.textAlign === 'center') {
- // offset to the start of text in previous line AND half of its offset
- // (essentially moving caret to the left edge of bounding box)
- g.translate(-left - (lineOffsets[lineNum - 1] / 2), topOffset);
- g.translate(lineOffsets[lineNum] / 2, 0);
- }
- else {
- g.translate(-left, topOffset);
- }
- left = 0;
- continue;
- }
- var glyph = font.glyphs[chars[i]] || font.missingGlyph;
- if (!glyph) continue;
- var charWidth = Number(glyph.w || font.w) + letterSpacing;
- if (textDecoration) {
- g.save();
- g.strokeStyle = g.fillStyle;
- // add 2x more thickness — closer to SVG rendering
- g.lineWidth += g.lineWidth;
- g.beginPath();
- if (textDecoration.underline) {
- g.moveTo(0, -font.face['underline-position'] + 0.5);
- g.lineTo(charWidth, -font.face['underline-position'] + 0.5);
- }
- if (textDecoration.overline) {
- g.moveTo(0, font.ascent + 0.5);
- g.lineTo(charWidth, font.ascent + 0.5);
- }
- if (textDecoration['line-through']) {
- g.moveTo(0, -font.descent + 0.5);
- g.lineTo(charWidth, -font.descent + 0.5);
- }
- g.stroke();
- g.restore();
- }
- if (isItalic) {
- g.save();
- g.transform(1, 0, -0.25, 1, 0, 0);
- }
- g.beginPath();
- if (glyph.d) {
- if (glyph.code) interpret(glyph.code, g);
- else glyph.code = generateFromVML('m' + glyph.d, g);
- }
- g.fill();
- if (options.strokeStyle) {
- g.closePath();
- g.save();
- g.lineWidth = options.strokeWidth;
- g.strokeStyle = options.strokeStyle;
- g.stroke();
- g.restore();
- }
- if (isItalic) {
- g.restore();
- }
- g.translate(charWidth, 0);
- left += charWidth;
- }
- }
- g.save();
- renderBackground();
- if (shadows) {
- for (var i = 0, l = shadows.length; i < l; ++i) {
- var shadow = shadows[i];
- g.save();
- g.translate.apply(g, shadowOffsets[i]);
- renderText(shadow.color);
- g.restore();
- }
- }
- renderText();
- g.restore();
- g.restore();
- g.restore();
- return wrapper;
- };
- })());
- Cufon.registerEngine('vml', (function() {
- if (!fabric.document.namespaces) return;
- var canvasEl = fabric.document.createElement('canvas');
- if (canvasEl && canvasEl.getContext && canvasEl.getContext.apply) return;
- if (fabric.document.namespaces.cvml == null) {
- fabric.document.namespaces.add('cvml', 'urn:schemas-microsoft-com:vml');
- }
- var check = fabric.document.createElement('cvml:shape');
- check.style.behavior = 'url(#default#VML)';
- if (!check.coordsize) return; // VML isn't supported
- check = null;
- fabric.document.write('<style type="text/css">' +
- '.cufon-vml-canvas{text-indent:0}' +
- '@media screen{' +
- 'cvml\\:shape,cvml\\:shadow{behavior:url(#default#VML);display:block;antialias:true;position:absolute}' +
- '.cufon-vml-canvas{position:absolute;text-align:left}' +
- '.cufon-vml{display:inline-block;position:relative;vertical-align:middle}' +
- '.cufon-vml .cufon-alt{position:absolute;left:-10000in;font-size:1px}' +
- 'a .cufon-vml{cursor:pointer}' +
- '}' +
- '@media print{' +
- '.cufon-vml *{display:none}' +
- '.cufon-vml .cufon-alt{display:inline}' +
- '}' +
- '</style>');
- function getFontSizeInPixels(el, value) {
- return getSizeInPixels(el, /(?:em|ex|%)$/i.test(value) ? '1em' : value);
- }
- // Original by Dead Edwards.
- // Combined with getFontSizeInPixels it also works with relative units.
- function getSizeInPixels(el, value) {
- if (/px$/i.test(value)) return parseFloat(value);
- var style = el.style.left, runtimeStyle = el.runtimeStyle.left;
- el.runtimeStyle.left = el.currentStyle.left;
- el.style.left = value;
- var result = el.style.pixelLeft;
- el.style.left = style;
- el.runtimeStyle.left = runtimeStyle;
- return result;
- }
- return function(font, text, style, options, node, el, hasNext) {
- var redraw = (text === null);
- if (redraw) text = node.alt;
- // @todo word-spacing, text-decoration
- var viewBox = font.viewBox;
- var size = style.computedFontSize ||
- (style.computedFontSize = new Cufon.CSS.Size(getFontSizeInPixels(el, style.get('fontSize')) + 'px', font.baseSize));
- var letterSpacing = style.computedLSpacing;
- if (letterSpacing == undefined) {
- letterSpacing = style.get('letterSpacing');
- style.computedLSpacing = letterSpacing =
- (letterSpacing == 'normal') ? 0 : ~~size.convertFrom(getSizeInPixels(el, letterSpacing));
- }
- var wrapper, canvas;
- if (redraw) {
- wrapper = node;
- canvas = node.firstChild;
- }
- else {
- wrapper = fabric.document.createElement('span');
- wrapper.className = 'cufon cufon-vml';
- wrapper.alt = text;
- canvas = fabric.document.createElement('span');
- canvas.className = 'cufon-vml-canvas';
- wrapper.appendChild(canvas);
- if (options.printable) {
- var print = fabric.document.createElement('span');
- print.className = 'cufon-alt';
- print.appendChild(fabric.document.createTextNode(text));
- wrapper.appendChild(print);
- }
- // ie6, for some reason, has trouble rendering the last VML element in the document.
- // we can work around this by injecting a dummy element where needed.
- // @todo find a better solution
- if (!hasNext) wrapper.appendChild(fabric.document.createElement('cvml:shape'));
- }
- var wStyle = wrapper.style;
- var cStyle = canvas.style;
- var height = size.convert(viewBox.height), roundedHeight = Math.ceil(height);
- var roundingFactor = roundedHeight / height;
- var minX = viewBox.minX, minY = viewBox.minY;
- cStyle.height = roundedHeight;
- cStyle.top = Math.round(size.convert(minY - font.ascent));
- cStyle.left = Math.round(size.convert(minX));
- wStyle.height = size.convert(font.height) + 'px';
- var textDecoration = Cufon.getTextDecoration(options);
- var color = style.get('color');
- var chars = Cufon.CSS.textTransform(text, style).split('');
- var width = 0, offsetX = 0, advance = null;
- var glyph, shape, shadows = options.textShadow;
- // pre-calculate width
- for (var i = 0, k = 0, l = chars.length; i < l; ++i) {
- glyph = font.glyphs[chars[i]] || font.missingGlyph;
- if (glyph) width += advance = ~~(glyph.w || font.w) + letterSpacing;
- }
- if (advance === null) return null;
- var fullWidth = -minX + width + (viewBox.width - advance);
- var shapeWidth = size.convert(fullWidth * roundingFactor), roundedShapeWidth = Math.round(shapeWidth);
- var coordSize = fullWidth + ',' + viewBox.height, coordOrigin;
- var stretch = 'r' + coordSize + 'nsnf';
- for (i = 0; i < l; ++i) {
- glyph = font.glyphs[chars[i]] || font.missingGlyph;
- if (!glyph) continue;
- if (redraw) {
- // some glyphs may be missing so we can't use i
- shape = canvas.childNodes[k];
- if (shape.firstChild) shape.removeChild(shape.firstChild); // shadow
- }
- else {
- shape = fabric.document.createElement('cvml:shape');
- canvas.appendChild(shape);
- }
- shape.stroked = 'f';
- shape.coordsize = coordSize;
- shape.coordorigin = coordOrigin = (minX - offsetX) + ',' + minY;
- shape.path = (glyph.d ? 'm' + glyph.d + 'xe' : '') + 'm' + coordOrigin + stretch;
- shape.fillcolor = color;
- // it's important to not set top/left or IE8 will grind to a halt
- var sStyle = shape.style;
- sStyle.width = roundedShapeWidth;
- sStyle.height = roundedHeight;
- if (shadows) {
- // due to the limitations of the VML shadow element there
- // can only be two visible shadows. opacity is shared
- // for all shadows.
- var shadow1 = shadows[0], shadow2 = shadows[1];
- var color1 = Cufon.CSS.color(shadow1.color), color2;
- var shadow = fabric.document.createElement('cvml:shadow');
- shadow.on = 't';
- shadow.color = color1.color;
- shadow.offset = shadow1.offX + ',' + shadow1.offY;
- if (shadow2) {
- color2 = Cufon.CSS.color(shadow2.color);
- shadow.type = 'double';
- shadow.color2 = color2.color;
- shadow.offset2 = shadow2.offX + ',' + shadow2.offY;
- }
- shadow.opacity = color1.opacity || (color2 && color2.opacity) || 1;
- shape.appendChild(shadow);
- }
- offsetX += ~~(glyph.w || font.w) + letterSpacing;
- ++k;
- }
- wStyle.width = Math.max(Math.ceil(size.convert(width * roundingFactor)), 0);
- return wrapper;
- };
- })());
- Cufon.getTextDecoration = function(options) {
- return {
- underline: options.textDecoration === 'underline',
- overline: options.textDecoration === 'overline',
- 'line-through': options.textDecoration === 'line-through'
- };
- };
- if (typeof exports != 'undefined') {
- exports.Cufon = Cufon;
- }
- /*
- json2.js
- 2014-02-04
- Public Domain.
- NO WARRANTY EXPRESSED OR IMPLIED. USE AT YOUR OWN RISK.
- See http://www.JSON.org/js.html
- This code should be minified before deployment.
- See http://javascript.crockford.com/jsmin.html
- USE YOUR OWN COPY. IT IS EXTREMELY UNWISE TO LOAD CODE FROM SERVERS YOU DO
- NOT CONTROL.
- This file creates a global JSON object containing two methods: stringify
- and parse.
- JSON.stringify(value, replacer, space)
- value any JavaScript value, usually an object or array.
- replacer an optional parameter that determines how object
- values are stringified for objects. It can be a
- function or an array of strings.
- space an optional parameter that specifies the indentation
- of nested structures. If it is omitted, the text will
- be packed without extra whitespace. If it is a number,
- it will specify the number of spaces to indent at each
- level. If it is a string (such as '\t' or ' '),
- it contains the characters used to indent at each level.
- This method produces a JSON text from a JavaScript value.
- When an object value is found, if the object contains a toJSON
- method, its toJSON method will be called and the result will be
- stringified. A toJSON method does not serialize: it returns the
- value represented by the name/value pair that should be serialized,
- or undefined if nothing should be serialized. The toJSON method
- will be passed the key associated with the value, and this will be
- bound to the value
- For example, this would serialize Dates as ISO strings.
- Date.prototype.toJSON = function (key) {
- function f(n) {
- // Format integers to have at least two digits.
- return n < 10 ? '0' + n : n;
- }
- return this.getUTCFullYear() + '-' +
- f(this.getUTCMonth() + 1) + '-' +
- f(this.getUTCDate()) + 'T' +
- f(this.getUTCHours()) + ':' +
- f(this.getUTCMinutes()) + ':' +
- f(this.getUTCSeconds()) + 'Z';
- };
- You can provide an optional replacer method. It will be passed the
- key and value of each member, with this bound to the containing
- object. The value that is returned from your method will be
- serialized. If your method returns undefined, then the member will
- be excluded from the serialization.
- If the replacer parameter is an array of strings, then it will be
- used to select the members to be serialized. It filters the results
- such that only members with keys listed in the replacer array are
- stringified.
- Values that do not have JSON representations, such as undefined or
- functions, will not be serialized. Such values in objects will be
- dropped; in arrays they will be replaced with null. You can use
- a replacer function to replace those with JSON values.
- JSON.stringify(undefined) returns undefined.
- The optional space parameter produces a stringification of the
- value that is filled with line breaks and indentation to make it
- easier to read.
- If the space parameter is a non-empty string, then that string will
- be used for indentation. If the space parameter is a number, then
- the indentation will be that many spaces.
- Example:
- text = JSON.stringify(['e', {pluribus: 'unum'}]);
- // text is '["e",{"pluribus":"unum"}]'
- text = JSON.stringify(['e', {pluribus: 'unum'}], null, '\t');
- // text is '[\n\t"e",\n\t{\n\t\t"pluribus": "unum"\n\t}\n]'
- text = JSON.stringify([new Date()], function (key, value) {
- return this[key] instanceof Date ?
- 'Date(' + this[key] + ')' : value;
- });
- // text is '["Date(---current time---)"]'
- JSON.parse(text, reviver)
- This method parses a JSON text to produce an object or array.
- It can throw a SyntaxError exception.
- The optional reviver parameter is a function that can filter and
- transform the results. It receives each of the keys and values,
- and its return value is used instead of the original value.
- If it returns what it received, then the structure is not modified.
- If it returns undefined then the member is deleted.
- Example:
- // Parse the text. Values that look like ISO date strings will
- // be converted to Date objects.
- myData = JSON.parse(text, function (key, value) {
- var a;
- if (typeof value === 'string') {
- a =
- /^(\d{4})-(\d{2})-(\d{2})T(\d{2}):(\d{2}):(\d{2}(?:\.\d*)?)Z$/.exec(value);
- if (a) {
- return new Date(Date.UTC(+a[1], +a[2] - 1, +a[3], +a[4],
- +a[5], +a[6]));
- }
- }
- return value;
- });
- myData = JSON.parse('["Date(09/09/2001)"]', function (key, value) {
- var d;
- if (typeof value === 'string' &&
- value.slice(0, 5) === 'Date(' &&
- value.slice(-1) === ')') {
- d = new Date(value.slice(5, -1));
- if (d) {
- return d;
- }
- }
- return value;
- });
- This is a reference implementation. You are free to copy, modify, or
- redistribute.
- */
- /*jslint evil: true, regexp: true */
- /*members "", "\b", "\t", "\n", "\f", "\r", "\"", JSON, "\\", apply,
- call, charCodeAt, getUTCDate, getUTCFullYear, getUTCHours,
- getUTCMinutes, getUTCMonth, getUTCSeconds, hasOwnProperty, join,
- lastIndex, length, parse, prototype, push, replace, slice, stringify,
- test, toJSON, toString, valueOf
- */
- // Create a JSON object only if one does not already exist. We create the
- // methods in a closure to avoid creating global variables.
- if (typeof JSON !== 'object') {
- JSON = {};
- }
- (function () {
- 'use strict';
- function f(n) {
- // Format integers to have at least two digits.
- return n < 10 ? '0' + n : n;
- }
- if (typeof Date.prototype.toJSON !== 'function') {
- Date.prototype.toJSON = function () {
- return isFinite(this.valueOf())
- ? this.getUTCFullYear() + '-' +
- f(this.getUTCMonth() + 1) + '-' +
- f(this.getUTCDate()) + 'T' +
- f(this.getUTCHours()) + ':' +
- f(this.getUTCMinutes()) + ':' +
- f(this.getUTCSeconds()) + 'Z'
- : null;
- };
- String.prototype.toJSON =
- Number.prototype.toJSON =
- Boolean.prototype.toJSON = function () {
- return this.valueOf();
- };
- }
- var cx,
- escapable,
- gap,
- indent,
- meta,
- rep;
- function quote(string) {
- // If the string contains no control characters, no quote characters, and no
- // backslash characters, then we can safely slap some quotes around it.
- // Otherwise we must also replace the offending characters with safe escape
- // sequences.
- escapable.lastIndex = 0;
- return escapable.test(string) ? '"' + string.replace(escapable, function (a) {
- var c = meta[a];
- return typeof c === 'string'
- ? c
- : '\\u' + ('0000' + a.charCodeAt(0).toString(16)).slice(-4);
- }) + '"' : '"' + string + '"';
- }
- function str(key, holder) {
- // Produce a string from holder[key].
- var i, // The loop counter.
- k, // The member key.
- v, // The member value.
- length,
- mind = gap,
- partial,
- value = holder[key];
- // If the value has a toJSON method, call it to obtain a replacement value.
- if (value && typeof value === 'object' &&
- typeof value.toJSON === 'function') {
- value = value.toJSON(key);
- }
- // If we were called with a replacer function, then call the replacer to
- // obtain a replacement value.
- if (typeof rep === 'function') {
- value = rep.call(holder, key, value);
- }
- // What happens next depends on the value's type.
- switch (typeof value) {
- case 'string':
- return quote(value);
- case 'number':
- // JSON numbers must be finite. Encode non-finite numbers as null.
- return isFinite(value) ? String(value) : 'null';
- case 'boolean':
- case 'null':
- // If the value is a boolean or null, convert it to a string. Note:
- // typeof null does not produce 'null'. The case is included here in
- // the remote chance that this gets fixed someday.
- return String(value);
- // If the type is 'object', we might be dealing with an object or an array or
- // null.
- case 'object':
- // Due to a specification blunder in ECMAScript, typeof null is 'object',
- // so watch out for that case.
- if (!value) {
- return 'null';
- }
- // Make an array to hold the partial results of stringifying this object value.
- gap += indent;
- partial = [];
- // Is the value an array?
- if (Object.prototype.toString.apply(value) === '[object Array]') {
- // The value is an array. Stringify every element. Use null as a placeholder
- // for non-JSON values.
- length = value.length;
- for (i = 0; i < length; i += 1) {
- partial[i] = str(i, value) || 'null';
- }
- // Join all of the elements together, separated with commas, and wrap them in
- // brackets.
- v = partial.length === 0
- ? '[]'
- : gap
- ? '[\n' + gap + partial.join(',\n' + gap) + '\n' + mind + ']'
- : '[' + partial.join(',') + ']';
- gap = mind;
- return v;
- }
- // If the replacer is an array, use it to select the members to be stringified.
- if (rep && typeof rep === 'object') {
- length = rep.length;
- for (i = 0; i < length; i += 1) {
- if (typeof rep[i] === 'string') {
- k = rep[i];
- v = str(k, value);
- if (v) {
- partial.push(quote(k) + (gap ? ': ' : ':') + v);
- }
- }
- }
- } else {
- // Otherwise, iterate through all of the keys in the object.
- for (k in value) {
- if (Object.prototype.hasOwnProperty.call(value, k)) {
- v = str(k, value);
- if (v) {
- partial.push(quote(k) + (gap ? ': ' : ':') + v);
- }
- }
- }
- }
- // Join all of the member texts together, separated with commas,
- // and wrap them in braces.
- v = partial.length === 0
- ? '{}'
- : gap
- ? '{\n' + gap + partial.join(',\n' + gap) + '\n' + mind + '}'
- : '{' + partial.join(',') + '}';
- gap = mind;
- return v;
- }
- }
- // If the JSON object does not yet have a stringify method, give it one.
- if (typeof JSON.stringify !== 'function') {
- escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g;
- meta = { // table of character substitutions
- '\b': '\\b',
- '\t': '\\t',
- '\n': '\\n',
- '\f': '\\f',
- '\r': '\\r',
- '"' : '\\"',
- '\\': '\\\\'
- };
- JSON.stringify = function (value, replacer, space) {
- // The stringify method takes a value and an optional replacer, and an optional
- // space parameter, and returns a JSON text. The replacer can be a function
- // that can replace values, or an array of strings that will select the keys.
- // A default replacer method can be provided. Use of the space parameter can
- // produce text that is more easily readable.
- var i;
- gap = '';
- indent = '';
- // If the space parameter is a number, make an indent string containing that
- // many spaces.
- if (typeof space === 'number') {
- for (i = 0; i < space; i += 1) {
- indent += ' ';
- }
- // If the space parameter is a string, it will be used as the indent string.
- } else if (typeof space === 'string') {
- indent = space;
- }
- // If there is a replacer, it must be a function or an array.
- // Otherwise, throw an error.
- rep = replacer;
- if (replacer && typeof replacer !== 'function' &&
- (typeof replacer !== 'object' ||
- typeof replacer.length !== 'number')) {
- throw new Error('JSON.stringify');
- }
- // Make a fake root object containing our value under the key of ''.
- // Return the result of stringifying the value.
- return str('', {'': value});
- };
- }
- // If the JSON object does not yet have a parse method, give it one.
- if (typeof JSON.parse !== 'function') {
- cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g;
- JSON.parse = function (text, reviver) {
- // The parse method takes a text and an optional reviver function, and returns
- // a JavaScript value if the text is a valid JSON text.
- var j;
- function walk(holder, key) {
- // The walk method is used to recursively walk the resulting structure so
- // that modifications can be made.
- var k, v, value = holder[key];
- if (value && typeof value === 'object') {
- for (k in value) {
- if (Object.prototype.hasOwnProperty.call(value, k)) {
- v = walk(value, k);
- if (v !== undefined) {
- value[k] = v;
- } else {
- delete value[k];
- }
- }
- }
- }
- return reviver.call(holder, key, value);
- }
- // Parsing happens in four stages. In the first stage, we replace certain
- // Unicode characters with escape sequences. JavaScript handles many characters
- // incorrectly, either silently deleting them, or treating them as line endings.
- text = String(text);
- cx.lastIndex = 0;
- if (cx.test(text)) {
- text = text.replace(cx, function (a) {
- return '\\u' +
- ('0000' + a.charCodeAt(0).toString(16)).slice(-4);
- });
- }
- // In the second stage, we run the text against regular expressions that look
- // for non-JSON patterns. We are especially concerned with '()' and 'new'
- // because they can cause invocation, and '=' because it can cause mutation.
- // But just to be safe, we want to reject all unexpected forms.
- // We split the second stage into 4 regexp operations in order to work around
- // crippling inefficiencies in IE's and Safari's regexp engines. First we
- // replace the JSON backslash pairs with '@' (a non-JSON character). Second, we
- // replace all simple value tokens with ']' characters. Third, we delete all
- // open brackets that follow a colon or comma or that begin the text. Finally,
- // we look to see that the remaining characters are only whitespace or ']' or
- // ',' or ':' or '{' or '}'. If that is so, then the text is safe for eval.
- if (/^[\],:{}\s]*$/
- .test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, '@')
- .replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, ']')
- .replace(/(?:^|:|,)(?:\s*\[)+/g, ''))) {
- // In the third stage we use the eval function to compile the text into a
- // JavaScript structure. The '{' operator is subject to a syntactic ambiguity
- // in JavaScript: it can begin a block or an object literal. We wrap the text
- // in parens to eliminate the ambiguity.
- j = eval('(' + text + ')');
- // In the optional fourth stage, we recursively walk the new structure, passing
- // each name/value pair to a reviver function for possible transformation.
- return typeof reviver === 'function'
- ? walk({'': j}, '')
- : j;
- }
- // If the text is not JSON parseable, then a SyntaxError is thrown.
- throw new SyntaxError('JSON.parse');
- };
- }
- }());
- (function(){
- /**
- * @private
- * @param {String} eventName
- * @param {Function} handler
- */
- function _removeEventListener(eventName, handler) {
- if (!this.__eventListeners[eventName]) {
- return;
- }
- if (handler) {
- fabric.util.removeFromArray(this.__eventListeners[eventName], handler);
- }
- else {
- this.__eventListeners[eventName].length = 0;
- }
- }
- /**
- * Observes specified event
- * @deprecated `observe` deprecated since 0.8.34 (use `on` instead)
- * @memberOf fabric.Observable
- * @alias on
- * @param {String|Object} eventName Event name (eg. 'after:render') or object with key/value pairs (eg. {'after:render': handler, 'selection:cleared': handler})
- * @param {Function} handler Function that receives a notification when an event of the specified type occurs
- * @return {Self} thisArg
- * @chainable
- */
- function observe(eventName, handler) {
- if (!this.__eventListeners) {
- this.__eventListeners = { };
- }
- // one object with key/value pairs was passed
- if (arguments.length === 1) {
- for (var prop in eventName) {
- this.on(prop, eventName[prop]);
- }
- }
- else {
- if (!this.__eventListeners[eventName]) {
- this.__eventListeners[eventName] = [ ];
- }
- this.__eventListeners[eventName].push(handler);
- }
- return this;
- }
- /**
- * Stops event observing for a particular event handler. Calling this method
- * without arguments removes all handlers for all events
- * @deprecated `stopObserving` deprecated since 0.8.34 (use `off` instead)
- * @memberOf fabric.Observable
- * @alias off
- * @param {String|Object} eventName Event name (eg. 'after:render') or object with key/value pairs (eg. {'after:render': handler, 'selection:cleared': handler})
- * @param {Function} handler Function to be deleted from EventListeners
- * @return {Self} thisArg
- * @chainable
- */
- function stopObserving(eventName, handler) {
- if (!this.__eventListeners) {
- return;
- }
- // remove all key/value pairs (event name -> event handler)
- if (arguments.length === 0) {
- this.__eventListeners = { };
- }
- // one object with key/value pairs was passed
- else if (arguments.length === 1 && typeof arguments[0] === 'object') {
- for (var prop in eventName) {
- _removeEventListener.call(this, prop, eventName[prop]);
- }
- }
- else {
- _removeEventListener.call(this, eventName, handler);
- }
- return this;
- }
- /**
- * Fires event with an optional options object
- * @deprecated `fire` deprecated since 1.0.7 (use `trigger` instead)
- * @memberOf fabric.Observable
- * @alias trigger
- * @param {String} eventName Event name to fire
- * @param {Object} [options] Options object
- * @return {Self} thisArg
- * @chainable
- */
- function fire(eventName, options) {
- if (!this.__eventListeners) {
- return;
- }
- var listenersForEvent = this.__eventListeners[eventName];
- if (!listenersForEvent) {
- return;
- }
- for (var i = 0, len = listenersForEvent.length; i < len; i++) {
- // avoiding try/catch for perf. reasons
- listenersForEvent[i].call(this, options || { });
- }
- return this;
- }
- /**
- * @namespace fabric.Observable
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2/#events}
- * @see {@link http://fabricjs.com/events/|Events demo}
- */
- fabric.Observable = {
- observe: observe,
- stopObserving: stopObserving,
- fire: fire,
- on: observe,
- off: stopObserving,
- trigger: fire
- };
- })();
- /**
- * @namespace fabric.Collection
- */
- fabric.Collection = {
- /**
- * Adds objects to collection, then renders canvas (if `renderOnAddRemove` is not `false`)
- * Objects should be instances of (or inherit from) fabric.Object
- * @param {...fabric.Object} object Zero or more fabric instances
- * @return {Self} thisArg
- */
- add: function () {
- this._objects.push.apply(this._objects, arguments);
- for (var i = 0, length = arguments.length; i < length; i++) {
- this._onObjectAdded(arguments[i]);
- }
- this.renderOnAddRemove && this.renderAll();
- return this;
- },
- /**
- * Inserts an object into collection at specified index, then renders canvas (if `renderOnAddRemove` is not `false`)
- * An object should be an instance of (or inherit from) fabric.Object
- * @param {Object} object Object to insert
- * @param {Number} index Index to insert object at
- * @param {Boolean} nonSplicing When `true`, no splicing (shifting) of objects occurs
- * @return {Self} thisArg
- * @chainable
- */
- insertAt: function (object, index, nonSplicing) {
- var objects = this.getObjects();
- if (nonSplicing) {
- objects[index] = object;
- }
- else {
- objects.splice(index, 0, object);
- }
- this._onObjectAdded(object);
- this.renderOnAddRemove && this.renderAll();
- return this;
- },
- /**
- * Removes objects from a collection, then renders canvas (if `renderOnAddRemove` is not `false`)
- * @param {...fabric.Object} object Zero or more fabric instances
- * @return {Self} thisArg
- * @chainable
- */
- remove: function() {
- var objects = this.getObjects(),
- index;
- for (var i = 0, length = arguments.length; i < length; i++) {
- index = objects.indexOf(arguments[i]);
- // only call onObjectRemoved if an object was actually removed
- if (index !== -1) {
- objects.splice(index, 1);
- this._onObjectRemoved(arguments[i]);
- }
- }
- this.renderOnAddRemove && this.renderAll();
- return this;
- },
- /**
- * Executes given function for each object in this group
- * @param {Function} callback
- * Callback invoked with current object as first argument,
- * index - as second and an array of all objects - as third.
- * Iteration happens in reverse order (for performance reasons).
- * Callback is invoked in a context of Global Object (e.g. `window`)
- * when no `context` argument is given
- *
- * @param {Object} context Context (aka thisObject)
- * @return {Self} thisArg
- */
- forEachObject: function(callback, context) {
- var objects = this.getObjects(),
- i = objects.length;
- while (i--) {
- callback.call(context, objects[i], i, objects);
- }
- return this;
- },
- /**
- * Returns an array of children objects of this instance
- * Type parameter introduced in 1.3.10
- * @param {String} [type] When specified, only objects of this type are returned
- * @return {Array}
- */
- getObjects: function(type) {
- if (typeof type === 'undefined') {
- return this._objects;
- }
- return this._objects.filter(function(o) {
- return o.type === type;
- });
- },
- /**
- * Returns object at specified index
- * @param {Number} index
- * @return {Self} thisArg
- */
- item: function (index) {
- return this.getObjects()[index];
- },
- /**
- * Returns true if collection contains no objects
- * @return {Boolean} true if collection is empty
- */
- isEmpty: function () {
- return this.getObjects().length === 0;
- },
- /**
- * Returns a size of a collection (i.e: length of an array containing its objects)
- * @return {Number} Collection size
- */
- size: function() {
- return this.getObjects().length;
- },
- /**
- * Returns true if collection contains an object
- * @param {Object} object Object to check against
- * @return {Boolean} `true` if collection contains an object
- */
- contains: function(object) {
- return this.getObjects().indexOf(object) > -1;
- },
- /**
- * Returns number representation of a collection complexity
- * @return {Number} complexity
- */
- complexity: function () {
- return this.getObjects().reduce(function (memo, current) {
- memo += current.complexity ? current.complexity() : 0;
- return memo;
- }, 0);
- }
- };
- (function(global) {
- var sqrt = Math.sqrt,
- atan2 = Math.atan2,
- PiBy180 = Math.PI / 180;
- /**
- * @namespace fabric.util
- */
- fabric.util = {
- /**
- * Removes value from an array.
- * Presence of value (and its position in an array) is determined via `Array.prototype.indexOf`
- * @static
- * @memberOf fabric.util
- * @param {Array} array
- * @param {Any} value
- * @return {Array} original array
- */
- removeFromArray: function(array, value) {
- var idx = array.indexOf(value);
- if (idx !== -1) {
- array.splice(idx, 1);
- }
- return array;
- },
- /**
- * Returns random number between 2 specified ones.
- * @static
- * @memberOf fabric.util
- * @param {Number} min lower limit
- * @param {Number} max upper limit
- * @return {Number} random value (between min and max)
- */
- getRandomInt: function(min, max) {
- return Math.floor(Math.random() * (max - min + 1)) + min;
- },
- /**
- * Transforms degrees to radians.
- * @static
- * @memberOf fabric.util
- * @param {Number} degrees value in degrees
- * @return {Number} value in radians
- */
- degreesToRadians: function(degrees) {
- return degrees * PiBy180;
- },
- /**
- * Transforms radians to degrees.
- * @static
- * @memberOf fabric.util
- * @param {Number} radians value in radians
- * @return {Number} value in degrees
- */
- radiansToDegrees: function(radians) {
- return radians / PiBy180;
- },
- /**
- * Rotates `point` around `origin` with `radians`
- * @static
- * @memberOf fabric.util
- * @param {fabric.Point} point The point to rotate
- * @param {fabric.Point} origin The origin of the rotation
- * @param {Number} radians The radians of the angle for the rotation
- * @return {fabric.Point} The new rotated point
- */
- rotatePoint: function(point, origin, radians) {
- var sin = Math.sin(radians),
- cos = Math.cos(radians);
- point.subtractEquals(origin);
- var rx = point.x * cos - point.y * sin,
- ry = point.x * sin + point.y * cos;
- return new fabric.Point(rx, ry).addEquals(origin);
- },
- /**
- * Apply transform t to point p
- * @static
- * @memberOf fabric.util
- * @param {fabric.Point} p The point to transform
- * @param {Array} t The transform
- * @param {Boolean} [ignoreOffset] Indicates that the offset should not be applied
- * @return {fabric.Point} The transformed point
- */
- transformPoint: function(p, t, ignoreOffset) {
- if (ignoreOffset) {
- return new fabric.Point(
- t[0] * p.x + t[1] * p.y,
- t[2] * p.x + t[3] * p.y
- );
- }
- return new fabric.Point(
- t[0] * p.x + t[1] * p.y + t[4],
- t[2] * p.x + t[3] * p.y + t[5]
- );
- },
- /**
- * Invert transformation t
- * @static
- * @memberOf fabric.util
- * @param {Array} t The transform
- * @return {Array} The inverted transform
- */
- invertTransform: function(t) {
- var r = t.slice(),
- a = 1 / (t[0] * t[3] - t[1] * t[2]);
- r = [a * t[3], -a * t[1], -a * t[2], a * t[0], 0, 0];
- var o = fabric.util.transformPoint({ x: t[4], y: t[5] }, r);
- r[4] = -o.x;
- r[5] = -o.y;
- return r;
- },
- /**
- * A wrapper around Number#toFixed, which contrary to native method returns number, not string.
- * @static
- * @memberOf fabric.util
- * @param {Number|String} number number to operate on
- * @param {Number} fractionDigits number of fraction digits to "leave"
- * @return {Number}
- */
- toFixed: function(number, fractionDigits) {
- return parseFloat(Number(number).toFixed(fractionDigits));
- },
- /**
- * Converts from attribute value to pixel value if applicable.
- * Returns converted pixels or original value not converted.
- * @param {Number|String} value number to operate on
- * @return {Number|String}
- */
- parseUnit: function(value) {
- var unit = /\D{0,2}$/.exec(value),
- number = parseFloat(value);
- switch (unit[0]) {
- case 'mm':
- return number * fabric.DPI / 25.4;
- case 'cm':
- return number * fabric.DPI / 2.54;
- case 'in':
- return number * fabric.DPI;
- case 'pt':
- return number * fabric.DPI / 72; // or * 4 / 3
- case 'pc':
- return number * fabric.DPI / 72 * 12; // or * 16
- default:
- return number;
- }
- },
- /**
- * Function which always returns `false`.
- * @static
- * @memberOf fabric.util
- * @return {Boolean}
- */
- falseFunction: function() {
- return false;
- },
- /**
- * Returns klass "Class" object of given namespace
- * @memberOf fabric.util
- * @param {String} type Type of object (eg. 'circle')
- * @param {String} namespace Namespace to get klass "Class" object from
- * @return {Object} klass "Class"
- */
- getKlass: function(type, namespace) {
- // capitalize first letter only
- type = fabric.util.string.camelize(type.charAt(0).toUpperCase() + type.slice(1));
- return fabric.util.resolveNamespace(namespace)[type];
- },
- /**
- * Returns object of given namespace
- * @memberOf fabric.util
- * @param {String} namespace Namespace string e.g. 'fabric.Image.filter' or 'fabric'
- * @return {Object} Object for given namespace (default fabric)
- */
- resolveNamespace: function(namespace) {
- if (!namespace) {
- return fabric;
- }
- var parts = namespace.split('.'),
- len = parts.length,
- obj = global || fabric.window;
- for (var i = 0; i < len; ++i) {
- obj = obj[parts[i]];
- }
- return obj;
- },
- /**
- * Loads image element from given url and passes it to a callback
- * @memberOf fabric.util
- * @param {String} url URL representing an image
- * @param {Function} callback Callback; invoked with loaded image
- * @param {Any} [context] Context to invoke callback in
- * @param {Object} [crossOrigin] crossOrigin value to set image element to
- */
- loadImage: function(url, callback, context, crossOrigin) {
- if (!url) {
- callback && callback.call(context, url);
- return;
- }
- var img = fabric.util.createImage();
- /** @ignore */
- img.onload = function () {
- callback && callback.call(context, img);
- img = img.onload = img.onerror = null;
- };
- /** @ignore */
- img.onerror = function() {
- fabric.log('Error loading ' + img.src);
- callback && callback.call(context, null, true);
- img = img.onload = img.onerror = null;
- };
- // data-urls appear to be buggy with crossOrigin
- // https://github.com/kangax/fabric.js/commit/d0abb90f1cd5c5ef9d2a94d3fb21a22330da3e0a#commitcomment-4513767
- // see https://code.google.com/p/chromium/issues/detail?id=315152
- // https://bugzilla.mozilla.org/show_bug.cgi?id=935069
- if (url.indexOf('data') !== 0 && typeof crossOrigin !== 'undefined') {
- img.crossOrigin = crossOrigin;
- }
- img.src = url;
- },
- /**
- * Creates corresponding fabric instances from their object representations
- * @static
- * @memberOf fabric.util
- * @param {Array} objects Objects to enliven
- * @param {Function} callback Callback to invoke when all objects are created
- * @param {String} namespace Namespace to get klass "Class" object from
- * @param {Function} reviver Method for further parsing of object elements,
- * called after each fabric object created.
- */
- enlivenObjects: function(objects, callback, namespace, reviver) {
- objects = objects || [ ];
- function onLoaded() {
- if (++numLoadedObjects === numTotalObjects) {
- callback && callback(enlivenedObjects);
- }
- }
- var enlivenedObjects = [ ],
- numLoadedObjects = 0,
- numTotalObjects = objects.length;
- if (!numTotalObjects) {
- callback && callback(enlivenedObjects);
- return;
- }
- objects.forEach(function (o, index) {
- // if sparse array
- if (!o || !o.type) {
- onLoaded();
- return;
- }
- var klass = fabric.util.getKlass(o.type, namespace);
- if (klass.async) {
- klass.fromObject(o, function (obj, error) {
- if (!error) {
- enlivenedObjects[index] = obj;
- reviver && reviver(o, enlivenedObjects[index]);
- }
- onLoaded();
- });
- }
- else {
- enlivenedObjects[index] = klass.fromObject(o);
- reviver && reviver(o, enlivenedObjects[index]);
- onLoaded();
- }
- });
- },
- /**
- * Groups SVG elements (usually those retrieved from SVG document)
- * @static
- * @memberOf fabric.util
- * @param {Array} elements SVG elements to group
- * @param {Object} [options] Options object
- * @return {fabric.Object|fabric.PathGroup}
- */
- groupSVGElements: function(elements, options, path) {
- var object;
- object = new fabric.PathGroup(elements, options);
- if (typeof path !== 'undefined') {
- object.setSourcePath(path);
- }
- return object;
- },
- /**
- * Populates an object with properties of another object
- * @static
- * @memberOf fabric.util
- * @param {Object} source Source object
- * @param {Object} destination Destination object
- * @return {Array} properties Propertie names to include
- */
- populateWithProperties: function(source, destination, properties) {
- if (properties && Object.prototype.toString.call(properties) === '[object Array]') {
- for (var i = 0, len = properties.length; i < len; i++) {
- if (properties[i] in source) {
- destination[properties[i]] = source[properties[i]];
- }
- }
- }
- },
- /**
- * Draws a dashed line between two points
- *
- * This method is used to draw dashed line around selection area.
- * See <a href="http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas">dotted stroke in canvas</a>
- *
- * @param {CanvasRenderingContext2D} ctx context
- * @param {Number} x start x coordinate
- * @param {Number} y start y coordinate
- * @param {Number} x2 end x coordinate
- * @param {Number} y2 end y coordinate
- * @param {Array} da dash array pattern
- */
- drawDashedLine: function(ctx, x, y, x2, y2, da) {
- var dx = x2 - x,
- dy = y2 - y,
- len = sqrt(dx * dx + dy * dy),
- rot = atan2(dy, dx),
- dc = da.length,
- di = 0,
- draw = true;
- ctx.save();
- ctx.translate(x, y);
- ctx.moveTo(0, 0);
- ctx.rotate(rot);
- x = 0;
- while (len > x) {
- x += da[di++ % dc];
- if (x > len) {
- x = len;
- }
- ctx[draw ? 'lineTo' : 'moveTo'](x, 0);
- draw = !draw;
- }
- ctx.restore();
- },
- /**
- * Creates canvas element and initializes it via excanvas if necessary
- * @static
- * @memberOf fabric.util
- * @param {CanvasElement} [canvasEl] optional canvas element to initialize;
- * when not given, element is created implicitly
- * @return {CanvasElement} initialized canvas element
- */
- createCanvasElement: function(canvasEl) {
- canvasEl || (canvasEl = fabric.document.createElement('canvas'));
- //jscs:disable requireCamelCaseOrUpperCaseIdentifiers
- if (!canvasEl.getContext && typeof G_vmlCanvasManager !== 'undefined') {
- G_vmlCanvasManager.initElement(canvasEl);
- }
- //jscs:enable requireCamelCaseOrUpperCaseIdentifiers
- return canvasEl;
- },
- /**
- * Creates image element (works on client and node)
- * @static
- * @memberOf fabric.util
- * @return {HTMLImageElement} HTML image element
- */
- createImage: function() {
- return fabric.isLikelyNode
- ? new (_dereq_('canvas').Image)()
- : fabric.document.createElement('img');
- },
- /**
- * Creates accessors (getXXX, setXXX) for a "class", based on "stateProperties" array
- * @static
- * @memberOf fabric.util
- * @param {Object} klass "Class" to create accessors for
- */
- createAccessors: function(klass) {
- var proto = klass.prototype;
- for (var i = proto.stateProperties.length; i--; ) {
- var propName = proto.stateProperties[i],
- capitalizedPropName = propName.charAt(0).toUpperCase() + propName.slice(1),
- setterName = 'set' + capitalizedPropName,
- getterName = 'get' + capitalizedPropName;
- // using `new Function` for better introspection
- if (!proto[getterName]) {
- proto[getterName] = (function(property) {
- return new Function('return this.get("' + property + '")');
- })(propName);
- }
- if (!proto[setterName]) {
- proto[setterName] = (function(property) {
- return new Function('value', 'return this.set("' + property + '", value)');
- })(propName);
- }
- }
- },
- /**
- * @static
- * @memberOf fabric.util
- * @param {fabric.Object} receiver Object implementing `clipTo` method
- * @param {CanvasRenderingContext2D} ctx Context to clip
- */
- clipContext: function(receiver, ctx) {
- ctx.save();
- ctx.beginPath();
- receiver.clipTo(ctx);
- ctx.clip();
- },
- /**
- * Multiply matrix A by matrix B to nest transformations
- * @static
- * @memberOf fabric.util
- * @param {Array} matrixA First transformMatrix
- * @param {Array} matrixB Second transformMatrix
- * @return {Array} The product of the two transform matrices
- */
- multiplyTransformMatrices: function(matrixA, matrixB) {
- // Matrix multiply matrixA * matrixB
- var a = [
- [matrixA[0], matrixA[2], matrixA[4]],
- [matrixA[1], matrixA[3], matrixA[5]],
- [0, 0, 1 ]
- ],
- b = [
- [matrixB[0], matrixB[2], matrixB[4]],
- [matrixB[1], matrixB[3], matrixB[5]],
- [0, 0, 1 ]
- ],
- result = [];
- for (var r = 0; r < 3; r++) {
- result[r] = [];
- for (var c = 0; c < 3; c++) {
- var sum = 0;
- for (var k = 0; k < 3; k++) {
- sum += a[r][k] * b[k][c];
- }
- result[r][c] = sum;
- }
- }
- return [
- result[0][0],
- result[1][0],
- result[0][1],
- result[1][1],
- result[0][2],
- result[1][2]
- ];
- },
- /**
- * Returns string representation of function body
- * @param {Function} fn Function to get body of
- * @return {String} Function body
- */
- getFunctionBody: function(fn) {
- return (String(fn).match(/function[^{]*\{([\s\S]*)\}/) || {})[1];
- },
- /**
- * Returns true if context has transparent pixel
- * at specified location (taking tolerance into account)
- * @param {CanvasRenderingContext2D} ctx context
- * @param {Number} x x coordinate
- * @param {Number} y y coordinate
- * @param {Number} tolerance Tolerance
- */
- isTransparent: function(ctx, x, y, tolerance) {
- // If tolerance is > 0 adjust start coords to take into account.
- // If moves off Canvas fix to 0
- if (tolerance > 0) {
- if (x > tolerance) {
- x -= tolerance;
- }
- else {
- x = 0;
- }
- if (y > tolerance) {
- y -= tolerance;
- }
- else {
- y = 0;
- }
- }
- var _isTransparent = true,
- imageData = ctx.getImageData(x, y, (tolerance * 2) || 1, (tolerance * 2) || 1);
- // Split image data - for tolerance > 1, pixelDataSize = 4;
- for (var i = 3, l = imageData.data.length; i < l; i += 4) {
- var temp = imageData.data[i];
- _isTransparent = temp <= 0;
- if (_isTransparent === false) {
- break; // Stop if colour found
- }
- }
- imageData = null;
- return _isTransparent;
- }
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function() {
- var arcToSegmentsCache = { },
- segmentToBezierCache = { },
- _join = Array.prototype.join;
- /* Adapted from http://dxr.mozilla.org/mozilla-central/source/content/svg/content/src/nsSVGPathDataParser.cpp
- * by Andrea Bogazzi code is under MPL. if you don't have a copy of the license you can take it here
- * http://mozilla.org/MPL/2.0/
- */
- function arcToSegments(toX, toY, rx, ry, large, sweep, rotateX) {
- var argsString = _join.call(arguments);
- if (arcToSegmentsCache[argsString]) {
- return arcToSegmentsCache[argsString];
- }
- var PI = Math.PI, th = rotateX * (PI / 180),
- sinTh = Math.sin(th),
- cosTh = Math.cos(th),
- fromX = 0, fromY = 0;
- rx = Math.abs(rx);
- ry = Math.abs(ry);
- var px = -cosTh * toX - sinTh * toY,
- py = -cosTh * toY + sinTh * toX,
- rx2 = rx * rx, ry2 = ry * ry, py2 = py * py, px2 = px * px,
- pl = 4 * rx2 * ry2 - rx2 * py2 - ry2 * px2,
- root = 0;
- if (pl < 0) {
- var s = Math.sqrt(1 - 0.25 * pl/(rx2 * ry2));
- rx *= s;
- ry *= s;
- }
- else {
- root = (large === sweep ? -0.5 : 0.5) *
- Math.sqrt( pl /(rx2 * py2 + ry2 * px2));
- }
- var cx = root * rx * py / ry,
- cy = -root * ry * px / rx,
- cx1 = cosTh * cx - sinTh * cy + toX / 2,
- cy1 = sinTh * cx + cosTh * cy + toY / 2,
- mTheta = calcVectorAngle(1, 0, (px - cx) / rx, (py - cy) / ry),
- dtheta = calcVectorAngle((px - cx) / rx, (py - cy) / ry, (-px - cx) / rx, (-py - cy) / ry);
- if (sweep === 0 && dtheta > 0) {
- dtheta -= 2 * PI;
- }
- else if (sweep === 1 && dtheta < 0) {
- dtheta += 2 * PI;
- }
- // Convert into cubic bezier segments <= 90deg
- var segments = Math.ceil(Math.abs(dtheta / (PI * 0.5))),
- result = [], mDelta = dtheta / segments,
- mT = 8 / 3 * Math.sin(mDelta / 4) * Math.sin(mDelta / 4) / Math.sin(mDelta / 2),
- th3 = mTheta + mDelta;
- for (var i = 0; i < segments; i++) {
- result[i] = segmentToBezier(mTheta, th3, cosTh, sinTh, rx, ry, cx1, cy1, mT, fromX, fromY);
- fromX = result[i][4];
- fromY = result[i][5];
- mTheta += mDelta;
- th3 += mDelta;
- }
- arcToSegmentsCache[argsString] = result;
- return result;
- }
- function segmentToBezier(th2, th3, cosTh, sinTh, rx, ry, cx1, cy1, mT, fromX, fromY) {
- var argsString2 = _join.call(arguments);
- if (segmentToBezierCache[argsString2]) {
- return segmentToBezierCache[argsString2];
- }
- var costh2 = Math.cos(th2),
- sinth2 = Math.sin(th2),
- costh3 = Math.cos(th3),
- sinth3 = Math.sin(th3),
- toX = cosTh * rx * costh3 - sinTh * ry * sinth3 + cx1,
- toY = sinTh * rx * costh3 + cosTh * ry * sinth3 + cy1,
- cp1X = fromX + mT * ( - cosTh * rx * sinth2 - sinTh * ry * costh2),
- cp1Y = fromY + mT * ( - sinTh * rx * sinth2 + cosTh * ry * costh2),
- cp2X = toX + mT * ( cosTh * rx * sinth3 + sinTh * ry * costh3),
- cp2Y = toY + mT * ( sinTh * rx * sinth3 - cosTh * ry * costh3);
- segmentToBezierCache[argsString2] = [
- cp1X, cp1Y,
- cp2X, cp2Y,
- toX, toY
- ];
- return segmentToBezierCache[argsString2];
- }
- /*
- * Private
- */
- function calcVectorAngle(ux, uy, vx, vy) {
- var ta = Math.atan2(uy, ux),
- tb = Math.atan2(vy, vx);
- if (tb >= ta) {
- return tb - ta;
- }
- else {
- return 2 * Math.PI - (ta - tb);
- }
- }
- /**
- * Draws arc
- * @param {CanvasRenderingContext2D} ctx
- * @param {Number} fx
- * @param {Number} fy
- * @param {Array} coords
- */
- fabric.util.drawArc = function(ctx, fx, fy, coords) {
- var rx = coords[0],
- ry = coords[1],
- rot = coords[2],
- large = coords[3],
- sweep = coords[4],
- tx = coords[5],
- ty = coords[6],
- segs = [[ ], [ ], [ ], [ ]],
- segsNorm = arcToSegments(tx - fx, ty - fy, rx, ry, large, sweep, rot);
- for (var i = 0, len = segsNorm.length; i < len; i++) {
- segs[i][0] = segsNorm[i][0] + fx;
- segs[i][1] = segsNorm[i][1] + fy;
- segs[i][2] = segsNorm[i][2] + fx;
- segs[i][3] = segsNorm[i][3] + fy;
- segs[i][4] = segsNorm[i][4] + fx;
- segs[i][5] = segsNorm[i][5] + fy;
- ctx.bezierCurveTo.apply(ctx, segs[i]);
- }
- };
- })();
- (function() {
- var slice = Array.prototype.slice;
-
- /**
- * Invokes method on all items in a given array
- * @memberOf fabric.util.array
- * @param {Array} array Array to iterate over
- * @param {String} method Name of a method to invoke
- * @return {Array}
- */
- function invoke(array, method) {
- var args = slice.call(arguments, 2), result = [ ];
- for (var i = 0, len = array.length; i < len; i++) {
- result[i] = args.length ? array[i][method].apply(array[i], args) : array[i][method].call(array[i]);
- }
- return result;
- }
- /**
- * Finds maximum value in array (not necessarily "first" one)
- * @memberOf fabric.util.array
- * @param {Array} array Array to iterate over
- * @param {String} byProperty
- * @return {Any}
- */
- function max(array, byProperty) {
- return find(array, byProperty, function(value1, value2) {
- return value1 >= value2;
- });
- }
- /**
- * Finds minimum value in array (not necessarily "first" one)
- * @memberOf fabric.util.array
- * @param {Array} array Array to iterate over
- * @param {String} byProperty
- * @return {Any}
- */
- function min(array, byProperty) {
- return find(array, byProperty, function(value1, value2) {
- return value1 < value2;
- });
- }
- /**
- * @private
- */
- function find(array, byProperty, condition) {
- if (!array || array.length === 0) {
- return;
- }
- var i = array.length - 1,
- result = byProperty ? array[i][byProperty] : array[i];
- if (byProperty) {
- while (i--) {
- if (condition(array[i][byProperty], result)) {
- result = array[i][byProperty];
- }
- }
- }
- else {
- while (i--) {
- if (condition(array[i], result)) {
- result = array[i];
- }
- }
- }
- return result;
- }
- /**
- * @namespace fabric.util.array
- */
- fabric.util.array = {
- invoke: invoke,
- min: min,
- max: max
- };
- })();
- (function(){
- /**
- * Copies all enumerable properties of one object to another
- * @memberOf fabric.util.object
- * @param {Object} destination Where to copy to
- * @param {Object} source Where to copy from
- * @return {Object}
- */
- function extend(destination, source) {
- // JScript DontEnum bug is not taken care of
- for (var property in source) {
- destination[property] = source[property];
- }
- return destination;
- }
- /**
- * Creates an empty object and copies all enumerable properties of another object to it
- * @memberOf fabric.util.object
- * @param {Object} object Object to clone
- * @return {Object}
- */
- function clone(object) {
- return extend({ }, object);
- }
- /** @namespace fabric.util.object */
- fabric.util.object = {
- extend: extend,
- clone: clone
- };
- })();
- (function() {
-
- /**
- * Camelizes a string
- * @memberOf fabric.util.string
- * @param {String} string String to camelize
- * @return {String} Camelized version of a string
- */
- function camelize(string) {
- return string.replace(/-+(.)?/g, function(match, character) {
- return character ? character.toUpperCase() : '';
- });
- }
- /**
- * Capitalizes a string
- * @memberOf fabric.util.string
- * @param {String} string String to capitalize
- * @param {Boolean} [firstLetterOnly] If true only first letter is capitalized
- * and other letters stay untouched, if false first letter is capitalized
- * and other letters are converted to lowercase.
- * @return {String} Capitalized version of a string
- */
- function capitalize(string, firstLetterOnly) {
- return string.charAt(0).toUpperCase() +
- (firstLetterOnly ? string.slice(1) : string.slice(1).toLowerCase());
- }
- /**
- * Escapes XML in a string
- * @memberOf fabric.util.string
- * @param {String} string String to escape
- * @return {String} Escaped version of a string
- */
- function escapeXml(string) {
- return string.replace(/&/g, '&')
- .replace(/"/g, '"')
- .replace(/'/g, ''')
- .replace(/</g, '<')
- .replace(/>/g, '>');
- }
- /**
- * String utilities
- * @namespace fabric.util.string
- */
- fabric.util.string = {
- camelize: camelize,
- capitalize: capitalize,
- escapeXml: escapeXml
- };
- }());
- (function() {
- var slice = Array.prototype.slice, emptyFunction = function() { },
- IS_DONTENUM_BUGGY = (function(){
- for (var p in { toString: 1 }) {
- if (p === 'toString') {
- return false;
- }
- }
- return true;
- })(),
- /** @ignore */
- addMethods = function(klass, source, parent) {
- for (var property in source) {
- if (property in klass.prototype &&
- typeof klass.prototype[property] === 'function' &&
- (source[property] + '').indexOf('callSuper') > -1) {
- klass.prototype[property] = (function(property) {
- return function() {
- var superclass = this.constructor.superclass;
- this.constructor.superclass = parent;
- var returnValue = source[property].apply(this, arguments);
- this.constructor.superclass = superclass;
- if (property !== 'initialize') {
- return returnValue;
- }
- };
- })(property);
- }
- else {
- klass.prototype[property] = source[property];
- }
- if (IS_DONTENUM_BUGGY) {
- if (source.toString !== Object.prototype.toString) {
- klass.prototype.toString = source.toString;
- }
- if (source.valueOf !== Object.prototype.valueOf) {
- klass.prototype.valueOf = source.valueOf;
- }
- }
- }
- };
- function Subclass() { }
- function callSuper(methodName) {
- var fn = this.constructor.superclass.prototype[methodName];
- return (arguments.length > 1)
- ? fn.apply(this, slice.call(arguments, 1))
- : fn.call(this);
- }
- /**
- * Helper for creation of "classes".
- * @memberOf fabric.util
- * @param {Function} [parent] optional "Class" to inherit from
- * @param {Object} [properties] Properties shared by all instances of this class
- * (be careful modifying objects defined here as this would affect all instances)
- */
- function createClass() {
- var parent = null,
- properties = slice.call(arguments, 0);
- if (typeof properties[0] === 'function') {
- parent = properties.shift();
- }
- function klass() {
- this.initialize.apply(this, arguments);
- }
- klass.superclass = parent;
- klass.subclasses = [ ];
- if (parent) {
- Subclass.prototype = parent.prototype;
- klass.prototype = new Subclass();
- parent.subclasses.push(klass);
- }
- for (var i = 0, length = properties.length; i < length; i++) {
- addMethods(klass, properties[i], parent);
- }
- if (!klass.prototype.initialize) {
- klass.prototype.initialize = emptyFunction;
- }
- klass.prototype.constructor = klass;
- klass.prototype.callSuper = callSuper;
- return klass;
- }
- fabric.util.createClass = createClass;
- })();
- (function () {
- var unknown = 'unknown';
- /* EVENT HANDLING */
- function areHostMethods(object) {
- var methodNames = Array.prototype.slice.call(arguments, 1),
- t, i, len = methodNames.length;
- for (i = 0; i < len; i++) {
- t = typeof object[methodNames[i]];
- if (!(/^(?:function|object|unknown)$/).test(t)) {
- return false;
- }
- }
- return true;
- }
- /** @ignore */
- var getElement,
- setElement,
- getUniqueId = (function () {
- var uid = 0;
- return function (element) {
- return element.__uniqueID || (element.__uniqueID = 'uniqueID__' + uid++);
- };
- })();
- (function () {
- var elements = { };
- /** @ignore */
- getElement = function (uid) {
- return elements[uid];
- };
- /** @ignore */
- setElement = function (uid, element) {
- elements[uid] = element;
- };
- })();
- function createListener(uid, handler) {
- return {
- handler: handler,
- wrappedHandler: createWrappedHandler(uid, handler)
- };
- }
- function createWrappedHandler(uid, handler) {
- return function (e) {
- handler.call(getElement(uid), e || fabric.window.event);
- };
- }
- function createDispatcher(uid, eventName) {
- return function (e) {
- if (handlers[uid] && handlers[uid][eventName]) {
- var handlersForEvent = handlers[uid][eventName];
- for (var i = 0, len = handlersForEvent.length; i < len; i++) {
- handlersForEvent[i].call(this, e || fabric.window.event);
- }
- }
- };
- }
- var shouldUseAddListenerRemoveListener = (
- areHostMethods(fabric.document.documentElement, 'addEventListener', 'removeEventListener') &&
- areHostMethods(fabric.window, 'addEventListener', 'removeEventListener')),
- shouldUseAttachEventDetachEvent = (
- areHostMethods(fabric.document.documentElement, 'attachEvent', 'detachEvent') &&
- areHostMethods(fabric.window, 'attachEvent', 'detachEvent')),
- // IE branch
- listeners = { },
- // DOM L0 branch
- handlers = { },
- addListener, removeListener;
- if (shouldUseAddListenerRemoveListener) {
- /** @ignore */
- addListener = function (element, eventName, handler) {
- element.addEventListener(eventName, handler, false);
- };
- /** @ignore */
- removeListener = function (element, eventName, handler) {
- element.removeEventListener(eventName, handler, false);
- };
- }
- else if (shouldUseAttachEventDetachEvent) {
- /** @ignore */
- addListener = function (element, eventName, handler) {
- var uid = getUniqueId(element);
- setElement(uid, element);
- if (!listeners[uid]) {
- listeners[uid] = { };
- }
- if (!listeners[uid][eventName]) {
- listeners[uid][eventName] = [ ];
- }
- var listener = createListener(uid, handler);
- listeners[uid][eventName].push(listener);
- element.attachEvent('on' + eventName, listener.wrappedHandler);
- };
- /** @ignore */
- removeListener = function (element, eventName, handler) {
- var uid = getUniqueId(element), listener;
- if (listeners[uid] && listeners[uid][eventName]) {
- for (var i = 0, len = listeners[uid][eventName].length; i < len; i++) {
- listener = listeners[uid][eventName][i];
- if (listener && listener.handler === handler) {
- element.detachEvent('on' + eventName, listener.wrappedHandler);
- listeners[uid][eventName][i] = null;
- }
- }
- }
- };
- }
- else {
- /** @ignore */
- addListener = function (element, eventName, handler) {
- var uid = getUniqueId(element);
- if (!handlers[uid]) {
- handlers[uid] = { };
- }
- if (!handlers[uid][eventName]) {
- handlers[uid][eventName] = [ ];
- var existingHandler = element['on' + eventName];
- if (existingHandler) {
- handlers[uid][eventName].push(existingHandler);
- }
- element['on' + eventName] = createDispatcher(uid, eventName);
- }
- handlers[uid][eventName].push(handler);
- };
- /** @ignore */
- removeListener = function (element, eventName, handler) {
- var uid = getUniqueId(element);
- if (handlers[uid] && handlers[uid][eventName]) {
- var handlersForEvent = handlers[uid][eventName];
- for (var i = 0, len = handlersForEvent.length; i < len; i++) {
- if (handlersForEvent[i] === handler) {
- handlersForEvent.splice(i, 1);
- }
- }
- }
- };
- }
- /**
- * Adds an event listener to an element
- * @function
- * @memberOf fabric.util
- * @param {HTMLElement} element
- * @param {String} eventName
- * @param {Function} handler
- */
- fabric.util.addListener = addListener;
- /**
- * Removes an event listener from an element
- * @function
- * @memberOf fabric.util
- * @param {HTMLElement} element
- * @param {String} eventName
- * @param {Function} handler
- */
- fabric.util.removeListener = removeListener;
- /**
- * Cross-browser wrapper for getting event's coordinates
- * @memberOf fabric.util
- * @param {Event} event Event object
- * @param {HTMLCanvasElement} upperCanvasEl <canvas> element on which object selection is drawn
- */
- function getPointer(event, upperCanvasEl) {
- event || (event = fabric.window.event);
- var element = event.target ||
- (typeof event.srcElement !== unknown ? event.srcElement : null),
- scroll = fabric.util.getScrollLeftTop(element, upperCanvasEl);
- return {
- x: pointerX(event) + scroll.left,
- y: pointerY(event) + scroll.top
- };
- }
- var pointerX = function(event) {
- // looks like in IE (<9) clientX at certain point (apparently when mouseup fires on VML element)
- // is represented as COM object, with all the consequences, like "unknown" type and error on [[Get]]
- // need to investigate later
- return (typeof event.clientX !== unknown ? event.clientX : 0);
- },
- pointerY = function(event) {
- return (typeof event.clientY !== unknown ? event.clientY : 0);
- };
- function _getPointer(event, pageProp, clientProp) {
- var touchProp = event.type === 'touchend' ? 'changedTouches' : 'touches';
- return (event[touchProp] && event[touchProp][0]
- ? (event[touchProp][0][pageProp] - (event[touchProp][0][pageProp] - event[touchProp][0][clientProp]))
- || event[clientProp]
- : event[clientProp]);
- }
- if (fabric.isTouchSupported) {
- pointerX = function(event) {
- return _getPointer(event, 'pageX', 'clientX');
- };
- pointerY = function(event) {
- return _getPointer(event, 'pageY', 'clientY');
- };
- }
- fabric.util.getPointer = getPointer;
- fabric.util.object.extend(fabric.util, fabric.Observable);
- })();
- (function () {
- /**
- * Cross-browser wrapper for setting element's style
- * @memberOf fabric.util
- * @param {HTMLElement} element
- * @param {Object} styles
- * @return {HTMLElement} Element that was passed as a first argument
- */
- function setStyle(element, styles) {
- var elementStyle = element.style;
- if (!elementStyle) {
- return element;
- }
- if (typeof styles === 'string') {
- element.style.cssText += ';' + styles;
- return styles.indexOf('opacity') > -1
- ? setOpacity(element, styles.match(/opacity:\s*(\d?\.?\d*)/)[1])
- : element;
- }
- for (var property in styles) {
- if (property === 'opacity') {
- setOpacity(element, styles[property]);
- }
- else {
- var normalizedProperty = (property === 'float' || property === 'cssFloat')
- ? (typeof elementStyle.styleFloat === 'undefined' ? 'cssFloat' : 'styleFloat')
- : property;
- elementStyle[normalizedProperty] = styles[property];
- }
- }
- return element;
- }
- var parseEl = fabric.document.createElement('div'),
- supportsOpacity = typeof parseEl.style.opacity === 'string',
- supportsFilters = typeof parseEl.style.filter === 'string',
- reOpacity = /alpha\s*\(\s*opacity\s*=\s*([^\)]+)\)/,
- /** @ignore */
- setOpacity = function (element) { return element; };
- if (supportsOpacity) {
- /** @ignore */
- setOpacity = function(element, value) {
- element.style.opacity = value;
- return element;
- };
- }
- else if (supportsFilters) {
- /** @ignore */
- setOpacity = function(element, value) {
- var es = element.style;
- if (element.currentStyle && !element.currentStyle.hasLayout) {
- es.zoom = 1;
- }
- if (reOpacity.test(es.filter)) {
- value = value >= 0.9999 ? '' : ('alpha(opacity=' + (value * 100) + ')');
- es.filter = es.filter.replace(reOpacity, value);
- }
- else {
- es.filter += ' alpha(opacity=' + (value * 100) + ')';
- }
- return element;
- };
- }
- fabric.util.setStyle = setStyle;
- })();
- (function() {
- var _slice = Array.prototype.slice;
- /**
- * Takes id and returns an element with that id (if one exists in a document)
- * @memberOf fabric.util
- * @param {String|HTMLElement} id
- * @return {HTMLElement|null}
- */
- function getById(id) {
- return typeof id === 'string' ? fabric.document.getElementById(id) : id;
- }
- var sliceCanConvertNodelists,
- /**
- * Converts an array-like object (e.g. arguments or NodeList) to an array
- * @memberOf fabric.util
- * @param {Object} arrayLike
- * @return {Array}
- */
- toArray = function(arrayLike) {
- return _slice.call(arrayLike, 0);
- };
- try {
- sliceCanConvertNodelists = toArray(fabric.document.childNodes) instanceof Array;
- }
- catch (err) { }
- if (!sliceCanConvertNodelists) {
- toArray = function(arrayLike) {
- var arr = new Array(arrayLike.length), i = arrayLike.length;
- while (i--) {
- arr[i] = arrayLike[i];
- }
- return arr;
- };
- }
- /**
- * Creates specified element with specified attributes
- * @memberOf fabric.util
- * @param {String} tagName Type of an element to create
- * @param {Object} [attributes] Attributes to set on an element
- * @return {HTMLElement} Newly created element
- */
- function makeElement(tagName, attributes) {
- var el = fabric.document.createElement(tagName);
- for (var prop in attributes) {
- if (prop === 'class') {
- el.className = attributes[prop];
- }
- else if (prop === 'for') {
- el.htmlFor = attributes[prop];
- }
- else {
- el.setAttribute(prop, attributes[prop]);
- }
- }
- return el;
- }
- /**
- * Adds class to an element
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to add class to
- * @param {String} className Class to add to an element
- */
- function addClass(element, className) {
- if (element && (' ' + element.className + ' ').indexOf(' ' + className + ' ') === -1) {
- element.className += (element.className ? ' ' : '') + className;
- }
- }
- /**
- * Wraps element with another element
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to wrap
- * @param {HTMLElement|String} wrapper Element to wrap with
- * @param {Object} [attributes] Attributes to set on a wrapper
- * @return {HTMLElement} wrapper
- */
- function wrapElement(element, wrapper, attributes) {
- if (typeof wrapper === 'string') {
- wrapper = makeElement(wrapper, attributes);
- }
- if (element.parentNode) {
- element.parentNode.replaceChild(wrapper, element);
- }
- wrapper.appendChild(element);
- return wrapper;
- }
- /**
- * Returns element scroll offsets
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to operate on
- * @param {HTMLElement} upperCanvasEl Upper canvas element
- * @return {Object} Object with left/top values
- */
- function getScrollLeftTop(element, upperCanvasEl) {
- var firstFixedAncestor,
- origElement,
- left = 0,
- top = 0,
- docElement = fabric.document.documentElement,
- body = fabric.document.body || {
- scrollLeft: 0, scrollTop: 0
- };
- origElement = element;
- while (element && element.parentNode && !firstFixedAncestor) {
- element = element.parentNode;
- if (element !== fabric.document &&
- fabric.util.getElementStyle(element, 'position') === 'fixed') {
- firstFixedAncestor = element;
- }
- if (element !== fabric.document &&
- origElement !== upperCanvasEl &&
- fabric.util.getElementStyle(element, 'position') === 'absolute') {
- left = 0;
- top = 0;
- }
- else if (element === fabric.document) {
- left = body.scrollLeft || docElement.scrollLeft || 0;
- top = body.scrollTop || docElement.scrollTop || 0;
- }
- else {
- left += element.scrollLeft || 0;
- top += element.scrollTop || 0;
- }
- }
- return { left: left, top: top };
- }
- /**
- * Returns offset for a given element
- * @function
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to get offset for
- * @return {Object} Object with "left" and "top" properties
- */
- function getElementOffset(element) {
- var docElem,
- doc = element && element.ownerDocument,
- box = { left: 0, top: 0 },
- offset = { left: 0, top: 0 },
- scrollLeftTop,
- offsetAttributes = {
- borderLeftWidth: 'left',
- borderTopWidth: 'top',
- paddingLeft: 'left',
- paddingTop: 'top'
- };
- if (!doc) {
- return { left: 0, top: 0 };
- }
- for (var attr in offsetAttributes) {
- offset[offsetAttributes[attr]] += parseInt(getElementStyle(element, attr), 10) || 0;
- }
- docElem = doc.documentElement;
- if ( typeof element.getBoundingClientRect !== 'undefined' ) {
- box = element.getBoundingClientRect();
- }
- scrollLeftTop = fabric.util.getScrollLeftTop(element, null);
- return {
- left: box.left + scrollLeftTop.left - (docElem.clientLeft || 0) + offset.left,
- top: box.top + scrollLeftTop.top - (docElem.clientTop || 0) + offset.top
- };
- }
- /**
- * Returns style attribute value of a given element
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to get style attribute for
- * @param {String} attr Style attribute to get for element
- * @return {String} Style attribute value of the given element.
- */
- var getElementStyle;
- if (fabric.document.defaultView && fabric.document.defaultView.getComputedStyle) {
- getElementStyle = function(element, attr) {
- return fabric.document.defaultView.getComputedStyle(element, null)[attr];
- };
- }
- else {
- getElementStyle = function(element, attr) {
- var value = element.style[attr];
- if (!value && element.currentStyle) {
- value = element.currentStyle[attr];
- }
- return value;
- };
- }
- (function () {
- var style = fabric.document.documentElement.style,
- selectProp = 'userSelect' in style
- ? 'userSelect'
- : 'MozUserSelect' in style
- ? 'MozUserSelect'
- : 'WebkitUserSelect' in style
- ? 'WebkitUserSelect'
- : 'KhtmlUserSelect' in style
- ? 'KhtmlUserSelect'
- : '';
- /**
- * Makes element unselectable
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to make unselectable
- * @return {HTMLElement} Element that was passed in
- */
- function makeElementUnselectable(element) {
- if (typeof element.onselectstart !== 'undefined') {
- element.onselectstart = fabric.util.falseFunction;
- }
- if (selectProp) {
- element.style[selectProp] = 'none';
- }
- else if (typeof element.unselectable === 'string') {
- element.unselectable = 'on';
- }
- return element;
- }
- /**
- * Makes element selectable
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to make selectable
- * @return {HTMLElement} Element that was passed in
- */
- function makeElementSelectable(element) {
- if (typeof element.onselectstart !== 'undefined') {
- element.onselectstart = null;
- }
- if (selectProp) {
- element.style[selectProp] = '';
- }
- else if (typeof element.unselectable === 'string') {
- element.unselectable = '';
- }
- return element;
- }
- fabric.util.makeElementUnselectable = makeElementUnselectable;
- fabric.util.makeElementSelectable = makeElementSelectable;
- })();
- (function() {
- /**
- * Inserts a script element with a given url into a document; invokes callback, when that script is finished loading
- * @memberOf fabric.util
- * @param {String} url URL of a script to load
- * @param {Function} callback Callback to execute when script is finished loading
- */
- function getScript(url, callback) {
- var headEl = fabric.document.getElementsByTagName('head')[0],
- scriptEl = fabric.document.createElement('script'),
- loading = true;
- /** @ignore */
- scriptEl.onload = /** @ignore */ scriptEl.onreadystatechange = function(e) {
- if (loading) {
- if (typeof this.readyState === 'string' &&
- this.readyState !== 'loaded' &&
- this.readyState !== 'complete') {
- return;
- }
- loading = false;
- callback(e || fabric.window.event);
- scriptEl = scriptEl.onload = scriptEl.onreadystatechange = null;
- }
- };
- scriptEl.src = url;
- headEl.appendChild(scriptEl);
- // causes issue in Opera
- // headEl.removeChild(scriptEl);
- }
- fabric.util.getScript = getScript;
- })();
- fabric.util.getById = getById;
- fabric.util.toArray = toArray;
- fabric.util.makeElement = makeElement;
- fabric.util.addClass = addClass;
- fabric.util.wrapElement = wrapElement;
- fabric.util.getScrollLeftTop = getScrollLeftTop;
- fabric.util.getElementOffset = getElementOffset;
- fabric.util.getElementStyle = getElementStyle;
- })();
- (function(){
- function addParamToUrl(url, param) {
- return url + (/\?/.test(url) ? '&' : '?') + param;
- }
- var makeXHR = (function() {
- var factories = [
- function() { return new ActiveXObject('Microsoft.XMLHTTP'); },
- function() { return new ActiveXObject('Msxml2.XMLHTTP'); },
- function() { return new ActiveXObject('Msxml2.XMLHTTP.3.0'); },
- function() { return new XMLHttpRequest(); }
- ];
- for (var i = factories.length; i--; ) {
- try {
- var req = factories[i]();
- if (req) {
- return factories[i];
- }
- }
- catch (err) { }
- }
- })();
- function emptyFn() { }
- /**
- * Cross-browser abstraction for sending XMLHttpRequest
- * @memberOf fabric.util
- * @param {String} url URL to send XMLHttpRequest to
- * @param {Object} [options] Options object
- * @param {String} [options.method="GET"]
- * @param {Function} options.onComplete Callback to invoke when request is completed
- * @return {XMLHttpRequest} request
- */
- function request(url, options) {
- options || (options = { });
- var method = options.method ? options.method.toUpperCase() : 'GET',
- onComplete = options.onComplete || function() { },
- xhr = makeXHR(),
- body;
- /** @ignore */
- xhr.onreadystatechange = function() {
- if (xhr.readyState === 4) {
- onComplete(xhr);
- xhr.onreadystatechange = emptyFn;
- }
- };
- if (method === 'GET') {
- body = null;
- if (typeof options.parameters === 'string') {
- url = addParamToUrl(url, options.parameters);
- }
- }
- xhr.open(method, url, true);
- if (method === 'POST' || method === 'PUT') {
- xhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
- }
- xhr.send(body);
- return xhr;
- }
- fabric.util.request = request;
- })();
- /**
- * Wrapper around `console.log` (when available)
- * @param {Any} [values] Values to log
- */
- fabric.log = function() { };
- /**
- * Wrapper around `console.warn` (when available)
- * @param {Any} [values] Values to log as a warning
- */
- fabric.warn = function() { };
- if (typeof console !== 'undefined') {
- ['log', 'warn'].forEach(function(methodName) {
- if (typeof console[methodName] !== 'undefined' && console[methodName].apply) {
- fabric[methodName] = function() {
- return console[methodName].apply(console, arguments);
- };
- }
- });
- }
- (function(global) {
- 'use strict';
- /**
- * @name fabric
- * @namespace
- */
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- capitalize = fabric.util.string.capitalize,
- clone = fabric.util.object.clone,
- toFixed = fabric.util.toFixed,
- parseUnit = fabric.util.parseUnit,
- multiplyTransformMatrices = fabric.util.multiplyTransformMatrices,
- attributesMap = {
- cx: 'left',
- x: 'left',
- r: 'radius',
- cy: 'top',
- y: 'top',
- display: 'visible',
- visibility: 'visible',
- transform: 'transformMatrix',
- 'fill-opacity': 'fillOpacity',
- 'fill-rule': 'fillRule',
- 'font-family': 'fontFamily',
- 'font-size': 'fontSize',
- 'font-style': 'fontStyle',
- 'font-weight': 'fontWeight',
- 'stroke-dasharray': 'strokeDashArray',
- 'stroke-linecap': 'strokeLineCap',
- 'stroke-linejoin': 'strokeLineJoin',
- 'stroke-miterlimit': 'strokeMiterLimit',
- 'stroke-opacity': 'strokeOpacity',
- 'stroke-width': 'strokeWidth',
- 'text-decoration': 'textDecoration',
- 'text-anchor': 'originX'
- },
- colorAttributes = {
- stroke: 'strokeOpacity',
- fill: 'fillOpacity'
- };
- function normalizeAttr(attr) {
- // transform attribute names
- if (attr in attributesMap) {
- return attributesMap[attr];
- }
- return attr;
- }
- function normalizeValue(attr, value, parentAttributes) {
- var isArray = Object.prototype.toString.call(value) === '[object Array]',
- parsed;
- if ((attr === 'fill' || attr === 'stroke') && value === 'none') {
- value = '';
- }
- else if (attr === 'fillRule') {
- value = (value === 'evenodd') ? 'destination-over' : value;
- }
- else if (attr === 'strokeDashArray') {
- value = value.replace(/,/g, ' ').split(/\s+/).map(function(n) {
- return parseInt(n);
- });
- }
- else if (attr === 'transformMatrix') {
- if (parentAttributes && parentAttributes.transformMatrix) {
- value = multiplyTransformMatrices(
- parentAttributes.transformMatrix, fabric.parseTransformAttribute(value));
- }
- else {
- value = fabric.parseTransformAttribute(value);
- }
- }
- else if (attr === 'visible') {
- value = (value === 'none' || value === 'hidden') ? false : true;
- // display=none on parent element always takes precedence over child element
- if (parentAttributes && parentAttributes.visible === false) {
- value = false;
- }
- }
- else if (attr === 'originX' /* text-anchor */) {
- value = value === 'start' ? 'left' : value === 'end' ? 'right' : 'center';
- }
- else {
- parsed = isArray ? value.map(parseUnit) : parseUnit(value);
- }
- return (!isArray && isNaN(parsed) ? value : parsed);
- }
- /**
- * @private
- * @param {Object} attributes Array of attributes to parse
- */
- function _setStrokeFillOpacity(attributes) {
- for (var attr in colorAttributes) {
- if (!attributes[attr] || typeof attributes[colorAttributes[attr]] === 'undefined') {
- continue;
- }
- if (attributes[attr].indexOf('url(') === 0) {
- continue;
- }
- var color = new fabric.Color(attributes[attr]);
- attributes[attr] = color.setAlpha(toFixed(color.getAlpha() * attributes[colorAttributes[attr]], 2)).toRgba();
- }
- return attributes;
- }
- /**
- * Parses "transform" attribute, returning an array of values
- * @static
- * @function
- * @memberOf fabric
- * @param {String} attributeValue String containing attribute value
- * @return {Array} Array of 6 elements representing transformation matrix
- */
- fabric.parseTransformAttribute = (function() {
- function rotateMatrix(matrix, args) {
- var angle = args[0];
- matrix[0] = Math.cos(angle);
- matrix[1] = Math.sin(angle);
- matrix[2] = -Math.sin(angle);
- matrix[3] = Math.cos(angle);
- }
- function scaleMatrix(matrix, args) {
- var multiplierX = args[0],
- multiplierY = (args.length === 2) ? args[1] : args[0];
- matrix[0] = multiplierX;
- matrix[3] = multiplierY;
- }
- function skewXMatrix(matrix, args) {
- matrix[2] = args[0];
- }
- function skewYMatrix(matrix, args) {
- matrix[1] = args[0];
- }
- function translateMatrix(matrix, args) {
- matrix[4] = args[0];
- if (args.length === 2) {
- matrix[5] = args[1];
- }
- }
- // identity matrix
- var iMatrix = [
- 1, // a
- 0, // b
- 0, // c
- 1, // d
- 0, // e
- 0 // f
- ],
- // == begin transform regexp
- number = '(?:[-+]?(?:\\d+|\\d*\\.\\d+)(?:e[-+]?\\d+)?)',
- commaWsp = '(?:\\s+,?\\s*|,\\s*)',
- skewX = '(?:(skewX)\\s*\\(\\s*(' + number + ')\\s*\\))',
- skewY = '(?:(skewY)\\s*\\(\\s*(' + number + ')\\s*\\))',
- rotate = '(?:(rotate)\\s*\\(\\s*(' + number + ')(?:' +
- commaWsp + '(' + number + ')' +
- commaWsp + '(' + number + '))?\\s*\\))',
- scale = '(?:(scale)\\s*\\(\\s*(' + number + ')(?:' +
- commaWsp + '(' + number + '))?\\s*\\))',
- translate = '(?:(translate)\\s*\\(\\s*(' + number + ')(?:' +
- commaWsp + '(' + number + '))?\\s*\\))',
- matrix = '(?:(matrix)\\s*\\(\\s*' +
- '(' + number + ')' + commaWsp +
- '(' + number + ')' + commaWsp +
- '(' + number + ')' + commaWsp +
- '(' + number + ')' + commaWsp +
- '(' + number + ')' + commaWsp +
- '(' + number + ')' +
- '\\s*\\))',
- transform = '(?:' +
- matrix + '|' +
- translate + '|' +
- scale + '|' +
- rotate + '|' +
- skewX + '|' +
- skewY +
- ')',
- transforms = '(?:' + transform + '(?:' + commaWsp + transform + ')*' + ')',
- transformList = '^\\s*(?:' + transforms + '?)\\s*$',
- // http://www.w3.org/TR/SVG/coords.html#TransformAttribute
- reTransformList = new RegExp(transformList),
- // == end transform regexp
- reTransform = new RegExp(transform, 'g');
- return function(attributeValue) {
- // start with identity matrix
- var matrix = iMatrix.concat(),
- matrices = [ ];
- // return if no argument was given or
- // an argument does not match transform attribute regexp
- if (!attributeValue || (attributeValue && !reTransformList.test(attributeValue))) {
- return matrix;
- }
- attributeValue.replace(reTransform, function(match) {
- var m = new RegExp(transform).exec(match).filter(function (match) {
- return (match !== '' && match != null);
- }),
- operation = m[1],
- args = m.slice(2).map(parseFloat);
- switch (operation) {
- case 'translate':
- translateMatrix(matrix, args);
- break;
- case 'rotate':
- args[0] = fabric.util.degreesToRadians(args[0]);
- rotateMatrix(matrix, args);
- break;
- case 'scale':
- scaleMatrix(matrix, args);
- break;
- case 'skewX':
- skewXMatrix(matrix, args);
- break;
- case 'skewY':
- skewYMatrix(matrix, args);
- break;
- case 'matrix':
- matrix = args;
- break;
- }
- // snapshot current matrix into matrices array
- matrices.push(matrix.concat());
- // reset
- matrix = iMatrix.concat();
- });
- var combinedMatrix = matrices[0];
- while (matrices.length > 1) {
- matrices.shift();
- combinedMatrix = fabric.util.multiplyTransformMatrices(combinedMatrix, matrices[0]);
- }
- return combinedMatrix;
- };
- })();
- function parseFontDeclaration(value, oStyle) {
- // TODO: support non-px font size
- var match = value.match(/(normal|italic)?\s*(normal|small-caps)?\s*(normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900)?\s*(\d+)px(?:\/(normal|[\d\.]+))?\s+(.*)/);
- if (!match) {
- return;
- }
- var fontStyle = match[1],
- // font variant is not used
- // fontVariant = match[2],
- fontWeight = match[3],
- fontSize = match[4],
- lineHeight = match[5],
- fontFamily = match[6];
- if (fontStyle) {
- oStyle.fontStyle = fontStyle;
- }
- if (fontWeight) {
- oStyle.fontWeight = isNaN(parseFloat(fontWeight)) ? fontWeight : parseFloat(fontWeight);
- }
- if (fontSize) {
- oStyle.fontSize = parseFloat(fontSize);
- }
- if (fontFamily) {
- oStyle.fontFamily = fontFamily;
- }
- if (lineHeight) {
- oStyle.lineHeight = lineHeight === 'normal' ? 1 : lineHeight;
- }
- }
- /**
- * @private
- */
- function parseStyleString(style, oStyle) {
- var attr, value;
- style.replace(/;$/, '').split(';').forEach(function (chunk) {
- var pair = chunk.split(':');
- attr = normalizeAttr(pair[0].trim().toLowerCase());
- value = normalizeValue(attr, pair[1].trim());
- if (attr === 'font') {
- parseFontDeclaration(value, oStyle);
- }
- else {
- oStyle[attr] = value;
- }
- });
- }
- /**
- * @private
- */
- function parseStyleObject(style, oStyle) {
- var attr, value;
- for (var prop in style) {
- if (typeof style[prop] === 'undefined') {
- continue;
- }
- attr = normalizeAttr(prop.toLowerCase());
- value = normalizeValue(attr, style[prop]);
- if (attr === 'font') {
- parseFontDeclaration(value, oStyle);
- }
- else {
- oStyle[attr] = value;
- }
- }
- }
- /**
- * @private
- */
- function getGlobalStylesForElement(element) {
- var styles = { };
- for (var rule in fabric.cssRules) {
- if (elementMatchesRule(element, rule.split(' '))) {
- for (var property in fabric.cssRules[rule]) {
- styles[property] = fabric.cssRules[rule][property];
- }
- }
- }
- return styles;
- }
- /**
- * @private
- */
- function elementMatchesRule(element, selectors) {
- var firstMatching, parentMatching = true;
- //start from rightmost selector.
- firstMatching = selectorMatches(element, selectors.pop());
- if (firstMatching && selectors.length) {
- parentMatching = doesSomeParentMatch(element, selectors);
- }
- return firstMatching && parentMatching && (selectors.length === 0);
- }
- function doesSomeParentMatch(element, selectors) {
- var selector, parentMatching = true;
- while (element.parentNode && element.parentNode.nodeType === 1 && selectors.length) {
- if (parentMatching) {
- selector = selectors.pop();
- }
- element = element.parentNode;
- parentMatching = selectorMatches(element, selector);
- }
- return selectors.length === 0;
- }
- /**
- * @private
- */
- function selectorMatches(element, selector) {
- var nodeName = element.nodeName,
- classNames = element.getAttribute('class'),
- id = element.getAttribute('id'), matcher;
- // i check if a selector matches slicing away part from it.
- // if i get empty string i should match
- matcher = new RegExp('^' + nodeName, 'i');
- selector = selector.replace(matcher, '');
- if (id && selector.length) {
- matcher = new RegExp('#' + id + '(?![a-zA-Z\\-]+)', 'i');
- selector = selector.replace(matcher, '');
- }
- if (classNames && selector.length) {
- classNames = classNames.split(' ');
- for (var i = classNames.length; i--;) {
- matcher = new RegExp('\\.' + classNames[i] + '(?![a-zA-Z\\-]+)', 'i');
- selector = selector.replace(matcher, '');
- }
- }
- return selector.length === 0;
- }
- /**
- * @private
- */
- function parseUseDirectives(doc) {
- var nodelist = doc.getElementsByTagName('use');
- while (nodelist.length) {
- var el = nodelist[0],
- xlink = el.getAttribute('xlink:href').substr(1),
- x = el.getAttribute('x') || 0,
- y = el.getAttribute('y') || 0,
- el2 = doc.getElementById(xlink).cloneNode(true),
- currentTrans = (el.getAttribute('transform') || '') + ' translate(' + x + ', ' + y + ')',
- parentNode;
- for (var j = 0, attrs = el.attributes, l = attrs.length; j < l; j++) {
- var attr = attrs.item(j);
- if (attr.nodeName === 'x' || attr.nodeName === 'y' || attr.nodeName === 'xlink:href') {
- continue;
- }
- if (attr.nodeName === 'transform') {
- currentTrans = currentTrans + ' ' + attr.nodeValue;
- }
- else {
- el2.setAttribute(attr.nodeName, attr.nodeValue);
- }
- }
- el2.setAttribute('transform', currentTrans);
- el2.removeAttribute('id');
- parentNode = el.parentNode;
- parentNode.replaceChild(el2, el);
- }
- }
- /**
- * Add a <g> element that envelop all SCG elements and makes the viewbox transformMatrix descend on all elements
- */
- function addSvgTransform(doc, matrix) {
- matrix[3] = matrix[0] = (matrix[0] > matrix[3] ? matrix[3] : matrix[0]);
- if (!(matrix[0] !== 1 || matrix[3] !== 1 || matrix[4] !== 0 || matrix[5] !== 0)) {
- return;
- }
- // default is to preserve aspect ratio
- // preserveAspectRatio attribute to be implemented
- var el = doc.ownerDocument.createElement('g');
- while (doc.firstChild != null) {
- el.appendChild(doc.firstChild);
- }
- el.setAttribute('transform','matrix(' + matrix[0] + ' ' + matrix[1] + ' ' + matrix[2] + ' ' + matrix[3] + ' ' + matrix[4] + ' ' + matrix[5] + ')');
- doc.appendChild(el);
- }
- /**
- * Parses an SVG document, converts it to an array of corresponding fabric.* instances and passes them to a callback
- * @static
- * @function
- * @memberOf fabric
- * @param {SVGDocument} doc SVG document to parse
- * @param {Function} callback Callback to call when parsing is finished; It's being passed an array of elements (parsed from a document).
- * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created.
- */
- fabric.parseSVGDocument = (function() {
- var reAllowedSVGTagNames = /^(path|circle|polygon|polyline|ellipse|rect|line|image|text)$/,
- // http://www.w3.org/TR/SVG/coords.html#ViewBoxAttribute
- // \d doesn't quite cut it (as we need to match an actual float number)
- // matches, e.g.: +14.56e-12, etc.
- reNum = '(?:[-+]?(?:\\d+|\\d*\\.\\d+)(?:e[-+]?\\d+)?)',
- reViewBoxAttrValue = new RegExp(
- '^' +
- '\\s*(' + reNum + '+)\\s*,?' +
- '\\s*(' + reNum + '+)\\s*,?' +
- '\\s*(' + reNum + '+)\\s*,?' +
- '\\s*(' + reNum + '+)\\s*' +
- '$'
- );
- function hasAncestorWithNodeName(element, nodeName) {
- while (element && (element = element.parentNode)) {
- if (nodeName.test(element.nodeName)) {
- return true;
- }
- }
- return false;
- }
- return function(doc, callback, reviver) {
- if (!doc) {
- return;
- }
- var startTime = new Date();
- parseUseDirectives(doc);
- /* http://www.w3.org/TR/SVG/struct.html#SVGElementWidthAttribute
- * as per spec, width and height attributes are to be considered
- * 100% if no value is specified.
- */
- var viewBoxAttr = doc.getAttribute('viewBox'),
- widthAttr = parseUnit(doc.getAttribute('width') || '100%'),
- heightAttr = parseUnit(doc.getAttribute('height') || '100%'),
- viewBoxWidth,
- viewBoxHeight;
- if (viewBoxAttr && (viewBoxAttr = viewBoxAttr.match(reViewBoxAttrValue))) {
- var minX = parseFloat(viewBoxAttr[1]),
- minY = parseFloat(viewBoxAttr[2]),
- scaleX = 1, scaleY = 1;
- viewBoxWidth = parseFloat(viewBoxAttr[3]);
- viewBoxHeight = parseFloat(viewBoxAttr[4]);
- if (widthAttr && widthAttr !== viewBoxWidth ) {
- scaleX = widthAttr / viewBoxWidth;
- }
- if (heightAttr && heightAttr !== viewBoxHeight) {
- scaleY = heightAttr / viewBoxHeight;
- }
- addSvgTransform(doc, [scaleX, 0, 0, scaleY, scaleX * -minX, scaleY * -minY]);
- }
- var descendants = fabric.util.toArray(doc.getElementsByTagName('*'));
- if (descendants.length === 0 && fabric.isLikelyNode) {
- // we're likely in node, where "o3-xml" library fails to gEBTN("*")
- // https://github.com/ajaxorg/node-o3-xml/issues/21
- descendants = doc.selectNodes('//*[name(.)!="svg"]');
- var arr = [ ];
- for (var i = 0, len = descendants.length; i < len; i++) {
- arr[i] = descendants[i];
- }
- descendants = arr;
- }
- var elements = descendants.filter(function(el) {
- return reAllowedSVGTagNames.test(el.tagName) &&
- !hasAncestorWithNodeName(el, /^(?:pattern|defs)$/); // http://www.w3.org/TR/SVG/struct.html#DefsElement
- });
- if (!elements || (elements && !elements.length)) {
- callback && callback([], {});
- return;
- }
- var options = {
- width: widthAttr ? widthAttr : viewBoxWidth,
- height: heightAttr ? heightAttr : viewBoxHeight,
- widthAttr: widthAttr,
- heightAttr: heightAttr
- };
- fabric.gradientDefs = fabric.getGradientDefs(doc);
- fabric.cssRules = fabric.getCSSRules(doc);
- // Precedence of rules: style > class > attribute
- fabric.parseElements(elements, function(instances) {
- fabric.documentParsingTime = new Date() - startTime;
- if (callback) {
- callback(instances, options);
- }
- }, clone(options), reviver);
- };
- })();
- /**
- * Used for caching SVG documents (loaded via `fabric.Canvas#loadSVGFromURL`)
- * @namespace
- */
- var svgCache = {
- /**
- * @param {String} name
- * @param {Function} callback
- */
- has: function (name, callback) {
- callback(false);
- },
- get: function () {
- /* NOOP */
- },
- set: function () {
- /* NOOP */
- }
- };
- /**
- * @private
- */
- function _enlivenCachedObject(cachedObject) {
- var objects = cachedObject.objects,
- options = cachedObject.options;
- objects = objects.map(function (o) {
- return fabric[capitalize(o.type)].fromObject(o);
- });
- return ({ objects: objects, options: options });
- }
- /**
- * @private
- */
- function _createSVGPattern(markup, canvas, property) {
- if (canvas[property] && canvas[property].toSVG) {
- markup.push(
- '<pattern x="0" y="0" id="', property, 'Pattern" ',
- 'width="', canvas[property].source.width,
- '" height="', canvas[property].source.height,
- '" patternUnits="userSpaceOnUse">',
- '<image x="0" y="0" ',
- 'width="', canvas[property].source.width,
- '" height="', canvas[property].source.height,
- '" xlink:href="', canvas[property].source.src,
- '"></image></pattern>'
- );
- }
- }
- extend(fabric, {
- /**
- * Parses an SVG document, returning all of the gradient declarations found in it
- * @static
- * @function
- * @memberOf fabric
- * @param {SVGDocument} doc SVG document to parse
- * @return {Object} Gradient definitions; key corresponds to element id, value -- to gradient definition element
- */
- getGradientDefs: function(doc) {
- var linearGradientEls = doc.getElementsByTagName('linearGradient'),
- radialGradientEls = doc.getElementsByTagName('radialGradient'),
- el, i, j = 0, id, xlink, elList = [ ],
- gradientDefs = { }, idsToXlinkMap = { };
- elList.length = linearGradientEls.length + radialGradientEls.length;
- i = linearGradientEls.length;
- while (i--) {
- elList[j++] = linearGradientEls[i];
- }
- i = radialGradientEls.length;
- while (i--) {
- elList[j++] = radialGradientEls[i];
- }
- while (j--) {
- el = elList[j];
- xlink = el.getAttribute('xlink:href');
- id = el.getAttribute('id');
- if (xlink) {
- idsToXlinkMap[id] = xlink.substr(1);
- }
- gradientDefs[id] = el;
- }
- for (id in idsToXlinkMap) {
- var el2 = gradientDefs[idsToXlinkMap[id]].cloneNode(true);
- el = gradientDefs[id];
- while (el2.firstChild) {
- el.appendChild(el2.firstChild);
- }
- }
- return gradientDefs;
- },
- /**
- * Returns an object of attributes' name/value, given element and an array of attribute names;
- * Parses parent "g" nodes recursively upwards.
- * @static
- * @memberOf fabric
- * @param {DOMElement} element Element to parse
- * @param {Array} attributes Array of attributes to parse
- * @return {Object} object containing parsed attributes' names/values
- */
- parseAttributes: function(element, attributes) {
- if (!element) {
- return;
- }
- var value,
- parentAttributes = { };
- // if there's a parent container (`g` or `a` or `symbol` node), parse its attributes recursively upwards
- if (element.parentNode && /^symbol|[g|a]$/i.test(element.parentNode.nodeName)) {
- parentAttributes = fabric.parseAttributes(element.parentNode, attributes);
- }
- var ownAttributes = attributes.reduce(function(memo, attr) {
- value = element.getAttribute(attr);
- if (value) {
- attr = normalizeAttr(attr);
- value = normalizeValue(attr, value, parentAttributes);
- memo[attr] = value;
- }
- return memo;
- }, { });
- // add values parsed from style, which take precedence over attributes
- // (see: http://www.w3.org/TR/SVG/styling.html#UsingPresentationAttributes)
- ownAttributes = extend(ownAttributes,
- extend(getGlobalStylesForElement(element), fabric.parseStyleAttribute(element)));
- return _setStrokeFillOpacity(extend(parentAttributes, ownAttributes));
- },
- /**
- * Transforms an array of svg elements to corresponding fabric.* instances
- * @static
- * @memberOf fabric
- * @param {Array} elements Array of elements to parse
- * @param {Function} callback Being passed an array of fabric instances (transformed from SVG elements)
- * @param {Object} [options] Options object
- * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created.
- */
- parseElements: function(elements, callback, options, reviver) {
- new fabric.ElementsParser(elements, callback, options, reviver).parse();
- },
- /**
- * Parses "style" attribute, retuning an object with values
- * @static
- * @memberOf fabric
- * @param {SVGElement} element Element to parse
- * @return {Object} Objects with values parsed from style attribute of an element
- */
- parseStyleAttribute: function(element) {
- var oStyle = { },
- style = element.getAttribute('style');
- if (!style) {
- return oStyle;
- }
- if (typeof style === 'string') {
- parseStyleString(style, oStyle);
- }
- else {
- parseStyleObject(style, oStyle);
- }
- return oStyle;
- },
- /**
- * Parses "points" attribute, returning an array of values
- * @static
- * @memberOf fabric
- * @param {String} points points attribute string
- * @return {Array} array of points
- */
- parsePointsAttribute: function(points) {
- // points attribute is required and must not be empty
- if (!points) {
- return null;
- }
- // replace commas with whitespace and remove bookending whitespace
- points = points.replace(/,/g, ' ').trim();
- points = points.split(/\s+/);
- var parsedPoints = [ ], i, len;
- i = 0;
- len = points.length;
- for (; i < len; i+=2) {
- parsedPoints.push({
- x: parseFloat(points[i]),
- y: parseFloat(points[i + 1])
- });
- }
- // odd number of points is an error
- // if (parsedPoints.length % 2 !== 0) {
- // return null;
- // }
- return parsedPoints;
- },
- /**
- * Returns CSS rules for a given SVG document
- * @static
- * @function
- * @memberOf fabric
- * @param {SVGDocument} doc SVG document to parse
- * @return {Object} CSS rules of this document
- */
- getCSSRules: function(doc) {
- var styles = doc.getElementsByTagName('style'),
- allRules = { }, rules;
- // very crude parsing of style contents
- for (var i = 0, len = styles.length; i < len; i++) {
- var styleContents = styles[0].textContent;
- // remove comments
- styleContents = styleContents.replace(/\/\*[\s\S]*?\*\//g, '');
- rules = styleContents.match(/[^{]*\{[\s\S]*?\}/g);
- rules = rules.map(function(rule) { return rule.trim(); });
- rules.forEach(function(rule) {
- var match = rule.match(/([\s\S]*?)\s*\{([^}]*)\}/),
- ruleObj = { }, declaration = match[2].trim(),
- propertyValuePairs = declaration.replace(/;$/, '').split(/\s*;\s*/);
- for (var i = 0, len = propertyValuePairs.length; i < len; i++) {
- var pair = propertyValuePairs[i].split(/\s*:\s*/),
- property = normalizeAttr(pair[0]),
- value = normalizeValue(property,pair[1],pair[0]);
- ruleObj[property] = value;
- }
- rule = match[1];
- rule.split(',').forEach(function(_rule) {
- allRules[_rule.trim()] = fabric.util.object.clone(ruleObj);
- });
- });
- }
- return allRules;
- },
- /**
- * Takes url corresponding to an SVG document, and parses it into a set of fabric objects. Note that SVG is fetched via XMLHttpRequest, so it needs to conform to SOP (Same Origin Policy)
- * @memberof fabric
- * @param {String} url
- * @param {Function} callback
- * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created.
- */
- loadSVGFromURL: function(url, callback, reviver) {
- url = url.replace(/^\n\s*/, '').trim();
- svgCache.has(url, function (hasUrl) {
- if (hasUrl) {
- svgCache.get(url, function (value) {
- var enlivedRecord = _enlivenCachedObject(value);
- callback(enlivedRecord.objects, enlivedRecord.options);
- });
- }
- else {
- new fabric.util.request(url, {
- method: 'get',
- onComplete: onComplete
- });
- }
- });
- function onComplete(r) {
- var xml = r.responseXML;
- if (xml && !xml.documentElement && fabric.window.ActiveXObject && r.responseText) {
- xml = new ActiveXObject('Microsoft.XMLDOM');
- xml.async = 'false';
- //IE chokes on DOCTYPE
- xml.loadXML(r.responseText.replace(/<!DOCTYPE[\s\S]*?(\[[\s\S]*\])*?>/i,''));
- }
- if (!xml || !xml.documentElement) {
- return;
- }
- fabric.parseSVGDocument(xml.documentElement, function (results, options) {
- svgCache.set(url, {
- objects: fabric.util.array.invoke(results, 'toObject'),
- options: options
- });
- callback(results, options);
- }, reviver);
- }
- },
- /**
- * Takes string corresponding to an SVG document, and parses it into a set of fabric objects
- * @memberof fabric
- * @param {String} string
- * @param {Function} callback
- * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created.
- */
- loadSVGFromString: function(string, callback, reviver) {
- string = string.trim();
- var doc;
- if (typeof DOMParser !== 'undefined') {
- var parser = new DOMParser();
- if (parser && parser.parseFromString) {
- doc = parser.parseFromString(string, 'text/xml');
- }
- }
- else if (fabric.window.ActiveXObject) {
- doc = new ActiveXObject('Microsoft.XMLDOM');
- doc.async = 'false';
- //IE chokes on DOCTYPE
- doc.loadXML(string.replace(/<!DOCTYPE[\s\S]*?(\[[\s\S]*\])*?>/i,''));
- }
- fabric.parseSVGDocument(doc.documentElement, function (results, options) {
- callback(results, options);
- }, reviver);
- },
- /**
- * Creates markup containing SVG font faces
- * @param {Array} objects Array of fabric objects
- * @return {String}
- */
- createSVGFontFacesMarkup: function(objects) {
- var markup = '';
- for (var i = 0, len = objects.length; i < len; i++) {
- if (objects[i].type !== 'text' || !objects[i].path) {
- continue;
- }
- markup += [
- //jscs:disable validateIndentation
- '@font-face {',
- 'font-family: ', objects[i].fontFamily, '; ',
- 'src: url(\'', objects[i].path, '\')',
- '}'
- //jscs:enable validateIndentation
- ].join('');
- }
- if (markup) {
- markup = [
- //jscs:disable validateIndentation
- '<style type="text/css">',
- '<![CDATA[',
- markup,
- ']]>',
- '</style>'
- //jscs:enable validateIndentation
- ].join('');
- }
- return markup;
- },
- /**
- * Creates markup containing SVG referenced elements like patterns, gradients etc.
- * @param {fabric.Canvas} canvas instance of fabric.Canvas
- * @return {String}
- */
- createSVGRefElementsMarkup: function(canvas) {
- var markup = [ ];
- _createSVGPattern(markup, canvas, 'backgroundColor');
- _createSVGPattern(markup, canvas, 'overlayColor');
- return markup.join('');
- }
- });
- })(typeof exports !== 'undefined' ? exports : this);
- fabric.ElementsParser = function(elements, callback, options, reviver) {
- this.elements = elements;
- this.callback = callback;
- this.options = options;
- this.reviver = reviver;
- };
- fabric.ElementsParser.prototype.parse = function() {
- this.instances = new Array(this.elements.length);
- this.numElements = this.elements.length;
- this.createObjects();
- };
- fabric.ElementsParser.prototype.createObjects = function() {
- for (var i = 0, len = this.elements.length; i < len; i++) {
- (function(_this, i) {
- setTimeout(function() {
- _this.createObject(_this.elements[i], i);
- }, 0);
- })(this, i);
- }
- };
- fabric.ElementsParser.prototype.createObject = function(el, index) {
- var klass = fabric[fabric.util.string.capitalize(el.tagName)];
- if (klass && klass.fromElement) {
- try {
- this._createObject(klass, el, index);
- }
- catch (err) {
- fabric.log(err);
- }
- }
- else {
- this.checkIfDone();
- }
- };
- fabric.ElementsParser.prototype._createObject = function(klass, el, index) {
- if (klass.async) {
- klass.fromElement(el, this.createCallback(index, el), this.options);
- }
- else {
- var obj = klass.fromElement(el, this.options);
- this.resolveGradient(obj, 'fill');
- this.resolveGradient(obj, 'stroke');
- this.reviver && this.reviver(el, obj);
- this.instances[index] = obj;
- this.checkIfDone();
- }
- };
- fabric.ElementsParser.prototype.createCallback = function(index, el) {
- var _this = this;
- return function(obj) {
- _this.resolveGradient(obj, 'fill');
- _this.resolveGradient(obj, 'stroke');
- _this.reviver && _this.reviver(el, obj);
- _this.instances[index] = obj;
- _this.checkIfDone();
- };
- };
- fabric.ElementsParser.prototype.resolveGradient = function(obj, property) {
- var instanceFillValue = obj.get(property);
- if (!(/^url\(/).test(instanceFillValue)) {
- return;
- }
- var gradientId = instanceFillValue.slice(5, instanceFillValue.length - 1);
- if (fabric.gradientDefs[gradientId]) {
- obj.set(property,
- fabric.Gradient.fromElement(fabric.gradientDefs[gradientId], obj));
- }
- };
- fabric.ElementsParser.prototype.checkIfDone = function() {
- if (--this.numElements === 0) {
- this.instances = this.instances.filter(function(el) {
- return el != null;
- });
- this.callback(this.instances);
- }
- };
- (function(global) {
- 'use strict';
- /* Adaptation of work of Kevin Lindsey (kevin@kevlindev.com) */
- var fabric = global.fabric || (global.fabric = { });
- if (fabric.Point) {
- fabric.warn('fabric.Point is already defined');
- return;
- }
- fabric.Point = Point;
- /**
- * Point class
- * @class fabric.Point
- * @memberOf fabric
- * @constructor
- * @param {Number} x
- * @param {Number} y
- * @return {fabric.Point} thisArg
- */
- function Point(x, y) {
- this.x = x;
- this.y = y;
- }
- Point.prototype = /** @lends fabric.Point.prototype */ {
- constructor: Point,
- /**
- * Adds another point to this one and returns another one
- * @param {fabric.Point} that
- * @return {fabric.Point} new Point instance with added values
- */
- add: function (that) {
- return new Point(this.x + that.x, this.y + that.y);
- },
- /**
- * Adds another point to this one
- * @param {fabric.Point} that
- * @return {fabric.Point} thisArg
- */
- addEquals: function (that) {
- this.x += that.x;
- this.y += that.y;
- return this;
- },
- /**
- * Adds value to this point and returns a new one
- * @param {Number} scalar
- * @return {fabric.Point} new Point with added value
- */
- scalarAdd: function (scalar) {
- return new Point(this.x + scalar, this.y + scalar);
- },
- /**
- * Adds value to this point
- * @param {Number} scalar
- * @return {fabric.Point} thisArg
- */
- scalarAddEquals: function (scalar) {
- this.x += scalar;
- this.y += scalar;
- return this;
- },
- /**
- * Subtracts another point from this point and returns a new one
- * @param {fabric.Point} that
- * @return {fabric.Point} new Point object with subtracted values
- */
- subtract: function (that) {
- return new Point(this.x - that.x, this.y - that.y);
- },
- /**
- * Subtracts another point from this point
- * @param {fabric.Point} that
- * @return {fabric.Point} thisArg
- */
- subtractEquals: function (that) {
- this.x -= that.x;
- this.y -= that.y;
- return this;
- },
- /**
- * Subtracts value from this point and returns a new one
- * @param {Number} scalar
- * @return {fabric.Point}
- */
- scalarSubtract: function (scalar) {
- return new Point(this.x - scalar, this.y - scalar);
- },
- /**
- * Subtracts value from this point
- * @param {Number} scalar
- * @return {fabric.Point} thisArg
- */
- scalarSubtractEquals: function (scalar) {
- this.x -= scalar;
- this.y -= scalar;
- return this;
- },
- /**
- * Miltiplies this point by a value and returns a new one
- * @param {Number} scalar
- * @return {fabric.Point}
- */
- multiply: function (scalar) {
- return new Point(this.x * scalar, this.y * scalar);
- },
- /**
- * Miltiplies this point by a value
- * @param {Number} scalar
- * @return {fabric.Point} thisArg
- */
- multiplyEquals: function (scalar) {
- this.x *= scalar;
- this.y *= scalar;
- return this;
- },
- /**
- * Divides this point by a value and returns a new one
- * @param {Number} scalar
- * @return {fabric.Point}
- */
- divide: function (scalar) {
- return new Point(this.x / scalar, this.y / scalar);
- },
- /**
- * Divides this point by a value
- * @param {Number} scalar
- * @return {fabric.Point} thisArg
- */
- divideEquals: function (scalar) {
- this.x /= scalar;
- this.y /= scalar;
- return this;
- },
- /**
- * Returns true if this point is equal to another one
- * @param {fabric.Point} that
- * @return {Boolean}
- */
- eq: function (that) {
- return (this.x === that.x && this.y === that.y);
- },
- /**
- * Returns true if this point is less than another one
- * @param {fabric.Point} that
- * @return {Boolean}
- */
- lt: function (that) {
- return (this.x < that.x && this.y < that.y);
- },
- /**
- * Returns true if this point is less than or equal to another one
- * @param {fabric.Point} that
- * @return {Boolean}
- */
- lte: function (that) {
- return (this.x <= that.x && this.y <= that.y);
- },
- /**
- * Returns true if this point is greater another one
- * @param {fabric.Point} that
- * @return {Boolean}
- */
- gt: function (that) {
- return (this.x > that.x && this.y > that.y);
- },
- /**
- * Returns true if this point is greater than or equal to another one
- * @param {fabric.Point} that
- * @return {Boolean}
- */
- gte: function (that) {
- return (this.x >= that.x && this.y >= that.y);
- },
- /**
- * Returns new point which is the result of linear interpolation with this one and another one
- * @param {fabric.Point} that
- * @param {Number} t
- * @return {fabric.Point}
- */
- lerp: function (that, t) {
- return new Point(this.x + (that.x - this.x) * t, this.y + (that.y - this.y) * t);
- },
- /**
- * Returns distance from this point and another one
- * @param {fabric.Point} that
- * @return {Number}
- */
- distanceFrom: function (that) {
- var dx = this.x - that.x,
- dy = this.y - that.y;
- return Math.sqrt(dx * dx + dy * dy);
- },
- /**
- * Returns the point between this point and another one
- * @param {fabric.Point} that
- * @return {fabric.Point}
- */
- midPointFrom: function (that) {
- return new Point(this.x + (that.x - this.x)/2, this.y + (that.y - this.y)/2);
- },
- /**
- * Returns a new point which is the min of this and another one
- * @param {fabric.Point} that
- * @return {fabric.Point}
- */
- min: function (that) {
- return new Point(Math.min(this.x, that.x), Math.min(this.y, that.y));
- },
- /**
- * Returns a new point which is the max of this and another one
- * @param {fabric.Point} that
- * @return {fabric.Point}
- */
- max: function (that) {
- return new Point(Math.max(this.x, that.x), Math.max(this.y, that.y));
- },
- /**
- * Returns string representation of this point
- * @return {String}
- */
- toString: function () {
- return this.x + ',' + this.y;
- },
- /**
- * Sets x/y of this point
- * @param {Number} x
- * @return {Number} y
- */
- setXY: function (x, y) {
- this.x = x;
- this.y = y;
- },
- /**
- * Sets x/y of this point from another point
- * @param {fabric.Point} that
- */
- setFromPoint: function (that) {
- this.x = that.x;
- this.y = that.y;
- },
- /**
- * Swaps x/y of this point and another point
- * @param {fabric.Point} that
- */
- swap: function (that) {
- var x = this.x,
- y = this.y;
- this.x = that.x;
- this.y = that.y;
- that.x = x;
- that.y = y;
- }
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- /* Adaptation of work of Kevin Lindsey (kevin@kevlindev.com) */
- var fabric = global.fabric || (global.fabric = { });
- if (fabric.Intersection) {
- fabric.warn('fabric.Intersection is already defined');
- return;
- }
- /**
- * Intersection class
- * @class fabric.Intersection
- * @memberOf fabric
- * @constructor
- */
- function Intersection(status) {
- this.status = status;
- this.points = [];
- }
- fabric.Intersection = Intersection;
- fabric.Intersection.prototype = /** @lends fabric.Intersection.prototype */ {
- /**
- * Appends a point to intersection
- * @param {fabric.Point} point
- */
- appendPoint: function (point) {
- this.points.push(point);
- },
- /**
- * Appends points to intersection
- * @param {Array} points
- */
- appendPoints: function (points) {
- this.points = this.points.concat(points);
- }
- };
- /**
- * Checks if one line intersects another
- * @static
- * @param {fabric.Point} a1
- * @param {fabric.Point} a2
- * @param {fabric.Point} b1
- * @param {fabric.Point} b2
- * @return {fabric.Intersection}
- */
- fabric.Intersection.intersectLineLine = function (a1, a2, b1, b2) {
- var result,
- uaT = (b2.x - b1.x) * (a1.y - b1.y) - (b2.y - b1.y) * (a1.x - b1.x),
- ubT = (a2.x - a1.x) * (a1.y - b1.y) - (a2.y - a1.y) * (a1.x - b1.x),
- uB = (b2.y - b1.y) * (a2.x - a1.x) - (b2.x - b1.x) * (a2.y - a1.y);
- if (uB !== 0) {
- var ua = uaT / uB,
- ub = ubT / uB;
- if (0 <= ua && ua <= 1 && 0 <= ub && ub <= 1) {
- result = new Intersection('Intersection');
- result.points.push(new fabric.Point(a1.x + ua * (a2.x - a1.x), a1.y + ua * (a2.y - a1.y)));
- }
- else {
- result = new Intersection();
- }
- }
- else {
- if (uaT === 0 || ubT === 0) {
- result = new Intersection('Coincident');
- }
- else {
- result = new Intersection('Parallel');
- }
- }
- return result;
- };
- /**
- * Checks if line intersects polygon
- * @static
- * @param {fabric.Point} a1
- * @param {fabric.Point} a2
- * @param {Array} points
- * @return {fabric.Intersection}
- */
- fabric.Intersection.intersectLinePolygon = function(a1,a2,points){
- var result = new Intersection(),
- length = points.length;
- for (var i = 0; i < length; i++) {
- var b1 = points[i],
- b2 = points[(i + 1) % length],
- inter = Intersection.intersectLineLine(a1, a2, b1, b2);
- result.appendPoints(inter.points);
- }
- if (result.points.length > 0) {
- result.status = 'Intersection';
- }
- return result;
- };
- /**
- * Checks if polygon intersects another polygon
- * @static
- * @param {Array} points1
- * @param {Array} points2
- * @return {fabric.Intersection}
- */
- fabric.Intersection.intersectPolygonPolygon = function (points1, points2) {
- var result = new Intersection(),
- length = points1.length;
- for (var i = 0; i < length; i++) {
- var a1 = points1[i],
- a2 = points1[(i + 1) % length],
- inter = Intersection.intersectLinePolygon(a1, a2, points2);
- result.appendPoints(inter.points);
- }
- if (result.points.length > 0) {
- result.status = 'Intersection';
- }
- return result;
- };
- /**
- * Checks if polygon intersects rectangle
- * @static
- * @param {Array} points
- * @param {Number} r1
- * @param {Number} r2
- * @return {fabric.Intersection}
- */
- fabric.Intersection.intersectPolygonRectangle = function (points, r1, r2) {
- var min = r1.min(r2),
- max = r1.max(r2),
- topRight = new fabric.Point(max.x, min.y),
- bottomLeft = new fabric.Point(min.x, max.y),
- inter1 = Intersection.intersectLinePolygon(min, topRight, points),
- inter2 = Intersection.intersectLinePolygon(topRight, max, points),
- inter3 = Intersection.intersectLinePolygon(max, bottomLeft, points),
- inter4 = Intersection.intersectLinePolygon(bottomLeft, min, points),
- result = new Intersection();
- result.appendPoints(inter1.points);
- result.appendPoints(inter2.points);
- result.appendPoints(inter3.points);
- result.appendPoints(inter4.points);
- if (result.points.length > 0) {
- result.status = 'Intersection';
- }
- return result;
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { });
- if (fabric.Color) {
- fabric.warn('fabric.Color is already defined.');
- return;
- }
- /**
- * Color class
- * The purpose of {@link fabric.Color} is to abstract and encapsulate common color operations;
- * {@link fabric.Color} is a constructor and creates instances of {@link fabric.Color} objects.
- *
- * @class fabric.Color
- * @param {String} color optional in hex or rgb(a) format
- * @return {fabric.Color} thisArg
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2/#colors}
- */
- function Color(color) {
- if (!color) {
- this.setSource([0, 0, 0, 1]);
- }
- else {
- this._tryParsingColor(color);
- }
- }
- fabric.Color = Color;
- fabric.Color.prototype = /** @lends fabric.Color.prototype */ {
- /**
- * @private
- * @param {String|Array} color Color value to parse
- */
- _tryParsingColor: function(color) {
- var source;
- if (color in Color.colorNameMap) {
- color = Color.colorNameMap[color];
- }
- if (color === 'transparent') {
- this.setSource([255,255,255,0]);
- return;
- }
- source = Color.sourceFromHex(color);
- if (!source) {
- source = Color.sourceFromRgb(color);
- }
- if (!source) {
- source = Color.sourceFromHsl(color);
- }
- if (source) {
- this.setSource(source);
- }
- },
- /**
- * Adapted from <a href="https://rawgithub.com/mjijackson/mjijackson.github.com/master/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript.html">https://github.com/mjijackson</a>
- * @private
- * @param {Number} r Red color value
- * @param {Number} g Green color value
- * @param {Number} b Blue color value
- * @return {Array} Hsl color
- */
- _rgbToHsl: function(r, g, b) {
- r /= 255, g /= 255, b /= 255;
- var h, s, l,
- max = fabric.util.array.max([r, g, b]),
- min = fabric.util.array.min([r, g, b]);
- l = (max + min) / 2;
- if (max === min) {
- h = s = 0; // achromatic
- }
- else {
- var d = max - min;
- s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
- switch (max) {
- case r:
- h = (g - b) / d + (g < b ? 6 : 0);
- break;
- case g:
- h = (b - r) / d + 2;
- break;
- case b:
- h = (r - g) / d + 4;
- break;
- }
- h /= 6;
- }
- return [
- Math.round(h * 360),
- Math.round(s * 100),
- Math.round(l * 100)
- ];
- },
- /**
- * Returns source of this color (where source is an array representation; ex: [200, 200, 100, 1])
- * @return {Array}
- */
- getSource: function() {
- return this._source;
- },
- /**
- * Sets source of this color (where source is an array representation; ex: [200, 200, 100, 1])
- * @param {Array} source
- */
- setSource: function(source) {
- this._source = source;
- },
- /**
- * Returns color represenation in RGB format
- * @return {String} ex: rgb(0-255,0-255,0-255)
- */
- toRgb: function() {
- var source = this.getSource();
- return 'rgb(' + source[0] + ',' + source[1] + ',' + source[2] + ')';
- },
- /**
- * Returns color represenation in RGBA format
- * @return {String} ex: rgba(0-255,0-255,0-255,0-1)
- */
- toRgba: function() {
- var source = this.getSource();
- return 'rgba(' + source[0] + ',' + source[1] + ',' + source[2] + ',' + source[3] + ')';
- },
- /**
- * Returns color represenation in HSL format
- * @return {String} ex: hsl(0-360,0%-100%,0%-100%)
- */
- toHsl: function() {
- var source = this.getSource(),
- hsl = this._rgbToHsl(source[0], source[1], source[2]);
- return 'hsl(' + hsl[0] + ',' + hsl[1] + '%,' + hsl[2] + '%)';
- },
- /**
- * Returns color represenation in HSLA format
- * @return {String} ex: hsla(0-360,0%-100%,0%-100%,0-1)
- */
- toHsla: function() {
- var source = this.getSource(),
- hsl = this._rgbToHsl(source[0], source[1], source[2]);
- return 'hsla(' + hsl[0] + ',' + hsl[1] + '%,' + hsl[2] + '%,' + source[3] + ')';
- },
- /**
- * Returns color represenation in HEX format
- * @return {String} ex: FF5555
- */
- toHex: function() {
- var source = this.getSource(), r, g, b;
- r = source[0].toString(16);
- r = (r.length === 1) ? ('0' + r) : r;
- g = source[1].toString(16);
- g = (g.length === 1) ? ('0' + g) : g;
- b = source[2].toString(16);
- b = (b.length === 1) ? ('0' + b) : b;
- return r.toUpperCase() + g.toUpperCase() + b.toUpperCase();
- },
- /**
- * Gets value of alpha channel for this color
- * @return {Number} 0-1
- */
- getAlpha: function() {
- return this.getSource()[3];
- },
- /**
- * Sets value of alpha channel for this color
- * @param {Number} alpha Alpha value 0-1
- * @return {fabric.Color} thisArg
- */
- setAlpha: function(alpha) {
- var source = this.getSource();
- source[3] = alpha;
- this.setSource(source);
- return this;
- },
- /**
- * Transforms color to its grayscale representation
- * @return {fabric.Color} thisArg
- */
- toGrayscale: function() {
- var source = this.getSource(),
- average = parseInt((source[0] * 0.3 + source[1] * 0.59 + source[2] * 0.11).toFixed(0), 10),
- currentAlpha = source[3];
- this.setSource([average, average, average, currentAlpha]);
- return this;
- },
- /**
- * Transforms color to its black and white representation
- * @param {Number} threshold
- * @return {fabric.Color} thisArg
- */
- toBlackWhite: function(threshold) {
- var source = this.getSource(),
- average = (source[0] * 0.3 + source[1] * 0.59 + source[2] * 0.11).toFixed(0),
- currentAlpha = source[3];
- threshold = threshold || 127;
- average = (Number(average) < Number(threshold)) ? 0 : 255;
- this.setSource([average, average, average, currentAlpha]);
- return this;
- },
- /**
- * Overlays color with another color
- * @param {String|fabric.Color} otherColor
- * @return {fabric.Color} thisArg
- */
- overlayWith: function(otherColor) {
- if (!(otherColor instanceof Color)) {
- otherColor = new Color(otherColor);
- }
- var result = [],
- alpha = this.getAlpha(),
- otherAlpha = 0.5,
- source = this.getSource(),
- otherSource = otherColor.getSource();
- for (var i = 0; i < 3; i++) {
- result.push(Math.round((source[i] * (1 - otherAlpha)) + (otherSource[i] * otherAlpha)));
- }
- result[3] = alpha;
- this.setSource(result);
- return this;
- }
- };
- /**
- * Regex matching color in RGB or RGBA formats (ex: rgb(0, 0, 0), rgba(255, 100, 10, 0.5), rgba( 255 , 100 , 10 , 0.5 ), rgb(1,1,1), rgba(100%, 60%, 10%, 0.5))
- * @static
- * @field
- * @memberOf fabric.Color
- */
- fabric.Color.reRGBa = /^rgba?\(\s*(\d{1,3}(?:\.\d+)?\%?)\s*,\s*(\d{1,3}(?:\.\d+)?\%?)\s*,\s*(\d{1,3}(?:\.\d+)?\%?)\s*(?:\s*,\s*(\d+(?:\.\d+)?)\s*)?\)$/;
- /**
- * Regex matching color in HSL or HSLA formats (ex: hsl(200, 80%, 10%), hsla(300, 50%, 80%, 0.5), hsla( 300 , 50% , 80% , 0.5 ))
- * @static
- * @field
- * @memberOf fabric.Color
- */
- fabric.Color.reHSLa = /^hsla?\(\s*(\d{1,3})\s*,\s*(\d{1,3}\%)\s*,\s*(\d{1,3}\%)\s*(?:\s*,\s*(\d+(?:\.\d+)?)\s*)?\)$/;
- /**
- * Regex matching color in HEX format (ex: #FF5555, 010155, aff)
- * @static
- * @field
- * @memberOf fabric.Color
- */
- fabric.Color.reHex = /^#?([0-9a-f]{6}|[0-9a-f]{3})$/i;
- /**
- * Map of the 17 basic color names with HEX code
- * @static
- * @field
- * @memberOf fabric.Color
- * @see: http://www.w3.org/TR/CSS2/syndata.html#color-units
- */
- fabric.Color.colorNameMap = {
- aqua: '#00FFFF',
- black: '#000000',
- blue: '#0000FF',
- fuchsia: '#FF00FF',
- gray: '#808080',
- green: '#008000',
- lime: '#00FF00',
- maroon: '#800000',
- navy: '#000080',
- olive: '#808000',
- orange: '#FFA500',
- purple: '#800080',
- red: '#FF0000',
- silver: '#C0C0C0',
- teal: '#008080',
- white: '#FFFFFF',
- yellow: '#FFFF00'
- };
- /**
- * @private
- * @param {Number} p
- * @param {Number} q
- * @param {Number} t
- * @return {Number}
- */
- function hue2rgb(p, q, t){
- if (t < 0) {
- t += 1;
- }
- if (t > 1) {
- t -= 1;
- }
- if (t < 1/6) {
- return p + (q - p) * 6 * t;
- }
- if (t < 1/2) {
- return q;
- }
- if (t < 2/3) {
- return p + (q - p) * (2/3 - t) * 6;
- }
- return p;
- }
- /**
- * Returns new color object, when given a color in RGB format
- * @memberOf fabric.Color
- * @param {String} color Color value ex: rgb(0-255,0-255,0-255)
- * @return {fabric.Color}
- */
- fabric.Color.fromRgb = function(color) {
- return Color.fromSource(Color.sourceFromRgb(color));
- };
- /**
- * Returns array represenatation (ex: [100, 100, 200, 1]) of a color that's in RGB or RGBA format
- * @memberOf fabric.Color
- * @param {String} color Color value ex: rgb(0-255,0-255,0-255), rgb(0%-100%,0%-100%,0%-100%)
- * @return {Array} source
- */
- fabric.Color.sourceFromRgb = function(color) {
- var match = color.match(Color.reRGBa);
- if (match) {
- var r = parseInt(match[1], 10) / (/%$/.test(match[1]) ? 100 : 1) * (/%$/.test(match[1]) ? 255 : 1),
- g = parseInt(match[2], 10) / (/%$/.test(match[2]) ? 100 : 1) * (/%$/.test(match[2]) ? 255 : 1),
- b = parseInt(match[3], 10) / (/%$/.test(match[3]) ? 100 : 1) * (/%$/.test(match[3]) ? 255 : 1);
- return [
- parseInt(r, 10),
- parseInt(g, 10),
- parseInt(b, 10),
- match[4] ? parseFloat(match[4]) : 1
- ];
- }
- };
- /**
- * Returns new color object, when given a color in RGBA format
- * @static
- * @function
- * @memberOf fabric.Color
- * @param {String} color
- * @return {fabric.Color}
- */
- fabric.Color.fromRgba = Color.fromRgb;
- /**
- * Returns new color object, when given a color in HSL format
- * @param {String} color Color value ex: hsl(0-260,0%-100%,0%-100%)
- * @memberOf fabric.Color
- * @return {fabric.Color}
- */
- fabric.Color.fromHsl = function(color) {
- return Color.fromSource(Color.sourceFromHsl(color));
- };
- /**
- * Returns array represenatation (ex: [100, 100, 200, 1]) of a color that's in HSL or HSLA format.
- * Adapted from <a href="https://rawgithub.com/mjijackson/mjijackson.github.com/master/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript.html">https://github.com/mjijackson</a>
- * @memberOf fabric.Color
- * @param {String} color Color value ex: hsl(0-360,0%-100%,0%-100%) or hsla(0-360,0%-100%,0%-100%, 0-1)
- * @return {Array} source
- * @see http://http://www.w3.org/TR/css3-color/#hsl-color
- */
- fabric.Color.sourceFromHsl = function(color) {
- var match = color.match(Color.reHSLa);
- if (!match) {
- return;
- }
- var h = (((parseFloat(match[1]) % 360) + 360) % 360) / 360,
- s = parseFloat(match[2]) / (/%$/.test(match[2]) ? 100 : 1),
- l = parseFloat(match[3]) / (/%$/.test(match[3]) ? 100 : 1),
- r, g, b;
- if (s === 0) {
- r = g = b = l;
- }
- else {
- var q = l <= 0.5 ? l * (s + 1) : l + s - l * s,
- p = l * 2 - q;
- r = hue2rgb(p, q, h + 1/3);
- g = hue2rgb(p, q, h);
- b = hue2rgb(p, q, h - 1/3);
- }
- return [
- Math.round(r * 255),
- Math.round(g * 255),
- Math.round(b * 255),
- match[4] ? parseFloat(match[4]) : 1
- ];
- };
- /**
- * Returns new color object, when given a color in HSLA format
- * @static
- * @function
- * @memberOf fabric.Color
- * @param {String} color
- * @return {fabric.Color}
- */
- fabric.Color.fromHsla = Color.fromHsl;
- /**
- * Returns new color object, when given a color in HEX format
- * @static
- * @memberOf fabric.Color
- * @param {String} color Color value ex: FF5555
- * @return {fabric.Color}
- */
- fabric.Color.fromHex = function(color) {
- return Color.fromSource(Color.sourceFromHex(color));
- };
- /**
- * Returns array represenatation (ex: [100, 100, 200, 1]) of a color that's in HEX format
- * @static
- * @memberOf fabric.Color
- * @param {String} color ex: FF5555
- * @return {Array} source
- */
- fabric.Color.sourceFromHex = function(color) {
- if (color.match(Color.reHex)) {
- var value = color.slice(color.indexOf('#') + 1),
- isShortNotation = (value.length === 3),
- r = isShortNotation ? (value.charAt(0) + value.charAt(0)) : value.substring(0, 2),
- g = isShortNotation ? (value.charAt(1) + value.charAt(1)) : value.substring(2, 4),
- b = isShortNotation ? (value.charAt(2) + value.charAt(2)) : value.substring(4, 6);
- return [
- parseInt(r, 16),
- parseInt(g, 16),
- parseInt(b, 16),
- 1
- ];
- }
- };
- /**
- * Returns new color object, when given color in array representation (ex: [200, 100, 100, 0.5])
- * @static
- * @memberOf fabric.Color
- * @param {Array} source
- * @return {fabric.Color}
- */
- fabric.Color.fromSource = function(source) {
- var oColor = new Color();
- oColor.setSource(source);
- return oColor;
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function() {
- /* _FROM_SVG_START_ */
- function getColorStop(el) {
- var style = el.getAttribute('style'),
- offset = el.getAttribute('offset'),
- color, colorAlpha, opacity;
- // convert percents to absolute values
- offset = parseFloat(offset) / (/%$/.test(offset) ? 100 : 1);
- offset = offset < 0 ? 0 : offset > 1 ? 1 : offset;
- if (style) {
- var keyValuePairs = style.split(/\s*;\s*/);
- if (keyValuePairs[keyValuePairs.length - 1] === '') {
- keyValuePairs.pop();
- }
- for (var i = keyValuePairs.length; i--; ) {
- var split = keyValuePairs[i].split(/\s*:\s*/),
- key = split[0].trim(),
- value = split[1].trim();
- if (key === 'stop-color') {
- color = value;
- }
- else if (key === 'stop-opacity') {
- opacity = value;
- }
- }
- }
- if (!color) {
- color = el.getAttribute('stop-color') || 'rgb(0,0,0)';
- }
- if (!opacity) {
- opacity = el.getAttribute('stop-opacity');
- }
- color = new fabric.Color(color);
- colorAlpha = color.getAlpha();
- opacity = isNaN(parseFloat(opacity)) ? 1 : parseFloat(opacity);
- opacity *= colorAlpha;
- return {
- offset: offset,
- color: color.toRgb(),
- opacity: opacity
- };
- }
- function getLinearCoords(el) {
- return {
- x1: el.getAttribute('x1') || 0,
- y1: el.getAttribute('y1') || 0,
- x2: el.getAttribute('x2') || '100%',
- y2: el.getAttribute('y2') || 0
- };
- }
- function getRadialCoords(el) {
- return {
- x1: el.getAttribute('fx') || el.getAttribute('cx') || '50%',
- y1: el.getAttribute('fy') || el.getAttribute('cy') || '50%',
- r1: 0,
- x2: el.getAttribute('cx') || '50%',
- y2: el.getAttribute('cy') || '50%',
- r2: el.getAttribute('r') || '50%'
- };
- }
- /* _FROM_SVG_END_ */
- /**
- * Gradient class
- * @class fabric.Gradient
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2/#gradients}
- * @see {@link fabric.Gradient#initialize} for constructor definition
- */
- fabric.Gradient = fabric.util.createClass(/** @lends fabric.Gradient.prototype */ {
- /**
- * Horizontal offset for aligning gradients coming from SVG when outside pathgroups
- * @type Number
- * @default 0
- */
- offsetX: 0,
- /**
- * Vertical offset for aligning gradients coming from SVG when outside pathgroups
- * @type Number
- * @default 0
- */
- offsetY: 0,
- /**
- * Constructor
- * @param {Object} [options] Options object with type, coords, gradientUnits and colorStops
- * @return {fabric.Gradient} thisArg
- */
- initialize: function(options) {
- options || (options = { });
- var coords = { };
- this.id = fabric.Object.__uid++;
- this.type = options.type || 'linear';
- coords = {
- x1: options.coords.x1 || 0,
- y1: options.coords.y1 || 0,
- x2: options.coords.x2 || 0,
- y2: options.coords.y2 || 0
- };
- if (this.type === 'radial') {
- coords.r1 = options.coords.r1 || 0;
- coords.r2 = options.coords.r2 || 0;
- }
- this.coords = coords;
- this.colorStops = options.colorStops.slice();
- if (options.gradientTransform) {
- this.gradientTransform = options.gradientTransform;
- }
- this.offsetX = options.offsetX || this.offsetX;
- this.offsetY = options.offsetY || this.offsetY;
- },
- /**
- * Adds another colorStop
- * @param {Object} colorStop Object with offset and color
- * @return {fabric.Gradient} thisArg
- */
- addColorStop: function(colorStop) {
- for (var position in colorStop) {
- var color = new fabric.Color(colorStop[position]);
- this.colorStops.push({
- offset: position,
- color: color.toRgb(),
- opacity: color.getAlpha()
- });
- }
- return this;
- },
- /**
- * Returns object representation of a gradient
- * @return {Object}
- */
- toObject: function() {
- return {
- type: this.type,
- coords: this.coords,
- colorStops: this.colorStops,
- offsetX: this.offsetX,
- offsetY: this.offsetY
- };
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an gradient
- * @param {Object} object Object to create a gradient for
- * @param {Boolean} normalize Whether coords should be normalized
- * @return {String} SVG representation of an gradient (linear/radial)
- */
- toSVG: function(object) {
- var coords = fabric.util.object.clone(this.coords),
- markup, commonAttributes;
- // colorStops must be sorted ascending
- this.colorStops.sort(function(a, b) {
- return a.offset - b.offset;
- });
- if (!(object.group && object.group.type === 'path-group')) {
- for (var prop in coords) {
- if (prop === 'x1' || prop === 'x2' || prop === 'r2') {
- coords[prop] += this.offsetX - object.width / 2;
- }
- else if (prop === 'y1' || prop === 'y2') {
- coords[prop] += this.offsetY - object.height / 2;
- }
- }
- }
- commonAttributes = 'id="SVGID_' + this.id +
- '" gradientUnits="userSpaceOnUse"';
- if (this.gradientTransform) {
- commonAttributes += ' gradientTransform="matrix(' + this.gradientTransform.join(' ') + ')" ';
- }
- if (this.type === 'linear') {
- markup = [
- //jscs:disable validateIndentation
- '<linearGradient ',
- commonAttributes,
- ' x1="', coords.x1,
- '" y1="', coords.y1,
- '" x2="', coords.x2,
- '" y2="', coords.y2,
- '">\n'
- //jscs:enable validateIndentation
- ];
- }
- else if (this.type === 'radial') {
- markup = [
- //jscs:disable validateIndentation
- '<radialGradient ',
- commonAttributes,
- ' cx="', coords.x2,
- '" cy="', coords.y2,
- '" r="', coords.r2,
- '" fx="', coords.x1,
- '" fy="', coords.y1,
- '">\n'
- //jscs:enable validateIndentation
- ];
- }
- for (var i = 0; i < this.colorStops.length; i++) {
- markup.push(
- //jscs:disable validateIndentation
- '<stop ',
- 'offset="', (this.colorStops[i].offset * 100) + '%',
- '" style="stop-color:', this.colorStops[i].color,
- (this.colorStops[i].opacity != null ? ';stop-opacity: ' + this.colorStops[i].opacity : ';'),
- '"/>\n'
- //jscs:enable validateIndentation
- );
- }
- markup.push((this.type === 'linear' ? '</linearGradient>\n' : '</radialGradient>\n'));
- return markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns an instance of CanvasGradient
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @return {CanvasGradient}
- */
- toLive: function(ctx) {
- var gradient;
- if (!this.type) {
- return;
- }
- if (this.type === 'linear') {
- gradient = ctx.createLinearGradient(
- this.coords.x1, this.coords.y1, this.coords.x2, this.coords.y2);
- }
- else if (this.type === 'radial') {
- gradient = ctx.createRadialGradient(
- this.coords.x1, this.coords.y1, this.coords.r1, this.coords.x2, this.coords.y2, this.coords.r2);
- }
- for (var i = 0, len = this.colorStops.length; i < len; i++) {
- var color = this.colorStops[i].color,
- opacity = this.colorStops[i].opacity,
- offset = this.colorStops[i].offset;
- if (typeof opacity !== 'undefined') {
- color = new fabric.Color(color).setAlpha(opacity).toRgba();
- }
- gradient.addColorStop(parseFloat(offset), color);
- }
- return gradient;
- }
- });
- fabric.util.object.extend(fabric.Gradient, {
- /* _FROM_SVG_START_ */
- /**
- * Returns {@link fabric.Gradient} instance from an SVG element
- * @static
- * @memberof fabric.Gradient
- * @param {SVGGradientElement} el SVG gradient element
- * @param {fabric.Object} instance
- * @return {fabric.Gradient} Gradient instance
- * @see http://www.w3.org/TR/SVG/pservers.html#LinearGradientElement
- * @see http://www.w3.org/TR/SVG/pservers.html#RadialGradientElement
- */
- fromElement: function(el, instance) {
- /**
- * @example:
- *
- * <linearGradient id="linearGrad1">
- * <stop offset="0%" stop-color="white"/>
- * <stop offset="100%" stop-color="black"/>
- * </linearGradient>
- *
- * OR
- *
- * <linearGradient id="linearGrad2">
- * <stop offset="0" style="stop-color:rgb(255,255,255)"/>
- * <stop offset="1" style="stop-color:rgb(0,0,0)"/>
- * </linearGradient>
- *
- * OR
- *
- * <radialGradient id="radialGrad1">
- * <stop offset="0%" stop-color="white" stop-opacity="1" />
- * <stop offset="50%" stop-color="black" stop-opacity="0.5" />
- * <stop offset="100%" stop-color="white" stop-opacity="1" />
- * </radialGradient>
- *
- * OR
- *
- * <radialGradient id="radialGrad2">
- * <stop offset="0" stop-color="rgb(255,255,255)" />
- * <stop offset="0.5" stop-color="rgb(0,0,0)" />
- * <stop offset="1" stop-color="rgb(255,255,255)" />
- * </radialGradient>
- *
- */
- var colorStopEls = el.getElementsByTagName('stop'),
- type = (el.nodeName === 'linearGradient' ? 'linear' : 'radial'),
- gradientUnits = el.getAttribute('gradientUnits') || 'objectBoundingBox',
- gradientTransform = el.getAttribute('gradientTransform'),
- colorStops = [],
- coords = { }, ellipseMatrix;
- if (type === 'linear') {
- coords = getLinearCoords(el);
- }
- else if (type === 'radial') {
- coords = getRadialCoords(el);
- }
- for (var i = colorStopEls.length; i--; ) {
- colorStops.push(getColorStop(colorStopEls[i]));
- }
- ellipseMatrix = _convertPercentUnitsToValues(instance, coords, gradientUnits);
- var gradient = new fabric.Gradient({
- type: type,
- coords: coords,
- colorStops: colorStops,
- offsetX: -instance.left,
- offsetY: -instance.top
- });
- if (gradientTransform || ellipseMatrix !== '') {
- gradient.gradientTransform = fabric.parseTransformAttribute((gradientTransform || '') + ellipseMatrix);
- }
- return gradient;
- },
- /* _FROM_SVG_END_ */
- /**
- * Returns {@link fabric.Gradient} instance from its object representation
- * @static
- * @memberof fabric.Gradient
- * @param {Object} obj
- * @param {Object} [options] Options object
- */
- forObject: function(obj, options) {
- options || (options = { });
- _convertPercentUnitsToValues(obj, options.coords, 'userSpaceOnUse');
- return new fabric.Gradient(options);
- }
- });
- /**
- * @private
- */
- function _convertPercentUnitsToValues(object, options, gradientUnits) {
- var propValue, addFactor = 0, multFactor = 1, ellipseMatrix = '';
- for (var prop in options) {
- propValue = parseFloat(options[prop], 10);
- if (typeof options[prop] === 'string' && /^\d+%$/.test(options[prop])) {
- multFactor = 0.01;
- }
- else {
- multFactor = 1;
- }
- if (prop === 'x1' || prop === 'x2' || prop === 'r2') {
- multFactor *= gradientUnits === 'objectBoundingBox' ? object.width : 1;
- addFactor = gradientUnits === 'objectBoundingBox' ? object.left || 0 : 0;
- }
- else if (prop === 'y1' || prop === 'y2') {
- multFactor *= gradientUnits === 'objectBoundingBox' ? object.height : 1;
- addFactor = gradientUnits === 'objectBoundingBox' ? object.top || 0 : 0;
- }
- options[prop] = propValue * multFactor + addFactor;
- }
- if (object.type === 'ellipse' && options.r2 !== null && gradientUnits === 'objectBoundingBox' && object.rx !== object.ry) {
- var scaleFactor = object.ry/object.rx;
- ellipseMatrix = ' scale(1, ' + scaleFactor + ')';
- if (options.y1) {
- options.y1 /= scaleFactor;
- }
- if (options.y2) {
- options.y2 /= scaleFactor;
- }
- }
- return ellipseMatrix;
- }
- })();
- /**
- * Pattern class
- * @class fabric.Pattern
- * @see {@link http://fabricjs.com/patterns/|Pattern demo}
- * @see {@link http://fabricjs.com/dynamic-patterns/|DynamicPattern demo}
- * @see {@link fabric.Pattern#initialize} for constructor definition
- */
- fabric.Pattern = fabric.util.createClass(/** @lends fabric.Pattern.prototype */ {
- /**
- * Repeat property of a pattern (one of repeat, repeat-x, repeat-y or no-repeat)
- * @type String
- * @default
- */
- repeat: 'repeat',
- /**
- * Pattern horizontal offset from object's left/top corner
- * @type Number
- * @default
- */
- offsetX: 0,
- /**
- * Pattern vertical offset from object's left/top corner
- * @type Number
- * @default
- */
- offsetY: 0,
- /**
- * Constructor
- * @param {Object} [options] Options object
- * @return {fabric.Pattern} thisArg
- */
- initialize: function(options) {
- options || (options = { });
- this.id = fabric.Object.__uid++;
- if (options.source) {
- if (typeof options.source === 'string') {
- // function string
- if (typeof fabric.util.getFunctionBody(options.source) !== 'undefined') {
- this.source = new Function(fabric.util.getFunctionBody(options.source));
- }
- else {
- // img src string
- var _this = this;
- this.source = fabric.util.createImage();
- fabric.util.loadImage(options.source, function(img) {
- _this.source = img;
- });
- }
- }
- else {
- // img element
- this.source = options.source;
- }
- }
- if (options.repeat) {
- this.repeat = options.repeat;
- }
- if (options.offsetX) {
- this.offsetX = options.offsetX;
- }
- if (options.offsetY) {
- this.offsetY = options.offsetY;
- }
- },
- /**
- * Returns object representation of a pattern
- * @return {Object} Object representation of a pattern instance
- */
- toObject: function() {
- var source;
- // callback
- if (typeof this.source === 'function') {
- source = String(this.source);
- }
- // <img> element
- else if (typeof this.source.src === 'string') {
- source = this.source.src;
- }
- return {
- source: source,
- repeat: this.repeat,
- offsetX: this.offsetX,
- offsetY: this.offsetY
- };
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of a pattern
- * @param {fabric.Object} object
- * @return {String} SVG representation of a pattern
- */
- toSVG: function(object) {
- var patternSource = typeof this.source === 'function' ? this.source() : this.source,
- patternWidth = patternSource.width / object.getWidth(),
- patternHeight = patternSource.height / object.getHeight(),
- patternImgSrc = '';
- if (patternSource.src) {
- patternImgSrc = patternSource.src;
- }
- else if (patternSource.toDataURL) {
- patternImgSrc = patternSource.toDataURL();
- }
- return '<pattern id="SVGID_' + this.id +
- '" x="' + this.offsetX +
- '" y="' + this.offsetY +
- '" width="' + patternWidth +
- '" height="' + patternHeight + '">' +
- '<image x="0" y="0"' +
- ' width="' + patternSource.width +
- '" height="' + patternSource.height +
- '" xlink:href="' + patternImgSrc +
- '"></image>' +
- '</pattern>';
- },
- /* _TO_SVG_END_ */
- /**
- * Returns an instance of CanvasPattern
- * @param {CanvasRenderingContext2D} ctx Context to create pattern
- * @return {CanvasPattern}
- */
- toLive: function(ctx) {
- var source = typeof this.source === 'function'
- ? this.source()
- : this.source;
- // if the image failed to load, return, and allow rest to continue loading
- if (!source) {
- return '';
- }
- // if an image
- if (typeof source.src !== 'undefined') {
- if (!source.complete) {
- return '';
- }
- if (source.naturalWidth === 0 || source.naturalHeight === 0) {
- return '';
- }
- }
- return ctx.createPattern(source, this.repeat);
- }
- });
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { });
- if (fabric.Shadow) {
- fabric.warn('fabric.Shadow is already defined.');
- return;
- }
- /**
- * Shadow class
- * @class fabric.Shadow
- * @see {@link http://fabricjs.com/shadows/|Shadow demo}
- * @see {@link fabric.Shadow#initialize} for constructor definition
- */
- fabric.Shadow = fabric.util.createClass(/** @lends fabric.Shadow.prototype */ {
- /**
- * Shadow color
- * @type String
- * @default
- */
- color: 'rgb(0,0,0)',
- /**
- * Shadow blur
- * @type Number
- */
- blur: 0,
- /**
- * Shadow horizontal offset
- * @type Number
- * @default
- */
- offsetX: 0,
- /**
- * Shadow vertical offset
- * @type Number
- * @default
- */
- offsetY: 0,
- /**
- * Whether the shadow should affect stroke operations
- * @type Boolean
- * @default
- */
- affectStroke: false,
- /**
- * Indicates whether toObject should include default values
- * @type Boolean
- * @default
- */
- includeDefaultValues: true,
- /**
- * Constructor
- * @param {Object|String} [options] Options object with any of color, blur, offsetX, offsetX properties or string (e.g. "rgba(0,0,0,0.2) 2px 2px 10px, "2px 2px 10px rgba(0,0,0,0.2)")
- * @return {fabric.Shadow} thisArg
- */
- initialize: function(options) {
- if (typeof options === 'string') {
- options = this._parseShadow(options);
- }
- for (var prop in options) {
- this[prop] = options[prop];
- }
- this.id = fabric.Object.__uid++;
- },
- /**
- * @private
- * @param {String} shadow Shadow value to parse
- * @return {Object} Shadow object with color, offsetX, offsetY and blur
- */
- _parseShadow: function(shadow) {
- var shadowStr = shadow.trim(),
- offsetsAndBlur = fabric.Shadow.reOffsetsAndBlur.exec(shadowStr) || [ ],
- color = shadowStr.replace(fabric.Shadow.reOffsetsAndBlur, '') || 'rgb(0,0,0)';
- return {
- color: color.trim(),
- offsetX: parseInt(offsetsAndBlur[1], 10) || 0,
- offsetY: parseInt(offsetsAndBlur[2], 10) || 0,
- blur: parseInt(offsetsAndBlur[3], 10) || 0
- };
- },
- /**
- * Returns a string representation of an instance
- * @see http://www.w3.org/TR/css-text-decor-3/#text-shadow
- * @return {String} Returns CSS3 text-shadow declaration
- */
- toString: function() {
- return [this.offsetX, this.offsetY, this.blur, this.color].join('px ');
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of a shadow
- * @param {fabric.Object} object
- * @return {String} SVG representation of a shadow
- */
- toSVG: function(object) {
- var mode = 'SourceAlpha';
- if (object && (object.fill === this.color || object.stroke === this.color)) {
- mode = 'SourceGraphic';
- }
- return (
- '<filter id="SVGID_' + this.id + '" y="-40%" height="180%">' +
- '<feGaussianBlur in="' + mode + '" stdDeviation="' +
- (this.blur ? this.blur / 3 : 0) +
- '"></feGaussianBlur>' +
- '<feOffset dx="' + this.offsetX + '" dy="' + this.offsetY + '"></feOffset>' +
- '<feMerge>' +
- '<feMergeNode></feMergeNode>' +
- '<feMergeNode in="SourceGraphic"></feMergeNode>' +
- '</feMerge>' +
- '</filter>');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns object representation of a shadow
- * @return {Object} Object representation of a shadow instance
- */
- toObject: function() {
- if (this.includeDefaultValues) {
- return {
- color: this.color,
- blur: this.blur,
- offsetX: this.offsetX,
- offsetY: this.offsetY
- };
- }
- var obj = { }, proto = fabric.Shadow.prototype;
- if (this.color !== proto.color) {
- obj.color = this.color;
- }
- if (this.blur !== proto.blur) {
- obj.blur = this.blur;
- }
- if (this.offsetX !== proto.offsetX) {
- obj.offsetX = this.offsetX;
- }
- if (this.offsetY !== proto.offsetY) {
- obj.offsetY = this.offsetY;
- }
- return obj;
- }
- });
- /**
- * Regex matching shadow offsetX, offsetY and blur (ex: "2px 2px 10px rgba(0,0,0,0.2)", "rgb(0,255,0) 2px 2px")
- * @static
- * @field
- * @memberOf fabric.Shadow
- */
- fabric.Shadow.reOffsetsAndBlur = /(?:\s|^)(-?\d+(?:px)?(?:\s?|$))?(-?\d+(?:px)?(?:\s?|$))?(\d+(?:px)?)?(?:\s?|$)(?:$|\s)/;
- })(typeof exports !== 'undefined' ? exports : this);
- (function () {
- 'use strict';
- if (fabric.StaticCanvas) {
- fabric.warn('fabric.StaticCanvas is already defined.');
- return;
- }
- // aliases for faster resolution
- var extend = fabric.util.object.extend,
- getElementOffset = fabric.util.getElementOffset,
- removeFromArray = fabric.util.removeFromArray,
- CANVAS_INIT_ERROR = new Error('Could not initialize `canvas` element');
- /**
- * Static canvas class
- * @class fabric.StaticCanvas
- * @mixes fabric.Collection
- * @mixes fabric.Observable
- * @see {@link http://fabricjs.com/static_canvas/|StaticCanvas demo}
- * @see {@link fabric.StaticCanvas#initialize} for constructor definition
- * @fires before:render
- * @fires after:render
- * @fires canvas:cleared
- * @fires object:added
- * @fires object:removed
- */
- fabric.StaticCanvas = fabric.util.createClass(/** @lends fabric.StaticCanvas.prototype */ {
- /**
- * Constructor
- * @param {HTMLElement | String} el <canvas> element to initialize instance on
- * @param {Object} [options] Options object
- * @return {Object} thisArg
- */
- initialize: function(el, options) {
- options || (options = { });
- this._initStatic(el, options);
- fabric.StaticCanvas.activeInstance = this;
- },
- /**
- * Background color of canvas instance.
- * Should be set via {@link fabric.StaticCanvas#setBackgroundColor}.
- * @type {(String|fabric.Pattern)}
- * @default
- */
- backgroundColor: '',
- /**
- * Background image of canvas instance.
- * Should be set via {@link fabric.StaticCanvas#setBackgroundImage}.
- * <b>Backwards incompatibility note:</b> The "backgroundImageOpacity"
- * and "backgroundImageStretch" properties are deprecated since 1.3.9.
- * Use {@link fabric.Image#opacity}, {@link fabric.Image#width} and {@link fabric.Image#height}.
- * @type fabric.Image
- * @default
- */
- backgroundImage: null,
- /**
- * Overlay color of canvas instance.
- * Should be set via {@link fabric.StaticCanvas#setOverlayColor}
- * @since 1.3.9
- * @type {(String|fabric.Pattern)}
- * @default
- */
- overlayColor: '',
- /**
- * Overlay image of canvas instance.
- * Should be set via {@link fabric.StaticCanvas#setOverlayImage}.
- * <b>Backwards incompatibility note:</b> The "overlayImageLeft"
- * and "overlayImageTop" properties are deprecated since 1.3.9.
- * Use {@link fabric.Image#left} and {@link fabric.Image#top}.
- * @type fabric.Image
- * @default
- */
- overlayImage: null,
- /**
- * Indicates whether toObject/toDatalessObject should include default values
- * @type Boolean
- * @default
- */
- includeDefaultValues: true,
- /**
- * Indicates whether objects' state should be saved
- * @type Boolean
- * @default
- */
- stateful: true,
- /**
- * Indicates whether {@link fabric.Collection.add}, {@link fabric.Collection.insertAt} and {@link fabric.Collection.remove} should also re-render canvas.
- * Disabling this option could give a great performance boost when adding/removing a lot of objects to/from canvas at once
- * (followed by a manual rendering after addition/deletion)
- * @type Boolean
- * @default
- */
- renderOnAddRemove: true,
- /**
- * Function that determines clipping of entire canvas area
- * Being passed context as first argument. See clipping canvas area in {@link https://github.com/kangax/fabric.js/wiki/FAQ}
- * @type Function
- * @default
- */
- clipTo: null,
- /**
- * Indicates whether object controls (borders/controls) are rendered above overlay image
- * @type Boolean
- * @default
- */
- controlsAboveOverlay: false,
- /**
- * Indicates whether the browser can be scrolled when using a touchscreen and dragging on the canvas
- * @type Boolean
- * @default
- */
- allowTouchScrolling: false,
- /**
- * Indicates whether this canvas will use image smoothing, this is on by default in browsers
- * @type Boolean
- * @default
- */
- imageSmoothingEnabled: true,
- /**
- * The transformation (in the format of Canvas transform) which focuses the viewport
- * @type Array
- * @default
- */
- viewportTransform: [1, 0, 0, 1, 0, 0],
- /**
- * Callback; invoked right before object is about to be scaled/rotated
- */
- onBeforeScaleRotate: function () {
- /* NOOP */
- },
- /**
- * @private
- * @param {HTMLElement | String} el <canvas> element to initialize instance on
- * @param {Object} [options] Options object
- */
- _initStatic: function(el, options) {
- this._objects = [];
- this._createLowerCanvas(el);
- this._initOptions(options);
- this._setImageSmoothing();
- if (options.overlayImage) {
- this.setOverlayImage(options.overlayImage, this.renderAll.bind(this));
- }
- if (options.backgroundImage) {
- this.setBackgroundImage(options.backgroundImage, this.renderAll.bind(this));
- }
- if (options.backgroundColor) {
- this.setBackgroundColor(options.backgroundColor, this.renderAll.bind(this));
- }
- if (options.overlayColor) {
- this.setOverlayColor(options.overlayColor, this.renderAll.bind(this));
- }
- this.calcOffset();
- },
- /**
- * Calculates canvas element offset relative to the document
- * This method is also attached as "resize" event handler of window
- * @return {fabric.Canvas} instance
- * @chainable
- */
- calcOffset: function () {
- this._offset = getElementOffset(this.lowerCanvasEl);
- return this;
- },
- /**
- * Sets {@link fabric.StaticCanvas#overlayImage|overlay image} for this canvas
- * @param {(fabric.Image|String)} image fabric.Image instance or URL of an image to set overlay to
- * @param {Function} callback callback to invoke when image is loaded and set as an overlay
- * @param {Object} [options] Optional options to set for the {@link fabric.Image|overlay image}.
- * @return {fabric.Canvas} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/MnzHT/|jsFiddle demo}
- * @example <caption>Normal overlayImage with left/top = 0</caption>
- * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), {
- * // Needed to position overlayImage at 0/0
- * originX: 'left',
- * originY: 'top'
- * });
- * @example <caption>overlayImage with different properties</caption>
- * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), {
- * opacity: 0.5,
- * angle: 45,
- * left: 400,
- * top: 400,
- * originX: 'left',
- * originY: 'top'
- * });
- * @example <caption>Stretched overlayImage #1 - width/height correspond to canvas width/height</caption>
- * fabric.Image.fromURL('http://fabricjs.com/assets/jail_cell_bars.png', function(img) {
- * img.set({width: canvas.width, height: canvas.height, originX: 'left', originY: 'top'});
- * canvas.setOverlayImage(img, canvas.renderAll.bind(canvas));
- * });
- * @example <caption>Stretched overlayImage #2 - width/height correspond to canvas width/height</caption>
- * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), {
- * width: canvas.width,
- * height: canvas.height,
- * // Needed to position overlayImage at 0/0
- * originX: 'left',
- * originY: 'top'
- * });
- */
- setOverlayImage: function (image, callback, options) {
- return this.__setBgOverlayImage('overlayImage', image, callback, options);
- },
- /**
- * Sets {@link fabric.StaticCanvas#backgroundImage|background image} for this canvas
- * @param {(fabric.Image|String)} image fabric.Image instance or URL of an image to set background to
- * @param {Function} callback Callback to invoke when image is loaded and set as background
- * @param {Object} [options] Optional options to set for the {@link fabric.Image|background image}.
- * @return {fabric.Canvas} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/YH9yD/|jsFiddle demo}
- * @example <caption>Normal backgroundImage with left/top = 0</caption>
- * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), {
- * // Needed to position backgroundImage at 0/0
- * originX: 'left',
- * originY: 'top'
- * });
- * @example <caption>backgroundImage with different properties</caption>
- * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), {
- * opacity: 0.5,
- * angle: 45,
- * left: 400,
- * top: 400,
- * originX: 'left',
- * originY: 'top'
- * });
- * @example <caption>Stretched backgroundImage #1 - width/height correspond to canvas width/height</caption>
- * fabric.Image.fromURL('http://fabricjs.com/assets/honey_im_subtle.png', function(img) {
- * img.set({width: canvas.width, height: canvas.height, originX: 'left', originY: 'top'});
- * canvas.setBackgroundImage(img, canvas.renderAll.bind(canvas));
- * });
- * @example <caption>Stretched backgroundImage #2 - width/height correspond to canvas width/height</caption>
- * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), {
- * width: canvas.width,
- * height: canvas.height,
- * // Needed to position backgroundImage at 0/0
- * originX: 'left',
- * originY: 'top'
- * });
- */
- setBackgroundImage: function (image, callback, options) {
- return this.__setBgOverlayImage('backgroundImage', image, callback, options);
- },
- /**
- * Sets {@link fabric.StaticCanvas#overlayColor|background color} for this canvas
- * @param {(String|fabric.Pattern)} overlayColor Color or pattern to set background color to
- * @param {Function} callback Callback to invoke when background color is set
- * @return {fabric.Canvas} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/pB55h/|jsFiddle demo}
- * @example <caption>Normal overlayColor - color value</caption>
- * canvas.setOverlayColor('rgba(255, 73, 64, 0.6)', canvas.renderAll.bind(canvas));
- * @example <caption>fabric.Pattern used as overlayColor</caption>
- * canvas.setOverlayColor({
- * source: 'http://fabricjs.com/assets/escheresque_ste.png'
- * }, canvas.renderAll.bind(canvas));
- * @example <caption>fabric.Pattern used as overlayColor with repeat and offset</caption>
- * canvas.setOverlayColor({
- * source: 'http://fabricjs.com/assets/escheresque_ste.png',
- * repeat: 'repeat',
- * offsetX: 200,
- * offsetY: 100
- * }, canvas.renderAll.bind(canvas));
- */
- setOverlayColor: function(overlayColor, callback) {
- return this.__setBgOverlayColor('overlayColor', overlayColor, callback);
- },
- /**
- * Sets {@link fabric.StaticCanvas#backgroundColor|background color} for this canvas
- * @param {(String|fabric.Pattern)} backgroundColor Color or pattern to set background color to
- * @param {Function} callback Callback to invoke when background color is set
- * @return {fabric.Canvas} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/hXzvk/|jsFiddle demo}
- * @example <caption>Normal backgroundColor - color value</caption>
- * canvas.setBackgroundColor('rgba(255, 73, 64, 0.6)', canvas.renderAll.bind(canvas));
- * @example <caption>fabric.Pattern used as backgroundColor</caption>
- * canvas.setBackgroundColor({
- * source: 'http://fabricjs.com/assets/escheresque_ste.png'
- * }, canvas.renderAll.bind(canvas));
- * @example <caption>fabric.Pattern used as backgroundColor with repeat and offset</caption>
- * canvas.setBackgroundColor({
- * source: 'http://fabricjs.com/assets/escheresque_ste.png',
- * repeat: 'repeat',
- * offsetX: 200,
- * offsetY: 100
- * }, canvas.renderAll.bind(canvas));
- */
- setBackgroundColor: function(backgroundColor, callback) {
- return this.__setBgOverlayColor('backgroundColor', backgroundColor, callback);
- },
- /**
- * @private
- * @see {@link http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-imagesmoothingenabled|WhatWG Canvas Standard}
- */
- _setImageSmoothing: function(){
- var ctx = this.getContext();
- ctx.imageSmoothingEnabled = this.imageSmoothingEnabled;
- ctx.webkitImageSmoothingEnabled = this.imageSmoothingEnabled;
- ctx.mozImageSmoothingEnabled = this.imageSmoothingEnabled;
- ctx.msImageSmoothingEnabled = this.imageSmoothingEnabled;
- ctx.oImageSmoothingEnabled = this.imageSmoothingEnabled;
- },
- /**
- * @private
- * @param {String} property Property to set ({@link fabric.StaticCanvas#backgroundImage|backgroundImage}
- * or {@link fabric.StaticCanvas#overlayImage|overlayImage})
- * @param {(fabric.Image|String|null)} image fabric.Image instance, URL of an image or null to set background or overlay to
- * @param {Function} callback Callback to invoke when image is loaded and set as background or overlay
- * @param {Object} [options] Optional options to set for the {@link fabric.Image|image}.
- */
- __setBgOverlayImage: function(property, image, callback, options) {
- if (typeof image === 'string') {
- fabric.util.loadImage(image, function(img) {
- this[property] = new fabric.Image(img, options);
- callback && callback();
- }, this);
- }
- else {
- this[property] = image;
- callback && callback();
- }
- return this;
- },
- /**
- * @private
- * @param {String} property Property to set ({@link fabric.StaticCanvas#backgroundColor|backgroundColor}
- * or {@link fabric.StaticCanvas#overlayColor|overlayColor})
- * @param {(Object|String|null)} color Object with pattern information, color value or null
- * @param {Function} [callback] Callback is invoked when color is set
- */
- __setBgOverlayColor: function(property, color, callback) {
- if (color && color.source) {
- var _this = this;
- fabric.util.loadImage(color.source, function(img) {
- _this[property] = new fabric.Pattern({
- source: img,
- repeat: color.repeat,
- offsetX: color.offsetX,
- offsetY: color.offsetY
- });
- callback && callback();
- });
- }
- else {
- this[property] = color;
- callback && callback();
- }
- return this;
- },
- /**
- * @private
- */
- _createCanvasElement: function() {
- var element = fabric.document.createElement('canvas');
- if (!element.style) {
- element.style = { };
- }
- if (!element) {
- throw CANVAS_INIT_ERROR;
- }
- this._initCanvasElement(element);
- return element;
- },
- /**
- * @private
- * @param {HTMLElement} element
- */
- _initCanvasElement: function(element) {
- fabric.util.createCanvasElement(element);
- if (typeof element.getContext === 'undefined') {
- throw CANVAS_INIT_ERROR;
- }
- },
- /**
- * @private
- * @param {Object} [options] Options object
- */
- _initOptions: function (options) {
- for (var prop in options) {
- this[prop] = options[prop];
- }
- this.width = this.width || parseInt(this.lowerCanvasEl.width, 10) || 0;
- this.height = this.height || parseInt(this.lowerCanvasEl.height, 10) || 0;
- if (!this.lowerCanvasEl.style) {
- return;
- }
- this.lowerCanvasEl.width = this.width;
- this.lowerCanvasEl.height = this.height;
- this.lowerCanvasEl.style.width = this.width + 'px';
- this.lowerCanvasEl.style.height = this.height + 'px';
- this.viewportTransform = this.viewportTransform.slice();
- },
- /**
- * Creates a bottom canvas
- * @private
- * @param {HTMLElement} [canvasEl]
- */
- _createLowerCanvas: function (canvasEl) {
- this.lowerCanvasEl = fabric.util.getById(canvasEl) || this._createCanvasElement();
- this._initCanvasElement(this.lowerCanvasEl);
- fabric.util.addClass(this.lowerCanvasEl, 'lower-canvas');
- if (this.interactive) {
- this._applyCanvasStyle(this.lowerCanvasEl);
- }
- this.contextContainer = this.lowerCanvasEl.getContext('2d');
- },
- /**
- * Returns canvas width (in px)
- * @return {Number}
- */
- getWidth: function () {
- return this.width;
- },
- /**
- * Returns canvas height (in px)
- * @return {Number}
- */
- getHeight: function () {
- return this.height;
- },
- /**
- * Sets width of this canvas instance
- * @param {Number|String} value Value to set width to
- * @param {Object} [options] Options object
- * @param {Boolean} [options.backstoreOnly=false] Set the given dimensions only as canvas backstore dimensions
- * @param {Boolean} [options.cssOnly=false] Set the given dimensions only as css dimensions
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- setWidth: function (value, options) {
- return this.setDimensions({ width: value }, options);
- },
- /**
- * Sets height of this canvas instance
- * @param {Number|String} value Value to set height to
- * @param {Object} [options] Options object
- * @param {Boolean} [options.backstoreOnly=false] Set the given dimensions only as canvas backstore dimensions
- * @param {Boolean} [options.cssOnly=false] Set the given dimensions only as css dimensions
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- setHeight: function (value, options) {
- return this.setDimensions({ height: value }, options);
- },
- /**
- * Sets dimensions (width, height) of this canvas instance. when options.cssOnly flag active you should also supply the unit of measure (px/%/em)
- * @param {Object} dimensions Object with width/height properties
- * @param {Number|String} [dimensions.width] Width of canvas element
- * @param {Number|String} [dimensions.height] Height of canvas element
- * @param {Object} [options] Options object
- * @param {Boolean} [options.backstoreOnly=false] Set the given dimensions only as canvas backstore dimensions
- * @param {Boolean} [options.cssOnly=false] Set the given dimensions only as css dimensions
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- setDimensions: function (dimensions, options) {
- var cssValue;
- options = options || {};
- for (var prop in dimensions) {
- cssValue = dimensions[prop];
- if (!options.cssOnly) {
- this._setBackstoreDimension(prop, dimensions[prop]);
- cssValue += 'px';
- }
- if (!options.backstoreOnly) {
- this._setCssDimension(prop, cssValue);
- }
- }
- if (!options.cssOnly) {
- this.renderAll();
- }
- this.calcOffset();
- return this;
- },
- /**
- * Helper for setting width/height
- * @private
- * @param {String} prop property (width|height)
- * @param {Number} value value to set property to
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- _setBackstoreDimension: function (prop, value) {
- this.lowerCanvasEl[prop] = value;
- if (this.upperCanvasEl) {
- this.upperCanvasEl[prop] = value;
- }
- if (this.cacheCanvasEl) {
- this.cacheCanvasEl[prop] = value;
- }
- this[prop] = value;
- return this;
- },
- /**
- * Helper for setting css width/height
- * @private
- * @param {String} prop property (width|height)
- * @param {String} value value to set property to
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- _setCssDimension: function (prop, value) {
- this.lowerCanvasEl.style[prop] = value;
- if (this.upperCanvasEl) {
- this.upperCanvasEl.style[prop] = value;
- }
- if (this.wrapperEl) {
- this.wrapperEl.style[prop] = value;
- }
- return this;
- },
- /**
- * Returns canvas zoom level
- * @return {Number}
- */
- getZoom: function () {
- return Math.sqrt(this.viewportTransform[0] * this.viewportTransform[3]);
- },
- /**
- * Sets viewport transform of this canvas instance
- * @param {Array} vpt the transform in the form of context.transform
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- setViewportTransform: function (vpt) {
- this.viewportTransform = vpt;
- this.renderAll();
- for (var i = 0, len = this._objects.length; i < len; i++) {
- this._objects[i].setCoords();
- }
- return this;
- },
- /**
- * Sets zoom level of this canvas instance, zoom centered around point
- * @param {fabric.Point} point to zoom with respect to
- * @param {Number} value to set zoom to, less than 1 zooms out
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- zoomToPoint: function (point, value) {
- // TODO: just change the scale, preserve other transformations
- var before = point;
- point = fabric.util.transformPoint(point, fabric.util.invertTransform(this.viewportTransform));
- this.viewportTransform[0] = value;
- this.viewportTransform[3] = value;
- var after = fabric.util.transformPoint(point, this.viewportTransform);
- this.viewportTransform[4] += before.x - after.x;
- this.viewportTransform[5] += before.y - after.y;
- this.renderAll();
- for (var i = 0, len = this._objects.length; i < len; i++) {
- this._objects[i].setCoords();
- }
- return this;
- },
- /**
- * Sets zoom level of this canvas instance
- * @param {Number} value to set zoom to, less than 1 zooms out
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- setZoom: function (value) {
- this.zoomToPoint(new fabric.Point(0, 0), value);
- return this;
- },
- /**
- * Pan viewport so as to place point at top left corner of canvas
- * @param {fabric.Point} point to move to
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- absolutePan: function (point) {
- this.viewportTransform[4] = -point.x;
- this.viewportTransform[5] = -point.y;
- this.renderAll();
- for (var i = 0, len = this._objects.length; i < len; i++) {
- this._objects[i].setCoords();
- }
- return this;
- },
- /**
- * Pans viewpoint relatively
- * @param {fabric.Point} point (position vector) to move by
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- relativePan: function (point) {
- return this.absolutePan(new fabric.Point(
- -point.x - this.viewportTransform[4],
- -point.y - this.viewportTransform[5]
- ));
- },
- /**
- * Returns <canvas> element corresponding to this instance
- * @return {HTMLCanvasElement}
- */
- getElement: function () {
- return this.lowerCanvasEl;
- },
- /**
- * Returns currently selected object, if any
- * @return {fabric.Object}
- */
- getActiveObject: function() {
- return null;
- },
- /**
- * Returns currently selected group of object, if any
- * @return {fabric.Group}
- */
- getActiveGroup: function() {
- return null;
- },
- /**
- * Given a context, renders an object on that context
- * @param {CanvasRenderingContext2D} ctx Context to render object on
- * @param {fabric.Object} object Object to render
- * @private
- */
- _draw: function (ctx, object) {
- if (!object) {
- return;
- }
- ctx.save();
- var v = this.viewportTransform;
- ctx.transform(v[0], v[1], v[2], v[3], v[4], v[5]);
- object.render(ctx);
- ctx.restore();
- if (!this.controlsAboveOverlay) {
- object._renderControls(ctx);
- }
- },
- /**
- * @private
- * @param {fabric.Object} obj Object that was added
- */
- _onObjectAdded: function(obj) {
- this.stateful && obj.setupState();
- obj.canvas = this;
- obj.setCoords();
- this.fire('object:added', { target: obj });
- obj.fire('added');
- },
- /**
- * @private
- * @param {fabric.Object} obj Object that was removed
- */
- _onObjectRemoved: function(obj) {
- // removing active object should fire "selection:cleared" events
- if (this.getActiveObject() === obj) {
- this.fire('before:selection:cleared', { target: obj });
- this._discardActiveObject();
- this.fire('selection:cleared');
- }
- this.fire('object:removed', { target: obj });
- obj.fire('removed');
- },
- /**
- * Clears specified context of canvas element
- * @param {CanvasRenderingContext2D} ctx Context to clear
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- clearContext: function(ctx) {
- ctx.clearRect(0, 0, this.width, this.height);
- return this;
- },
- /**
- * Returns context of canvas where objects are drawn
- * @return {CanvasRenderingContext2D}
- */
- getContext: function () {
- return this.contextContainer;
- },
- /**
- * Clears all contexts (background, main, top) of an instance
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- clear: function () {
- this._objects.length = 0;
- if (this.discardActiveGroup) {
- this.discardActiveGroup();
- }
- if (this.discardActiveObject) {
- this.discardActiveObject();
- }
- this.clearContext(this.contextContainer);
- if (this.contextTop) {
- this.clearContext(this.contextTop);
- }
- this.fire('canvas:cleared');
- this.renderAll();
- return this;
- },
- /**
- * Renders both the top canvas and the secondary container canvas.
- * @param {Boolean} [allOnTop] Whether we want to force all images to be rendered on the top canvas
- * @return {fabric.Canvas} instance
- * @chainable
- */
- renderAll: function (allOnTop) {
- var canvasToDrawOn = this[(allOnTop === true && this.interactive) ? 'contextTop' : 'contextContainer'],
- activeGroup = this.getActiveGroup();
- if (this.contextTop && this.selection && !this._groupSelector) {
- this.clearContext(this.contextTop);
- }
- if (!allOnTop) {
- this.clearContext(canvasToDrawOn);
- }
- this.fire('before:render');
- if (this.clipTo) {
- fabric.util.clipContext(this, canvasToDrawOn);
- }
- this._renderBackground(canvasToDrawOn);
- this._renderObjects(canvasToDrawOn, activeGroup);
- this._renderActiveGroup(canvasToDrawOn, activeGroup);
- if (this.clipTo) {
- canvasToDrawOn.restore();
- }
- this._renderOverlay(canvasToDrawOn);
- if (this.controlsAboveOverlay && this.interactive) {
- this.drawControls(canvasToDrawOn);
- }
- this.fire('after:render');
- return this;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {fabric.Group} activeGroup
- */
- _renderObjects: function(ctx, activeGroup) {
- var i, length;
- // fast path
- if (!activeGroup) {
- for (i = 0, length = this._objects.length; i < length; ++i) {
- this._draw(ctx, this._objects[i]);
- }
- }
- else {
- for (i = 0, length = this._objects.length; i < length; ++i) {
- if (this._objects[i] && !activeGroup.contains(this._objects[i])) {
- this._draw(ctx, this._objects[i]);
- }
- }
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {fabric.Group} activeGroup
- */
- _renderActiveGroup: function(ctx, activeGroup) {
- // delegate rendering to group selection (if one exists)
- if (activeGroup) {
- //Store objects in group preserving order, then replace
- var sortedObjects = [];
- this.forEachObject(function (object) {
- if (activeGroup.contains(object)) {
- sortedObjects.push(object);
- }
- });
- activeGroup._set('objects', sortedObjects);
- this._draw(ctx, activeGroup);
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderBackground: function(ctx) {
- if (this.backgroundColor) {
- ctx.fillStyle = this.backgroundColor.toLive
- ? this.backgroundColor.toLive(ctx)
- : this.backgroundColor;
- ctx.fillRect(
- this.backgroundColor.offsetX || 0,
- this.backgroundColor.offsetY || 0,
- this.width,
- this.height);
- }
- if (this.backgroundImage) {
- this._draw(ctx, this.backgroundImage);
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderOverlay: function(ctx) {
- if (this.overlayColor) {
- ctx.fillStyle = this.overlayColor.toLive
- ? this.overlayColor.toLive(ctx)
- : this.overlayColor;
- ctx.fillRect(
- this.overlayColor.offsetX || 0,
- this.overlayColor.offsetY || 0,
- this.width,
- this.height);
- }
- if (this.overlayImage) {
- this._draw(ctx, this.overlayImage);
- }
- },
- /**
- * Method to render only the top canvas.
- * Also used to render the group selection box.
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- renderTop: function () {
- var ctx = this.contextTop || this.contextContainer;
- this.clearContext(ctx);
- // we render the top context - last object
- if (this.selection && this._groupSelector) {
- this._drawSelection();
- }
- // delegate rendering to group selection if one exists
- // used for drawing selection borders/controls
- var activeGroup = this.getActiveGroup();
- if (activeGroup) {
- activeGroup.render(ctx);
- }
- this._renderOverlay(ctx);
- this.fire('after:render');
- return this;
- },
- /**
- * Returns coordinates of a center of canvas.
- * Returned value is an object with top and left properties
- * @return {Object} object with "top" and "left" number values
- */
- getCenter: function () {
- return {
- top: this.getHeight() / 2,
- left: this.getWidth() / 2
- };
- },
- /**
- * Centers object horizontally.
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @param {fabric.Object} object Object to center horizontally
- * @return {fabric.Canvas} thisArg
- */
- centerObjectH: function (object) {
- this._centerObject(object, new fabric.Point(this.getCenter().left, object.getCenterPoint().y));
- this.renderAll();
- return this;
- },
- /**
- * Centers object vertically.
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @param {fabric.Object} object Object to center vertically
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- centerObjectV: function (object) {
- this._centerObject(object, new fabric.Point(object.getCenterPoint().x, this.getCenter().top));
- this.renderAll();
- return this;
- },
- /**
- * Centers object vertically and horizontally.
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @param {fabric.Object} object Object to center vertically and horizontally
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- centerObject: function(object) {
- var center = this.getCenter();
- this._centerObject(object, new fabric.Point(center.left, center.top));
- this.renderAll();
- return this;
- },
- /**
- * @private
- * @param {fabric.Object} object Object to center
- * @param {fabric.Point} center Center point
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- _centerObject: function(object, center) {
- object.setPositionByOrigin(center, 'center', 'center');
- return this;
- },
- /**
- * Returs dataless JSON representation of canvas
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {String} json string
- */
- toDatalessJSON: function (propertiesToInclude) {
- return this.toDatalessObject(propertiesToInclude);
- },
- /**
- * Returns object representation of canvas
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function (propertiesToInclude) {
- return this._toObjectMethod('toObject', propertiesToInclude);
- },
- /**
- * Returns dataless object representation of canvas
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toDatalessObject: function (propertiesToInclude) {
- return this._toObjectMethod('toDatalessObject', propertiesToInclude);
- },
- /**
- * @private
- */
- _toObjectMethod: function (methodName, propertiesToInclude) {
- var activeGroup = this.getActiveGroup();
- if (activeGroup) {
- this.discardActiveGroup();
- }
- var data = {
- objects: this._toObjects(methodName, propertiesToInclude)
- };
- extend(data, this.__serializeBgOverlay());
- fabric.util.populateWithProperties(this, data, propertiesToInclude);
- if (activeGroup) {
- this.setActiveGroup(new fabric.Group(activeGroup.getObjects(), {
- originX: 'center',
- originY: 'center'
- }));
- activeGroup.forEachObject(function(o) {
- o.set('active', true);
- });
- if (this._currentTransform) {
- this._currentTransform.target = this.getActiveGroup();
- }
- }
- return data;
- },
- /**
- * @private
- */
- _toObjects: function(methodName, propertiesToInclude) {
- return this.getObjects().map(function(instance) {
- return this._toObject(instance, methodName, propertiesToInclude);
- }, this);
- },
- /**
- * @private
- */
- _toObject: function(instance, methodName, propertiesToInclude) {
- var originalValue;
- if (!this.includeDefaultValues) {
- originalValue = instance.includeDefaultValues;
- instance.includeDefaultValues = false;
- }
- var object = instance[methodName](propertiesToInclude);
- if (!this.includeDefaultValues) {
- instance.includeDefaultValues = originalValue;
- }
- return object;
- },
- /**
- * @private
- */
- __serializeBgOverlay: function() {
- var data = {
- background: (this.backgroundColor && this.backgroundColor.toObject)
- ? this.backgroundColor.toObject()
- : this.backgroundColor
- };
- if (this.overlayColor) {
- data.overlay = this.overlayColor.toObject
- ? this.overlayColor.toObject()
- : this.overlayColor;
- }
- if (this.backgroundImage) {
- data.backgroundImage = this.backgroundImage.toObject();
- }
- if (this.overlayImage) {
- data.overlayImage = this.overlayImage.toObject();
- }
- return data;
- },
- /* _TO_SVG_START_ */
- /**
- * When true, getSvgTransform() will apply the StaticCanvas.viewportTransform to the SVG transformation. When true,
- * a zoomed canvas will then produce zoomed SVG output.
- * @type Boolean
- * @default
- */
- svgViewportTransformation: true,
- /**
- * Returns SVG representation of canvas
- * @function
- * @param {Object} [options] Options object for SVG output
- * @param {Boolean} [options.suppressPreamble=false] If true xml tag is not included
- * @param {Object} [options.viewBox] SVG viewbox object
- * @param {Number} [options.viewBox.x] x-cooridnate of viewbox
- * @param {Number} [options.viewBox.y] y-coordinate of viewbox
- * @param {Number} [options.viewBox.width] Width of viewbox
- * @param {Number} [options.viewBox.height] Height of viewbox
- * @param {String} [options.encoding=UTF-8] Encoding of SVG output
- * @param {Function} [reviver] Method for further parsing of svg elements, called after each fabric object converted into svg representation.
- * @return {String} SVG string
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-3/#serialization}
- * @see {@link http://jsfiddle.net/fabricjs/jQ3ZZ/|jsFiddle demo}
- * @example <caption>Normal SVG output</caption>
- * var svg = canvas.toSVG();
- * @example <caption>SVG output without preamble (without <?xml ../>)</caption>
- * var svg = canvas.toSVG({suppressPreamble: true});
- * @example <caption>SVG output with viewBox attribute</caption>
- * var svg = canvas.toSVG({
- * viewBox: {
- * x: 100,
- * y: 100,
- * width: 200,
- * height: 300
- * }
- * });
- * @example <caption>SVG output with different encoding (default: UTF-8)</caption>
- * var svg = canvas.toSVG({encoding: 'ISO-8859-1'});
- * @example <caption>Modify SVG output with reviver function</caption>
- * var svg = canvas.toSVG(null, function(svg) {
- * return svg.replace('stroke-dasharray: ; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; ', '');
- * });
- */
- toSVG: function(options, reviver) {
- options || (options = { });
- var markup = [];
- this._setSVGPreamble(markup, options);
- this._setSVGHeader(markup, options);
- this._setSVGBgOverlayColor(markup, 'backgroundColor');
- this._setSVGBgOverlayImage(markup, 'backgroundImage');
- this._setSVGObjects(markup, reviver);
- this._setSVGBgOverlayColor(markup, 'overlayColor');
- this._setSVGBgOverlayImage(markup, 'overlayImage');
- markup.push('</svg>');
- return markup.join('');
- },
- /**
- * @private
- */
- _setSVGPreamble: function(markup, options) {
- if (!options.suppressPreamble) {
- markup.push(
- '<?xml version="1.0" encoding="', (options.encoding || 'UTF-8'), '" standalone="no" ?>',
- '<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" ',
- '"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">\n'
- );
- }
- },
- /**
- * @private
- */
- _setSVGHeader: function(markup, options) {
- var width, height, vpt;
- if (options.viewBox) {
- width = options.viewBox.width;
- height = options.viewBox.height;
- }
- else {
- width = this.width;
- height = this.height;
- if (!this.svgViewportTransformation) {
- vpt = this.viewportTransform;
- width /= vpt[0];
- height /= vpt[3];
- }
- }
- markup.push(
- '<svg ',
- 'xmlns="http://www.w3.org/2000/svg" ',
- 'xmlns:xlink="http://www.w3.org/1999/xlink" ',
- 'version="1.1" ',
- 'width="', width, '" ',
- 'height="', height, '" ',
- (this.backgroundColor && !this.backgroundColor.toLive
- ? 'style="background-color: ' + this.backgroundColor + '" '
- : null),
- (options.viewBox
- ? 'viewBox="' +
- options.viewBox.x + ' ' +
- options.viewBox.y + ' ' +
- options.viewBox.width + ' ' +
- options.viewBox.height + '" '
- : null),
- 'xml:space="preserve">',
- '<desc>Created with Fabric.js ', fabric.version, '</desc>',
- '<defs>',
- fabric.createSVGFontFacesMarkup(this.getObjects()),
- fabric.createSVGRefElementsMarkup(this),
- '</defs>'
- );
- },
- /**
- * @private
- */
- _setSVGObjects: function(markup, reviver) {
- var activeGroup = this.getActiveGroup();
- if (activeGroup) {
- this.discardActiveGroup();
- }
- for (var i = 0, objects = this.getObjects(), len = objects.length; i < len; i++) {
- markup.push(objects[i].toSVG(reviver));
- }
- if (activeGroup) {
- this.setActiveGroup(new fabric.Group(activeGroup.getObjects()));
- activeGroup.forEachObject(function(o) {
- o.set('active', true);
- });
- }
- },
- /**
- * @private
- */
- _setSVGBgOverlayImage: function(markup, property) {
- if (this[property] && this[property].toSVG) {
- markup.push(this[property].toSVG());
- }
- },
- /**
- * @private
- */
- _setSVGBgOverlayColor: function(markup, property) {
- if (this[property] && this[property].source) {
- markup.push(
- '<rect x="', this[property].offsetX, '" y="', this[property].offsetY, '" ',
- 'width="',
- (this[property].repeat === 'repeat-y' || this[property].repeat === 'no-repeat'
- ? this[property].source.width
- : this.width),
- '" height="',
- (this[property].repeat === 'repeat-x' || this[property].repeat === 'no-repeat'
- ? this[property].source.height
- : this.height),
- '" fill="url(#' + property + 'Pattern)"',
- '></rect>'
- );
- }
- else if (this[property] && property === 'overlayColor') {
- markup.push(
- '<rect x="0" y="0" ',
- 'width="', this.width,
- '" height="', this.height,
- '" fill="', this[property], '"',
- '></rect>'
- );
- }
- },
- /* _TO_SVG_END_ */
- /**
- * Moves an object to the bottom of the stack of drawn objects
- * @param {fabric.Object} object Object to send to back
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- sendToBack: function (object) {
- removeFromArray(this._objects, object);
- this._objects.unshift(object);
- return this.renderAll && this.renderAll();
- },
- /**
- * Moves an object to the top of the stack of drawn objects
- * @param {fabric.Object} object Object to send
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- bringToFront: function (object) {
- removeFromArray(this._objects, object);
- this._objects.push(object);
- return this.renderAll && this.renderAll();
- },
- /**
- * Moves an object down in stack of drawn objects
- * @param {fabric.Object} object Object to send
- * @param {Boolean} [intersecting] If `true`, send object behind next lower intersecting object
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- sendBackwards: function (object, intersecting) {
- var idx = this._objects.indexOf(object);
- // if object is not on the bottom of stack
- if (idx !== 0) {
- var newIdx = this._findNewLowerIndex(object, idx, intersecting);
- removeFromArray(this._objects, object);
- this._objects.splice(newIdx, 0, object);
- this.renderAll && this.renderAll();
- }
- return this;
- },
- /**
- * @private
- */
- _findNewLowerIndex: function(object, idx, intersecting) {
- var newIdx;
- if (intersecting) {
- newIdx = idx;
- // traverse down the stack looking for the nearest intersecting object
- for (var i = idx - 1; i >= 0; --i) {
- var isIntersecting = object.intersectsWithObject(this._objects[i]) ||
- object.isContainedWithinObject(this._objects[i]) ||
- this._objects[i].isContainedWithinObject(object);
- if (isIntersecting) {
- newIdx = i;
- break;
- }
- }
- }
- else {
- newIdx = idx - 1;
- }
- return newIdx;
- },
- /**
- * Moves an object up in stack of drawn objects
- * @param {fabric.Object} object Object to send
- * @param {Boolean} [intersecting] If `true`, send object in front of next upper intersecting object
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- bringForward: function (object, intersecting) {
- var idx = this._objects.indexOf(object);
- // if object is not on top of stack (last item in an array)
- if (idx !== this._objects.length - 1) {
- var newIdx = this._findNewUpperIndex(object, idx, intersecting);
- removeFromArray(this._objects, object);
- this._objects.splice(newIdx, 0, object);
- this.renderAll && this.renderAll();
- }
- return this;
- },
- /**
- * @private
- */
- _findNewUpperIndex: function(object, idx, intersecting) {
- var newIdx;
- if (intersecting) {
- newIdx = idx;
- // traverse up the stack looking for the nearest intersecting object
- for (var i = idx + 1; i < this._objects.length; ++i) {
- var isIntersecting = object.intersectsWithObject(this._objects[i]) ||
- object.isContainedWithinObject(this._objects[i]) ||
- this._objects[i].isContainedWithinObject(object);
- if (isIntersecting) {
- newIdx = i;
- break;
- }
- }
- }
- else {
- newIdx = idx + 1;
- }
- return newIdx;
- },
- /**
- * Moves an object to specified level in stack of drawn objects
- * @param {fabric.Object} object Object to send
- * @param {Number} index Position to move to
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- moveTo: function (object, index) {
- removeFromArray(this._objects, object);
- this._objects.splice(index, 0, object);
- return this.renderAll && this.renderAll();
- },
- /**
- * Clears a canvas element and removes all event listeners
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- dispose: function () {
- this.clear();
- this.interactive && this.removeListeners();
- return this;
- },
- /**
- * Returns a string representation of an instance
- * @return {String} string representation of an instance
- */
- toString: function () {
- return '#<fabric.Canvas (' + this.complexity() + '): ' +
- '{ objects: ' + this.getObjects().length + ' }>';
- }
- });
- extend(fabric.StaticCanvas.prototype, fabric.Observable);
- extend(fabric.StaticCanvas.prototype, fabric.Collection);
- extend(fabric.StaticCanvas.prototype, fabric.DataURLExporter);
- extend(fabric.StaticCanvas, /** @lends fabric.StaticCanvas */ {
- /**
- * @static
- * @type String
- * @default
- */
- EMPTY_JSON: '{"objects": [], "background": "white"}',
- /**
- * Provides a way to check support of some of the canvas methods
- * (either those of HTMLCanvasElement itself, or rendering context)
- *
- * @param {String} methodName Method to check support for;
- * Could be one of "getImageData", "toDataURL", "toDataURLWithQuality" or "setLineDash"
- * @return {Boolean | null} `true` if method is supported (or at least exists),
- * `null` if canvas element or context can not be initialized
- */
- supports: function (methodName) {
- var el = fabric.util.createCanvasElement();
- if (!el || !el.getContext) {
- return null;
- }
- var ctx = el.getContext('2d');
- if (!ctx) {
- return null;
- }
- switch (methodName) {
- case 'getImageData':
- return typeof ctx.getImageData !== 'undefined';
- case 'setLineDash':
- return typeof ctx.setLineDash !== 'undefined';
- case 'toDataURL':
- return typeof el.toDataURL !== 'undefined';
- case 'toDataURLWithQuality':
- try {
- el.toDataURL('image/jpeg', 0);
- return true;
- }
- catch (e) { }
- return false;
- default:
- return null;
- }
- }
- });
- /**
- * Returns JSON representation of canvas
- * @function
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {String} JSON string
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-3/#serialization}
- * @see {@link http://jsfiddle.net/fabricjs/pec86/|jsFiddle demo}
- * @example <caption>JSON without additional properties</caption>
- * var json = canvas.toJSON();
- * @example <caption>JSON with additional properties included</caption>
- * var json = canvas.toJSON(['lockMovementX', 'lockMovementY', 'lockRotation', 'lockScalingX', 'lockScalingY', 'lockUniScaling']);
- * @example <caption>JSON without default values</caption>
- * canvas.includeDefaultValues = false;
- * var json = canvas.toJSON();
- */
- fabric.StaticCanvas.prototype.toJSON = fabric.StaticCanvas.prototype.toObject;
- })();
- /**
- * BaseBrush class
- * @class fabric.BaseBrush
- * @see {@link http://fabricjs.com/freedrawing/|Freedrawing demo}
- */
- fabric.BaseBrush = fabric.util.createClass(/** @lends fabric.BaseBrush.prototype */ {
- /**
- * Color of a brush
- * @type String
- * @default
- */
- color: 'rgb(0, 0, 0)',
- /**
- * Width of a brush
- * @type Number
- * @default
- */
- width: 1,
- /**
- * Shadow object representing shadow of this shape.
- * <b>Backwards incompatibility note:</b> This property replaces "shadowColor" (String), "shadowOffsetX" (Number),
- * "shadowOffsetY" (Number) and "shadowBlur" (Number) since v1.2.12
- * @type fabric.Shadow
- * @default
- */
- shadow: null,
- /**
- * Line endings style of a brush (one of "butt", "round", "square")
- * @type String
- * @default
- */
- strokeLineCap: 'round',
- /**
- * Corner style of a brush (one of "bevil", "round", "miter")
- * @type String
- * @default
- */
- strokeLineJoin: 'round',
- /**
- * Sets shadow of an object
- * @param {Object|String} [options] Options object or string (e.g. "2px 2px 10px rgba(0,0,0,0.2)")
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setShadow: function(options) {
- this.shadow = new fabric.Shadow(options);
- return this;
- },
- /**
- * Sets brush styles
- * @private
- */
- _setBrushStyles: function() {
- var ctx = this.canvas.contextTop;
- ctx.strokeStyle = this.color;
- ctx.lineWidth = this.width;
- ctx.lineCap = this.strokeLineCap;
- ctx.lineJoin = this.strokeLineJoin;
- },
- /**
- * Sets brush shadow styles
- * @private
- */
- _setShadow: function() {
- if (!this.shadow) {
- return;
- }
- var ctx = this.canvas.contextTop;
- ctx.shadowColor = this.shadow.color;
- ctx.shadowBlur = this.shadow.blur;
- ctx.shadowOffsetX = this.shadow.offsetX;
- ctx.shadowOffsetY = this.shadow.offsetY;
- },
- /**
- * Removes brush shadow styles
- * @private
- */
- _resetShadow: function() {
- var ctx = this.canvas.contextTop;
- ctx.shadowColor = '';
- ctx.shadowBlur = ctx.shadowOffsetX = ctx.shadowOffsetY = 0;
- }
- });
- (function() {
- var utilMin = fabric.util.array.min,
- utilMax = fabric.util.array.max;
- /**
- * PencilBrush class
- * @class fabric.PencilBrush
- * @extends fabric.BaseBrush
- */
- fabric.PencilBrush = fabric.util.createClass(fabric.BaseBrush, /** @lends fabric.PencilBrush.prototype */ {
- /**
- * Constructor
- * @param {fabric.Canvas} canvas
- * @return {fabric.PencilBrush} Instance of a pencil brush
- */
- initialize: function(canvas) {
- this.canvas = canvas;
- this._points = [ ];
- },
- /**
- * Inovoked on mouse down
- * @param {Object} pointer
- */
- onMouseDown: function(pointer) {
- this._prepareForDrawing(pointer);
- // capture coordinates immediately
- // this allows to draw dots (when movement never occurs)
- this._captureDrawingPath(pointer);
- this._render();
- },
- /**
- * Inovoked on mouse move
- * @param {Object} pointer
- */
- onMouseMove: function(pointer) {
- this._captureDrawingPath(pointer);
- // redraw curve
- // clear top canvas
- this.canvas.clearContext(this.canvas.contextTop);
- this._render();
- },
- /**
- * Invoked on mouse up
- */
- onMouseUp: function() {
- this._finalizeAndAddPath();
- },
- /**
- * @private
- * @param {Object} pointer Actual mouse position related to the canvas.
- */
- _prepareForDrawing: function(pointer) {
- var p = new fabric.Point(pointer.x, pointer.y);
- this._reset();
- this._addPoint(p);
- this.canvas.contextTop.moveTo(p.x, p.y);
- },
- /**
- * @private
- * @param {fabric.Point} point Point to be added to points array
- */
- _addPoint: function(point) {
- this._points.push(point);
- },
- /**
- * Clear points array and set contextTop canvas style.
- * @private
- */
- _reset: function() {
- this._points.length = 0;
- this._setBrushStyles();
- this._setShadow();
- },
- /**
- * @private
- * @param {Object} pointer Actual mouse position related to the canvas.
- */
- _captureDrawingPath: function(pointer) {
- var pointerPoint = new fabric.Point(pointer.x, pointer.y);
- this._addPoint(pointerPoint);
- },
- /**
- * Draw a smooth path on the topCanvas using quadraticCurveTo
- * @private
- */
- _render: function() {
- var ctx = this.canvas.contextTop,
- v = this.canvas.viewportTransform,
- p1 = this._points[0],
- p2 = this._points[1];
- ctx.save();
- ctx.transform(v[0], v[1], v[2], v[3], v[4], v[5]);
- ctx.beginPath();
- //if we only have 2 points in the path and they are the same
- //it means that the user only clicked the canvas without moving the mouse
- //then we should be drawing a dot. A path isn't drawn between two identical dots
- //that's why we set them apart a bit
- if (this._points.length === 2 && p1.x === p2.x && p1.y === p2.y) {
- p1.x -= 0.5;
- p2.x += 0.5;
- }
- ctx.moveTo(p1.x, p1.y);
- for (var i = 1, len = this._points.length; i < len; i++) {
- // we pick the point between pi + 1 & pi + 2 as the
- // end point and p1 as our control point.
- var midPoint = p1.midPointFrom(p2);
- ctx.quadraticCurveTo(p1.x, p1.y, midPoint.x, midPoint.y);
- p1 = this._points[i];
- p2 = this._points[i + 1];
- }
- // Draw last line as a straight line while
- // we wait for the next point to be able to calculate
- // the bezier control point
- ctx.lineTo(p1.x, p1.y);
- ctx.stroke();
- ctx.restore();
- },
- /**
- * Return an SVG path based on our captured points and their bounding box
- * @private
- */
- _getSVGPathData: function() {
- this.box = this.getPathBoundingBox(this._points);
- return this.convertPointsToSVGPath(
- this._points, this.box.minX, this.box.minY);
- },
- /**
- * Returns bounding box of a path based on given points
- * @param {Array} points Array of points
- * @return {Object} Object with minX, minY, maxX, maxY
- */
- getPathBoundingBox: function(points) {
- var xBounds = [],
- yBounds = [],
- p1 = points[0],
- p2 = points[1],
- startPoint = p1;
- for (var i = 1, len = points.length; i < len; i++) {
- var midPoint = p1.midPointFrom(p2);
- // with startPoint, p1 as control point, midpoint as end point
- xBounds.push(startPoint.x);
- xBounds.push(midPoint.x);
- yBounds.push(startPoint.y);
- yBounds.push(midPoint.y);
- p1 = points[i];
- p2 = points[i + 1];
- startPoint = midPoint;
- }
- xBounds.push(p1.x);
- yBounds.push(p1.y);
- return {
- minX: utilMin(xBounds),
- minY: utilMin(yBounds),
- maxX: utilMax(xBounds),
- maxY: utilMax(yBounds)
- };
- },
- /**
- * Converts points to SVG path
- * @param {Array} points Array of points
- * @param {Number} minX
- * @param {Number} minY
- * @return {String} SVG path
- */
- convertPointsToSVGPath: function(points, minX, minY) {
- var path = [],
- p1 = new fabric.Point(points[0].x - minX, points[0].y - minY),
- p2 = new fabric.Point(points[1].x - minX, points[1].y - minY);
- path.push('M ', points[0].x - minX, ' ', points[0].y - minY, ' ');
- for (var i = 1, len = points.length; i < len; i++) {
- var midPoint = p1.midPointFrom(p2);
- // p1 is our bezier control point
- // midpoint is our endpoint
- // start point is p(i-1) value.
- path.push('Q ', p1.x, ' ', p1.y, ' ', midPoint.x, ' ', midPoint.y, ' ');
- p1 = new fabric.Point(points[i].x - minX, points[i].y - minY);
- if ((i + 1) < points.length) {
- p2 = new fabric.Point(points[i + 1].x - minX, points[i + 1].y - minY);
- }
- }
- path.push('L ', p1.x, ' ', p1.y, ' ');
- return path;
- },
- /**
- * Creates fabric.Path object to add on canvas
- * @param {String} pathData Path data
- * @return {fabric.Path} Path to add on canvas
- */
- createPath: function(pathData) {
- var path = new fabric.Path(pathData);
- path.fill = null;
- path.stroke = this.color;
- path.strokeWidth = this.width;
- path.strokeLineCap = this.strokeLineCap;
- path.strokeLineJoin = this.strokeLineJoin;
- if (this.shadow) {
- this.shadow.affectStroke = true;
- path.setShadow(this.shadow);
- }
- return path;
- },
- /**
- * On mouseup after drawing the path on contextTop canvas
- * we use the points captured to create an new fabric path object
- * and add it to the fabric canvas.
- */
- _finalizeAndAddPath: function() {
- var ctx = this.canvas.contextTop;
- ctx.closePath();
- var pathData = this._getSVGPathData().join('');
- if (pathData === 'M 0 0 Q 0 0 0 0 L 0 0') {
- // do not create 0 width/height paths, as they are
- // rendered inconsistently across browsers
- // Firefox 4, for example, renders a dot,
- // whereas Chrome 10 renders nothing
- this.canvas.renderAll();
- return;
- }
- // set path origin coordinates based on our bounding box
- var originLeft = this.box.minX + (this.box.maxX - this.box.minX) / 2,
- originTop = this.box.minY + (this.box.maxY - this.box.minY) / 2;
- this.canvas.contextTop.arc(originLeft, originTop, 3, 0, Math.PI * 2, false);
- var path = this.createPath(pathData);
- path.set({
- left: originLeft,
- top: originTop,
- originX: 'center',
- originY: 'center'
- });
- this.canvas.add(path);
- path.setCoords();
- this.canvas.clearContext(this.canvas.contextTop);
- this._resetShadow();
- this.canvas.renderAll();
- // fire event 'path' created
- this.canvas.fire('path:created', { path: path });
- }
- });
- })();
- /**
- * CircleBrush class
- * @class fabric.CircleBrush
- */
- fabric.CircleBrush = fabric.util.createClass(fabric.BaseBrush, /** @lends fabric.CircleBrush.prototype */ {
- /**
- * Width of a brush
- * @type Number
- * @default
- */
- width: 10,
- /**
- * Constructor
- * @param {fabric.Canvas} canvas
- * @return {fabric.CircleBrush} Instance of a circle brush
- */
- initialize: function(canvas) {
- this.canvas = canvas;
- this.points = [ ];
- },
- /**
- * Invoked inside on mouse down and mouse move
- * @param {Object} pointer
- */
- drawDot: function(pointer) {
- var point = this.addPoint(pointer),
- ctx = this.canvas.contextTop,
- v = this.canvas.viewportTransform;
- ctx.save();
- ctx.transform(v[0], v[1], v[2], v[3], v[4], v[5]);
- ctx.fillStyle = point.fill;
- ctx.beginPath();
- ctx.arc(point.x, point.y, point.radius, 0, Math.PI * 2, false);
- ctx.closePath();
- ctx.fill();
- ctx.restore();
- },
- /**
- * Invoked on mouse down
- */
- onMouseDown: function(pointer) {
- this.points.length = 0;
- this.canvas.clearContext(this.canvas.contextTop);
- this._setShadow();
- this.drawDot(pointer);
- },
- /**
- * Invoked on mouse move
- * @param {Object} pointer
- */
- onMouseMove: function(pointer) {
- this.drawDot(pointer);
- },
- /**
- * Invoked on mouse up
- */
- onMouseUp: function() {
- var originalRenderOnAddRemove = this.canvas.renderOnAddRemove;
- this.canvas.renderOnAddRemove = false;
- var circles = [ ];
- for (var i = 0, len = this.points.length; i < len; i++) {
- var point = this.points[i],
- circle = new fabric.Circle({
- radius: point.radius,
- left: point.x,
- top: point.y,
- originX: 'center',
- originY: 'center',
- fill: point.fill
- });
- this.shadow && circle.setShadow(this.shadow);
- circles.push(circle);
- }
- var group = new fabric.Group(circles, { originX: 'center', originY: 'center' });
- group.canvas = this.canvas;
- this.canvas.add(group);
- this.canvas.fire('path:created', { path: group });
- this.canvas.clearContext(this.canvas.contextTop);
- this._resetShadow();
- this.canvas.renderOnAddRemove = originalRenderOnAddRemove;
- this.canvas.renderAll();
- },
- /**
- * @param {Object} pointer
- * @return {fabric.Point} Just added pointer point
- */
- addPoint: function(pointer) {
- var pointerPoint = new fabric.Point(pointer.x, pointer.y),
- circleRadius = fabric.util.getRandomInt(
- Math.max(0, this.width - 20), this.width + 20) / 2,
- circleColor = new fabric.Color(this.color)
- .setAlpha(fabric.util.getRandomInt(0, 100) / 100)
- .toRgba();
- pointerPoint.radius = circleRadius;
- pointerPoint.fill = circleColor;
- this.points.push(pointerPoint);
- return pointerPoint;
- }
- });
- /**
- * SprayBrush class
- * @class fabric.SprayBrush
- */
- fabric.SprayBrush = fabric.util.createClass( fabric.BaseBrush, /** @lends fabric.SprayBrush.prototype */ {
- /**
- * Width of a spray
- * @type Number
- * @default
- */
- width: 10,
- /**
- * Density of a spray (number of dots per chunk)
- * @type Number
- * @default
- */
- density: 20,
- /**
- * Width of spray dots
- * @type Number
- * @default
- */
- dotWidth: 1,
- /**
- * Width variance of spray dots
- * @type Number
- * @default
- */
- dotWidthVariance: 1,
- /**
- * Whether opacity of a dot should be random
- * @type Boolean
- * @default
- */
- randomOpacity: false,
- /**
- * Whether overlapping dots (rectangles) should be removed (for performance reasons)
- * @type Boolean
- * @default
- */
- optimizeOverlapping: true,
- /**
- * Constructor
- * @param {fabric.Canvas} canvas
- * @return {fabric.SprayBrush} Instance of a spray brush
- */
- initialize: function(canvas) {
- this.canvas = canvas;
- this.sprayChunks = [ ];
- },
- /**
- * Invoked on mouse down
- * @param {Object} pointer
- */
- onMouseDown: function(pointer) {
- this.sprayChunks.length = 0;
- this.canvas.clearContext(this.canvas.contextTop);
- this._setShadow();
- this.addSprayChunk(pointer);
- this.render();
- },
- /**
- * Invoked on mouse move
- * @param {Object} pointer
- */
- onMouseMove: function(pointer) {
- this.addSprayChunk(pointer);
- this.render();
- },
- /**
- * Invoked on mouse up
- */
- onMouseUp: function() {
- var originalRenderOnAddRemove = this.canvas.renderOnAddRemove;
- this.canvas.renderOnAddRemove = false;
- var rects = [ ];
- for (var i = 0, ilen = this.sprayChunks.length; i < ilen; i++) {
- var sprayChunk = this.sprayChunks[i];
- for (var j = 0, jlen = sprayChunk.length; j < jlen; j++) {
- var rect = new fabric.Rect({
- width: sprayChunk[j].width,
- height: sprayChunk[j].width,
- left: sprayChunk[j].x + 1,
- top: sprayChunk[j].y + 1,
- originX: 'center',
- originY: 'center',
- fill: this.color
- });
- this.shadow && rect.setShadow(this.shadow);
- rects.push(rect);
- }
- }
- if (this.optimizeOverlapping) {
- rects = this._getOptimizedRects(rects);
- }
- var group = new fabric.Group(rects, { originX: 'center', originY: 'center' });
- group.canvas = this.canvas;
- this.canvas.add(group);
- this.canvas.fire('path:created', { path: group });
- this.canvas.clearContext(this.canvas.contextTop);
- this._resetShadow();
- this.canvas.renderOnAddRemove = originalRenderOnAddRemove;
- this.canvas.renderAll();
- },
- /**
- * @private
- * @param {Array} rects
- */
- _getOptimizedRects: function(rects) {
- // avoid creating duplicate rects at the same coordinates
- var uniqueRects = { }, key;
- for (var i = 0, len = rects.length; i < len; i++) {
- key = rects[i].left + '' + rects[i].top;
- if (!uniqueRects[key]) {
- uniqueRects[key] = rects[i];
- }
- }
- var uniqueRectsArray = [ ];
- for (key in uniqueRects) {
- uniqueRectsArray.push(uniqueRects[key]);
- }
- return uniqueRectsArray;
- },
- /**
- * Renders brush
- */
- render: function() {
- var ctx = this.canvas.contextTop;
- ctx.fillStyle = this.color;
- var v = this.canvas.viewportTransform;
- ctx.save();
- ctx.transform(v[0], v[1], v[2], v[3], v[4], v[5]);
- for (var i = 0, len = this.sprayChunkPoints.length; i < len; i++) {
- var point = this.sprayChunkPoints[i];
- if (typeof point.opacity !== 'undefined') {
- ctx.globalAlpha = point.opacity;
- }
- ctx.fillRect(point.x, point.y, point.width, point.width);
- }
- ctx.restore();
- },
- /**
- * @param {Object} pointer
- */
- addSprayChunk: function(pointer) {
- this.sprayChunkPoints = [ ];
- var x, y, width, radius = this.width / 2;
- for (var i = 0; i < this.density; i++) {
- x = fabric.util.getRandomInt(pointer.x - radius, pointer.x + radius);
- y = fabric.util.getRandomInt(pointer.y - radius, pointer.y + radius);
- if (this.dotWidthVariance) {
- width = fabric.util.getRandomInt(
- // bottom clamp width to 1
- Math.max(1, this.dotWidth - this.dotWidthVariance),
- this.dotWidth + this.dotWidthVariance);
- }
- else {
- width = this.dotWidth;
- }
- var point = new fabric.Point(x, y);
- point.width = width;
- if (this.randomOpacity) {
- point.opacity = fabric.util.getRandomInt(0, 100) / 100;
- }
- this.sprayChunkPoints.push(point);
- }
- this.sprayChunks.push(this.sprayChunkPoints);
- }
- });
- /**
- * PatternBrush class
- * @class fabric.PatternBrush
- * @extends fabric.BaseBrush
- */
- fabric.PatternBrush = fabric.util.createClass(fabric.PencilBrush, /** @lends fabric.PatternBrush.prototype */ {
- getPatternSrc: function() {
- var dotWidth = 20,
- dotDistance = 5,
- patternCanvas = fabric.document.createElement('canvas'),
- patternCtx = patternCanvas.getContext('2d');
- patternCanvas.width = patternCanvas.height = dotWidth + dotDistance;
- patternCtx.fillStyle = this.color;
- patternCtx.beginPath();
- patternCtx.arc(dotWidth / 2, dotWidth / 2, dotWidth / 2, 0, Math.PI * 2, false);
- patternCtx.closePath();
- patternCtx.fill();
- return patternCanvas;
- },
- getPatternSrcFunction: function() {
- return String(this.getPatternSrc).replace('this.color', '"' + this.color + '"');
- },
- /**
- * Creates "pattern" instance property
- */
- getPattern: function() {
- return this.canvas.contextTop.createPattern(this.source || this.getPatternSrc(), 'repeat');
- },
- /**
- * Sets brush styles
- */
- _setBrushStyles: function() {
- this.callSuper('_setBrushStyles');
- this.canvas.contextTop.strokeStyle = this.getPattern();
- },
- /**
- * Creates path
- */
- createPath: function(pathData) {
- var path = this.callSuper('createPath', pathData);
- path.stroke = new fabric.Pattern({
- source: this.source || this.getPatternSrcFunction()
- });
- return path;
- }
- });
- fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.StaticCanvas.prototype */ {
- /**
- * Exports canvas element to a dataurl image. Note that when multiplier is used, cropping is scaled appropriately
- * @param {Object} [options] Options object
- * @param {String} [options.format=png] The format of the output image. Either "jpeg" or "png"
- * @param {Number} [options.quality=1] Quality level (0..1). Only used for jpeg.
- * @param {Number} [options.multiplier=1] Multiplier to scale by
- * @param {Number} [options.left] Cropping left offset. Introduced in v1.2.14
- * @param {Number} [options.top] Cropping top offset. Introduced in v1.2.14
- * @param {Number} [options.width] Cropping width. Introduced in v1.2.14
- * @param {Number} [options.height] Cropping height. Introduced in v1.2.14
- * @return {String} Returns a data: URL containing a representation of the object in the format specified by options.format
- * @see {@link http://jsfiddle.net/fabricjs/NfZVb/|jsFiddle demo}
- * @example <caption>Generate jpeg dataURL with lower quality</caption>
- * var dataURL = canvas.toDataURL({
- * format: 'jpeg',
- * quality: 0.8
- * });
- * @example <caption>Generate cropped png dataURL (clipping of canvas)</caption>
- * var dataURL = canvas.toDataURL({
- * format: 'png',
- * left: 100,
- * top: 100,
- * width: 200,
- * height: 200
- * });
- * @example <caption>Generate double scaled png dataURL</caption>
- * var dataURL = canvas.toDataURL({
- * format: 'png',
- * multiplier: 2
- * });
- */
- toDataURL: function (options) {
- options || (options = { });
- var format = options.format || 'png',
- quality = options.quality || 1,
- multiplier = options.multiplier || 1,
- cropping = {
- left: options.left,
- top: options.top,
- width: options.width,
- height: options.height
- };
- if (multiplier !== 1) {
- return this.__toDataURLWithMultiplier(format, quality, cropping, multiplier);
- }
- else {
- return this.__toDataURL(format, quality, cropping);
- }
- },
- /**
- * @private
- */
- __toDataURL: function(format, quality, cropping) {
- this.renderAll(true);
- var canvasEl = this.upperCanvasEl || this.lowerCanvasEl,
- croppedCanvasEl = this.__getCroppedCanvas(canvasEl, cropping);
- // to avoid common confusion https://github.com/kangax/fabric.js/issues/806
- if (format === 'jpg') {
- format = 'jpeg';
- }
- var data = (fabric.StaticCanvas.supports('toDataURLWithQuality'))
- ? (croppedCanvasEl || canvasEl).toDataURL('image/' + format, quality)
- : (croppedCanvasEl || canvasEl).toDataURL('image/' + format);
- this.contextTop && this.clearContext(this.contextTop);
- this.renderAll();
- if (croppedCanvasEl) {
- croppedCanvasEl = null;
- }
- return data;
- },
- /**
- * @private
- */
- __getCroppedCanvas: function(canvasEl, cropping) {
- var croppedCanvasEl,
- croppedCtx,
- shouldCrop = 'left' in cropping ||
- 'top' in cropping ||
- 'width' in cropping ||
- 'height' in cropping;
- if (shouldCrop) {
- croppedCanvasEl = fabric.util.createCanvasElement();
- croppedCtx = croppedCanvasEl.getContext('2d');
- croppedCanvasEl.width = cropping.width || this.width;
- croppedCanvasEl.height = cropping.height || this.height;
- croppedCtx.drawImage(canvasEl, -cropping.left || 0, -cropping.top || 0);
- }
- return croppedCanvasEl;
- },
- /**
- * @private
- */
- __toDataURLWithMultiplier: function(format, quality, cropping, multiplier) {
- var origWidth = this.getWidth(),
- origHeight = this.getHeight(),
- scaledWidth = origWidth * multiplier,
- scaledHeight = origHeight * multiplier,
- activeObject = this.getActiveObject(),
- activeGroup = this.getActiveGroup(),
- ctx = this.contextTop || this.contextContainer;
- if (multiplier > 1) {
- this.setWidth(scaledWidth).setHeight(scaledHeight);
- }
- ctx.scale(multiplier, multiplier);
- if (cropping.left) {
- cropping.left *= multiplier;
- }
- if (cropping.top) {
- cropping.top *= multiplier;
- }
- if (cropping.width) {
- cropping.width *= multiplier;
- }
- else if (multiplier < 1) {
- cropping.width = scaledWidth;
- }
- if (cropping.height) {
- cropping.height *= multiplier;
- }
- else if (multiplier < 1) {
- cropping.height = scaledHeight;
- }
- if (activeGroup) {
- // not removing group due to complications with restoring it with correct state afterwords
- this._tempRemoveBordersControlsFromGroup(activeGroup);
- }
- else if (activeObject && this.deactivateAll) {
- this.deactivateAll();
- }
- this.renderAll(true);
- var data = this.__toDataURL(format, quality, cropping);
- // restoring width, height for `renderAll` to draw
- // background properly (while context is scaled)
- this.width = origWidth;
- this.height = origHeight;
- ctx.scale(1 / multiplier, 1 / multiplier);
- this.setWidth(origWidth).setHeight(origHeight);
- if (activeGroup) {
- this._restoreBordersControlsOnGroup(activeGroup);
- }
- else if (activeObject && this.setActiveObject) {
- this.setActiveObject(activeObject);
- }
- this.contextTop && this.clearContext(this.contextTop);
- this.renderAll();
- return data;
- },
- /**
- * Exports canvas element to a dataurl image (allowing to change image size via multiplier).
- * @deprecated since 1.0.13
- * @param {String} format (png|jpeg)
- * @param {Number} multiplier
- * @param {Number} quality (0..1)
- * @return {String}
- */
- toDataURLWithMultiplier: function (format, multiplier, quality) {
- return this.toDataURL({
- format: format,
- multiplier: multiplier,
- quality: quality
- });
- },
- /**
- * @private
- */
- _tempRemoveBordersControlsFromGroup: function(group) {
- group.origHasControls = group.hasControls;
- group.origBorderColor = group.borderColor;
- group.hasControls = true;
- group.borderColor = 'rgba(0,0,0,0)';
- group.forEachObject(function(o) {
- o.origBorderColor = o.borderColor;
- o.borderColor = 'rgba(0,0,0,0)';
- });
- },
- /**
- * @private
- */
- _restoreBordersControlsOnGroup: function(group) {
- group.hideControls = group.origHideControls;
- group.borderColor = group.origBorderColor;
- group.forEachObject(function(o) {
- o.borderColor = o.origBorderColor;
- delete o.origBorderColor;
- });
- }
- });
- fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.StaticCanvas.prototype */ {
- /**
- * Populates canvas with data from the specified dataless JSON.
- * JSON format must conform to the one of {@link fabric.Canvas#toDatalessJSON}
- * @deprecated since 1.2.2
- * @param {String|Object} json JSON string or object
- * @param {Function} callback Callback, invoked when json is parsed
- * and corresponding objects (e.g: {@link fabric.Image})
- * are initialized
- * @param {Function} [reviver] Method for further parsing of JSON elements, called after each fabric object created.
- * @return {fabric.Canvas} instance
- * @chainable
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-3/#deserialization}
- */
- loadFromDatalessJSON: function (json, callback, reviver) {
- return this.loadFromJSON(json, callback, reviver);
- },
- /**
- * Populates canvas with data from the specified JSON.
- * JSON format must conform to the one of {@link fabric.Canvas#toJSON}
- * @param {String|Object} json JSON string or object
- * @param {Function} callback Callback, invoked when json is parsed
- * and corresponding objects (e.g: {@link fabric.Image})
- * are initialized
- * @param {Function} [reviver] Method for further parsing of JSON elements, called after each fabric object created.
- * @return {fabric.Canvas} instance
- * @chainable
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-3/#deserialization}
- * @see {@link http://jsfiddle.net/fabricjs/fmgXt/|jsFiddle demo}
- * @example <caption>loadFromJSON</caption>
- * canvas.loadFromJSON(json, canvas.renderAll.bind(canvas));
- * @example <caption>loadFromJSON with reviver</caption>
- * canvas.loadFromJSON(json, canvas.renderAll.bind(canvas), function(o, object) {
- * // `o` = json object
- * // `object` = fabric.Object instance
- * // ... do some stuff ...
- * });
- */
- loadFromJSON: function (json, callback, reviver) {
- if (!json) {
- return;
- }
- // serialize if it wasn't already
- var serialized = (typeof json === 'string')
- ? JSON.parse(json)
- : json;
- this.clear();
- var _this = this;
- this._enlivenObjects(serialized.objects, function () {
- _this._setBgOverlay(serialized, callback);
- }, reviver);
- return this;
- },
- /**
- * @private
- * @param {Object} serialized Object with background and overlay information
- * @param {Function} callback Invoked after all background and overlay images/patterns loaded
- */
- _setBgOverlay: function(serialized, callback) {
- var _this = this,
- loaded = {
- backgroundColor: false,
- overlayColor: false,
- backgroundImage: false,
- overlayImage: false
- };
- if (!serialized.backgroundImage && !serialized.overlayImage && !serialized.background && !serialized.overlay) {
- callback && callback();
- return;
- }
- var cbIfLoaded = function () {
- if (loaded.backgroundImage && loaded.overlayImage && loaded.backgroundColor && loaded.overlayColor) {
- _this.renderAll();
- callback && callback();
- }
- };
- this.__setBgOverlay('backgroundImage', serialized.backgroundImage, loaded, cbIfLoaded);
- this.__setBgOverlay('overlayImage', serialized.overlayImage, loaded, cbIfLoaded);
- this.__setBgOverlay('backgroundColor', serialized.background, loaded, cbIfLoaded);
- this.__setBgOverlay('overlayColor', serialized.overlay, loaded, cbIfLoaded);
- cbIfLoaded();
- },
- /**
- * @private
- * @param {String} property Property to set (backgroundImage, overlayImage, backgroundColor, overlayColor)
- * @param {(Object|String)} value Value to set
- * @param {Object} loaded Set loaded property to true if property is set
- * @param {Object} callback Callback function to invoke after property is set
- */
- __setBgOverlay: function(property, value, loaded, callback) {
- var _this = this;
- if (!value) {
- loaded[property] = true;
- return;
- }
- if (property === 'backgroundImage' || property === 'overlayImage') {
- fabric.Image.fromObject(value, function(img) {
- _this[property] = img;
- loaded[property] = true;
- callback && callback();
- });
- }
- else {
- this['set' + fabric.util.string.capitalize(property, true)](value, function() {
- loaded[property] = true;
- callback && callback();
- });
- }
- },
- /**
- * @private
- * @param {Array} objects
- * @param {Function} callback
- * @param {Function} [reviver]
- */
- _enlivenObjects: function (objects, callback, reviver) {
- var _this = this;
- if (!objects || objects.length === 0) {
- callback && callback();
- return;
- }
- var renderOnAddRemove = this.renderOnAddRemove;
- this.renderOnAddRemove = false;
- fabric.util.enlivenObjects(objects, function(enlivenedObjects) {
- enlivenedObjects.forEach(function(obj, index) {
- _this.insertAt(obj, index, true);
- });
- _this.renderOnAddRemove = renderOnAddRemove;
- callback && callback();
- }, null, reviver);
- },
- /**
- * @private
- * @param {String} format
- * @param {Function} callback
- */
- _toDataURL: function (format, callback) {
- this.clone(function (clone) {
- callback(clone.toDataURL(format));
- });
- },
- /**
- * @private
- * @param {String} format
- * @param {Number} multiplier
- * @param {Function} callback
- */
- _toDataURLWithMultiplier: function (format, multiplier, callback) {
- this.clone(function (clone) {
- callback(clone.toDataURLWithMultiplier(format, multiplier));
- });
- },
- /**
- * Clones canvas instance
- * @param {Object} [callback] Receives cloned instance as a first argument
- * @param {Array} [properties] Array of properties to include in the cloned canvas and children
- */
- clone: function (callback, properties) {
- var data = JSON.stringify(this.toJSON(properties));
- this.cloneWithoutData(function(clone) {
- clone.loadFromJSON(data, function() {
- callback && callback(clone);
- });
- });
- },
- /**
- * Clones canvas instance without cloning existing data.
- * This essentially copies canvas dimensions, clipping properties, etc.
- * but leaves data empty (so that you can populate it with your own)
- * @param {Object} [callback] Receives cloned instance as a first argument
- */
- cloneWithoutData: function(callback) {
- var el = fabric.document.createElement('canvas');
- el.width = this.getWidth();
- el.height = this.getHeight();
- var clone = new fabric.Canvas(el);
- clone.clipTo = this.clipTo;
- if (this.backgroundImage) {
- clone.setBackgroundImage(this.backgroundImage.src, function() {
- clone.renderAll();
- callback && callback(clone);
- });
- clone.backgroundImageOpacity = this.backgroundImageOpacity;
- clone.backgroundImageStretch = this.backgroundImageStretch;
- }
- else {
- callback && callback(clone);
- }
- }
- });
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- toFixed = fabric.util.toFixed,
- capitalize = fabric.util.string.capitalize,
- degreesToRadians = fabric.util.degreesToRadians,
- supportsLineDash = fabric.StaticCanvas.supports('setLineDash');
- if (fabric.Object) {
- return;
- }
- /**
- * Root object class from which all 2d shape classes inherit from
- * @class fabric.Object
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-1/#objects}
- * @see {@link fabric.Object#initialize} for constructor definition
- *
- * @fires added
- * @fires removed
- *
- * @fires selected
- * @fires modified
- * @fires rotating
- * @fires scaling
- * @fires moving
- *
- * @fires mousedown
- * @fires mouseup
- */
- fabric.Object = fabric.util.createClass(/** @lends fabric.Object.prototype */ {
- /**
- * Retrieves object's {@link fabric.Object#clipTo|clipping function}
- * @method getClipTo
- * @memberOf fabric.Object.prototype
- * @return {Function}
- */
- /**
- * Sets object's {@link fabric.Object#clipTo|clipping function}
- * @method setClipTo
- * @memberOf fabric.Object.prototype
- * @param {Function} clipTo Clipping function
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#transformMatrix|transformMatrix}
- * @method getTransformMatrix
- * @memberOf fabric.Object.prototype
- * @return {Array} transformMatrix
- */
- /**
- * Sets object's {@link fabric.Object#transformMatrix|transformMatrix}
- * @method setTransformMatrix
- * @memberOf fabric.Object.prototype
- * @param {Array} transformMatrix
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#visible|visible} state
- * @method getVisible
- * @memberOf fabric.Object.prototype
- * @return {Boolean} True if visible
- */
- /**
- * Sets object's {@link fabric.Object#visible|visible} state
- * @method setVisible
- * @memberOf fabric.Object.prototype
- * @param {Boolean} value visible value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#shadow|shadow}
- * @method getShadow
- * @memberOf fabric.Object.prototype
- * @return {Object} Shadow instance
- */
- /**
- * Retrieves object's {@link fabric.Object#stroke|stroke}
- * @method getStroke
- * @memberOf fabric.Object.prototype
- * @return {String} stroke value
- */
- /**
- * Sets object's {@link fabric.Object#stroke|stroke}
- * @method setStroke
- * @memberOf fabric.Object.prototype
- * @param {String} value stroke value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#strokeWidth|strokeWidth}
- * @method getStrokeWidth
- * @memberOf fabric.Object.prototype
- * @return {Number} strokeWidth value
- */
- /**
- * Sets object's {@link fabric.Object#strokeWidth|strokeWidth}
- * @method setStrokeWidth
- * @memberOf fabric.Object.prototype
- * @param {Number} value strokeWidth value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#originX|originX}
- * @method getOriginX
- * @memberOf fabric.Object.prototype
- * @return {String} originX value
- */
- /**
- * Sets object's {@link fabric.Object#originX|originX}
- * @method setOriginX
- * @memberOf fabric.Object.prototype
- * @param {String} value originX value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#originY|originY}
- * @method getOriginY
- * @memberOf fabric.Object.prototype
- * @return {String} originY value
- */
- /**
- * Sets object's {@link fabric.Object#originY|originY}
- * @method setOriginY
- * @memberOf fabric.Object.prototype
- * @param {String} value originY value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#fill|fill}
- * @method getFill
- * @memberOf fabric.Object.prototype
- * @return {String} Fill value
- */
- /**
- * Sets object's {@link fabric.Object#fill|fill}
- * @method setFill
- * @memberOf fabric.Object.prototype
- * @param {String} value Fill value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#opacity|opacity}
- * @method getOpacity
- * @memberOf fabric.Object.prototype
- * @return {Number} Opacity value (0-1)
- */
- /**
- * Sets object's {@link fabric.Object#opacity|opacity}
- * @method setOpacity
- * @memberOf fabric.Object.prototype
- * @param {Number} value Opacity value (0-1)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#angle|angle} (in degrees)
- * @method getAngle
- * @memberOf fabric.Object.prototype
- * @return {Number}
- */
- /**
- * Sets object's {@link fabric.Object#angle|angle}
- * @method setAngle
- * @memberOf fabric.Object.prototype
- * @param {Number} value Angle value (in degrees)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#top|top position}
- * @method getTop
- * @memberOf fabric.Object.prototype
- * @return {Number} Top value (in pixels)
- */
- /**
- * Sets object's {@link fabric.Object#top|top position}
- * @method setTop
- * @memberOf fabric.Object.prototype
- * @param {Number} value Top value (in pixels)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#left|left position}
- * @method getLeft
- * @memberOf fabric.Object.prototype
- * @return {Number} Left value (in pixels)
- */
- /**
- * Sets object's {@link fabric.Object#left|left position}
- * @method setLeft
- * @memberOf fabric.Object.prototype
- * @param {Number} value Left value (in pixels)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#scaleX|scaleX} value
- * @method getScaleX
- * @memberOf fabric.Object.prototype
- * @return {Number} scaleX value
- */
- /**
- * Sets object's {@link fabric.Object#scaleX|scaleX} value
- * @method setScaleX
- * @memberOf fabric.Object.prototype
- * @param {Number} value scaleX value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#scaleY|scaleY} value
- * @method getScaleY
- * @memberOf fabric.Object.prototype
- * @return {Number} scaleY value
- */
- /**
- * Sets object's {@link fabric.Object#scaleY|scaleY} value
- * @method setScaleY
- * @memberOf fabric.Object.prototype
- * @param {Number} value scaleY value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#flipX|flipX} value
- * @method getFlipX
- * @memberOf fabric.Object.prototype
- * @return {Boolean} flipX value
- */
- /**
- * Sets object's {@link fabric.Object#flipX|flipX} value
- * @method setFlipX
- * @memberOf fabric.Object.prototype
- * @param {Boolean} value flipX value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#flipY|flipY} value
- * @method getFlipY
- * @memberOf fabric.Object.prototype
- * @return {Boolean} flipY value
- */
- /**
- * Sets object's {@link fabric.Object#flipY|flipY} value
- * @method setFlipY
- * @memberOf fabric.Object.prototype
- * @param {Boolean} value flipY value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Type of an object (rect, circle, path, etc.)
- * @type String
- * @default
- */
- type: 'object',
- /**
- * Horizontal origin of transformation of an object (one of "left", "right", "center")
- * @type String
- * @default
- */
- originX: 'left',
- /**
- * Vertical origin of transformation of an object (one of "top", "bottom", "center")
- * @type String
- * @default
- */
- originY: 'top',
- /**
- * Top position of an object. Note that by default it's relative to object center. You can change this by setting originY={top/center/bottom}
- * @type Number
- * @default
- */
- top: 0,
- /**
- * Left position of an object. Note that by default it's relative to object center. You can change this by setting originX={left/center/right}
- * @type Number
- * @default
- */
- left: 0,
- /**
- * Object width
- * @type Number
- * @default
- */
- width: 0,
- /**
- * Object height
- * @type Number
- * @default
- */
- height: 0,
- /**
- * Object scale factor (horizontal)
- * @type Number
- * @default
- */
- scaleX: 1,
- /**
- * Object scale factor (vertical)
- * @type Number
- * @default
- */
- scaleY: 1,
- /**
- * When true, an object is rendered as flipped horizontally
- * @type Boolean
- * @default
- */
- flipX: false,
- /**
- * When true, an object is rendered as flipped vertically
- * @type Boolean
- * @default
- */
- flipY: false,
- /**
- * Opacity of an object
- * @type Number
- * @default
- */
- opacity: 1,
- /**
- * Angle of rotation of an object (in degrees)
- * @type Number
- * @default
- */
- angle: 0,
- /**
- * Size of object's controlling corners (in pixels)
- * @type Number
- * @default
- */
- cornerSize: 12,
- /**
- * When true, object's controlling corners are rendered as transparent inside (i.e. stroke instead of fill)
- * @type Boolean
- * @default
- */
- transparentCorners: true,
- /**
- * Default cursor value used when hovering over this object on canvas
- * @type String
- * @default
- */
- hoverCursor: null,
- /**
- * Padding between object and its controlling borders (in pixels)
- * @type Number
- * @default
- */
- padding: 0,
- /**
- * Color of controlling borders of an object (when it's active)
- * @type String
- * @default
- */
- borderColor: 'rgba(102,153,255,0.75)',
- /**
- * Color of controlling corners of an object (when it's active)
- * @type String
- * @default
- */
- cornerColor: 'rgba(102,153,255,0.5)',
- /**
- * When true, this object will use center point as the origin of transformation
- * when being scaled via the controls.
- * <b>Backwards incompatibility note:</b> This property replaces "centerTransform" (Boolean).
- * @since 1.3.4
- * @type Boolean
- * @default
- */
- centeredScaling: false,
- /**
- * When true, this object will use center point as the origin of transformation
- * when being rotated via the controls.
- * <b>Backwards incompatibility note:</b> This property replaces "centerTransform" (Boolean).
- * @since 1.3.4
- * @type Boolean
- * @default
- */
- centeredRotation: true,
- /**
- * Color of object's fill
- * @type String
- * @default
- */
- fill: 'rgb(0,0,0)',
- /**
- * Fill rule used to fill an object
- * @type String
- * @default
- */
- fillRule: 'source-over',
- /**
- * Background color of an object. Only works with text objects at the moment.
- * @type String
- * @default
- */
- backgroundColor: '',
- /**
- * When defined, an object is rendered via stroke and this property specifies its color
- * @type String
- * @default
- */
- stroke: null,
- /**
- * Width of a stroke used to render this object
- * @type Number
- * @default
- */
- strokeWidth: 1,
- /**
- * Array specifying dash pattern of an object's stroke (stroke must be defined)
- * @type Array
- */
- strokeDashArray: null,
- /**
- * Line endings style of an object's stroke (one of "butt", "round", "square")
- * @type String
- * @default
- */
- strokeLineCap: 'butt',
- /**
- * Corner style of an object's stroke (one of "bevil", "round", "miter")
- * @type String
- * @default
- */
- strokeLineJoin: 'miter',
- /**
- * Maximum miter length (used for strokeLineJoin = "miter") of an object's stroke
- * @type Number
- * @default
- */
- strokeMiterLimit: 10,
- /**
- * Shadow object representing shadow of this shape
- * @type fabric.Shadow
- * @default
- */
- shadow: null,
- /**
- * Opacity of object's controlling borders when object is active and moving
- * @type Number
- * @default
- */
- borderOpacityWhenMoving: 0.4,
- /**
- * Scale factor of object's controlling borders
- * @type Number
- * @default
- */
- borderScaleFactor: 1,
- /**
- * Transform matrix (similar to SVG's transform matrix)
- * @type Array
- */
- transformMatrix: null,
- /**
- * Minimum allowed scale value of an object
- * @type Number
- * @default
- */
- minScaleLimit: 0.01,
- /**
- * When set to `false`, an object can not be selected for modification (using either point-click-based or group-based selection).
- * But events still fire on it.
- * @type Boolean
- * @default
- */
- selectable: true,
- /**
- * When set to `false`, an object can not be a target of events. All events propagate through it. Introduced in v1.3.4
- * @type Boolean
- * @default
- */
- evented: true,
- /**
- * When set to `false`, an object is not rendered on canvas
- * @type Boolean
- * @default
- */
- visible: true,
- /**
- * When set to `false`, object's controls are not displayed and can not be used to manipulate object
- * @type Boolean
- * @default
- */
- hasControls: true,
- /**
- * When set to `false`, object's controlling borders are not rendered
- * @type Boolean
- * @default
- */
- hasBorders: true,
- /**
- * When set to `false`, object's controlling rotating point will not be visible or selectable
- * @type Boolean
- * @default
- */
- hasRotatingPoint: true,
- /**
- * Offset for object's controlling rotating point (when enabled via `hasRotatingPoint`)
- * @type Number
- * @default
- */
- rotatingPointOffset: 40,
- /**
- * When set to `true`, objects are "found" on canvas on per-pixel basis rather than according to bounding box
- * @type Boolean
- * @default
- */
- perPixelTargetFind: false,
- /**
- * When `false`, default object's values are not included in its serialization
- * @type Boolean
- * @default
- */
- includeDefaultValues: true,
- /**
- * Function that determines clipping of an object (context is passed as a first argument)
- * Note that context origin is at the object's center point (not left/top corner)
- * @type Function
- */
- clipTo: null,
- /**
- * When `true`, object horizontal movement is locked
- * @type Boolean
- * @default
- */
- lockMovementX: false,
- /**
- * When `true`, object vertical movement is locked
- * @type Boolean
- * @default
- */
- lockMovementY: false,
- /**
- * When `true`, object rotation is locked
- * @type Boolean
- * @default
- */
- lockRotation: false,
- /**
- * When `true`, object horizontal scaling is locked
- * @type Boolean
- * @default
- */
- lockScalingX: false,
- /**
- * When `true`, object vertical scaling is locked
- * @type Boolean
- * @default
- */
- lockScalingY: false,
- /**
- * When `true`, object non-uniform scaling is locked
- * @type Boolean
- * @default
- */
- lockUniScaling: false,
- /**
- * When `true`, object cannot be flipped by scaling into negative values
- * @type Boolean
- * @default
- */
- lockScalingFlip: false,
- /**
- * List of properties to consider when checking if state
- * of an object is changed (fabric.Object#hasStateChanged)
- * as well as for history (undo/redo) purposes
- * @type Array
- */
- stateProperties: (
- 'top left width height scaleX scaleY flipX flipY originX originY transformMatrix ' +
- 'stroke strokeWidth strokeDashArray strokeLineCap strokeLineJoin strokeMiterLimit ' +
- 'angle opacity fill fillRule shadow clipTo visible backgroundColor'
- ).split(' '),
- /**
- * Constructor
- * @param {Object} [options] Options object
- */
- initialize: function(options) {
- if (options) {
- this.setOptions(options);
- }
- },
- /**
- * @private
- * @param {Object} [options] Options object
- */
- _initGradient: function(options) {
- if (options.fill && options.fill.colorStops && !(options.fill instanceof fabric.Gradient)) {
- this.set('fill', new fabric.Gradient(options.fill));
- }
- },
- /**
- * @private
- * @param {Object} [options] Options object
- */
- _initPattern: function(options) {
- if (options.fill && options.fill.source && !(options.fill instanceof fabric.Pattern)) {
- this.set('fill', new fabric.Pattern(options.fill));
- }
- if (options.stroke && options.stroke.source && !(options.stroke instanceof fabric.Pattern)) {
- this.set('stroke', new fabric.Pattern(options.stroke));
- }
- },
- /**
- * @private
- * @param {Object} [options] Options object
- */
- _initClipping: function(options) {
- if (!options.clipTo || typeof options.clipTo !== 'string') {
- return;
- }
- var functionBody = fabric.util.getFunctionBody(options.clipTo);
- if (typeof functionBody !== 'undefined') {
- this.clipTo = new Function('ctx', functionBody);
- }
- },
- /**
- * Sets object's properties from options
- * @param {Object} [options] Options object
- */
- setOptions: function(options) {
- for (var prop in options) {
- this.set(prop, options[prop]);
- }
- this._initGradient(options);
- this._initPattern(options);
- this._initClipping(options);
- },
- /**
- * Transforms context when rendering an object
- * @param {CanvasRenderingContext2D} ctx Context
- * @param {Boolean} fromLeft When true, context is transformed to object's top/left corner. This is used when rendering text on Node
- */
- transform: function(ctx, fromLeft) {
- if (this.group) {
- this.group.transform(ctx, fromLeft);
- }
- ctx.globalAlpha = this.opacity;
- var center = fromLeft ? this._getLeftTopCoords() : this.getCenterPoint();
- ctx.translate(center.x, center.y);
- ctx.rotate(degreesToRadians(this.angle));
- ctx.scale(
- this.scaleX * (this.flipX ? -1 : 1),
- this.scaleY * (this.flipY ? -1 : 1)
- );
- },
- /**
- * Returns an object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS,
- object = {
- type: this.type,
- originX: this.originX,
- originY: this.originY,
- left: toFixed(this.left, NUM_FRACTION_DIGITS),
- top: toFixed(this.top, NUM_FRACTION_DIGITS),
- width: toFixed(this.width, NUM_FRACTION_DIGITS),
- height: toFixed(this.height, NUM_FRACTION_DIGITS),
- fill: (this.fill && this.fill.toObject) ? this.fill.toObject() : this.fill,
- stroke: (this.stroke && this.stroke.toObject) ? this.stroke.toObject() : this.stroke,
- strokeWidth: toFixed(this.strokeWidth, NUM_FRACTION_DIGITS),
- strokeDashArray: this.strokeDashArray,
- strokeLineCap: this.strokeLineCap,
- strokeLineJoin: this.strokeLineJoin,
- strokeMiterLimit: toFixed(this.strokeMiterLimit, NUM_FRACTION_DIGITS),
- scaleX: toFixed(this.scaleX, NUM_FRACTION_DIGITS),
- scaleY: toFixed(this.scaleY, NUM_FRACTION_DIGITS),
- angle: toFixed(this.getAngle(), NUM_FRACTION_DIGITS),
- flipX: this.flipX,
- flipY: this.flipY,
- opacity: toFixed(this.opacity, NUM_FRACTION_DIGITS),
- shadow: (this.shadow && this.shadow.toObject) ? this.shadow.toObject() : this.shadow,
- visible: this.visible,
- clipTo: this.clipTo && String(this.clipTo),
- backgroundColor: this.backgroundColor
- };
- if (!this.includeDefaultValues) {
- object = this._removeDefaultValues(object);
- }
- fabric.util.populateWithProperties(this, object, propertiesToInclude);
- return object;
- },
- /**
- * Returns (dataless) object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toDatalessObject: function(propertiesToInclude) {
- // will be overwritten by subclasses
- return this.toObject(propertiesToInclude);
- },
- /**
- * @private
- * @param {Object} object
- */
- _removeDefaultValues: function(object) {
- var prototype = fabric.util.getKlass(object.type).prototype,
- stateProperties = prototype.stateProperties;
- stateProperties.forEach(function(prop) {
- if (object[prop] === prototype[prop]) {
- delete object[prop];
- }
- });
- return object;
- },
- /**
- * Returns a string representation of an instance
- * @return {String}
- */
- toString: function() {
- return '#<fabric.' + capitalize(this.type) + '>';
- },
- /**
- * Basic getter
- * @param {String} property Property name
- * @return {Any} value of a property
- */
- get: function(property) {
- return this[property];
- },
- /**
- * @private
- */
- _setObject: function(obj) {
- for (var prop in obj) {
- this._set(prop, obj[prop]);
- }
- },
- /**
- * Sets property to a given value. When changing position/dimension -related properties (left, top, scale, angle, etc.) `set` does not update position of object's borders/controls. If you need to update those, call `setCoords()`.
- * @param {String|Object} key Property name or object (if object, iterate over the object properties)
- * @param {Object|Function} value Property value (if function, the value is passed into it and its return value is used as a new one)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- set: function(key, value) {
- if (typeof key === 'object') {
- this._setObject(key);
- }
- else {
- if (typeof value === 'function' && key !== 'clipTo') {
- this._set(key, value(this.get(key)));
- }
- else {
- this._set(key, value);
- }
- }
- return this;
- },
- /**
- * @private
- * @param {String} key
- * @param {Any} value
- * @return {fabric.Object} thisArg
- */
- _set: function(key, value) {
- var shouldConstrainValue = (key === 'scaleX' || key === 'scaleY');
- if (shouldConstrainValue) {
- value = this._constrainScale(value);
- }
- if (key === 'scaleX' && value < 0) {
- this.flipX = !this.flipX;
- value *= -1;
- }
- else if (key === 'scaleY' && value < 0) {
- this.flipY = !this.flipY;
- value *= -1;
- }
- else if (key === 'width' || key === 'height') {
- this.minScaleLimit = toFixed(Math.min(0.1, 1/Math.max(this.width, this.height)), 2);
- }
- else if (key === 'shadow' && value && !(value instanceof fabric.Shadow)) {
- value = new fabric.Shadow(value);
- }
- this[key] = value;
- return this;
- },
- /**
- * Toggles specified property from `true` to `false` or from `false` to `true`
- * @param {String} property Property to toggle
- * @return {fabric.Object} thisArg
- * @chainable
- */
- toggle: function(property) {
- var value = this.get(property);
- if (typeof value === 'boolean') {
- this.set(property, !value);
- }
- return this;
- },
- /**
- * Sets sourcePath of an object
- * @param {String} value Value to set sourcePath to
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setSourcePath: function(value) {
- this.sourcePath = value;
- return this;
- },
- /**
- * Retrieves viewportTransform from Object's canvas if possible
- * @method getViewportTransform
- * @memberOf fabric.Object.prototype
- * @return {Boolean} flipY value // TODO
- */
- getViewportTransform: function() {
- if (this.canvas && this.canvas.viewportTransform) {
- return this.canvas.viewportTransform;
- }
- return [1, 0, 0, 1, 0, 0];
- },
- /**
- * Renders an object on a specified context
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- render: function(ctx, noTransform) {
- // do not render if width/height are zeros or object is not visible
- if (this.width === 0 || this.height === 0 || !this.visible) {
- return;
- }
- ctx.save();
- //setup fill rule for current object
- this._setupFillRule(ctx);
- this._transform(ctx, noTransform);
- this._setStrokeStyles(ctx);
- this._setFillStyles(ctx);
- if (this.group && this.group.type === 'path-group') {
- ctx.translate(-this.group.width/2, -this.group.height/2);
- var m = this.transformMatrix;
- if (m) {
- ctx.transform.apply(ctx, m);
- }
- }
- ctx.globalAlpha = this.group ? (ctx.globalAlpha * this.opacity) : this.opacity;
- this._setShadow(ctx);
- this.clipTo && fabric.util.clipContext(this, ctx);
- this._render(ctx, noTransform);
- this.clipTo && ctx.restore();
- this._removeShadow(ctx);
- this._restoreFillRule(ctx);
- ctx.restore();
- },
- _transform: function(ctx, noTransform) {
- var m = this.transformMatrix;
- if (m && !this.group) {
- ctx.setTransform.apply(ctx, m);
- }
- if (!noTransform) {
- this.transform(ctx);
- }
- },
- _setStrokeStyles: function(ctx) {
- if (this.stroke) {
- ctx.lineWidth = this.strokeWidth;
- ctx.lineCap = this.strokeLineCap;
- ctx.lineJoin = this.strokeLineJoin;
- ctx.miterLimit = this.strokeMiterLimit;
- ctx.strokeStyle = this.stroke.toLive
- ? this.stroke.toLive(ctx)
- : this.stroke;
- }
- },
- _setFillStyles: function(ctx) {
- if (this.fill) {
- ctx.fillStyle = this.fill.toLive
- ? this.fill.toLive(ctx)
- : this.fill;
- }
- },
- /**
- * Renders controls and borders for the object
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- _renderControls: function(ctx, noTransform) {
- var vpt = this.getViewportTransform();
- ctx.save();
- if (this.active && !noTransform) {
- var center;
- if (this.group) {
- center = fabric.util.transformPoint(this.group.getCenterPoint(), vpt);
- ctx.translate(center.x, center.y);
- ctx.rotate(degreesToRadians(this.group.angle));
- }
- center = fabric.util.transformPoint(this.getCenterPoint(), vpt, null != this.group);
- if (this.group) {
- center.x *= this.group.scaleX;
- center.y *= this.group.scaleY;
- }
- ctx.translate(center.x, center.y);
- ctx.rotate(degreesToRadians(this.angle));
- this.drawBorders(ctx);
- this.drawControls(ctx);
- }
- ctx.restore();
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _setShadow: function(ctx) {
- if (!this.shadow) {
- return;
- }
- ctx.shadowColor = this.shadow.color;
- ctx.shadowBlur = this.shadow.blur;
- ctx.shadowOffsetX = this.shadow.offsetX;
- ctx.shadowOffsetY = this.shadow.offsetY;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _removeShadow: function(ctx) {
- if (!this.shadow) {
- return;
- }
- ctx.shadowColor = '';
- ctx.shadowBlur = ctx.shadowOffsetX = ctx.shadowOffsetY = 0;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderFill: function(ctx) {
- if (!this.fill) {
- return;
- }
- ctx.save();
- if (this.fill.toLive) {
- ctx.translate(
- -this.width / 2 + this.fill.offsetX || 0,
- -this.height / 2 + this.fill.offsetY || 0);
- }
- if (this.fill.gradientTransform) {
- var g = this.fill.gradientTransform;
- ctx.transform.apply(ctx, g);
- }
- if (this.fillRule === 'destination-over') {
- ctx.fill('evenodd');
- }
- else {
- ctx.fill();
- }
- ctx.restore();
- if (this.shadow && !this.shadow.affectStroke) {
- this._removeShadow(ctx);
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderStroke: function(ctx) {
- if (!this.stroke || this.strokeWidth === 0) {
- return;
- }
- ctx.save();
- if (this.strokeDashArray) {
- // Spec requires the concatenation of two copies the dash list when the number of elements is odd
- if (1 & this.strokeDashArray.length) {
- this.strokeDashArray.push.apply(this.strokeDashArray, this.strokeDashArray);
- }
- if (supportsLineDash) {
- ctx.setLineDash(this.strokeDashArray);
- this._stroke && this._stroke(ctx);
- }
- else {
- this._renderDashedStroke && this._renderDashedStroke(ctx);
- }
- ctx.stroke();
- }
- else {
- if (this.stroke.gradientTransform) {
- var g = this.stroke.gradientTransform;
- ctx.transform.apply(ctx, g);
- }
- this._stroke ? this._stroke(ctx) : ctx.stroke();
- }
- this._removeShadow(ctx);
- ctx.restore();
- },
- /**
- * Clones an instance
- * @param {Function} callback Callback is invoked with a clone as a first argument
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {fabric.Object} clone of an instance
- */
- clone: function(callback, propertiesToInclude) {
- if (this.constructor.fromObject) {
- return this.constructor.fromObject(this.toObject(propertiesToInclude), callback);
- }
- return new fabric.Object(this.toObject(propertiesToInclude));
- },
- /**
- * Creates an instance of fabric.Image out of an object
- * @param {Function} callback callback, invoked with an instance as a first argument
- * @return {fabric.Object} thisArg
- */
- cloneAsImage: function(callback) {
- var dataUrl = this.toDataURL();
- fabric.util.loadImage(dataUrl, function(img) {
- if (callback) {
- callback(new fabric.Image(img));
- }
- });
- return this;
- },
- /**
- * Converts an object into a data-url-like string
- * @param {Object} options Options object
- * @param {String} [options.format=png] The format of the output image. Either "jpeg" or "png"
- * @param {Number} [options.quality=1] Quality level (0..1). Only used for jpeg.
- * @param {Number} [options.multiplier=1] Multiplier to scale by
- * @param {Number} [options.left] Cropping left offset. Introduced in v1.2.14
- * @param {Number} [options.top] Cropping top offset. Introduced in v1.2.14
- * @param {Number} [options.width] Cropping width. Introduced in v1.2.14
- * @param {Number} [options.height] Cropping height. Introduced in v1.2.14
- * @return {String} Returns a data: URL containing a representation of the object in the format specified by options.format
- */
- toDataURL: function(options) {
- options || (options = { });
- var el = fabric.util.createCanvasElement(),
- boundingRect = this.getBoundingRect();
- el.width = boundingRect.width;
- el.height = boundingRect.height;
- fabric.util.wrapElement(el, 'div');
- var canvas = new fabric.Canvas(el);
- // to avoid common confusion https://github.com/kangax/fabric.js/issues/806
- if (options.format === 'jpg') {
- options.format = 'jpeg';
- }
- if (options.format === 'jpeg') {
- canvas.backgroundColor = '#fff';
- }
- var origParams = {
- active: this.get('active'),
- left: this.getLeft(),
- top: this.getTop()
- };
- this.set('active', false);
- this.setPositionByOrigin(new fabric.Point(el.width / 2, el.height / 2), 'center', 'center');
- var originalCanvas = this.canvas;
- canvas.add(this);
- var data = canvas.toDataURL(options);
- this.set(origParams).setCoords();
- this.canvas = originalCanvas;
- canvas.dispose();
- canvas = null;
- return data;
- },
- /**
- * Returns true if specified type is identical to the type of an instance
- * @param {String} type Type to check against
- * @return {Boolean}
- */
- isType: function(type) {
- return this.type === type;
- },
- /**
- * Returns complexity of an instance
- * @return {Number} complexity of this instance
- */
- complexity: function() {
- return 0;
- },
- /**
- * Returns a JSON representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} JSON
- */
- toJSON: function(propertiesToInclude) {
- // delegate, not alias
- return this.toObject(propertiesToInclude);
- },
- /**
- * Sets gradient (fill or stroke) of an object
- * <b>Backwards incompatibility note:</b> This method was named "setGradientFill" until v1.1.0
- * @param {String} property Property name 'stroke' or 'fill'
- * @param {Object} [options] Options object
- * @param {String} [options.type] Type of gradient 'radial' or 'linear'
- * @param {Number} [options.x1=0] x-coordinate of start point
- * @param {Number} [options.y1=0] y-coordinate of start point
- * @param {Number} [options.x2=0] x-coordinate of end point
- * @param {Number} [options.y2=0] y-coordinate of end point
- * @param {Number} [options.r1=0] Radius of start point (only for radial gradients)
- * @param {Number} [options.r2=0] Radius of end point (only for radial gradients)
- * @param {Object} [options.colorStops] Color stops object eg. {0: 'ff0000', 1: '000000'}
- * @return {fabric.Object} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/58y8b/|jsFiddle demo}
- * @example <caption>Set linear gradient</caption>
- * object.setGradient('fill', {
- * type: 'linear',
- * x1: -object.width / 2,
- * y1: 0,
- * x2: object.width / 2,
- * y2: 0,
- * colorStops: {
- * 0: 'red',
- * 0.5: '#005555',
- * 1: 'rgba(0,0,255,0.5)'
- * }
- * });
- * canvas.renderAll();
- * @example <caption>Set radial gradient</caption>
- * object.setGradient('fill', {
- * type: 'radial',
- * x1: 0,
- * y1: 0,
- * x2: 0,
- * y2: 0,
- * r1: object.width / 2,
- * r2: 10,
- * colorStops: {
- * 0: 'red',
- * 0.5: '#005555',
- * 1: 'rgba(0,0,255,0.5)'
- * }
- * });
- * canvas.renderAll();
- */
- setGradient: function(property, options) {
- options || (options = { });
- var gradient = { colorStops: [] };
- gradient.type = options.type || (options.r1 || options.r2 ? 'radial' : 'linear');
- gradient.coords = {
- x1: options.x1,
- y1: options.y1,
- x2: options.x2,
- y2: options.y2
- };
- if (options.r1 || options.r2) {
- gradient.coords.r1 = options.r1;
- gradient.coords.r2 = options.r2;
- }
- for (var position in options.colorStops) {
- var color = new fabric.Color(options.colorStops[position]);
- gradient.colorStops.push({
- offset: position,
- color: color.toRgb(),
- opacity: color.getAlpha()
- });
- }
- return this.set(property, fabric.Gradient.forObject(this, gradient));
- },
- /**
- * Sets pattern fill of an object
- * @param {Object} options Options object
- * @param {(String|HTMLImageElement)} options.source Pattern source
- * @param {String} [options.repeat=repeat] Repeat property of a pattern (one of repeat, repeat-x, repeat-y or no-repeat)
- * @param {Number} [options.offsetX=0] Pattern horizontal offset from object's left/top corner
- * @param {Number} [options.offsetY=0] Pattern vertical offset from object's left/top corner
- * @return {fabric.Object} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/QT3pa/|jsFiddle demo}
- * @example <caption>Set pattern</caption>
- * fabric.util.loadImage('http://fabricjs.com/assets/escheresque_ste.png', function(img) {
- * object.setPatternFill({
- * source: img,
- * repeat: 'repeat'
- * });
- * canvas.renderAll();
- * });
- */
- setPatternFill: function(options) {
- return this.set('fill', new fabric.Pattern(options));
- },
- /**
- * Sets {@link fabric.Object#shadow|shadow} of an object
- * @param {Object|String} [options] Options object or string (e.g. "2px 2px 10px rgba(0,0,0,0.2)")
- * @param {String} [options.color=rgb(0,0,0)] Shadow color
- * @param {Number} [options.blur=0] Shadow blur
- * @param {Number} [options.offsetX=0] Shadow horizontal offset
- * @param {Number} [options.offsetY=0] Shadow vertical offset
- * @return {fabric.Object} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/7gvJG/|jsFiddle demo}
- * @example <caption>Set shadow with string notation</caption>
- * object.setShadow('2px 2px 10px rgba(0,0,0,0.2)');
- * canvas.renderAll();
- * @example <caption>Set shadow with object notation</caption>
- * object.setShadow({
- * color: 'red',
- * blur: 10,
- * offsetX: 20,
- * offsetY: 20
- * });
- * canvas.renderAll();
- */
- setShadow: function(options) {
- return this.set('shadow', options ? new fabric.Shadow(options) : null);
- },
- /**
- * Sets "color" of an instance (alias of `set('fill', …)`)
- * @param {String} color Color value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setColor: function(color) {
- this.set('fill', color);
- return this;
- },
- /**
- * Sets "angle" of an instance
- * @param {Number} angle Angle value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setAngle: function(angle) {
- var shouldCenterOrigin = (this.originX !== 'center' || this.originY !== 'center') && this.centeredRotation;
- if (shouldCenterOrigin) {
- this._setOriginToCenter();
- }
- this.set('angle', angle);
- if (shouldCenterOrigin) {
- this._resetOrigin();
- }
- return this;
- },
- /**
- * Centers object horizontally on canvas to which it was added last.
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @return {fabric.Object} thisArg
- * @chainable
- */
- centerH: function () {
- this.canvas.centerObjectH(this);
- return this;
- },
- /**
- * Centers object vertically on canvas to which it was added last.
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @return {fabric.Object} thisArg
- * @chainable
- */
- centerV: function () {
- this.canvas.centerObjectV(this);
- return this;
- },
- /**
- * Centers object vertically and horizontally on canvas to which is was added last
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @return {fabric.Object} thisArg
- * @chainable
- */
- center: function () {
- this.canvas.centerObject(this);
- return this;
- },
- /**
- * Removes object from canvas to which it was added last
- * @return {fabric.Object} thisArg
- * @chainable
- */
- remove: function() {
- this.canvas.remove(this);
- return this;
- },
- /**
- * Returns coordinates of a pointer relative to an object
- * @param {Event} e Event to operate upon
- * @param {Object} [pointer] Pointer to operate upon (instead of event)
- * @return {Object} Coordinates of a pointer (x, y)
- */
- getLocalPointer: function(e, pointer) {
- pointer = pointer || this.canvas.getPointer(e);
- var objectLeftTop = this.translateToOriginPoint(this.getCenterPoint(), 'left', 'top');
- return {
- x: pointer.x - objectLeftTop.x,
- y: pointer.y - objectLeftTop.y
- };
- },
- /**
- * Sets canvas globalCompositeOperation for specific object
- * custom composition operation for the particular object can be specifed using fillRule property
- * @param {CanvasRenderingContext2D} ctx Rendering canvas context
- */
- _setupFillRule: function (ctx) {
- if (this.fillRule) {
- this._prevFillRule = ctx.globalCompositeOperation;
- ctx.globalCompositeOperation = this.fillRule;
- }
- },
- /**
- * Restores previously saved canvas globalCompositeOperation after obeject rendering
- * @param {CanvasRenderingContext2D} ctx Rendering canvas context
- */
- _restoreFillRule: function (ctx) {
- if (this.fillRule && this._prevFillRule) {
- ctx.globalCompositeOperation = this._prevFillRule;
- }
- }
- });
- fabric.util.createAccessors(fabric.Object);
- /**
- * Alias for {@link fabric.Object.prototype.setAngle}
- * @alias rotate -> setAngle
- * @memberof fabric.Object
- */
- fabric.Object.prototype.rotate = fabric.Object.prototype.setAngle;
- extend(fabric.Object.prototype, fabric.Observable);
- /**
- * Defines the number of fraction digits to use when serializing object values.
- * You can use it to increase/decrease precision of such values like left, top, scaleX, scaleY, etc.
- * @static
- * @memberof fabric.Object
- * @constant
- * @type Number
- */
- fabric.Object.NUM_FRACTION_DIGITS = 2;
- /**
- * Unique id used internally when creating SVG elements
- * @static
- * @memberof fabric.Object
- * @type Number
- */
- fabric.Object.__uid = 0;
- })(typeof exports !== 'undefined' ? exports : this);
- (function() {
- var degreesToRadians = fabric.util.degreesToRadians;
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Translates the coordinates from origin to center coordinates (based on the object's dimensions)
- * @param {fabric.Point} point The point which corresponds to the originX and originY params
- * @param {String} originX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} originY Vertical origin: 'top', 'center' or 'bottom'
- * @return {fabric.Point}
- */
- translateToCenterPoint: function(point, originX, originY) {
- var cx = point.x,
- cy = point.y,
- strokeWidth = this.stroke ? this.strokeWidth : 0;
- if (originX === 'left') {
- cx = point.x + (this.getWidth() + strokeWidth * this.scaleX) / 2;
- }
- else if (originX === 'right') {
- cx = point.x - (this.getWidth() + strokeWidth * this.scaleX) / 2;
- }
- if (originY === 'top') {
- cy = point.y + (this.getHeight() + strokeWidth * this.scaleY) / 2;
- }
- else if (originY === 'bottom') {
- cy = point.y - (this.getHeight() + strokeWidth * this.scaleY) / 2;
- }
- // Apply the reverse rotation to the point (it's already scaled properly)
- return fabric.util.rotatePoint(new fabric.Point(cx, cy), point, degreesToRadians(this.angle));
- },
- /**
- * Translates the coordinates from center to origin coordinates (based on the object's dimensions)
- * @param {fabric.Point} center The point which corresponds to center of the object
- * @param {String} originX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} originY Vertical origin: 'top', 'center' or 'bottom'
- * @return {fabric.Point}
- */
- translateToOriginPoint: function(center, originX, originY) {
- var x = center.x,
- y = center.y,
- strokeWidth = this.stroke ? this.strokeWidth : 0;
- // Get the point coordinates
- if (originX === 'left') {
- x = center.x - (this.getWidth() + strokeWidth * this.scaleX) / 2;
- }
- else if (originX === 'right') {
- x = center.x + (this.getWidth() + strokeWidth * this.scaleX) / 2;
- }
- if (originY === 'top') {
- y = center.y - (this.getHeight() + strokeWidth * this.scaleY) / 2;
- }
- else if (originY === 'bottom') {
- y = center.y + (this.getHeight() + strokeWidth * this.scaleY) / 2;
- }
- // Apply the rotation to the point (it's already scaled properly)
- return fabric.util.rotatePoint(new fabric.Point(x, y), center, degreesToRadians(this.angle));
- },
- /**
- * Returns the real center coordinates of the object
- * @return {fabric.Point}
- */
- getCenterPoint: function() {
- var leftTop = new fabric.Point(this.left, this.top);
- return this.translateToCenterPoint(leftTop, this.originX, this.originY);
- },
- /**
- * Returns the coordinates of the object based on center coordinates
- * @param {fabric.Point} point The point which corresponds to the originX and originY params
- * @return {fabric.Point}
- */
- // getOriginPoint: function(center) {
- // return this.translateToOriginPoint(center, this.originX, this.originY);
- // },
- /**
- * Returns the coordinates of the object as if it has a different origin
- * @param {String} originX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} originY Vertical origin: 'top', 'center' or 'bottom'
- * @return {fabric.Point}
- */
- getPointByOrigin: function(originX, originY) {
- var center = this.getCenterPoint();
- return this.translateToOriginPoint(center, originX, originY);
- },
- /**
- * Returns the point in local coordinates
- * @param {fabric.Point} point The point relative to the global coordinate system
- * @param {String} originX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} originY Vertical origin: 'top', 'center' or 'bottom'
- * @return {fabric.Point}
- */
- toLocalPoint: function(point, originX, originY) {
- var center = this.getCenterPoint(),
- strokeWidth = this.stroke ? this.strokeWidth : 0,
- x, y;
- if (originX && originY) {
- if (originX === 'left') {
- x = center.x - (this.getWidth() + strokeWidth * this.scaleX) / 2;
- }
- else if (originX === 'right') {
- x = center.x + (this.getWidth() + strokeWidth * this.scaleX) / 2;
- }
- else {
- x = center.x;
- }
- if (originY === 'top') {
- y = center.y - (this.getHeight() + strokeWidth * this.scaleY) / 2;
- }
- else if (originY === 'bottom') {
- y = center.y + (this.getHeight() + strokeWidth * this.scaleY) / 2;
- }
- else {
- y = center.y;
- }
- }
- else {
- x = this.left;
- y = this.top;
- }
- return fabric.util.rotatePoint(new fabric.Point(point.x, point.y), center, -degreesToRadians(this.angle))
- .subtractEquals(new fabric.Point(x, y));
- },
- /**
- * Returns the point in global coordinates
- * @param {fabric.Point} The point relative to the local coordinate system
- * @return {fabric.Point}
- */
- // toGlobalPoint: function(point) {
- // return fabric.util.rotatePoint(point, this.getCenterPoint(), degreesToRadians(this.angle)).addEquals(new fabric.Point(this.left, this.top));
- // },
- /**
- * Sets the position of the object taking into consideration the object's origin
- * @param {fabric.Point} pos The new position of the object
- * @param {String} originX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} originY Vertical origin: 'top', 'center' or 'bottom'
- * @return {void}
- */
- setPositionByOrigin: function(pos, originX, originY) {
- var center = this.translateToCenterPoint(pos, originX, originY),
- position = this.translateToOriginPoint(center, this.originX, this.originY);
- this.set('left', position.x);
- this.set('top', position.y);
- },
- /**
- * @param {String} to One of 'left', 'center', 'right'
- */
- adjustPosition: function(to) {
- var angle = degreesToRadians(this.angle),
- hypotHalf = this.getWidth() / 2,
- xHalf = Math.cos(angle) * hypotHalf,
- yHalf = Math.sin(angle) * hypotHalf,
- hypotFull = this.getWidth(),
- xFull = Math.cos(angle) * hypotFull,
- yFull = Math.sin(angle) * hypotFull;
- if (this.originX === 'center' && to === 'left' ||
- this.originX === 'right' && to === 'center') {
- // move half left
- this.left -= xHalf;
- this.top -= yHalf;
- }
- else if (this.originX === 'left' && to === 'center' ||
- this.originX === 'center' && to === 'right') {
- // move half right
- this.left += xHalf;
- this.top += yHalf;
- }
- else if (this.originX === 'left' && to === 'right') {
- // move full right
- this.left += xFull;
- this.top += yFull;
- }
- else if (this.originX === 'right' && to === 'left') {
- // move full left
- this.left -= xFull;
- this.top -= yFull;
- }
- this.setCoords();
- this.originX = to;
- },
- /**
- * Sets the origin/position of the object to it's center point
- * @private
- * @return {void}
- */
- _setOriginToCenter: function() {
- this._originalOriginX = this.originX;
- this._originalOriginY = this.originY;
- var center = this.getCenterPoint();
- this.originX = 'center';
- this.originY = 'center';
- this.left = center.x;
- this.top = center.y;
- },
- /**
- * Resets the origin/position of the object to it's original origin
- * @private
- * @return {void}
- */
- _resetOrigin: function() {
- var originPoint = this.translateToOriginPoint(
- this.getCenterPoint(),
- this._originalOriginX,
- this._originalOriginY);
- this.originX = this._originalOriginX;
- this.originY = this._originalOriginY;
- this.left = originPoint.x;
- this.top = originPoint.y;
- this._originalOriginX = null;
- this._originalOriginY = null;
- },
- /**
- * @private
- */
- _getLeftTopCoords: function() {
- return this.translateToOriginPoint(this.getCenterPoint(), 'left', 'center');
- }
- });
- })();
- (function() {
- var degreesToRadians = fabric.util.degreesToRadians;
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Object containing coordinates of object's controls
- * @type Object
- * @default
- */
- oCoords: null,
- /**
- * Checks if object intersects with an area formed by 2 points
- * @param {Object} pointTL top-left point of area
- * @param {Object} pointBR bottom-right point of area
- * @return {Boolean} true if object intersects with an area formed by 2 points
- */
- intersectsWithRect: function(pointTL, pointBR) {
- var oCoords = this.oCoords,
- tl = new fabric.Point(oCoords.tl.x, oCoords.tl.y),
- tr = new fabric.Point(oCoords.tr.x, oCoords.tr.y),
- bl = new fabric.Point(oCoords.bl.x, oCoords.bl.y),
- br = new fabric.Point(oCoords.br.x, oCoords.br.y),
- intersection = fabric.Intersection.intersectPolygonRectangle(
- [tl, tr, br, bl],
- pointTL,
- pointBR
- );
- return intersection.status === 'Intersection';
- },
- /**
- * Checks if object intersects with another object
- * @param {Object} other Object to test
- * @return {Boolean} true if object intersects with another object
- */
- intersectsWithObject: function(other) {
- // extracts coords
- function getCoords(oCoords) {
- return {
- tl: new fabric.Point(oCoords.tl.x, oCoords.tl.y),
- tr: new fabric.Point(oCoords.tr.x, oCoords.tr.y),
- bl: new fabric.Point(oCoords.bl.x, oCoords.bl.y),
- br: new fabric.Point(oCoords.br.x, oCoords.br.y)
- };
- }
- var thisCoords = getCoords(this.oCoords),
- otherCoords = getCoords(other.oCoords),
- intersection = fabric.Intersection.intersectPolygonPolygon(
- [thisCoords.tl, thisCoords.tr, thisCoords.br, thisCoords.bl],
- [otherCoords.tl, otherCoords.tr, otherCoords.br, otherCoords.bl]
- );
- return intersection.status === 'Intersection';
- },
- /**
- * Checks if object is fully contained within area of another object
- * @param {Object} other Object to test
- * @return {Boolean} true if object is fully contained within area of another object
- */
- isContainedWithinObject: function(other) {
- var boundingRect = other.getBoundingRect(),
- point1 = new fabric.Point(boundingRect.left, boundingRect.top),
- point2 = new fabric.Point(boundingRect.left + boundingRect.width, boundingRect.top + boundingRect.height);
- return this.isContainedWithinRect(point1, point2);
- },
- /**
- * Checks if object is fully contained within area formed by 2 points
- * @param {Object} pointTL top-left point of area
- * @param {Object} pointBR bottom-right point of area
- * @return {Boolean} true if object is fully contained within area formed by 2 points
- */
- isContainedWithinRect: function(pointTL, pointBR) {
- var boundingRect = this.getBoundingRect();
- return (
- boundingRect.left >= pointTL.x &&
- boundingRect.left + boundingRect.width <= pointBR.x &&
- boundingRect.top >= pointTL.y &&
- boundingRect.top + boundingRect.height <= pointBR.y
- );
- },
- /**
- * Checks if point is inside the object
- * @param {fabric.Point} point Point to check against
- * @return {Boolean} true if point is inside the object
- */
- containsPoint: function(point) {
- var lines = this._getImageLines(this.oCoords),
- xPoints = this._findCrossPoints(point, lines);
- // if xPoints is odd then point is inside the object
- return (xPoints !== 0 && xPoints % 2 === 1);
- },
- /**
- * Method that returns an object with the object edges in it, given the coordinates of the corners
- * @private
- * @param {Object} oCoords Coordinates of the object corners
- */
- _getImageLines: function(oCoords) {
- return {
- topline: {
- o: oCoords.tl,
- d: oCoords.tr
- },
- rightline: {
- o: oCoords.tr,
- d: oCoords.br
- },
- bottomline: {
- o: oCoords.br,
- d: oCoords.bl
- },
- leftline: {
- o: oCoords.bl,
- d: oCoords.tl
- }
- };
- },
- /**
- * Helper method to determine how many cross points are between the 4 object edges
- * and the horizontal line determined by a point on canvas
- * @private
- * @param {fabric.Point} point Point to check
- * @param {Object} oCoords Coordinates of the object being evaluated
- */
- _findCrossPoints: function(point, oCoords) {
- var b1, b2, a1, a2, xi, yi,
- xcount = 0,
- iLine;
- for (var lineKey in oCoords) {
- iLine = oCoords[lineKey];
- // optimisation 1: line below point. no cross
- if ((iLine.o.y < point.y) && (iLine.d.y < point.y)) {
- continue;
- }
- // optimisation 2: line above point. no cross
- if ((iLine.o.y >= point.y) && (iLine.d.y >= point.y)) {
- continue;
- }
- // optimisation 3: vertical line case
- if ((iLine.o.x === iLine.d.x) && (iLine.o.x >= point.x)) {
- xi = iLine.o.x;
- yi = point.y;
- }
- // calculate the intersection point
- else {
- b1 = 0;
- b2 = (iLine.d.y - iLine.o.y) / (iLine.d.x - iLine.o.x);
- a1 = point.y - b1 * point.x;
- a2 = iLine.o.y - b2 * iLine.o.x;
- xi = - (a1 - a2) / (b1 - b2);
- yi = a1 + b1 * xi;
- }
- // dont count xi < point.x cases
- if (xi >= point.x) {
- xcount += 1;
- }
- // optimisation 4: specific for square images
- if (xcount === 2) {
- break;
- }
- }
- return xcount;
- },
- /**
- * Returns width of an object's bounding rectangle
- * @deprecated since 1.0.4
- * @return {Number} width value
- */
- getBoundingRectWidth: function() {
- return this.getBoundingRect().width;
- },
- /**
- * Returns height of an object's bounding rectangle
- * @deprecated since 1.0.4
- * @return {Number} height value
- */
- getBoundingRectHeight: function() {
- return this.getBoundingRect().height;
- },
- /**
- * Returns coordinates of object's bounding rectangle (left, top, width, height)
- * @return {Object} Object with left, top, width, height properties
- */
- getBoundingRect: function() {
- this.oCoords || this.setCoords();
- var xCoords = [this.oCoords.tl.x, this.oCoords.tr.x, this.oCoords.br.x, this.oCoords.bl.x],
- minX = fabric.util.array.min(xCoords),
- maxX = fabric.util.array.max(xCoords),
- width = Math.abs(minX - maxX),
- yCoords = [this.oCoords.tl.y, this.oCoords.tr.y, this.oCoords.br.y, this.oCoords.bl.y],
- minY = fabric.util.array.min(yCoords),
- maxY = fabric.util.array.max(yCoords),
- height = Math.abs(minY - maxY);
- return {
- left: minX,
- top: minY,
- width: width,
- height: height
- };
- },
- /**
- * Returns width of an object
- * @return {Number} width value
- */
- getWidth: function() {
- return this.width * this.scaleX;
- },
- /**
- * Returns height of an object
- * @return {Number} height value
- */
- getHeight: function() {
- return this.height * this.scaleY;
- },
- /**
- * Makes sure the scale is valid and modifies it if necessary
- * @private
- * @param {Number} value
- * @return {Number}
- */
- _constrainScale: function(value) {
- if (Math.abs(value) < this.minScaleLimit) {
- if (value < 0) {
- return -this.minScaleLimit;
- }
- else {
- return this.minScaleLimit;
- }
- }
- return value;
- },
- /**
- * Scales an object (equally by x and y)
- * @param {Number} value Scale factor
- * @return {fabric.Object} thisArg
- * @chainable
- */
- scale: function(value) {
- value = this._constrainScale(value);
- if (value < 0) {
- this.flipX = !this.flipX;
- this.flipY = !this.flipY;
- value *= -1;
- }
- this.scaleX = value;
- this.scaleY = value;
- this.setCoords();
- return this;
- },
- /**
- * Scales an object to a given width, with respect to bounding box (scaling by x/y equally)
- * @param {Number} value New width value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- scaleToWidth: function(value) {
- // adjust to bounding rect factor so that rotated shapes would fit as well
- var boundingRectFactor = this.getBoundingRectWidth() / this.getWidth();
- return this.scale(value / this.width / boundingRectFactor);
- },
- /**
- * Scales an object to a given height, with respect to bounding box (scaling by x/y equally)
- * @param {Number} value New height value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- scaleToHeight: function(value) {
- // adjust to bounding rect factor so that rotated shapes would fit as well
- var boundingRectFactor = this.getBoundingRectHeight() / this.getHeight();
- return this.scale(value / this.height / boundingRectFactor);
- },
- /**
- * Sets corner position coordinates based on current angle, width and height
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setCoords: function() {
- var strokeWidth = this.strokeWidth > 1 ? this.strokeWidth : 0,
- theta = degreesToRadians(this.angle),
- vpt = this.getViewportTransform(),
- f = function (p) {
- return fabric.util.transformPoint(p, vpt);
- },
- w = this.width,
- h = this.height,
- capped = this.strokeLineCap === 'round' || this.strokeLineCap === 'square',
- vLine = this.type === 'line' && this.width === 1,
- hLine = this.type === 'line' && this.height === 1,
- strokeW = (capped && hLine) || this.type !== 'line',
- strokeH = (capped && vLine) || this.type !== 'line';
- if (vLine) {
- w = strokeWidth;
- }
- else if (hLine) {
- h = strokeWidth;
- }
- if (strokeW) {
- w += strokeWidth;
- }
- if (strokeH) {
- h += strokeWidth;
- }
- this.currentWidth = w * this.scaleX;
- this.currentHeight = h * this.scaleY;
- // If width is negative, make postive. Fixes path selection issue
- if (this.currentWidth < 0) {
- this.currentWidth = Math.abs(this.currentWidth);
- }
- var _hypotenuse = Math.sqrt(
- Math.pow(this.currentWidth / 2, 2) +
- Math.pow(this.currentHeight / 2, 2)),
- _angle = Math.atan(isFinite(this.currentHeight / this.currentWidth) ? this.currentHeight / this.currentWidth : 0),
- // offset added for rotate and scale actions
- offsetX = Math.cos(_angle + theta) * _hypotenuse,
- offsetY = Math.sin(_angle + theta) * _hypotenuse,
- sinTh = Math.sin(theta),
- cosTh = Math.cos(theta),
- coords = this.getCenterPoint(),
- wh = new fabric.Point(this.currentWidth, this.currentHeight),
- _tl = new fabric.Point(coords.x - offsetX, coords.y - offsetY),
- _tr = new fabric.Point(_tl.x + (wh.x * cosTh), _tl.y + (wh.x * sinTh)),
- _bl = new fabric.Point(_tl.x - (wh.y * sinTh), _tl.y + (wh.y * cosTh)),
- _mt = new fabric.Point(_tl.x + (wh.x/2 * cosTh), _tl.y + (wh.x/2 * sinTh)),
- tl = f(_tl),
- tr = f(_tr),
- br = f(new fabric.Point(_tr.x - (wh.y * sinTh), _tr.y + (wh.y * cosTh))),
- bl = f(_bl),
- ml = f(new fabric.Point(_tl.x - (wh.y/2 * sinTh), _tl.y + (wh.y/2 * cosTh))),
- mt = f(_mt),
- mr = f(new fabric.Point(_tr.x - (wh.y/2 * sinTh), _tr.y + (wh.y/2 * cosTh))),
- mb = f(new fabric.Point(_bl.x + (wh.x/2 * cosTh), _bl.y + (wh.x/2 * sinTh))),
- mtr = f(new fabric.Point(_mt.x, _mt.y)),
- // padding
- padX = Math.cos(_angle + theta) * this.padding * Math.sqrt(2),
- padY = Math.sin(_angle + theta) * this.padding * Math.sqrt(2);
- tl = tl.add(new fabric.Point(-padX, -padY));
- tr = tr.add(new fabric.Point(padY, -padX));
- br = br.add(new fabric.Point(padX, padY));
- bl = bl.add(new fabric.Point(-padY, padX));
- ml = ml.add(new fabric.Point((-padX - padY) / 2, (-padY + padX) / 2));
- mt = mt.add(new fabric.Point((padY - padX) / 2, -(padY + padX) / 2));
- mr = mr.add(new fabric.Point((padY + padX) / 2, (padY - padX) / 2));
- mb = mb.add(new fabric.Point((padX - padY) / 2, (padX + padY) / 2));
- mtr = mtr.add(new fabric.Point((padY - padX) / 2, -(padY + padX) / 2));
- // debugging
- // setTimeout(function() {
- // canvas.contextTop.fillStyle = 'green';
- // canvas.contextTop.fillRect(mb.x, mb.y, 3, 3);
- // canvas.contextTop.fillRect(bl.x, bl.y, 3, 3);
- // canvas.contextTop.fillRect(br.x, br.y, 3, 3);
- // canvas.contextTop.fillRect(tl.x, tl.y, 3, 3);
- // canvas.contextTop.fillRect(tr.x, tr.y, 3, 3);
- // canvas.contextTop.fillRect(ml.x, ml.y, 3, 3);
- // canvas.contextTop.fillRect(mr.x, mr.y, 3, 3);
- // canvas.contextTop.fillRect(mt.x, mt.y, 3, 3);
- // }, 50);
- this.oCoords = {
- // corners
- tl: tl, tr: tr, br: br, bl: bl,
- // middle
- ml: ml, mt: mt, mr: mr, mb: mb,
- // rotating point
- mtr: mtr
- };
- // set coordinates of the draggable boxes in the corners used to scale/rotate the image
- this._setCornerCoords && this._setCornerCoords();
- return this;
- }
- });
- })();
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Moves an object to the bottom of the stack of drawn objects
- * @return {fabric.Object} thisArg
- * @chainable
- */
- sendToBack: function() {
- if (this.group) {
- fabric.StaticCanvas.prototype.sendToBack.call(this.group, this);
- }
- else {
- this.canvas.sendToBack(this);
- }
- return this;
- },
- /**
- * Moves an object to the top of the stack of drawn objects
- * @return {fabric.Object} thisArg
- * @chainable
- */
- bringToFront: function() {
- if (this.group) {
- fabric.StaticCanvas.prototype.bringToFront.call(this.group, this);
- }
- else {
- this.canvas.bringToFront(this);
- }
- return this;
- },
- /**
- * Moves an object down in stack of drawn objects
- * @param {Boolean} [intersecting] If `true`, send object behind next lower intersecting object
- * @return {fabric.Object} thisArg
- * @chainable
- */
- sendBackwards: function(intersecting) {
- if (this.group) {
- fabric.StaticCanvas.prototype.sendBackwards.call(this.group, this, intersecting);
- }
- else {
- this.canvas.sendBackwards(this, intersecting);
- }
- return this;
- },
- /**
- * Moves an object up in stack of drawn objects
- * @param {Boolean} [intersecting] If `true`, send object in front of next upper intersecting object
- * @return {fabric.Object} thisArg
- * @chainable
- */
- bringForward: function(intersecting) {
- if (this.group) {
- fabric.StaticCanvas.prototype.bringForward.call(this.group, this, intersecting);
- }
- else {
- this.canvas.bringForward(this, intersecting);
- }
- return this;
- },
- /**
- * Moves an object to specified level in stack of drawn objects
- * @param {Number} index New position of object
- * @return {fabric.Object} thisArg
- * @chainable
- */
- moveTo: function(index) {
- if (this.group) {
- fabric.StaticCanvas.prototype.moveTo.call(this.group, this, index);
- }
- else {
- this.canvas.moveTo(this, index);
- }
- return this;
- }
- });
- /* _TO_SVG_START_ */
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Returns styles-string for svg-export
- * @return {String}
- */
- getSvgStyles: function() {
- var fill = this.fill
- ? (this.fill.toLive ? 'url(#SVGID_' + this.fill.id + ')' : this.fill)
- : 'none',
- fillRule = (this.fillRule === 'destination-over' ? 'evenodd' : this.fillRule),
- stroke = this.stroke
- ? (this.stroke.toLive ? 'url(#SVGID_' + this.stroke.id + ')' : this.stroke)
- : 'none',
- strokeWidth = this.strokeWidth ? this.strokeWidth : '0',
- strokeDashArray = this.strokeDashArray ? this.strokeDashArray.join(' ') : '',
- strokeLineCap = this.strokeLineCap ? this.strokeLineCap : 'butt',
- strokeLineJoin = this.strokeLineJoin ? this.strokeLineJoin : 'miter',
- strokeMiterLimit = this.strokeMiterLimit ? this.strokeMiterLimit : '4',
- opacity = typeof this.opacity !== 'undefined' ? this.opacity : '1',
- visibility = this.visible ? '' : ' visibility: hidden;',
- filter = this.shadow && this.type !== 'text' ? 'filter: url(#SVGID_' + this.shadow.id + ');' : '';
- return [
- 'stroke: ', stroke, '; ',
- 'stroke-width: ', strokeWidth, '; ',
- 'stroke-dasharray: ', strokeDashArray, '; ',
- 'stroke-linecap: ', strokeLineCap, '; ',
- 'stroke-linejoin: ', strokeLineJoin, '; ',
- 'stroke-miterlimit: ', strokeMiterLimit, '; ',
- 'fill: ', fill, '; ',
- 'fill-rule: ', fillRule, '; ',
- 'opacity: ', opacity, ';',
- filter,
- visibility
- ].join('');
- },
- /**
- * Returns transform-string for svg-export
- * @return {String}
- */
- getSvgTransform: function() {
- if (this.group) {
- return '';
- }
- var toFixed = fabric.util.toFixed,
- angle = this.getAngle(),
- vpt = !this.canvas || this.canvas.svgViewportTransformation ? this.getViewportTransform() : [1, 0, 0, 1, 0, 0],
- center = fabric.util.transformPoint(this.getCenterPoint(), vpt),
- NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS,
- translatePart = this.type === 'path-group' ? '' : 'translate(' +
- toFixed(center.x, NUM_FRACTION_DIGITS) +
- ' ' +
- toFixed(center.y, NUM_FRACTION_DIGITS) +
- ')',
- anglePart = angle !== 0
- ? (' rotate(' + toFixed(angle, NUM_FRACTION_DIGITS) + ')')
- : '',
- scalePart = (this.scaleX === 1 && this.scaleY === 1 && vpt[0] === 1 && vpt[3] === 1)
- ? '' :
- (' scale(' +
- toFixed(this.scaleX * vpt[0], NUM_FRACTION_DIGITS) +
- ' ' +
- toFixed(this.scaleY * vpt[3], NUM_FRACTION_DIGITS) +
- ')'),
- addTranslateX = this.type === 'path-group' ? this.width * vpt[0] : 0,
- flipXPart = this.flipX ? ' matrix(-1 0 0 1 ' + addTranslateX + ' 0) ' : '',
- addTranslateY = this.type === 'path-group' ? this.height * vpt[3] : 0,
- flipYPart = this.flipY ? ' matrix(1 0 0 -1 0 ' + addTranslateY + ')' : '';
- return [
- translatePart, anglePart, scalePart, flipXPart, flipYPart
- ].join('');
- },
- /**
- * Returns transform-string for svg-export from the transform matrix of single elements
- * @return {String}
- */
- getSvgTransformMatrix: function() {
- return this.transformMatrix ? ' matrix(' + this.transformMatrix.join(' ') + ')' : '';
- },
- /**
- * @private
- */
- _createBaseSVGMarkup: function() {
- var markup = [ ];
- if (this.fill && this.fill.toLive) {
- markup.push(this.fill.toSVG(this, false));
- }
- if (this.stroke && this.stroke.toLive) {
- markup.push(this.stroke.toSVG(this, false));
- }
- if (this.shadow) {
- markup.push(this.shadow.toSVG(this));
- }
- return markup;
- }
- });
- /* _TO_SVG_END_ */
- /*
- Depends on `stateProperties`
- */
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Returns true if object state (one of its state properties) was changed
- * @return {Boolean} true if instance' state has changed since `{@link fabric.Object#saveState}` was called
- */
- hasStateChanged: function() {
- return this.stateProperties.some(function(prop) {
- return this.get(prop) !== this.originalState[prop];
- }, this);
- },
- /**
- * Saves state of an object
- * @param {Object} [options] Object with additional `stateProperties` array to include when saving state
- * @return {fabric.Object} thisArg
- */
- saveState: function(options) {
- this.stateProperties.forEach(function(prop) {
- this.originalState[prop] = this.get(prop);
- }, this);
- if (options && options.stateProperties) {
- options.stateProperties.forEach(function(prop) {
- this.originalState[prop] = this.get(prop);
- }, this);
- }
- return this;
- },
- /**
- * Setups state of an object
- * @return {fabric.Object} thisArg
- */
- setupState: function() {
- this.originalState = { };
- this.saveState();
- return this;
- }
- });
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- coordProps = { x1: 1, x2: 1, y1: 1, y2: 1 },
- supportsLineDash = fabric.StaticCanvas.supports('setLineDash');
- if (fabric.Line) {
- fabric.warn('fabric.Line is already defined');
- return;
- }
- /**
- * Line class
- * @class fabric.Line
- * @extends fabric.Object
- * @see {@link fabric.Line#initialize} for constructor definition
- */
- fabric.Line = fabric.util.createClass(fabric.Object, /** @lends fabric.Line.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'line',
- /**
- * x value or first line edge
- * @type Number
- * @default
- */
- x1: 0,
- /**
- * y value or first line edge
- * @type Number
- * @default
- */
- y1: 0,
- /**
- * x value or second line edge
- * @type Number
- * @default
- */
- x2: 0,
- /**
- * y value or second line edge
- * @type Number
- * @default
- */
- y2: 0,
- /**
- * Constructor
- * @param {Array} [points] Array of points
- * @param {Object} [options] Options object
- * @return {fabric.Line} thisArg
- */
- initialize: function(points, options) {
- options = options || { };
- if (!points) {
- points = [0, 0, 0, 0];
- }
- this.callSuper('initialize', options);
- this.set('x1', points[0]);
- this.set('y1', points[1]);
- this.set('x2', points[2]);
- this.set('y2', points[3]);
- this._setWidthHeight(options);
- },
- /**
- * @private
- * @param {Object} [options] Options
- */
- _setWidthHeight: function(options) {
- options || (options = { });
- this.width = Math.abs(this.x2 - this.x1) || 1;
- this.height = Math.abs(this.y2 - this.y1) || 1;
- this.left = 'left' in options
- ? options.left
- : this._getLeftToOriginX();
- this.top = 'top' in options
- ? options.top
- : this._getTopToOriginY();
- },
- /**
- * @private
- * @param {String} key
- * @param {Any} value
- */
- _set: function(key, value) {
- this[key] = value;
- if (typeof coordProps[key] !== 'undefined') {
- this._setWidthHeight();
- }
- return this;
- },
- /**
- * @private
- * @return {Number} leftToOriginX Distance from left edge of canvas to originX of Line.
- */
- _getLeftToOriginX: makeEdgeToOriginGetter(
- { // property names
- origin: 'originX',
- axis1: 'x1',
- axis2: 'x2',
- dimension: 'width'
- },
- { // possible values of origin
- nearest: 'left',
- center: 'center',
- farthest: 'right'
- }
- ),
- /**
- * @private
- * @return {Number} topToOriginY Distance from top edge of canvas to originY of Line.
- */
- _getTopToOriginY: makeEdgeToOriginGetter(
- { // property names
- origin: 'originY',
- axis1: 'y1',
- axis2: 'y2',
- dimension: 'height'
- },
- { // possible values of origin
- nearest: 'top',
- center: 'center',
- farthest: 'bottom'
- }
- ),
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _render: function(ctx, noTransform) {
- ctx.beginPath();
- if (noTransform) {
- // Line coords are distances from left-top of canvas to origin of line.
- //
- // To render line in a path-group, we need to translate them to
- // distances from center of path-group to center of line.
- var cp = this.getCenterPoint();
- ctx.translate(
- cp.x,
- cp.y
- );
- }
- if (!this.strokeDashArray || this.strokeDashArray && supportsLineDash) {
- // move from center (of virtual box) to its left/top corner
- // we can't assume x1, y1 is top left and x2, y2 is bottom right
- var xMult = this.x1 <= this.x2 ? -1 : 1,
- yMult = this.y1 <= this.y2 ? -1 : 1;
- ctx.moveTo(
- this.width === 1 ? 0 : (xMult * this.width / 2),
- this.height === 1 ? 0 : (yMult * this.height / 2));
- ctx.lineTo(
- this.width === 1 ? 0 : (xMult * -1 * this.width / 2),
- this.height === 1 ? 0 : (yMult * -1 * this.height / 2));
- }
- ctx.lineWidth = this.strokeWidth;
- // TODO: test this
- // make sure setting "fill" changes color of a line
- // (by copying fillStyle to strokeStyle, since line is stroked, not filled)
- var origStrokeStyle = ctx.strokeStyle;
- ctx.strokeStyle = this.stroke || ctx.fillStyle;
- this.stroke && this._renderStroke(ctx);
- ctx.strokeStyle = origStrokeStyle;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var
- xMult = this.x1 <= this.x2 ? -1 : 1,
- yMult = this.y1 <= this.y2 ? -1 : 1,
- x = this.width === 1 ? 0 : xMult * this.width / 2,
- y = this.height === 1 ? 0 : yMult * this.height / 2;
- ctx.beginPath();
- fabric.util.drawDashedLine(ctx, x, y, -x, -y, this.strokeDashArray);
- ctx.closePath();
- },
- /**
- * Returns object representation of an instance
- * @methd toObject
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return extend(this.callSuper('toObject', propertiesToInclude), {
- x1: this.get('x1'),
- y1: this.get('y1'),
- x2: this.get('x2'),
- y2: this.get('y2')
- });
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(), addTranslate = '';
- if (!this.group) {
- var x = - this.width / 2 - (this.x1 > this.x2 ? this.x2 : this.x1),
- y = - this.height / 2 - (this.y1 > this.y2 ? this.y2 : this.y1);
- addTranslate = 'translate(' + x + ', ' + y + ') ';
- }
- markup.push(
- '<line ',
- 'x1="', this.x1,
- '" y1="', this.y1,
- '" x2="', this.x2,
- '" y2="', this.y2,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(), addTranslate,
- this.getSvgTransformMatrix(),
- '"/>\n'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns complexity of an instance
- * @return {Number} complexity
- */
- complexity: function() {
- return 1;
- }
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Line.fromElement})
- * @static
- * @memberOf fabric.Line
- * @see http://www.w3.org/TR/SVG/shapes.html#LineElement
- */
- fabric.Line.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('x1 y1 x2 y2'.split(' '));
- /**
- * Returns fabric.Line instance from an SVG element
- * @static
- * @memberOf fabric.Line
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Line} instance of fabric.Line
- */
- fabric.Line.fromElement = function(element, options) {
- var parsedAttributes = fabric.parseAttributes(element, fabric.Line.ATTRIBUTE_NAMES),
- points = [
- parsedAttributes.x1 || 0,
- parsedAttributes.y1 || 0,
- parsedAttributes.x2 || 0,
- parsedAttributes.y2 || 0
- ];
- return new fabric.Line(points, extend(parsedAttributes, options));
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns fabric.Line instance from an object representation
- * @static
- * @memberOf fabric.Line
- * @param {Object} object Object to create an instance from
- * @return {fabric.Line} instance of fabric.Line
- */
- fabric.Line.fromObject = function(object) {
- var points = [object.x1, object.y1, object.x2, object.y2];
- return new fabric.Line(points, object);
- };
- /**
- * Produces a function that calculates distance from canvas edge to Line origin.
- */
- function makeEdgeToOriginGetter(propertyNames, originValues) {
- var origin = propertyNames.origin,
- axis1 = propertyNames.axis1,
- axis2 = propertyNames.axis2,
- dimension = propertyNames.dimension,
- nearest = originValues.nearest,
- center = originValues.center,
- farthest = originValues.farthest;
- return function() {
- switch (this.get(origin)) {
- case nearest:
- return Math.min(this.get(axis1), this.get(axis2));
- case center:
- return Math.min(this.get(axis1), this.get(axis2)) + (0.5 * this.get(dimension));
- case farthest:
- return Math.max(this.get(axis1), this.get(axis2));
- }
- };
- }
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- piBy2 = Math.PI * 2,
- extend = fabric.util.object.extend;
- if (fabric.Circle) {
- fabric.warn('fabric.Circle is already defined.');
- return;
- }
- /**
- * Circle class
- * @class fabric.Circle
- * @extends fabric.Object
- * @see {@link fabric.Circle#initialize} for constructor definition
- */
- fabric.Circle = fabric.util.createClass(fabric.Object, /** @lends fabric.Circle.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'circle',
- /**
- * Radius of this circle
- * @type Number
- * @default
- */
- radius: 0,
- /**
- * Constructor
- * @param {Object} [options] Options object
- * @return {fabric.Circle} thisArg
- */
- initialize: function(options) {
- options = options || { };
- this.callSuper('initialize', options);
- this.set('radius', options.radius || 0);
- },
- /**
- * @private
- * @param {String} key
- * @param {Any} value
- * @return {fabric.Circle} thisArg
- */
- _set: function(key, value) {
- this.callSuper('_set', key, value);
- if (key === 'radius') {
- this.setRadius(value);
- }
- return this;
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return extend(this.callSuper('toObject', propertiesToInclude), {
- radius: this.get('radius')
- });
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(), x = 0, y = 0;
- if (this.group) {
- x = this.left + this.radius;
- y = this.top + this.radius;
- }
- markup.push(
- '<circle ',
- 'cx="' + x + '" cy="' + y + '" ',
- 'r="', this.radius,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- ' ', this.getSvgTransformMatrix(),
- '"/>\n'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- _render: function(ctx, noTransform) {
- ctx.beginPath();
- ctx.arc(noTransform ? this.left + this.radius : 0, noTransform ? this.top + this.radius : 0, this.radius, 0, piBy2, false);
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * Returns horizontal radius of an object (according to how an object is scaled)
- * @return {Number}
- */
- getRadiusX: function() {
- return this.get('radius') * this.get('scaleX');
- },
- /**
- * Returns vertical radius of an object (according to how an object is scaled)
- * @return {Number}
- */
- getRadiusY: function() {
- return this.get('radius') * this.get('scaleY');
- },
- /**
- * Sets radius of an object (and updates width accordingly)
- * @return {Number}
- */
- setRadius: function(value) {
- this.radius = value;
- this.set('width', value * 2).set('height', value * 2);
- },
- /**
- * Returns complexity of an instance
- * @return {Number} complexity of this instance
- */
- complexity: function() {
- return 1;
- }
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Circle.fromElement})
- * @static
- * @memberOf fabric.Circle
- * @see: http://www.w3.org/TR/SVG/shapes.html#CircleElement
- */
- fabric.Circle.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('cx cy r'.split(' '));
- /**
- * Returns {@link fabric.Circle} instance from an SVG element
- * @static
- * @memberOf fabric.Circle
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @throws {Error} If value of `r` attribute is missing or invalid
- * @return {fabric.Circle} Instance of fabric.Circle
- */
- fabric.Circle.fromElement = function(element, options) {
- options || (options = { });
- var parsedAttributes = fabric.parseAttributes(element, fabric.Circle.ATTRIBUTE_NAMES);
- if (!isValidRadius(parsedAttributes)) {
- throw new Error('value of `r` attribute is required and can not be negative');
- }
- parsedAttributes.left = parsedAttributes.left || 0;
- parsedAttributes.top = parsedAttributes.top || 0;
- var obj = new fabric.Circle(extend(parsedAttributes, options));
- obj.left -= obj.radius;
- obj.top -= obj.radius;
- return obj;
- };
- /**
- * @private
- */
- function isValidRadius(attributes) {
- return (('radius' in attributes) && (attributes.radius > 0));
- }
- /* _FROM_SVG_END_ */
- /**
- * Returns {@link fabric.Circle} instance from an object representation
- * @static
- * @memberOf fabric.Circle
- * @param {Object} object Object to create an instance from
- * @return {Object} Instance of fabric.Circle
- */
- fabric.Circle.fromObject = function(object) {
- return new fabric.Circle(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { });
- if (fabric.Triangle) {
- fabric.warn('fabric.Triangle is already defined');
- return;
- }
- /**
- * Triangle class
- * @class fabric.Triangle
- * @extends fabric.Object
- * @return {fabric.Triangle} thisArg
- * @see {@link fabric.Triangle#initialize} for constructor definition
- */
- fabric.Triangle = fabric.util.createClass(fabric.Object, /** @lends fabric.Triangle.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'triangle',
- /**
- * Constructor
- * @param {Object} [options] Options object
- * @return {Object} thisArg
- */
- initialize: function(options) {
- options = options || { };
- this.callSuper('initialize', options);
- this.set('width', options.width || 100)
- .set('height', options.height || 100);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _render: function(ctx) {
- var widthBy2 = this.width / 2,
- heightBy2 = this.height / 2;
- ctx.beginPath();
- ctx.moveTo(-widthBy2, heightBy2);
- ctx.lineTo(0, -heightBy2);
- ctx.lineTo(widthBy2, heightBy2);
- ctx.closePath();
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var widthBy2 = this.width / 2,
- heightBy2 = this.height / 2;
- ctx.beginPath();
- fabric.util.drawDashedLine(ctx, -widthBy2, heightBy2, 0, -heightBy2, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, 0, -heightBy2, widthBy2, heightBy2, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, widthBy2, heightBy2, -widthBy2, heightBy2, this.strokeDashArray);
- ctx.closePath();
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(),
- widthBy2 = this.width / 2,
- heightBy2 = this.height / 2,
- points = [
- -widthBy2 + ' ' + heightBy2,
- '0 ' + -heightBy2,
- widthBy2 + ' ' + heightBy2
- ]
- .join(',');
- markup.push(
- '<polygon ',
- 'points="', points,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- '"/>'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns complexity of an instance
- * @return {Number} complexity of this instance
- */
- complexity: function() {
- return 1;
- }
- });
- /**
- * Returns fabric.Triangle instance from an object representation
- * @static
- * @memberOf fabric.Triangle
- * @param {Object} object Object to create an instance from
- * @return {Object} instance of Canvas.Triangle
- */
- fabric.Triangle.fromObject = function(object) {
- return new fabric.Triangle(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global){
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- piBy2 = Math.PI * 2,
- extend = fabric.util.object.extend;
- if (fabric.Ellipse) {
- fabric.warn('fabric.Ellipse is already defined.');
- return;
- }
- /**
- * Ellipse class
- * @class fabric.Ellipse
- * @extends fabric.Object
- * @return {fabric.Ellipse} thisArg
- * @see {@link fabric.Ellipse#initialize} for constructor definition
- */
- fabric.Ellipse = fabric.util.createClass(fabric.Object, /** @lends fabric.Ellipse.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'ellipse',
- /**
- * Horizontal radius
- * @type Number
- * @default
- */
- rx: 0,
- /**
- * Vertical radius
- * @type Number
- * @default
- */
- ry: 0,
- /**
- * Constructor
- * @param {Object} [options] Options object
- * @return {fabric.Ellipse} thisArg
- */
- initialize: function(options) {
- options = options || { };
- this.callSuper('initialize', options);
- this.set('rx', options.rx || 0);
- this.set('ry', options.ry || 0);
- this.set('width', this.get('rx') * 2);
- this.set('height', this.get('ry') * 2);
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return extend(this.callSuper('toObject', propertiesToInclude), {
- rx: this.get('rx'),
- ry: this.get('ry')
- });
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(), x = 0, y = 0;
- if (this.group) {
- x = this.left + this.rx;
- y = this.top + this.ry;
- }
- markup.push(
- '<ellipse ',
- 'cx="', x, '" cy="', y, '" ',
- 'rx="', this.rx,
- '" ry="', this.ry,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- this.getSvgTransformMatrix(),
- '"/>\n'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- _render: function(ctx, noTransform) {
- ctx.beginPath();
- ctx.save();
- ctx.transform(1, 0, 0, this.ry/this.rx, 0, 0);
- ctx.arc(noTransform ? this.left + this.rx : 0, noTransform ? (this.top + this.ry) * this.rx/this.ry : 0, this.rx, 0, piBy2, false);
- ctx.restore();
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * Returns complexity of an instance
- * @return {Number} complexity
- */
- complexity: function() {
- return 1;
- }
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Ellipse.fromElement})
- * @static
- * @memberOf fabric.Ellipse
- * @see http://www.w3.org/TR/SVG/shapes.html#EllipseElement
- */
- fabric.Ellipse.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('cx cy rx ry'.split(' '));
- /**
- * Returns {@link fabric.Ellipse} instance from an SVG element
- * @static
- * @memberOf fabric.Ellipse
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Ellipse}
- */
- fabric.Ellipse.fromElement = function(element, options) {
- options || (options = { });
- var parsedAttributes = fabric.parseAttributes(element, fabric.Ellipse.ATTRIBUTE_NAMES);
- parsedAttributes.left = parsedAttributes.left || 0;
- parsedAttributes.top = parsedAttributes.top || 0;
- var ellipse = new fabric.Ellipse(extend(parsedAttributes, options));
- ellipse.top -= ellipse.ry;
- ellipse.left -= ellipse.rx;
- return ellipse;
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns {@link fabric.Ellipse} instance from an object representation
- * @static
- * @memberOf fabric.Ellipse
- * @param {Object} object Object to create an instance from
- * @return {fabric.Ellipse}
- */
- fabric.Ellipse.fromObject = function(object) {
- return new fabric.Ellipse(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- if (fabric.Rect) {
- console.warn('fabric.Rect is already defined');
- return;
- }
- var stateProperties = fabric.Object.prototype.stateProperties.concat();
- stateProperties.push('rx', 'ry', 'x', 'y');
- /**
- * Rectangle class
- * @class fabric.Rect
- * @extends fabric.Object
- * @return {fabric.Rect} thisArg
- * @see {@link fabric.Rect#initialize} for constructor definition
- */
- fabric.Rect = fabric.util.createClass(fabric.Object, /** @lends fabric.Rect.prototype */ {
- /**
- * List of properties to consider when checking if state of an object is changed ({@link fabric.Object#hasStateChanged})
- * as well as for history (undo/redo) purposes
- * @type Array
- */
- stateProperties: stateProperties,
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'rect',
- /**
- * Horizontal border radius
- * @type Number
- * @default
- */
- rx: 0,
- /**
- * Vertical border radius
- * @type Number
- * @default
- */
- ry: 0,
- /**
- * Used to specify dash pattern for stroke on this object
- * @type Array
- */
- strokeDashArray: null,
- /**
- * Constructor
- * @param {Object} [options] Options object
- * @return {Object} thisArg
- */
- initialize: function(options) {
- options = options || { };
- this.callSuper('initialize', options);
- this._initRxRy();
- },
- /**
- * Initializes rx/ry attributes
- * @private
- */
- _initRxRy: function() {
- if (this.rx && !this.ry) {
- this.ry = this.rx;
- }
- else if (this.ry && !this.rx) {
- this.rx = this.ry;
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _render: function(ctx, noTransform) {
- // optimize 1x1 case (used in spray brush)
- if (this.width === 1 && this.height === 1) {
- ctx.fillRect(0, 0, 1, 1);
- return;
- }
- var rx = this.rx ? Math.min(this.rx, this.width / 2) : 0,
- ry = this.ry ? Math.min(this.ry, this.height / 2) : 0,
- w = this.width,
- h = this.height,
- x = noTransform ? this.left : -this.width / 2,
- y = noTransform ? this.top : -this.height / 2,
- isRounded = rx !== 0 || ry !== 0,
- k = 1 - 0.5522847498 /* "magic number" for bezier approximations of arcs (http://itc.ktu.lt/itc354/Riskus354.pdf) */;
- ctx.beginPath();
- ctx.moveTo(x + rx, y);
- ctx.lineTo(x + w - rx, y);
- isRounded && ctx.bezierCurveTo(x + w - k * rx, y, x + w, y + k * ry, x + w, y + ry);
- ctx.lineTo(x + w, y + h - ry);
- isRounded && ctx.bezierCurveTo(x + w, y + h - k * ry, x + w - k * rx, y + h, x + w - rx, y + h);
- ctx.lineTo(x + rx, y + h);
- isRounded && ctx.bezierCurveTo(x + k * rx, y + h, x, y + h - k * ry, x, y + h - ry);
- ctx.lineTo(x, y + ry);
- isRounded && ctx.bezierCurveTo(x, y + k * ry, x + k * rx, y, x + rx, y);
- ctx.closePath();
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var x = -this.width / 2,
- y = -this.height / 2,
- w = this.width,
- h = this.height;
- ctx.beginPath();
- fabric.util.drawDashedLine(ctx, x, y, x + w, y, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x + w, y, x + w, y + h, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x + w, y + h, x, y + h, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x, y + h, x, y, this.strokeDashArray);
- ctx.closePath();
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var object = extend(this.callSuper('toObject', propertiesToInclude), {
- rx: this.get('rx') || 0,
- ry: this.get('ry') || 0
- });
- if (!this.includeDefaultValues) {
- this._removeDefaultValues(object);
- }
- return object;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(), x = this.left, y = this.top;
- if (!this.group) {
- x = -this.width / 2;
- y = -this.height / 2;
- }
- markup.push(
- '<rect ',
- 'x="', x, '" y="', y,
- '" rx="', this.get('rx'), '" ry="', this.get('ry'),
- '" width="', this.width, '" height="', this.height,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- this.getSvgTransformMatrix(),
- '"/>\n');
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns complexity of an instance
- * @return {Number} complexity
- */
- complexity: function() {
- return 1;
- }
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by `fabric.Rect.fromElement`)
- * @static
- * @memberOf fabric.Rect
- * @see: http://www.w3.org/TR/SVG/shapes.html#RectElement
- */
- fabric.Rect.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('x y rx ry width height'.split(' '));
- /**
- * Returns {@link fabric.Rect} instance from an SVG element
- * @static
- * @memberOf fabric.Rect
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Rect} Instance of fabric.Rect
- */
- fabric.Rect.fromElement = function(element, options) {
- if (!element) {
- return null;
- }
- options = options || { };
- var parsedAttributes = fabric.parseAttributes(element, fabric.Rect.ATTRIBUTE_NAMES);
- parsedAttributes.left = parsedAttributes.left || 0;
- parsedAttributes.top = parsedAttributes.top || 0;
- return new fabric.Rect(extend((options ? fabric.util.object.clone(options) : { }), parsedAttributes));
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns {@link fabric.Rect} instance from an object representation
- * @static
- * @memberOf fabric.Rect
- * @param {Object} object Object to create an instance from
- * @return {Object} instance of fabric.Rect
- */
- fabric.Rect.fromObject = function(object) {
- return new fabric.Rect(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- toFixed = fabric.util.toFixed;
- if (fabric.Polyline) {
- fabric.warn('fabric.Polyline is already defined');
- return;
- }
- /**
- * Polyline class
- * @class fabric.Polyline
- * @extends fabric.Object
- * @see {@link fabric.Polyline#initialize} for constructor definition
- */
- fabric.Polyline = fabric.util.createClass(fabric.Object, /** @lends fabric.Polyline.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'polyline',
- /**
- * Points array
- * @type Array
- * @default
- */
- points: null,
- /**
- * Constructor
- * @param {Array} points Array of points (where each point is an object with x and y)
- * @param {Object} [options] Options object
- * @param {Boolean} [skipOffset] Whether points offsetting should be skipped
- * @return {fabric.Polyline} thisArg
- * @example
- * var poly = new fabric.Polyline([
- * { x: 10, y: 10 },
- * { x: 50, y: 30 },
- * { x: 40, y: 70 },
- * { x: 60, y: 50 },
- * { x: 100, y: 150 },
- * { x: 40, y: 100 }
- * ], {
- * stroke: 'red',
- * left: 100,
- * top: 100
- * });
- */
- initialize: function(points, options) {
- options = options || { };
- this.set('points', points);
- this.callSuper('initialize', options);
- this._calcDimensions();
- },
- /**
- * @private
- */
- _calcDimensions: function() {
- return fabric.Polygon.prototype._calcDimensions.call(this);
- },
- /**
- * @private
- */
- _applyPointOffset: function() {
- return fabric.Polygon.prototype._applyPointOffset.call(this);
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return fabric.Polygon.prototype.toObject.call(this, propertiesToInclude);
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var points = [],
- markup = this._createBaseSVGMarkup();
- for (var i = 0, len = this.points.length; i < len; i++) {
- points.push(toFixed(this.points[i].x, 2), ',', toFixed(this.points[i].y, 2), ' ');
- }
- markup.push(
- '<polyline ',
- 'points="', points.join(''),
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- ' ', this.getSvgTransformMatrix(),
- '"/>\n'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _render: function(ctx) {
- var point;
- ctx.beginPath();
- if (this._applyPointOffset) {
- if (!(this.group && this.group.type === 'path-group')) {
- this._applyPointOffset();
- }
- this._applyPointOffset = null;
- }
- ctx.moveTo(this.points[0].x, this.points[0].y);
- for (var i = 0, len = this.points.length; i < len; i++) {
- point = this.points[i];
- ctx.lineTo(point.x, point.y);
- }
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var p1, p2;
- ctx.beginPath();
- for (var i = 0, len = this.points.length; i < len; i++) {
- p1 = this.points[i];
- p2 = this.points[i + 1] || p1;
- fabric.util.drawDashedLine(ctx, p1.x, p1.y, p2.x, p2.y, this.strokeDashArray);
- }
- },
- /**
- * Returns complexity of an instance
- * @return {Number} complexity of this instance
- */
- complexity: function() {
- return this.get('points').length;
- }
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Polyline.fromElement})
- * @static
- * @memberOf fabric.Polyline
- * @see: http://www.w3.org/TR/SVG/shapes.html#PolylineElement
- */
- fabric.Polyline.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat();
- /**
- * Returns fabric.Polyline instance from an SVG element
- * @static
- * @memberOf fabric.Polyline
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Polyline} Instance of fabric.Polyline
- */
- fabric.Polyline.fromElement = function(element, options) {
- if (!element) {
- return null;
- }
- options || (options = { });
- var points = fabric.parsePointsAttribute(element.getAttribute('points')),
- parsedAttributes = fabric.parseAttributes(element, fabric.Polyline.ATTRIBUTE_NAMES);
- if (points === null) {
- return null;
- }
- return new fabric.Polyline(points, fabric.util.object.extend(parsedAttributes, options));
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns fabric.Polyline instance from an object representation
- * @static
- * @memberOf fabric.Polyline
- * @param {Object} object Object to create an instance from
- * @return {fabric.Polyline} Instance of fabric.Polyline
- */
- fabric.Polyline.fromObject = function(object) {
- var points = object.points;
- return new fabric.Polyline(points, object, true);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- min = fabric.util.array.min,
- max = fabric.util.array.max,
- toFixed = fabric.util.toFixed;
- if (fabric.Polygon) {
- fabric.warn('fabric.Polygon is already defined');
- return;
- }
- /**
- * Polygon class
- * @class fabric.Polygon
- * @extends fabric.Object
- * @see {@link fabric.Polygon#initialize} for constructor definition
- */
- fabric.Polygon = fabric.util.createClass(fabric.Object, /** @lends fabric.Polygon.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'polygon',
- /**
- * Points array
- * @type Array
- * @default
- */
- points: null,
- /**
- * Constructor
- * @param {Array} points Array of points
- * @param {Object} [options] Options object
- * @return {fabric.Polygon} thisArg
- */
- initialize: function(points, options) {
- options = options || { };
- this.points = points;
- this.callSuper('initialize', options);
- this._calcDimensions();
- },
- /**
- * @private
- */
- _calcDimensions: function() {
- var points = this.points,
- minX = min(points, 'x'),
- minY = min(points, 'y'),
- maxX = max(points, 'x'),
- maxY = max(points, 'y');
- this.width = (maxX - minX) || 1;
- this.height = (maxY - minY) || 1;
- this.left = minX,
- this.top = minY;
- },
- /**
- * @private
- */
- _applyPointOffset: function() {
- // change points to offset polygon into a bounding box
- // executed one time
- this.points.forEach(function(p) {
- p.x -= (this.left + this.width / 2);
- p.y -= (this.top + this.height / 2);
- }, this);
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return extend(this.callSuper('toObject', propertiesToInclude), {
- points: this.points.concat()
- });
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var points = [],
- markup = this._createBaseSVGMarkup();
- for (var i = 0, len = this.points.length; i < len; i++) {
- points.push(toFixed(this.points[i].x, 2), ',', toFixed(this.points[i].y, 2), ' ');
- }
- markup.push(
- '<polygon ',
- 'points="', points.join(''),
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- ' ', this.getSvgTransformMatrix(),
- '"/>\n'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _render: function(ctx) {
- var point;
- ctx.beginPath();
- if (this._applyPointOffset) {
- if (!(this.group && this.group.type === 'path-group')) {
- this._applyPointOffset();
- }
- this._applyPointOffset = null;
- }
- ctx.moveTo(this.points[0].x, this.points[0].y);
- for (var i = 0, len = this.points.length; i < len; i++) {
- point = this.points[i];
- ctx.lineTo(point.x, point.y);
- }
- this._renderFill(ctx);
- if (this.stroke || this.strokeDashArray) {
- ctx.closePath();
- this._renderStroke(ctx);
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var p1, p2;
- ctx.beginPath();
- for (var i = 0, len = this.points.length; i < len; i++) {
- p1 = this.points[i];
- p2 = this.points[i + 1] || this.points[0];
- fabric.util.drawDashedLine(ctx, p1.x, p1.y, p2.x, p2.y, this.strokeDashArray);
- }
- ctx.closePath();
- },
- /**
- * Returns complexity of an instance
- * @return {Number} complexity of this instance
- */
- complexity: function() {
- return this.points.length;
- }
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by `fabric.Polygon.fromElement`)
- * @static
- * @memberOf fabric.Polygon
- * @see: http://www.w3.org/TR/SVG/shapes.html#PolygonElement
- */
- fabric.Polygon.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat();
- /**
- * Returns {@link fabric.Polygon} instance from an SVG element
- * @static
- * @memberOf fabric.Polygon
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Polygon} Instance of fabric.Polygon
- */
- fabric.Polygon.fromElement = function(element, options) {
- if (!element) {
- return null;
- }
- options || (options = { });
- var points = fabric.parsePointsAttribute(element.getAttribute('points')),
- parsedAttributes = fabric.parseAttributes(element, fabric.Polygon.ATTRIBUTE_NAMES);
- if (points === null) {
- return null;
- }
- return new fabric.Polygon(points, extend(parsedAttributes, options));
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns fabric.Polygon instance from an object representation
- * @static
- * @memberOf fabric.Polygon
- * @param {Object} object Object to create an instance from
- * @return {fabric.Polygon} Instance of fabric.Polygon
- */
- fabric.Polygon.fromObject = function(object) {
- return new fabric.Polygon(object.points, object, true);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- min = fabric.util.array.min,
- max = fabric.util.array.max,
- extend = fabric.util.object.extend,
- _toString = Object.prototype.toString,
- drawArc = fabric.util.drawArc,
- commandLengths = {
- m: 2,
- l: 2,
- h: 1,
- v: 1,
- c: 6,
- s: 4,
- q: 4,
- t: 2,
- a: 7
- },
- repeatedCommands = {
- m: 'l',
- M: 'L'
- };
- if (fabric.Path) {
- fabric.warn('fabric.Path is already defined');
- return;
- }
- /**
- * @private
- */
- function getX(item) {
- if (item[0] === 'H') {
- return item[1];
- }
- return item[item.length - 2];
- }
- /**
- * @private
- */
- function getY(item) {
- if (item[0] === 'V') {
- return item[1];
- }
- return item[item.length - 1];
- }
- /**
- * Path class
- * @class fabric.Path
- * @extends fabric.Object
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-1/#path_and_pathgroup}
- * @see {@link fabric.Path#initialize} for constructor definition
- */
- fabric.Path = fabric.util.createClass(fabric.Object, /** @lends fabric.Path.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'path',
- /**
- * Array of path points
- * @type Array
- * @default
- */
- path: null,
- /**
- * Constructor
- * @param {Array|String} path Path data (sequence of coordinates and corresponding "command" tokens)
- * @param {Object} [options] Options object
- * @return {fabric.Path} thisArg
- */
- initialize: function(path, options) {
- options = options || { };
- this.setOptions(options);
- if (!path) {
- throw new Error('`path` argument is required');
- }
- var fromArray = _toString.call(path) === '[object Array]';
- this.path = fromArray
- ? path
- // one of commands (m,M,l,L,q,Q,c,C,etc.) followed by non-command characters (i.e. command values)
- : path.match && path.match(/[mzlhvcsqta][^mzlhvcsqta]*/gi);
- if (!this.path) {
- return;
- }
- if (!fromArray) {
- this.path = this._parsePath();
- }
- this._initializePath(options);
- if (options.sourcePath) {
- this.setSourcePath(options.sourcePath);
- }
- },
- /**
- * @private
- * @param {Object} [options] Options object
- */
- _initializePath: function (options) {
- var isWidthSet = 'width' in options && options.width != null,
- isHeightSet = 'height' in options && options.width != null,
- isLeftSet = 'left' in options,
- isTopSet = 'top' in options,
- origLeft = isLeftSet ? this.left : 0,
- origTop = isTopSet ? this.top : 0;
- if (!isWidthSet || !isHeightSet) {
- extend(this, this._parseDimensions());
- if (isWidthSet) {
- this.width = options.width;
- }
- if (isHeightSet) {
- this.height = options.height;
- }
- }
- else { //Set center location relative to given height/width if not specified
- if (!isTopSet) {
- this.top = this.height / 2;
- }
- if (!isLeftSet) {
- this.left = this.width / 2;
- }
- }
- this.pathOffset = this.pathOffset ||
- // Save top-left coords as offset
- this._calculatePathOffset(origLeft, origTop);
- },
- /**
- * @private
- * @param {Number} origLeft Original left position
- * @param {Number} origTop Original top position
- */
- _calculatePathOffset: function (origLeft, origTop) {
- return {
- x: this.left - origLeft - (this.width / 2),
- y: this.top - origTop - (this.height / 2)
- };
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx context to render path on
- */
- _render: function(ctx, noTransform) {
- var current, // current instruction
- previous = null,
- subpathStartX = 0,
- subpathStartY = 0,
- x = 0, // current x
- y = 0, // current y
- controlX = 0, // current control point x
- controlY = 0, // current control point y
- tempX,
- tempY,
- tempControlX,
- tempControlY,
- l = -((this.width / 2) + this.pathOffset.x),
- t = -((this.height / 2) + this.pathOffset.y);
- if (noTransform) {
- l += this.width / 2;
- t += this.height / 2;
- }
- for (var i = 0, len = this.path.length; i < len; ++i) {
- current = this.path[i];
- switch (current[0]) { // first letter
- case 'l': // lineto, relative
- x += current[1];
- y += current[2];
- ctx.lineTo(x + l, y + t);
- break;
- case 'L': // lineto, absolute
- x = current[1];
- y = current[2];
- ctx.lineTo(x + l, y + t);
- break;
- case 'h': // horizontal lineto, relative
- x += current[1];
- ctx.lineTo(x + l, y + t);
- break;
- case 'H': // horizontal lineto, absolute
- x = current[1];
- ctx.lineTo(x + l, y + t);
- break;
- case 'v': // vertical lineto, relative
- y += current[1];
- ctx.lineTo(x + l, y + t);
- break;
- case 'V': // verical lineto, absolute
- y = current[1];
- ctx.lineTo(x + l, y + t);
- break;
- case 'm': // moveTo, relative
- x += current[1];
- y += current[2];
- subpathStartX = x;
- subpathStartY = y;
- ctx.moveTo(x + l, y + t);
- break;
- case 'M': // moveTo, absolute
- x = current[1];
- y = current[2];
- subpathStartX = x;
- subpathStartY = y;
- ctx.moveTo(x + l, y + t);
- break;
- case 'c': // bezierCurveTo, relative
- tempX = x + current[5];
- tempY = y + current[6];
- controlX = x + current[3];
- controlY = y + current[4];
- ctx.bezierCurveTo(
- x + current[1] + l, // x1
- y + current[2] + t, // y1
- controlX + l, // x2
- controlY + t, // y2
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- break;
- case 'C': // bezierCurveTo, absolute
- x = current[5];
- y = current[6];
- controlX = current[3];
- controlY = current[4];
- ctx.bezierCurveTo(
- current[1] + l,
- current[2] + t,
- controlX + l,
- controlY + t,
- x + l,
- y + t
- );
- break;
- case 's': // shorthand cubic bezierCurveTo, relative
- // transform to absolute x,y
- tempX = x + current[3];
- tempY = y + current[4];
- // calculate reflection of previous control points
- controlX = controlX ? (2 * x - controlX) : x;
- controlY = controlY ? (2 * y - controlY) : y;
- ctx.bezierCurveTo(
- controlX + l,
- controlY + t,
- x + current[1] + l,
- y + current[2] + t,
- tempX + l,
- tempY + t
- );
- // set control point to 2nd one of this command
- // "... the first control point is assumed to be
- // the reflection of the second control point on
- // the previous command relative to the current point."
- controlX = x + current[1];
- controlY = y + current[2];
- x = tempX;
- y = tempY;
- break;
- case 'S': // shorthand cubic bezierCurveTo, absolute
- tempX = current[3];
- tempY = current[4];
- // calculate reflection of previous control points
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- ctx.bezierCurveTo(
- controlX + l,
- controlY + t,
- current[1] + l,
- current[2] + t,
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- // set control point to 2nd one of this command
- // "... the first control point is assumed to be
- // the reflection of the second control point on
- // the previous command relative to the current point."
- controlX = current[1];
- controlY = current[2];
- break;
- case 'q': // quadraticCurveTo, relative
- // transform to absolute x,y
- tempX = x + current[3];
- tempY = y + current[4];
- controlX = x + current[1];
- controlY = y + current[2];
- ctx.quadraticCurveTo(
- controlX + l,
- controlY + t,
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- break;
- case 'Q': // quadraticCurveTo, absolute
- tempX = current[3];
- tempY = current[4];
- ctx.quadraticCurveTo(
- current[1] + l,
- current[2] + t,
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- controlX = current[1];
- controlY = current[2];
- break;
- case 't': // shorthand quadraticCurveTo, relative
- // transform to absolute x,y
- tempX = x + current[1];
- tempY = y + current[2];
- if (previous[0].match(/[QqTt]/) === null) {
- // If there is no previous command or if the previous command was not a Q, q, T or t,
- // assume the control point is coincident with the current point
- controlX = x;
- controlY = y;
- }
- else if (previous[0] === 't') {
- // calculate reflection of previous control points for t
- controlX = 2 * x - tempControlX;
- controlY = 2 * y - tempControlY;
- }
- else if (previous[0] === 'q') {
- // calculate reflection of previous control points for q
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- }
- tempControlX = controlX;
- tempControlY = controlY;
- ctx.quadraticCurveTo(
- controlX + l,
- controlY + t,
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- controlX = x + current[1];
- controlY = y + current[2];
- break;
- case 'T':
- tempX = current[1];
- tempY = current[2];
- // calculate reflection of previous control points
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- ctx.quadraticCurveTo(
- controlX + l,
- controlY + t,
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- break;
- case 'a':
- // TODO: optimize this
- drawArc(ctx, x + l, y + t, [
- current[1],
- current[2],
- current[3],
- current[4],
- current[5],
- current[6] + x + l,
- current[7] + y + t
- ]);
- x += current[6];
- y += current[7];
- break;
- case 'A':
- // TODO: optimize this
- drawArc(ctx, x + l, y + t, [
- current[1],
- current[2],
- current[3],
- current[4],
- current[5],
- current[6] + l,
- current[7] + t
- ]);
- x = current[6];
- y = current[7];
- break;
- case 'z':
- case 'Z':
- x = subpathStartX;
- y = subpathStartY;
- ctx.closePath();
- break;
- }
- previous = current;
- }
- },
- /**
- * Renders path on a specified context
- * @param {CanvasRenderingContext2D} ctx context to render path on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- render: function(ctx, noTransform) {
- // do not render if object is not visible
- if (!this.visible) {
- return;
- }
- ctx.save();
- if (noTransform) {
- ctx.translate(-this.width/2, -this.height/2);
- }
- var m = this.transformMatrix;
- if (m) {
- ctx.transform(m[0], m[1], m[2], m[3], m[4], m[5]);
- }
- if (!noTransform) {
- this.transform(ctx);
- }
- this._setStrokeStyles(ctx);
- this._setFillStyles(ctx);
- this._setShadow(ctx);
- this.clipTo && fabric.util.clipContext(this, ctx);
- ctx.beginPath();
- ctx.globalAlpha = this.group ? (ctx.globalAlpha * this.opacity) : this.opacity;
- this._render(ctx, noTransform);
- this._renderFill(ctx);
- this._renderStroke(ctx);
- this.clipTo && ctx.restore();
- this._removeShadow(ctx);
- ctx.restore();
- },
- /**
- * Returns string representation of an instance
- * @return {String} string representation of an instance
- */
- toString: function() {
- return '#<fabric.Path (' + this.complexity() +
- '): { "top": ' + this.top + ', "left": ' + this.left + ' }>';
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var o = extend(this.callSuper('toObject', propertiesToInclude), {
- path: this.path.map(function(item) { return item.slice() }),
- pathOffset: this.pathOffset
- });
- if (this.sourcePath) {
- o.sourcePath = this.sourcePath;
- }
- if (this.transformMatrix) {
- o.transformMatrix = this.transformMatrix;
- }
- return o;
- },
- /**
- * Returns dataless object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toDatalessObject: function(propertiesToInclude) {
- var o = this.toObject(propertiesToInclude);
- if (this.sourcePath) {
- o.path = this.sourcePath;
- }
- delete o.sourcePath;
- return o;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var chunks = [],
- markup = this._createBaseSVGMarkup();
- for (var i = 0, len = this.path.length; i < len; i++) {
- chunks.push(this.path[i].join(' '));
- }
- var path = chunks.join(' ');
- markup.push(
- //jscs:disable validateIndentation
- '<path ',
- 'd="', path,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- this.getSvgTransformMatrix(), '" stroke-linecap="round" ',
- '/>\n'
- //jscs:enable validateIndentation
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns number representation of an instance complexity
- * @return {Number} complexity of this instance
- */
- complexity: function() {
- return this.path.length;
- },
- /**
- * @private
- */
- _parsePath: function() {
- var result = [ ],
- coords = [ ],
- currentPath,
- parsed,
- re = /([-+]?((\d+\.\d+)|((\d+)|(\.\d+)))(?:e[-+]?\d+)?)/ig,
- match,
- coordsStr;
- for (var i = 0, coordsParsed, len = this.path.length; i < len; i++) {
- currentPath = this.path[i];
- coordsStr = currentPath.slice(1).trim();
- coords.length = 0;
- while ((match = re.exec(coordsStr))) {
- coords.push(match[0]);
- }
- coordsParsed = [ currentPath.charAt(0) ];
- for (var j = 0, jlen = coords.length; j < jlen; j++) {
- parsed = parseFloat(coords[j]);
- if (!isNaN(parsed)) {
- coordsParsed.push(parsed);
- }
- }
- var command = coordsParsed[0],
- commandLength = commandLengths[command.toLowerCase()],
- repeatedCommand = repeatedCommands[command] || command;
- if (coordsParsed.length - 1 > commandLength) {
- for (var k = 1, klen = coordsParsed.length; k < klen; k += commandLength) {
- result.push([ command ].concat(coordsParsed.slice(k, k + commandLength)));
- command = repeatedCommand;
- }
- }
- else {
- result.push(coordsParsed);
- }
- }
- return result;
- },
- /**
- * @private
- */
- _parseDimensions: function() {
- var aX = [],
- aY = [],
- previous = { };
- this.path.forEach(function(item, i) {
- this._getCoordsFromCommand(item, i, aX, aY, previous);
- }, this);
- var minX = min(aX),
- minY = min(aY),
- maxX = max(aX),
- maxY = max(aY),
- deltaX = maxX - minX,
- deltaY = maxY - minY,
- o = {
- left: this.left + (minX + deltaX / 2),
- top: this.top + (minY + deltaY / 2),
- width: deltaX,
- height: deltaY
- };
- return o;
- },
- _getCoordsFromCommand: function(item, i, aX, aY, previous) {
- var isLowerCase = false;
- if (item[0] !== 'H') {
- previous.x = (i === 0) ? getX(item) : getX(this.path[i - 1]);
- }
- if (item[0] !== 'V') {
- previous.y = (i === 0) ? getY(item) : getY(this.path[i - 1]);
- }
- // lowercased letter denotes relative position;
- // transform to absolute
- if (item[0] === item[0].toLowerCase()) {
- isLowerCase = true;
- }
- var xy = this._getXY(item, isLowerCase, previous),
- val;
- val = parseInt(xy.x, 10);
- if (!isNaN(val)) {
- aX.push(val);
- }
- val = parseInt(xy.y, 10);
- if (!isNaN(val)) {
- aY.push(val);
- }
- },
- _getXY: function(item, isLowerCase, previous) {
- // last 2 items in an array of coordinates are the actualy x/y (except H/V), collect them
- // TODO (kangax): support relative h/v commands
- var x = isLowerCase
- ? previous.x + getX(item)
- : item[0] === 'V'
- ? previous.x
- : getX(item),
- y = isLowerCase
- ? previous.y + getY(item)
- : item[0] === 'H'
- ? previous.y
- : getY(item);
- return { x: x, y: y };
- }
- });
- /**
- * Creates an instance of fabric.Path from an object
- * @static
- * @memberOf fabric.Path
- * @param {Object} object
- * @param {Function} callback Callback to invoke when an fabric.Path instance is created
- */
- fabric.Path.fromObject = function(object, callback) {
- if (typeof object.path === 'string') {
- fabric.loadSVGFromURL(object.path, function (elements) {
- var path = elements[0],
- pathUrl = object.path;
- delete object.path;
- fabric.util.object.extend(path, object);
- path.setSourcePath(pathUrl);
- callback(path);
- });
- }
- else {
- callback(new fabric.Path(object.path, object));
- }
- };
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by `fabric.Path.fromElement`)
- * @static
- * @memberOf fabric.Path
- * @see http://www.w3.org/TR/SVG/paths.html#PathElement
- */
- fabric.Path.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat(['d']);
- /**
- * Creates an instance of fabric.Path from an SVG <path> element
- * @static
- * @memberOf fabric.Path
- * @param {SVGElement} element to parse
- * @param {Function} callback Callback to invoke when an fabric.Path instance is created
- * @param {Object} [options] Options object
- */
- fabric.Path.fromElement = function(element, callback, options) {
- var parsedAttributes = fabric.parseAttributes(element, fabric.Path.ATTRIBUTE_NAMES);
- callback && callback(new fabric.Path(parsedAttributes.d, extend(parsedAttributes, options)));
- };
- /* _FROM_SVG_END_ */
- /**
- * Indicates that instances of this type are async
- * @static
- * @memberOf fabric.Path
- * @type Boolean
- * @default
- */
- fabric.Path.async = true;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- invoke = fabric.util.array.invoke,
- parentToObject = fabric.Object.prototype.toObject;
- if (fabric.PathGroup) {
- fabric.warn('fabric.PathGroup is already defined');
- return;
- }
- /**
- * Path group class
- * @class fabric.PathGroup
- * @extends fabric.Path
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-1/#path_and_pathgroup}
- * @see {@link fabric.PathGroup#initialize} for constructor definition
- */
- fabric.PathGroup = fabric.util.createClass(fabric.Path, /** @lends fabric.PathGroup.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'path-group',
- /**
- * Fill value
- * @type String
- * @default
- */
- fill: '',
- /**
- * Constructor
- * @param {Array} paths
- * @param {Object} [options] Options object
- * @return {fabric.PathGroup} thisArg
- */
- initialize: function(paths, options) {
- options = options || { };
- this.paths = paths || [ ];
- for (var i = this.paths.length; i--; ) {
- this.paths[i].group = this;
- }
- this.setOptions(options);
- if (options.widthAttr) {
- this.scaleX = options.widthAttr / options.width;
- }
- if (options.heightAttr) {
- this.scaleY = options.heightAttr / options.height;
- }
- this.setCoords();
- if (options.sourcePath) {
- this.setSourcePath(options.sourcePath);
- }
- },
- /**
- * Renders this group on a specified context
- * @param {CanvasRenderingContext2D} ctx Context to render this instance on
- */
- render: function(ctx) {
- // do not render if object is not visible
- if (!this.visible) {
- return;
- }
- ctx.save();
- var m = this.transformMatrix;
- if (m) {
- ctx.transform(m[0], m[1], m[2], m[3], m[4], m[5]);
- }
- this.transform(ctx);
- this._setShadow(ctx);
- this.clipTo && fabric.util.clipContext(this, ctx);
- for (var i = 0, l = this.paths.length; i < l; ++i) {
- this.paths[i].render(ctx, true);
- }
- this.clipTo && ctx.restore();
- this._removeShadow(ctx);
- ctx.restore();
- },
- /**
- * Sets certain property to a certain value
- * @param {String} prop
- * @param {Any} value
- * @return {fabric.PathGroup} thisArg
- */
- _set: function(prop, value) {
- if (prop === 'fill' && value && this.isSameColor()) {
- var i = this.paths.length;
- while (i--) {
- this.paths[i]._set(prop, value);
- }
- }
- return this.callSuper('_set', prop, value);
- },
- /**
- * Returns object representation of this path group
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var o = extend(parentToObject.call(this, propertiesToInclude), {
- paths: invoke(this.getObjects(), 'toObject', propertiesToInclude)
- });
- if (this.sourcePath) {
- o.sourcePath = this.sourcePath;
- }
- return o;
- },
- /**
- * Returns dataless object representation of this path group
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} dataless object representation of an instance
- */
- toDatalessObject: function(propertiesToInclude) {
- var o = this.toObject(propertiesToInclude);
- if (this.sourcePath) {
- o.paths = this.sourcePath;
- }
- return o;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var objects = this.getObjects(),
- translatePart = 'translate(' + this.left + ' ' + this.top + ')',
- markup = [
- //jscs:disable validateIndentation
- '<g ',
- 'style="', this.getSvgStyles(), '" ',
- 'transform="', translatePart, this.getSvgTransform(), '" ',
- '>\n'
- //jscs:enable validateIndentation
- ];
- for (var i = 0, len = objects.length; i < len; i++) {
- markup.push(objects[i].toSVG(reviver));
- }
- markup.push('</g>\n');
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns a string representation of this path group
- * @return {String} string representation of an object
- */
- toString: function() {
- return '#<fabric.PathGroup (' + this.complexity() +
- '): { top: ' + this.top + ', left: ' + this.left + ' }>';
- },
- /**
- * Returns true if all paths in this group are of same color
- * @return {Boolean} true if all paths are of the same color (`fill`)
- */
- isSameColor: function() {
- var firstPathFill = (this.getObjects()[0].get('fill') || '').toLowerCase();
- return this.getObjects().every(function(path) {
- return (path.get('fill') || '').toLowerCase() === firstPathFill;
- });
- },
- /**
- * Returns number representation of object's complexity
- * @return {Number} complexity
- */
- complexity: function() {
- return this.paths.reduce(function(total, path) {
- return total + ((path && path.complexity) ? path.complexity() : 0);
- }, 0);
- },
- /**
- * Returns all paths in this path group
- * @return {Array} array of path objects included in this path group
- */
- getObjects: function() {
- return this.paths;
- }
- });
- /**
- * Creates fabric.PathGroup instance from an object representation
- * @static
- * @memberOf fabric.PathGroup
- * @param {Object} object Object to create an instance from
- * @param {Function} callback Callback to invoke when an fabric.PathGroup instance is created
- */
- fabric.PathGroup.fromObject = function(object, callback) {
- if (typeof object.paths === 'string') {
- fabric.loadSVGFromURL(object.paths, function (elements) {
- var pathUrl = object.paths;
- delete object.paths;
- var pathGroup = fabric.util.groupSVGElements(elements, object, pathUrl);
- callback(pathGroup);
- });
- }
- else {
- fabric.util.enlivenObjects(object.paths, function(enlivenedObjects) {
- delete object.paths;
- callback(new fabric.PathGroup(enlivenedObjects, object));
- });
- }
- };
- /**
- * Indicates that instances of this type are async
- * @static
- * @memberOf fabric.PathGroup
- * @type Boolean
- * @default
- */
- fabric.PathGroup.async = true;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global){
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- min = fabric.util.array.min,
- max = fabric.util.array.max,
- invoke = fabric.util.array.invoke;
- if (fabric.Group) {
- return;
- }
- // lock-related properties, for use in fabric.Group#get
- // to enable locking behavior on group
- // when one of its objects has lock-related properties set
- var _lockProperties = {
- lockMovementX: true,
- lockMovementY: true,
- lockRotation: true,
- lockScalingX: true,
- lockScalingY: true,
- lockUniScaling: true
- };
- /**
- * Group class
- * @class fabric.Group
- * @extends fabric.Object
- * @mixes fabric.Collection
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-3/#groups}
- * @see {@link fabric.Group#initialize} for constructor definition
- */
- fabric.Group = fabric.util.createClass(fabric.Object, fabric.Collection, /** @lends fabric.Group.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'group',
- /**
- * Constructor
- * @param {Object} objects Group objects
- * @param {Object} [options] Options object
- * @return {Object} thisArg
- */
- initialize: function(objects, options) {
- options = options || { };
- this._objects = objects || [];
- for (var i = this._objects.length; i--; ) {
- this._objects[i].group = this;
- }
- this.originalState = { };
- this.callSuper('initialize');
- this._calcBounds();
- this._updateObjectsCoords();
- if (options) {
- extend(this, options);
- }
- this._setOpacityIfSame();
- this.setCoords();
- this.saveCoords();
- },
- /**
- * @private
- */
- _updateObjectsCoords: function() {
- this.forEachObject(this._updateObjectCoords, this);
- },
- /**
- * @private
- */
- _updateObjectCoords: function(object) {
- var objectLeft = object.getLeft(),
- objectTop = object.getTop();
- object.set({
- originalLeft: objectLeft,
- originalTop: objectTop,
- left: objectLeft - this.left,
- top: objectTop - this.top
- });
- object.setCoords();
- // do not display corners of objects enclosed in a group
- object.__origHasControls = object.hasControls;
- object.hasControls = false;
- },
- /**
- * Returns string represenation of a group
- * @return {String}
- */
- toString: function() {
- return '#<fabric.Group: (' + this.complexity() + ')>';
- },
- /**
- * Adds an object to a group; Then recalculates group's dimension, position.
- * @param {Object} object
- * @return {fabric.Group} thisArg
- * @chainable
- */
- addWithUpdate: function(object) {
- this._restoreObjectsState();
- if (object) {
- this._objects.push(object);
- object.group = this;
- }
- // since _restoreObjectsState set objects inactive
- this.forEachObject(this._setObjectActive, this);
- this._calcBounds();
- this._updateObjectsCoords();
- return this;
- },
- /**
- * @private
- */
- _setObjectActive: function(object) {
- object.set('active', true);
- object.group = this;
- },
- /**
- * Removes an object from a group; Then recalculates group's dimension, position.
- * @param {Object} object
- * @return {fabric.Group} thisArg
- * @chainable
- */
- removeWithUpdate: function(object) {
- this._moveFlippedObject(object);
- this._restoreObjectsState();
- // since _restoreObjectsState set objects inactive
- this.forEachObject(this._setObjectActive, this);
- this.remove(object);
- this._calcBounds();
- this._updateObjectsCoords();
- return this;
- },
- /**
- * @private
- */
- _onObjectAdded: function(object) {
- object.group = this;
- },
- /**
- * @private
- */
- _onObjectRemoved: function(object) {
- delete object.group;
- object.set('active', false);
- },
- /**
- * Properties that are delegated to group objects when reading/writing
- * @param {Object} delegatedProperties
- */
- delegatedProperties: {
- fill: true,
- opacity: true,
- fontFamily: true,
- fontWeight: true,
- fontSize: true,
- fontStyle: true,
- lineHeight: true,
- textDecoration: true,
- textAlign: true,
- backgroundColor: true
- },
- /**
- * @private
- */
- _set: function(key, value) {
- if (key in this.delegatedProperties) {
- var i = this._objects.length;
- this[key] = value;
- while (i--) {
- this._objects[i].set(key, value);
- }
- }
- else {
- this[key] = value;
- }
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return extend(this.callSuper('toObject', propertiesToInclude), {
- objects: invoke(this._objects, 'toObject', propertiesToInclude)
- });
- },
- /**
- * Renders instance on a given context
- * @param {CanvasRenderingContext2D} ctx context to render instance on
- */
- render: function(ctx) {
- // do not render if object is not visible
- if (!this.visible) {
- return;
- }
- ctx.save();
- this.clipTo && fabric.util.clipContext(this, ctx);
- // the array is now sorted in order of highest first, so start from end
- for (var i = 0, len = this._objects.length; i < len; i++) {
- this._renderObject(this._objects[i], ctx);
- }
- this.clipTo && ctx.restore();
- ctx.restore();
- },
- /**
- * Renders controls and borders for the object
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- _renderControls: function(ctx, noTransform) {
- this.callSuper('_renderControls', ctx, noTransform);
- for (var i = 0, len = this._objects.length; i < len; i++) {
- this._objects[i]._renderControls(ctx);
- }
- },
- /**
- * @private
- */
- _renderObject: function(object, ctx) {
- var originalHasRotatingPoint = object.hasRotatingPoint;
- // do not render if object is not visible
- if (!object.visible) {
- return;
- }
- object.hasRotatingPoint = false;
- object.render(ctx);
- object.hasRotatingPoint = originalHasRotatingPoint;
- },
- /**
- * Retores original state of each of group objects (original state is that which was before group was created).
- * @private
- * @return {fabric.Group} thisArg
- * @chainable
- */
- _restoreObjectsState: function() {
- this._objects.forEach(this._restoreObjectState, this);
- return this;
- },
- /**
- * Moves a flipped object to the position where it's displayed
- * @private
- * @param {fabric.Object} object
- * @return {fabric.Group} thisArg
- */
- _moveFlippedObject: function(object) {
- var oldOriginX = object.get('originX'),
- oldOriginY = object.get('originY'),
- center = object.getCenterPoint();
- object.set({
- originX: 'center',
- originY: 'center',
- left: center.x,
- top: center.y
- });
- this._toggleFlipping(object);
- var newOrigin = object.getPointByOrigin(oldOriginX, oldOriginY);
- object.set({
- originX: oldOriginX,
- originY: oldOriginY,
- left: newOrigin.x,
- top: newOrigin.y
- });
- return this;
- },
- /**
- * @private
- */
- _toggleFlipping: function(object) {
- if (this.flipX) {
- object.toggle('flipX');
- object.set('left', -object.get('left'));
- object.setAngle(-object.getAngle());
- }
- if (this.flipY) {
- object.toggle('flipY');
- object.set('top', -object.get('top'));
- object.setAngle(-object.getAngle());
- }
- },
- /**
- * Restores original state of a specified object in group
- * @private
- * @param {fabric.Object} object
- * @return {fabric.Group} thisArg
- */
- _restoreObjectState: function(object) {
- this._setObjectPosition(object);
- object.setCoords();
- object.hasControls = object.__origHasControls;
- delete object.__origHasControls;
- object.set('active', false);
- object.setCoords();
- delete object.group;
- return this;
- },
- /**
- * @private
- */
- _setObjectPosition: function(object) {
- var groupLeft = this.getLeft(),
- groupTop = this.getTop(),
- rotated = this._getRotatedLeftTop(object);
- object.set({
- angle: object.getAngle() + this.getAngle(),
- left: groupLeft + rotated.left,
- top: groupTop + rotated.top,
- scaleX: object.get('scaleX') * this.get('scaleX'),
- scaleY: object.get('scaleY') * this.get('scaleY')
- });
- },
- /**
- * @private
- */
- _getRotatedLeftTop: function(object) {
- var groupAngle = this.getAngle() * (Math.PI / 180);
- return {
- left: (-Math.sin(groupAngle) * object.getTop() * this.get('scaleY') +
- Math.cos(groupAngle) * object.getLeft() * this.get('scaleX')),
- top: (Math.cos(groupAngle) * object.getTop() * this.get('scaleY') +
- Math.sin(groupAngle) * object.getLeft() * this.get('scaleX'))
- };
- },
- /**
- * Destroys a group (restoring state of its objects)
- * @return {fabric.Group} thisArg
- * @chainable
- */
- destroy: function() {
- this._objects.forEach(this._moveFlippedObject, this);
- return this._restoreObjectsState();
- },
- /**
- * Saves coordinates of this instance (to be used together with `hasMoved`)
- * @saveCoords
- * @return {fabric.Group} thisArg
- * @chainable
- */
- saveCoords: function() {
- this._originalLeft = this.get('left');
- this._originalTop = this.get('top');
- return this;
- },
- /**
- * Checks whether this group was moved (since `saveCoords` was called last)
- * @return {Boolean} true if an object was moved (since fabric.Group#saveCoords was called)
- */
- hasMoved: function() {
- return this._originalLeft !== this.get('left') ||
- this._originalTop !== this.get('top');
- },
- /**
- * Sets coordinates of all group objects
- * @return {fabric.Group} thisArg
- * @chainable
- */
- setObjectsCoords: function() {
- this.forEachObject(function(object) {
- object.setCoords();
- });
- return this;
- },
- /**
- * @private
- */
- _setOpacityIfSame: function() {
- var objects = this.getObjects(),
- firstValue = objects[0] ? objects[0].get('opacity') : 1,
- isSameOpacity = objects.every(function(o) {
- return o.get('opacity') === firstValue;
- });
- if (isSameOpacity) {
- this.opacity = firstValue;
- }
- },
- /**
- * @private
- */
- _calcBounds: function(onlyWidthHeight) {
- var aX = [],
- aY = [],
- o;
- for (var i = 0, len = this._objects.length; i < len; ++i) {
- o = this._objects[i];
- o.setCoords();
- for (var prop in o.oCoords) {
- aX.push(o.oCoords[prop].x);
- aY.push(o.oCoords[prop].y);
- }
- }
- this.set(this._getBounds(aX, aY, onlyWidthHeight));
- },
- /**
- * @private
- */
- _getBounds: function(aX, aY, onlyWidthHeight) {
- var ivt = fabric.util.invertTransform(this.getViewportTransform()),
- minXY = fabric.util.transformPoint(new fabric.Point(min(aX), min(aY)), ivt),
- maxXY = fabric.util.transformPoint(new fabric.Point(max(aX), max(aY)), ivt),
- obj = {
- width: (maxXY.x - minXY.x) || 0,
- height: (maxXY.y - minXY.y) || 0
- };
- if (!onlyWidthHeight) {
- obj.left = (minXY.x + maxXY.x) / 2 || 0;
- obj.top = (minXY.y + maxXY.y) / 2 || 0;
- }
- return obj;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = [
- //jscs:disable validateIndentation
- '<g ',
- 'transform="', this.getSvgTransform(),
- '">\n'
- //jscs:enable validateIndentation
- ];
- for (var i = 0, len = this._objects.length; i < len; i++) {
- markup.push(this._objects[i].toSVG(reviver));
- }
- markup.push('</g>\n');
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns requested property
- * @param {String} prop Property to get
- * @return {Any}
- */
- get: function(prop) {
- if (prop in _lockProperties) {
- if (this[prop]) {
- return this[prop];
- }
- else {
- for (var i = 0, len = this._objects.length; i < len; i++) {
- if (this._objects[i][prop]) {
- return true;
- }
- }
- return false;
- }
- }
- else {
- if (prop in this.delegatedProperties) {
- return this._objects[0] && this._objects[0].get(prop);
- }
- return this[prop];
- }
- }
- });
- /**
- * Returns {@link fabric.Group} instance from an object representation
- * @static
- * @memberOf fabric.Group
- * @param {Object} object Object to create a group from
- * @param {Function} [callback] Callback to invoke when an group instance is created
- * @return {fabric.Group} An instance of fabric.Group
- */
- fabric.Group.fromObject = function(object, callback) {
- fabric.util.enlivenObjects(object.objects, function(enlivenedObjects) {
- delete object.objects;
- callback && callback(new fabric.Group(enlivenedObjects, object));
- });
- };
- /**
- * Indicates that instances of this type are async
- * @static
- * @memberOf fabric.Group
- * @type Boolean
- * @default
- */
- fabric.Group.async = true;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var extend = fabric.util.object.extend;
- if (!global.fabric) {
- global.fabric = { };
- }
- if (global.fabric.Image) {
- fabric.warn('fabric.Image is already defined.');
- return;
- }
- /**
- * Image class
- * @class fabric.Image
- * @extends fabric.Object
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-1/#images}
- * @see {@link fabric.Image#initialize} for constructor definition
- */
- fabric.Image = fabric.util.createClass(fabric.Object, /** @lends fabric.Image.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'image',
- /**
- * crossOrigin value (one of "", "anonymous", "allow-credentials")
- * @see https://developer.mozilla.org/en-US/docs/HTML/CORS_settings_attributes
- * @type String
- * @default
- */
- crossOrigin: '',
- /**
- * Constructor
- * @param {HTMLImageElement | String} element Image element
- * @param {Object} [options] Options object
- * @return {fabric.Image} thisArg
- */
- initialize: function(element, options) {
- options || (options = { });
- this.filters = [ ];
- this.callSuper('initialize', options);
- this._initElement(element, options);
- this._initConfig(options);
- if (options.filters) {
- this.filters = options.filters;
- this.applyFilters();
- }
- },
- /**
- * Returns image element which this instance if based on
- * @return {HTMLImageElement} Image element
- */
- getElement: function() {
- return this._element;
- },
- /**
- * Sets image element for this instance to a specified one.
- * If filters defined they are applied to new image.
- * You might need to call `canvas.renderAll` and `object.setCoords` after replacing, to render new image and update controls area.
- * @param {HTMLImageElement} element
- * @param {Function} [callback] Callback is invoked when all filters have been applied and new image is generated
- * @return {fabric.Image} thisArg
- * @chainable
- */
- setElement: function(element, callback) {
- this._element = element;
- this._originalElement = element;
- this._initConfig();
- if (this.filters.length !== 0) {
- this.applyFilters(callback);
- }
- return this;
- },
- /**
- * Sets crossOrigin value (on an instance and corresponding image element)
- * @return {fabric.Image} thisArg
- * @chainable
- */
- setCrossOrigin: function(value) {
- this.crossOrigin = value;
- this._element.crossOrigin = value;
- return this;
- },
- /**
- * Returns original size of an image
- * @return {Object} Object with "width" and "height" properties
- */
- getOriginalSize: function() {
- var element = this.getElement();
- return {
- width: element.width,
- height: element.height
- };
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _stroke: function(ctx) {
- ctx.save();
- this._setStrokeStyles(ctx);
- ctx.beginPath();
- ctx.strokeRect(-this.width / 2, -this.height / 2, this.width, this.height);
- ctx.closePath();
- ctx.restore();
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var x = -this.width / 2,
- y = -this.height / 2,
- w = this.width,
- h = this.height;
- ctx.save();
- this._setStrokeStyles(ctx);
- ctx.beginPath();
- fabric.util.drawDashedLine(ctx, x, y, x + w, y, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x + w, y, x + w, y + h, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x + w, y + h, x, y + h, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x, y + h, x, y, this.strokeDashArray);
- ctx.closePath();
- ctx.restore();
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return extend(this.callSuper('toObject', propertiesToInclude), {
- src: this._originalElement.src || this._originalElement._src,
- filters: this.filters.map(function(filterObj) {
- return filterObj && filterObj.toObject();
- }),
- crossOrigin: this.crossOrigin
- });
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = [], x = -this.width / 2, y = -this.height / 2;
- if (this.group) {
- x = this.left;
- y = this.top;
- }
- markup.push(
- '<g transform="', this.getSvgTransform(), this.getSvgTransformMatrix(), '">\n',
- '<image xlink:href="', this.getSvgSrc(),
- '" x="', x, '" y="', y,
- '" style="', this.getSvgStyles(),
- // we're essentially moving origin of transformation from top/left corner to the center of the shape
- // by wrapping it in container <g> element with actual transformation, then offsetting object to the top/left
- // so that object's center aligns with container's left/top
- '" width="', this.width,
- '" height="', this.height,
- '" preserveAspectRatio="none"',
- '></image>\n'
- );
- if (this.stroke || this.strokeDashArray) {
- var origFill = this.fill;
- this.fill = null;
- markup.push(
- '<rect ',
- 'x="', x, '" y="', y,
- '" width="', this.width, '" height="', this.height,
- '" style="', this.getSvgStyles(),
- '"/>\n'
- );
- this.fill = origFill;
- }
- markup.push('</g>\n');
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns source of an image
- * @return {String} Source of an image
- */
- getSrc: function() {
- if (this.getElement()) {
- return this.getElement().src || this.getElement()._src;
- }
- },
- /**
- * Returns string representation of an instance
- * @return {String} String representation of an instance
- */
- toString: function() {
- return '#<fabric.Image: { src: "' + this.getSrc() + '" }>';
- },
- /**
- * Returns a clone of an instance
- * @param {Function} callback Callback is invoked with a clone as a first argument
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- */
- clone: function(callback, propertiesToInclude) {
- this.constructor.fromObject(this.toObject(propertiesToInclude), callback);
- },
- /**
- * Applies filters assigned to this image (from "filters" array)
- * @mthod applyFilters
- * @param {Function} callback Callback is invoked when all filters have been applied and new image is generated
- * @return {fabric.Image} thisArg
- * @chainable
- */
- applyFilters: function(callback) {
- if (!this._originalElement) {
- return;
- }
- if (this.filters.length === 0) {
- this._element = this._originalElement;
- callback && callback();
- return;
- }
- var imgEl = this._originalElement,
- canvasEl = fabric.util.createCanvasElement(),
- replacement = fabric.util.createImage(),
- _this = this;
- canvasEl.width = imgEl.width;
- canvasEl.height = imgEl.height;
- canvasEl.getContext('2d').drawImage(imgEl, 0, 0, imgEl.width, imgEl.height);
- this.filters.forEach(function(filter) {
- filter && filter.applyTo(canvasEl);
- });
- /** @ignore */
- replacement.width = imgEl.width;
- replacement.height = imgEl.height;
- if (fabric.isLikelyNode) {
- replacement.src = canvasEl.toBuffer(undefined, fabric.Image.pngCompression);
- // onload doesn't fire in some node versions, so we invoke callback manually
- _this._element = replacement;
- callback && callback();
- }
- else {
- replacement.onload = function() {
- _this._element = replacement;
- callback && callback();
- replacement.onload = canvasEl = imgEl = null;
- };
- replacement.src = canvasEl.toDataURL('image/png');
- }
- return this;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _render: function(ctx, noTransform) {
- this._element &&
- ctx.drawImage(
- this._element,
- noTransform ? this.left : -this.width/2,
- noTransform ? this.top : -this.height/2,
- this.width,
- this.height
- );
- this._renderStroke(ctx);
- },
- /**
- * @private
- */
- _resetWidthHeight: function() {
- var element = this.getElement();
- this.set('width', element.width);
- this.set('height', element.height);
- },
- /**
- * The Image class's initialization method. This method is automatically
- * called by the constructor.
- * @private
- * @param {HTMLImageElement|String} element The element representing the image
- */
- _initElement: function(element) {
- this.setElement(fabric.util.getById(element));
- fabric.util.addClass(this.getElement(), fabric.Image.CSS_CANVAS);
- },
- /**
- * @private
- * @param {Object} [options] Options object
- */
- _initConfig: function(options) {
- options || (options = { });
- this.setOptions(options);
- this._setWidthHeight(options);
- if (this._element && this.crossOrigin) {
- this._element.crossOrigin = this.crossOrigin;
- }
- },
- /**
- * @private
- * @param {Object} object Object with filters property
- * @param {Function} callback Callback to invoke when all fabric.Image.filters instances are created
- */
- _initFilters: function(object, callback) {
- if (object.filters && object.filters.length) {
- fabric.util.enlivenObjects(object.filters, function(enlivenedObjects) {
- callback && callback(enlivenedObjects);
- }, 'fabric.Image.filters');
- }
- else {
- callback && callback();
- }
- },
- /**
- * @private
- * @param {Object} [options] Object with width/height properties
- */
- _setWidthHeight: function(options) {
- this.width = 'width' in options
- ? options.width
- : (this.getElement()
- ? this.getElement().width || 0
- : 0);
- this.height = 'height' in options
- ? options.height
- : (this.getElement()
- ? this.getElement().height || 0
- : 0);
- },
- /**
- * Returns complexity of an instance
- * @return {Number} complexity of this instance
- */
- complexity: function() {
- return 1;
- }
- });
- /**
- * Default CSS class name for canvas
- * @static
- * @type String
- * @default
- */
- fabric.Image.CSS_CANVAS = 'canvas-img';
- /**
- * Alias for getSrc
- * @static
- */
- fabric.Image.prototype.getSvgSrc = fabric.Image.prototype.getSrc;
- /**
- * Creates an instance of fabric.Image from its object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] Callback to invoke when an image instance is created
- */
- fabric.Image.fromObject = function(object, callback) {
- fabric.util.loadImage(object.src, function(img) {
- fabric.Image.prototype._initFilters.call(object, object, function(filters) {
- object.filters = filters || [ ];
- var instance = new fabric.Image(img, object);
- callback && callback(instance);
- });
- }, null, object.crossOrigin);
- };
- /**
- * Creates an instance of fabric.Image from an URL string
- * @static
- * @param {String} url URL to create an image from
- * @param {Function} [callback] Callback to invoke when image is created (newly created image is passed as a first argument)
- * @param {Object} [imgOptions] Options object
- */
- fabric.Image.fromURL = function(url, callback, imgOptions) {
- fabric.util.loadImage(url, function(img) {
- callback(new fabric.Image(img, imgOptions));
- }, null, imgOptions && imgOptions.crossOrigin);
- };
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Image.fromElement})
- * @static
- * @see {@link http://www.w3.org/TR/SVG/struct.html#ImageElement}
- */
- fabric.Image.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('x y width height xlink:href'.split(' '));
- /**
- * Returns {@link fabric.Image} instance from an SVG element
- * @static
- * @param {SVGElement} element Element to parse
- * @param {Function} callback Callback to execute when fabric.Image object is created
- * @param {Object} [options] Options object
- * @return {fabric.Image} Instance of fabric.Image
- */
- fabric.Image.fromElement = function(element, callback, options) {
- var parsedAttributes = fabric.parseAttributes(element, fabric.Image.ATTRIBUTE_NAMES);
- fabric.Image.fromURL(parsedAttributes['xlink:href'], callback,
- extend((options ? fabric.util.object.clone(options) : { }), parsedAttributes));
- };
- /* _FROM_SVG_END_ */
- /**
- * Indicates that instances of this type are async
- * @static
- * @type Boolean
- * @default
- */
- fabric.Image.async = true;
- /**
- * Indicates compression level used when generating PNG under Node (in applyFilters). Any of 0-9
- * @static
- * @type Number
- * @default
- */
- fabric.Image.pngCompression = 1;
- })(typeof exports !== 'undefined' ? exports : this);
- /**
- * @namespace fabric.Image.filters
- * @memberOf fabric.Image
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2/#image_filters}
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- */
- fabric.Image.filters = fabric.Image.filters || { };
- /**
- * Root filter class from which all filter classes inherit from
- * @class fabric.Image.filters.BaseFilter
- * @memberOf fabric.Image.filters
- */
- fabric.Image.filters.BaseFilter = fabric.util.createClass(/** @lends fabric.Image.filters.BaseFilter.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'BaseFilter',
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return { type: this.type };
- },
- /**
- * Returns a JSON representation of an instance
- * @return {Object} JSON
- */
- toJSON: function() {
- // delegate, not alias
- return this.toObject();
- }
- });
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- /**
- * Brightness filter class
- * @class fabric.Image.filters.Brightness
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Brightness#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Brightness({
- * brightness: 200
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Brightness = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Brightness.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Brightness',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Brightness.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.brightness=0] Value to brighten the image up (0..255)
- */
- initialize: function(options) {
- options = options || { };
- this.brightness = options.brightness || 0;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- brightness = this.brightness;
- for (var i = 0, len = data.length; i < len; i += 4) {
- data[i] += brightness;
- data[i + 1] += brightness;
- data[i + 2] += brightness;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- brightness: this.brightness
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @return {fabric.Image.filters.Brightness} Instance of fabric.Image.filters.Brightness
- */
- fabric.Image.filters.Brightness.fromObject = function(object) {
- return new fabric.Image.filters.Brightness(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- /**
- * Adapted from <a href="http://www.html5rocks.com/en/tutorials/canvas/imagefilters/">html5rocks article</a>
- * @class fabric.Image.filters.Convolute
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Convolute#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example <caption>Sharpen filter</caption>
- * var filter = new fabric.Image.filters.Convolute({
- * matrix: [ 0, -1, 0,
- * -1, 5, -1,
- * 0, -1, 0 ]
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- * @example <caption>Blur filter</caption>
- * var filter = new fabric.Image.filters.Convolute({
- * matrix: [ 1/9, 1/9, 1/9,
- * 1/9, 1/9, 1/9,
- * 1/9, 1/9, 1/9 ]
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- * @example <caption>Emboss filter</caption>
- * var filter = new fabric.Image.filters.Convolute({
- * matrix: [ 1, 1, 1,
- * 1, 0.7, -1,
- * -1, -1, -1 ]
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- * @example <caption>Emboss filter with opaqueness</caption>
- * var filter = new fabric.Image.filters.Convolute({
- * opaque: true,
- * matrix: [ 1, 1, 1,
- * 1, 0.7, -1,
- * -1, -1, -1 ]
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Convolute = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Convolute.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Convolute',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Convolute.prototype
- * @param {Object} [options] Options object
- * @param {Boolean} [options.opaque=false] Opaque value (true/false)
- * @param {Array} [options.matrix] Filter matrix
- */
- initialize: function(options) {
- options = options || { };
- this.opaque = options.opaque;
- this.matrix = options.matrix || [
- 0, 0, 0,
- 0, 1, 0,
- 0, 0, 0
- ];
- var canvasEl = fabric.util.createCanvasElement();
- this.tmpCtx = canvasEl.getContext('2d');
- },
- /**
- * @private
- */
- _createImageData: function(w, h) {
- return this.tmpCtx.createImageData(w, h);
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var weights = this.matrix,
- context = canvasEl.getContext('2d'),
- pixels = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- side = Math.round(Math.sqrt(weights.length)),
- halfSide = Math.floor(side/2),
- src = pixels.data,
- sw = pixels.width,
- sh = pixels.height,
- // pad output by the convolution matrix
- w = sw,
- h = sh,
- output = this._createImageData(w, h),
- dst = output.data,
- // go through the destination image pixels
- alphaFac = this.opaque ? 1 : 0;
- for (var y = 0; y < h; y++) {
- for (var x = 0; x < w; x++) {
- var sy = y,
- sx = x,
- dstOff = (y * w + x) * 4,
- // calculate the weighed sum of the source image pixels that
- // fall under the convolution matrix
- r = 0, g = 0, b = 0, a = 0;
- for (var cy = 0; cy < side; cy++) {
- for (var cx = 0; cx < side; cx++) {
- var scy = sy + cy - halfSide,
- scx = sx + cx - halfSide;
- /* jshint maxdepth:5 */
- if (scy < 0 || scy > sh || scx < 0 || scx > sw) {
- continue;
- }
- var srcOff = (scy * sw + scx) * 4,
- wt = weights[cy * side + cx];
- r += src[srcOff] * wt;
- g += src[srcOff + 1] * wt;
- b += src[srcOff + 2] * wt;
- a += src[srcOff + 3] * wt;
- }
- }
- dst[dstOff] = r;
- dst[dstOff + 1] = g;
- dst[dstOff + 2] = b;
- dst[dstOff + 3] = a + alphaFac * (255 - a);
- }
- }
- context.putImageData(output, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- opaque: this.opaque,
- matrix: this.matrix
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @return {fabric.Image.filters.Convolute} Instance of fabric.Image.filters.Convolute
- */
- fabric.Image.filters.Convolute.fromObject = function(object) {
- return new fabric.Image.filters.Convolute(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- /**
- * GradientTransparency filter class
- * @class fabric.Image.filters.GradientTransparency
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.GradientTransparency#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.GradientTransparency({
- * threshold: 200
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.GradientTransparency = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.GradientTransparency.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'GradientTransparency',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.GradientTransparency.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.threshold=100] Threshold value
- */
- initialize: function(options) {
- options = options || { };
- this.threshold = options.threshold || 100;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- threshold = this.threshold,
- total = data.length;
- for (var i = 0, len = data.length; i < len; i += 4) {
- data[i + 3] = threshold + 255 * (total - i) / total;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- threshold: this.threshold
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @return {fabric.Image.filters.GradientTransparency} Instance of fabric.Image.filters.GradientTransparency
- */
- fabric.Image.filters.GradientTransparency.fromObject = function(object) {
- return new fabric.Image.filters.GradientTransparency(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { });
- /**
- * Grayscale image filter class
- * @class fabric.Image.filters.Grayscale
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Grayscale();
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Grayscale = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Grayscale.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Grayscale',
- /**
- * Applies filter to canvas element
- * @memberOf fabric.Image.filters.Grayscale.prototype
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- len = imageData.width * imageData.height * 4,
- index = 0,
- average;
- while (index < len) {
- average = (data[index] + data[index + 1] + data[index + 2]) / 3;
- data[index] = average;
- data[index + 1] = average;
- data[index + 2] = average;
- index += 4;
- }
- context.putImageData(imageData, 0, 0);
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @return {fabric.Image.filters.Grayscale} Instance of fabric.Image.filters.Grayscale
- */
- fabric.Image.filters.Grayscale.fromObject = function() {
- return new fabric.Image.filters.Grayscale();
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { });
- /**
- * Invert filter class
- * @class fabric.Image.filters.Invert
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Invert();
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Invert = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Invert.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Invert',
- /**
- * Applies filter to canvas element
- * @memberOf fabric.Image.filters.Invert.prototype
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = data.length, i;
- for (i = 0; i < iLen; i+=4) {
- data[i] = 255 - data[i];
- data[i + 1] = 255 - data[i + 1];
- data[i + 2] = 255 - data[i + 2];
- }
- context.putImageData(imageData, 0, 0);
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @return {fabric.Image.filters.Invert} Instance of fabric.Image.filters.Invert
- */
- fabric.Image.filters.Invert.fromObject = function() {
- return new fabric.Image.filters.Invert();
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- /**
- * Mask filter class
- * See http://resources.aleph-1.com/mask/
- * @class fabric.Image.filters.Mask
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Mask#initialize} for constructor definition
- */
- fabric.Image.filters.Mask = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Mask.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Mask',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Mask.prototype
- * @param {Object} [options] Options object
- * @param {fabric.Image} [options.mask] Mask image object
- * @param {Number} [options.channel=0] Rgb channel (0, 1, 2 or 3)
- */
- initialize: function(options) {
- options = options || { };
- this.mask = options.mask;
- this.channel = [ 0, 1, 2, 3 ].indexOf(options.channel) > -1 ? options.channel : 0;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- if (!this.mask) {
- return;
- }
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- maskEl = this.mask.getElement(),
- maskCanvasEl = fabric.util.createCanvasElement(),
- channel = this.channel,
- i,
- iLen = imageData.width * imageData.height * 4;
- maskCanvasEl.width = maskEl.width;
- maskCanvasEl.height = maskEl.height;
- maskCanvasEl.getContext('2d').drawImage(maskEl, 0, 0, maskEl.width, maskEl.height);
- var maskImageData = maskCanvasEl.getContext('2d').getImageData(0, 0, maskEl.width, maskEl.height),
- maskData = maskImageData.data;
- for (i = 0; i < iLen; i += 4) {
- data[i + 3] = maskData[i + channel];
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- mask: this.mask.toObject(),
- channel: this.channel
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] Callback to invoke when a mask filter instance is created
- */
- fabric.Image.filters.Mask.fromObject = function(object, callback) {
- fabric.util.loadImage(object.mask.src, function(img) {
- object.mask = new fabric.Image(img, object.mask);
- callback && callback(new fabric.Image.filters.Mask(object));
- });
- };
- /**
- * Indicates that instances of this type are async
- * @static
- * @type Boolean
- * @default
- */
- fabric.Image.filters.Mask.async = true;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- /**
- * Noise filter class
- * @class fabric.Image.filters.Noise
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Noise#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Noise({
- * noise: 700
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Noise = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Noise.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Noise',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Noise.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.noise=0] Noise value
- */
- initialize: function(options) {
- options = options || { };
- this.noise = options.noise || 0;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- noise = this.noise, rand;
- for (var i = 0, len = data.length; i < len; i += 4) {
- rand = (0.5 - Math.random()) * noise;
- data[i] += rand;
- data[i + 1] += rand;
- data[i + 2] += rand;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- noise: this.noise
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @return {fabric.Image.filters.Noise} Instance of fabric.Image.filters.Noise
- */
- fabric.Image.filters.Noise.fromObject = function(object) {
- return new fabric.Image.filters.Noise(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- /**
- * Pixelate filter class
- * @class fabric.Image.filters.Pixelate
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Pixelate#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Pixelate({
- * blocksize: 8
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Pixelate = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Pixelate.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Pixelate',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Pixelate.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.blocksize=4] Blocksize for pixelate
- */
- initialize: function(options) {
- options = options || { };
- this.blocksize = options.blocksize || 4;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = imageData.height,
- jLen = imageData.width,
- index, i, j, r, g, b, a;
- for (i = 0; i < iLen; i += this.blocksize) {
- for (j = 0; j < jLen; j += this.blocksize) {
- index = (i * 4) * jLen + (j * 4);
- r = data[index];
- g = data[index + 1];
- b = data[index + 2];
- a = data[index + 3];
- /*
- blocksize: 4
- [1,x,x,x,1]
- [x,x,x,x,1]
- [x,x,x,x,1]
- [x,x,x,x,1]
- [1,1,1,1,1]
- */
- for (var _i = i, _ilen = i + this.blocksize; _i < _ilen; _i++) {
- for (var _j = j, _jlen = j + this.blocksize; _j < _jlen; _j++) {
- index = (_i * 4) * jLen + (_j * 4);
- data[index] = r;
- data[index + 1] = g;
- data[index + 2] = b;
- data[index + 3] = a;
- }
- }
- }
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- blocksize: this.blocksize
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @return {fabric.Image.filters.Pixelate} Instance of fabric.Image.filters.Pixelate
- */
- fabric.Image.filters.Pixelate.fromObject = function(object) {
- return new fabric.Image.filters.Pixelate(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- /**
- * Remove white filter class
- * @class fabric.Image.filters.RemoveWhite
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.RemoveWhite#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.RemoveWhite({
- * threshold: 40,
- * distance: 140
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.RemoveWhite = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.RemoveWhite.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'RemoveWhite',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.RemoveWhite.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.threshold=30] Threshold value
- * @param {Number} [options.distance=20] Distance value
- */
- initialize: function(options) {
- options = options || { };
- this.threshold = options.threshold || 30;
- this.distance = options.distance || 20;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- threshold = this.threshold,
- distance = this.distance,
- limit = 255 - threshold,
- abs = Math.abs,
- r, g, b;
- for (var i = 0, len = data.length; i < len; i += 4) {
- r = data[i];
- g = data[i + 1];
- b = data[i + 2];
- if (r > limit &&
- g > limit &&
- b > limit &&
- abs(r - g) < distance &&
- abs(r - b) < distance &&
- abs(g - b) < distance
- ) {
- data[i + 3] = 1;
- }
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- threshold: this.threshold,
- distance: this.distance
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @return {fabric.Image.filters.RemoveWhite} Instance of fabric.Image.filters.RemoveWhite
- */
- fabric.Image.filters.RemoveWhite.fromObject = function(object) {
- return new fabric.Image.filters.RemoveWhite(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { });
- /**
- * Sepia filter class
- * @class fabric.Image.filters.Sepia
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Sepia();
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Sepia = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Sepia.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Sepia',
- /**
- * Applies filter to canvas element
- * @memberOf fabric.Image.filters.Sepia.prototype
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = data.length, i, avg;
- for (i = 0; i < iLen; i+=4) {
- avg = 0.3 * data[i] + 0.59 * data[i + 1] + 0.11 * data[i + 2];
- data[i] = avg + 100;
- data[i + 1] = avg + 50;
- data[i + 2] = avg + 255;
- }
- context.putImageData(imageData, 0, 0);
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @return {fabric.Image.filters.Sepia} Instance of fabric.Image.filters.Sepia
- */
- fabric.Image.filters.Sepia.fromObject = function() {
- return new fabric.Image.filters.Sepia();
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { });
- /**
- * Sepia2 filter class
- * @class fabric.Image.filters.Sepia2
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Sepia2();
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Sepia2 = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Sepia2.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Sepia2',
- /**
- * Applies filter to canvas element
- * @memberOf fabric.Image.filters.Sepia.prototype
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = data.length, i, r, g, b;
- for (i = 0; i < iLen; i+=4) {
- r = data[i];
- g = data[i + 1];
- b = data[i + 2];
- data[i] = (r * 0.393 + g * 0.769 + b * 0.189 ) / 1.351;
- data[i + 1] = (r * 0.349 + g * 0.686 + b * 0.168 ) / 1.203;
- data[i + 2] = (r * 0.272 + g * 0.534 + b * 0.131 ) / 2.140;
- }
- context.putImageData(imageData, 0, 0);
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @return {fabric.Image.filters.Sepia2} Instance of fabric.Image.filters.Sepia2
- */
- fabric.Image.filters.Sepia2.fromObject = function() {
- return new fabric.Image.filters.Sepia2();
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- /**
- * Tint filter class
- * Adapted from <a href="https://github.com/mezzoblue/PaintbrushJS">https://github.com/mezzoblue/PaintbrushJS</a>
- * @class fabric.Image.filters.Tint
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Tint#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters/|ImageFilters demo}
- * @example <caption>Tint filter with hex color and opacity</caption>
- * var filter = new fabric.Image.filters.Tint({
- * color: '#3513B0',
- * opacity: 0.5
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- * @example <caption>Tint filter with rgba color</caption>
- * var filter = new fabric.Image.filters.Tint({
- * color: 'rgba(53, 21, 176, 0.5)'
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Tint = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Tint.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Tint',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Tint.prototype
- * @param {Object} [options] Options object
- * @param {String} [options.color=#000000] Color to tint the image with
- * @param {Number} [options.opacity] Opacity value that controls the tint effect's transparency (0..1)
- */
- initialize: function(options) {
- options = options || { };
- this.color = options.color || '#000000';
- this.opacity = typeof options.opacity !== 'undefined'
- ? options.opacity
- : new fabric.Color(this.color).getAlpha();
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = data.length, i,
- tintR, tintG, tintB,
- r, g, b, alpha1,
- source;
- source = new fabric.Color(this.color).getSource();
- tintR = source[0] * this.opacity;
- tintG = source[1] * this.opacity;
- tintB = source[2] * this.opacity;
- alpha1 = 1 - this.opacity;
- for (i = 0; i < iLen; i+=4) {
- r = data[i];
- g = data[i + 1];
- b = data[i + 2];
- // alpha compositing
- data[i] = tintR + r * alpha1;
- data[i + 1] = tintG + g * alpha1;
- data[i + 2] = tintB + b * alpha1;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- color: this.color,
- opacity: this.opacity
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @return {fabric.Image.filters.Tint} Instance of fabric.Image.filters.Tint
- */
- fabric.Image.filters.Tint.fromObject = function(object) {
- return new fabric.Image.filters.Tint(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- /**
- * Multiply filter class
- * Adapted from <a href="http://www.laurenscorijn.com/articles/colormath-basics">http://www.laurenscorijn.com/articles/colormath-basics</a>
- * @class fabric.Image.filters.Multiply
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @example <caption>Multiply filter with hex color</caption>
- * var filter = new fabric.Image.filters.Multiply({
- * color: '#F0F'
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- * @example <caption>Multiply filter with rgb color</caption>
- * var filter = new fabric.Image.filters.Multiply({
- * color: 'rgb(53, 21, 176)'
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Multiply = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Multiply.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Multiply',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Multiply.prototype
- * @param {Object} [options] Options object
- * @param {String} [options.color=#000000] Color to multiply the image pixels with
- */
- initialize: function(options) {
- options = options || { };
- this.color = options.color || '#000000';
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = data.length, i,
- source;
- source = new fabric.Color(this.color).getSource();
- for (i = 0; i < iLen; i+=4) {
- data[i] *= source[0] / 255;
- data[i + 1] *= source[1] / 255;
- data[i + 2] *= source[2] / 255;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- color: this.color
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @return {fabric.Image.filters.Multiply} Instance of fabric.Image.filters.Multiply
- */
- fabric.Image.filters.Multiply.fromObject = function(object) {
- return new fabric.Image.filters.Multiply(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global){
- 'use strict';
- var fabric = global.fabric;
- /**
- * Color Blend filter class
- * @class fabric.Image.filter.Blend
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @example
- * var filter = new fabric.Image.filters.Blend({
- * color: '#000',
- * mode: 'multiply'
- * });
- *
- * var filter = new fabric.Image.filters.Blend({
- * image: fabricImageObject,
- * mode: 'multiply',
- * alpha: 0.5
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- fabric.Image.filters.Blend = fabric.util.createClass({
- type: 'Blend',
- initialize: function(options){
- options = options || {};
- this.color = options.color || '#000';
- this.image = options.image || false;
- this.mode = options.mode || 'multiply';
- this.alpha = options.alpha || 1;
- },
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- tr, tg, tb,
- r, g, b,
- source,
- isImage = false;
- if (this.image) {
- // Blend images
- isImage = true;
- var _el = fabric.util.createCanvasElement();
- _el.width = this.image.width;
- _el.height = this.image.height;
- var tmpCanvas = new fabric.StaticCanvas(_el);
- tmpCanvas.add(this.image);
- var context2 = tmpCanvas.getContext('2d');
- source = context2.getImageData(0, 0, tmpCanvas.width, tmpCanvas.height).data;
- }
- else {
- // Blend color
- source = new fabric.Color(this.color).getSource();
- tr = source[0] * this.alpha;
- tg = source[1] * this.alpha;
- tb = source[2] * this.alpha;
- }
- for (var i = 0, len = data.length; i < len; i += 4) {
- r = data[i];
- g = data[i + 1];
- b = data[i + 2];
- if (isImage) {
- tr = source[i] * this.alpha;
- tg = source[i + 1] * this.alpha;
- tb = source[i + 2] * this.alpha;
- }
- switch (this.mode) {
- case 'multiply':
- data[i] = r * tr / 255;
- data[i + 1] = g * tg / 255;
- data[i + 2] = b * tb / 255;
- break;
- case 'screen':
- data[i] = 1 - (1 - r) * (1 - tr);
- data[i + 1] = 1 - (1 - g) * (1 - tg);
- data[i + 2] = 1 - (1 - b) * (1 - tb);
- break;
- case 'add':
- data[i] = Math.min(255, r + tr);
- data[i + 1] = Math.min(255, g + tg);
- data[i + 2] = Math.min(255, b + tb);
- break;
- case 'diff':
- case 'difference':
- data[i] = Math.abs(r - tr);
- data[i + 1] = Math.abs(g - tg);
- data[i + 2] = Math.abs(b - tb);
- break;
- case 'subtract':
- var _r = r - tr,
- _g = g - tg,
- _b = b - tb;
- data[i] = (_r < 0) ? 0 : _r;
- data[i + 1] = (_g < 0) ? 0 : _g;
- data[i + 2] = (_b < 0) ? 0 : _b;
- break;
- case 'darken':
- data[i] = Math.min(r, tr);
- data[i + 1] = Math.min(g, tg);
- data[i + 2] = Math.min(b, tb);
- break;
- case 'lighten':
- data[i] = Math.max(r, tr);
- data[i + 1] = Math.max(g, tg);
- data[i + 2] = Math.max(b, tb);
- break;
- }
- }
- context.putImageData(imageData, 0, 0);
- }
- });
- fabric.Image.filters.Blend.fromObject = function(object) {
- return new fabric.Image.filters.Blend(object);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- clone = fabric.util.object.clone,
- toFixed = fabric.util.toFixed,
- supportsLineDash = fabric.StaticCanvas.supports('setLineDash');
- if (fabric.Text) {
- fabric.warn('fabric.Text is already defined');
- return;
- }
- var stateProperties = fabric.Object.prototype.stateProperties.concat();
- stateProperties.push(
- 'fontFamily',
- 'fontWeight',
- 'fontSize',
- 'text',
- 'textDecoration',
- 'textAlign',
- 'fontStyle',
- 'lineHeight',
- 'textBackgroundColor',
- 'useNative',
- 'path'
- );
- /**
- * Text class
- * @class fabric.Text
- * @extends fabric.Object
- * @return {fabric.Text} thisArg
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2/#text}
- * @see {@link fabric.Text#initialize} for constructor definition
- */
- fabric.Text = fabric.util.createClass(fabric.Object, /** @lends fabric.Text.prototype */ {
- /**
- * Properties which when set cause object to change dimensions
- * @type Object
- * @private
- */
- _dimensionAffectingProps: {
- fontSize: true,
- fontWeight: true,
- fontFamily: true,
- textDecoration: true,
- fontStyle: true,
- lineHeight: true,
- stroke: true,
- strokeWidth: true,
- text: true
- },
- /**
- * @private
- */
- _reNewline: /\r?\n/,
- /**
- * Retrieves object's fontSize
- * @method getFontSize
- * @memberOf fabric.Text.prototype
- * @return {String} Font size (in pixels)
- */
- /**
- * Sets object's fontSize
- * @method setFontSize
- * @memberOf fabric.Text.prototype
- * @param {Number} fontSize Font size (in pixels)
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's fontWeight
- * @method getFontWeight
- * @memberOf fabric.Text.prototype
- * @return {(String|Number)} Font weight
- */
- /**
- * Sets object's fontWeight
- * @method setFontWeight
- * @memberOf fabric.Text.prototype
- * @param {(Number|String)} fontWeight Font weight
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's fontFamily
- * @method getFontFamily
- * @memberOf fabric.Text.prototype
- * @return {String} Font family
- */
- /**
- * Sets object's fontFamily
- * @method setFontFamily
- * @memberOf fabric.Text.prototype
- * @param {String} fontFamily Font family
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's text
- * @method getText
- * @memberOf fabric.Text.prototype
- * @return {String} text
- */
- /**
- * Sets object's text
- * @method setText
- * @memberOf fabric.Text.prototype
- * @param {String} text Text
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's textDecoration
- * @method getTextDecoration
- * @memberOf fabric.Text.prototype
- * @return {String} Text decoration
- */
- /**
- * Sets object's textDecoration
- * @method setTextDecoration
- * @memberOf fabric.Text.prototype
- * @param {String} textDecoration Text decoration
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's fontStyle
- * @method getFontStyle
- * @memberOf fabric.Text.prototype
- * @return {String} Font style
- */
- /**
- * Sets object's fontStyle
- * @method setFontStyle
- * @memberOf fabric.Text.prototype
- * @param {String} fontStyle Font style
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's lineHeight
- * @method getLineHeight
- * @memberOf fabric.Text.prototype
- * @return {Number} Line height
- */
- /**
- * Sets object's lineHeight
- * @method setLineHeight
- * @memberOf fabric.Text.prototype
- * @param {Number} lineHeight Line height
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's textAlign
- * @method getTextAlign
- * @memberOf fabric.Text.prototype
- * @return {String} Text alignment
- */
- /**
- * Sets object's textAlign
- * @method setTextAlign
- * @memberOf fabric.Text.prototype
- * @param {String} textAlign Text alignment
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's textBackgroundColor
- * @method getTextBackgroundColor
- * @memberOf fabric.Text.prototype
- * @return {String} Text background color
- */
- /**
- * Sets object's textBackgroundColor
- * @method setTextBackgroundColor
- * @memberOf fabric.Text.prototype
- * @param {String} textBackgroundColor Text background color
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'text',
- /**
- * Font size (in pixels)
- * @type Number
- * @default
- */
- fontSize: 40,
- /**
- * Font weight (e.g. bold, normal, 400, 600, 800)
- * @type {(Number|String)}
- * @default
- */
- fontWeight: 'normal',
- /**
- * Font family
- * @type String
- * @default
- */
- fontFamily: 'Times New Roman',
- /**
- * Text decoration Possible values: "", "underline", "overline" or "line-through".
- * @type String
- * @default
- */
- textDecoration: '',
- /**
- * Text alignment. Possible values: "left", "center", or "right".
- * @type String
- * @default
- */
- textAlign: 'left',
- /**
- * Font style . Possible values: "", "normal", "italic" or "oblique".
- * @type String
- * @default
- */
- fontStyle: '',
- /**
- * Line height
- * @type Number
- * @default
- */
- lineHeight: 1.3,
- /**
- * Background color of text lines
- * @type String
- * @default
- */
- textBackgroundColor: '',
- /**
- * URL of a font file, when using Cufon
- * @type String | null
- * @default
- */
- path: null,
- /**
- * Indicates whether canvas native text methods should be used to render text (otherwise, Cufon is used)
- * @type Boolean
- * @default
- */
- useNative: true,
- /**
- * List of properties to consider when checking if
- * state of an object is changed ({@link fabric.Object#hasStateChanged})
- * as well as for history (undo/redo) purposes
- * @type Array
- */
- stateProperties: stateProperties,
- /**
- * When defined, an object is rendered via stroke and this property specifies its color.
- * <b>Backwards incompatibility note:</b> This property was named "strokeStyle" until v1.1.6
- * @type String
- * @default
- */
- stroke: null,
- /**
- * Shadow object representing shadow of this shape.
- * <b>Backwards incompatibility note:</b> This property was named "textShadow" (String) until v1.2.11
- * @type fabric.Shadow
- * @default
- */
- shadow: null,
- /**
- * Constructor
- * @param {String} text Text string
- * @param {Object} [options] Options object
- * @return {fabric.Text} thisArg
- */
- initialize: function(text, options) {
- options = options || { };
- this.text = text;
- this.__skipDimension = true;
- this.setOptions(options);
- this.__skipDimension = false;
- this._initDimensions();
- },
- /**
- * Renders text object on offscreen canvas, so that it would get dimensions
- * @private
- */
- _initDimensions: function() {
- if (this.__skipDimension) {
- return;
- }
- var canvasEl = fabric.util.createCanvasElement();
- this._render(canvasEl.getContext('2d'));
- },
- /**
- * Returns string representation of an instance
- * @return {String} String representation of text object
- */
- toString: function() {
- return '#<fabric.Text (' + this.complexity() +
- '): { "text": "' + this.text + '", "fontFamily": "' + this.fontFamily + '" }>';
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _render: function(ctx) {
- if (typeof Cufon === 'undefined' || this.useNative === true) {
- this._renderViaNative(ctx);
- }
- else {
- this._renderViaCufon(ctx);
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderViaNative: function(ctx) {
- var textLines = this.text.split(this._reNewline);
- this._setTextStyles(ctx);
- this.width = this._getTextWidth(ctx, textLines);
- this.height = this._getTextHeight(ctx, textLines);
- this.clipTo && fabric.util.clipContext(this, ctx);
- this._renderTextBackground(ctx, textLines);
- this._translateForTextAlign(ctx);
- this._renderText(ctx, textLines);
- if (this.textAlign !== 'left' && this.textAlign !== 'justify') {
- ctx.restore();
- }
- this._renderTextDecoration(ctx, textLines);
- this.clipTo && ctx.restore();
- this._setBoundaries(ctx, textLines);
- this._totalLineHeight = 0;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderText: function(ctx, textLines) {
- ctx.save();
- this._setShadow(ctx);
- this._setupFillRule(ctx);
- this._renderTextFill(ctx, textLines);
- this._renderTextStroke(ctx, textLines);
- this._restoreFillRule(ctx);
- this._removeShadow(ctx);
- ctx.restore();
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _translateForTextAlign: function(ctx) {
- if (this.textAlign !== 'left' && this.textAlign !== 'justify') {
- ctx.save();
- ctx.translate(this.textAlign === 'center' ? (this.width / 2) : this.width, 0);
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Array} textLines Array of all text lines
- */
- _setBoundaries: function(ctx, textLines) {
- this._boundaries = [ ];
- for (var i = 0, len = textLines.length; i < len; i++) {
- var lineWidth = this._getLineWidth(ctx, textLines[i]),
- lineLeftOffset = this._getLineLeftOffset(lineWidth);
- this._boundaries.push({
- height: this.fontSize * this.lineHeight,
- width: lineWidth,
- left: lineLeftOffset
- });
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _setTextStyles: function(ctx) {
- this._setFillStyles(ctx);
- this._setStrokeStyles(ctx);
- ctx.textBaseline = 'alphabetic';
- if (!this.skipTextAlign) {
- ctx.textAlign = this.textAlign;
- }
- ctx.font = this._getFontDeclaration();
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Array} textLines Array of all text lines
- * @return {Number} Height of fabric.Text object
- */
- _getTextHeight: function(ctx, textLines) {
- return this.fontSize * textLines.length * this.lineHeight;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Array} textLines Array of all text lines
- * @return {Number} Maximum width of fabric.Text object
- */
- _getTextWidth: function(ctx, textLines) {
- var maxWidth = ctx.measureText(textLines[0] || '|').width;
- for (var i = 1, len = textLines.length; i < len; i++) {
- var currentLineWidth = ctx.measureText(textLines[i]).width;
- if (currentLineWidth > maxWidth) {
- maxWidth = currentLineWidth;
- }
- }
- return maxWidth;
- },
- /**
- * @private
- * @param {String} method Method name ("fillText" or "strokeText")
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} chars Chars to render
- * @param {Number} left Left position of text
- * @param {Number} top Top position of text
- */
- _renderChars: function(method, ctx, chars, left, top) {
- ctx[method](chars, left, top);
- },
- /**
- * @private
- * @param {String} method Method name ("fillText" or "strokeText")
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} line Text to render
- * @param {Number} left Left position of text
- * @param {Number} top Top position of text
- * @param {Number} lineIndex Index of a line in a text
- */
- _renderTextLine: function(method, ctx, line, left, top, lineIndex) {
- // lift the line by quarter of fontSize
- top -= this.fontSize / 4;
- // short-circuit
- if (this.textAlign !== 'justify') {
- this._renderChars(method, ctx, line, left, top, lineIndex);
- return;
- }
- var lineWidth = ctx.measureText(line).width,
- totalWidth = this.width;
- if (totalWidth > lineWidth) {
- // stretch the line
- var words = line.split(/\s+/),
- wordsWidth = ctx.measureText(line.replace(/\s+/g, '')).width,
- widthDiff = totalWidth - wordsWidth,
- numSpaces = words.length - 1,
- spaceWidth = widthDiff / numSpaces,
- leftOffset = 0;
- for (var i = 0, len = words.length; i < len; i++) {
- this._renderChars(method, ctx, words[i], left + leftOffset, top, lineIndex);
- leftOffset += ctx.measureText(words[i]).width + spaceWidth;
- }
- }
- else {
- this._renderChars(method, ctx, line, left, top, lineIndex);
- }
- },
- /**
- * @private
- * @return {Number} Left offset
- */
- _getLeftOffset: function() {
- if (fabric.isLikelyNode) {
- return 0;
- }
- return -this.width / 2;
- },
- /**
- * @private
- * @return {Number} Top offset
- */
- _getTopOffset: function() {
- return -this.height / 2;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Array} textLines Array of all text lines
- */
- _renderTextFill: function(ctx, textLines) {
- if (!this.fill && !this._skipFillStrokeCheck) {
- return;
- }
- this._boundaries = [ ];
- var lineHeights = 0;
- for (var i = 0, len = textLines.length; i < len; i++) {
- var heightOfLine = this._getHeightOfLine(ctx, i, textLines);
- lineHeights += heightOfLine;
- this._renderTextLine(
- 'fillText',
- ctx,
- textLines[i],
- this._getLeftOffset(),
- this._getTopOffset() + lineHeights,
- i
- );
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Array} textLines Array of all text lines
- */
- _renderTextStroke: function(ctx, textLines) {
- if ((!this.stroke || this.strokeWidth === 0) && !this._skipFillStrokeCheck) {
- return;
- }
- var lineHeights = 0;
- ctx.save();
- if (this.strokeDashArray) {
- // Spec requires the concatenation of two copies the dash list when the number of elements is odd
- if (1 & this.strokeDashArray.length) {
- this.strokeDashArray.push.apply(this.strokeDashArray, this.strokeDashArray);
- }
- supportsLineDash && ctx.setLineDash(this.strokeDashArray);
- }
- ctx.beginPath();
- for (var i = 0, len = textLines.length; i < len; i++) {
- var heightOfLine = this._getHeightOfLine(ctx, i, textLines);
- lineHeights += heightOfLine;
- this._renderTextLine(
- 'strokeText',
- ctx,
- textLines[i],
- this._getLeftOffset(),
- this._getTopOffset() + lineHeights,
- i
- );
- }
- ctx.closePath();
- ctx.restore();
- },
- _getHeightOfLine: function() {
- return this.fontSize * this.lineHeight;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Array} textLines Array of all text lines
- */
- _renderTextBackground: function(ctx, textLines) {
- this._renderTextBoxBackground(ctx);
- this._renderTextLinesBackground(ctx, textLines);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderTextBoxBackground: function(ctx) {
- if (!this.backgroundColor) {
- return;
- }
- ctx.save();
- ctx.fillStyle = this.backgroundColor;
- ctx.fillRect(
- this._getLeftOffset(),
- this._getTopOffset(),
- this.width,
- this.height
- );
- ctx.restore();
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Array} textLines Array of all text lines
- */
- _renderTextLinesBackground: function(ctx, textLines) {
- if (!this.textBackgroundColor) {
- return;
- }
- ctx.save();
- ctx.fillStyle = this.textBackgroundColor;
- for (var i = 0, len = textLines.length; i < len; i++) {
- if (textLines[i] !== '') {
- var lineWidth = this._getLineWidth(ctx, textLines[i]),
- lineLeftOffset = this._getLineLeftOffset(lineWidth);
- ctx.fillRect(
- this._getLeftOffset() + lineLeftOffset,
- this._getTopOffset() + (i * this.fontSize * this.lineHeight),
- lineWidth,
- this.fontSize * this.lineHeight
- );
- }
- }
- ctx.restore();
- },
- /**
- * @private
- * @param {Number} lineWidth Width of text line
- * @return {Number} Line left offset
- */
- _getLineLeftOffset: function(lineWidth) {
- if (this.textAlign === 'center') {
- return (this.width - lineWidth) / 2;
- }
- if (this.textAlign === 'right') {
- return this.width - lineWidth;
- }
- return 0;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} line Text line
- * @return {Number} Line width
- */
- _getLineWidth: function(ctx, line) {
- return this.textAlign === 'justify'
- ? this.width
- : ctx.measureText(line).width;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Array} textLines Array of all text lines
- */
- _renderTextDecoration: function(ctx, textLines) {
- if (!this.textDecoration) {
- return;
- }
- // var halfOfVerticalBox = this.originY === 'top' ? 0 : this._getTextHeight(ctx, textLines) / 2;
- var halfOfVerticalBox = this._getTextHeight(ctx, textLines) / 2,
- _this = this;
- /** @ignore */
- function renderLinesAtOffset(offset) {
- for (var i = 0, len = textLines.length; i < len; i++) {
- var lineWidth = _this._getLineWidth(ctx, textLines[i]),
- lineLeftOffset = _this._getLineLeftOffset(lineWidth);
- ctx.fillRect(
- _this._getLeftOffset() + lineLeftOffset,
- ~~((offset + (i * _this._getHeightOfLine(ctx, i, textLines))) - halfOfVerticalBox),
- lineWidth,
- 1);
- }
- }
- if (this.textDecoration.indexOf('underline') > -1) {
- renderLinesAtOffset(this.fontSize * this.lineHeight);
- }
- if (this.textDecoration.indexOf('line-through') > -1) {
- renderLinesAtOffset(this.fontSize * this.lineHeight - this.fontSize / 2);
- }
- if (this.textDecoration.indexOf('overline') > -1) {
- renderLinesAtOffset(this.fontSize * this.lineHeight - this.fontSize);
- }
- },
- /**
- * @private
- */
- _getFontDeclaration: function() {
- return [
- // node-canvas needs "weight style", while browsers need "style weight"
- (fabric.isLikelyNode ? this.fontWeight : this.fontStyle),
- (fabric.isLikelyNode ? this.fontStyle : this.fontWeight),
- this.fontSize + 'px',
- (fabric.isLikelyNode ? ('"' + this.fontFamily + '"') : this.fontFamily)
- ].join(' ');
- },
- /**
- * Renders text instance on a specified context
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- render: function(ctx, noTransform) {
- // do not render if object is not visible
- if (!this.visible) {
- return;
- }
- ctx.save();
- this._transform(ctx, noTransform);
- var m = this.transformMatrix,
- isInPathGroup = this.group && this.group.type === 'path-group';
- if (isInPathGroup) {
- ctx.translate(-this.group.width/2, -this.group.height/2);
- }
- if (m) {
- ctx.transform(m[0], m[1], m[2], m[3], m[4], m[5]);
- }
- if (isInPathGroup) {
- ctx.translate(this.left, this.top);
- }
- this._render(ctx);
- ctx.restore();
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var object = extend(this.callSuper('toObject', propertiesToInclude), {
- text: this.text,
- fontSize: this.fontSize,
- fontWeight: this.fontWeight,
- fontFamily: this.fontFamily,
- fontStyle: this.fontStyle,
- lineHeight: this.lineHeight,
- textDecoration: this.textDecoration,
- textAlign: this.textAlign,
- path: this.path,
- textBackgroundColor: this.textBackgroundColor,
- useNative: this.useNative
- });
- if (!this.includeDefaultValues) {
- this._removeDefaultValues(object);
- }
- return object;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = [ ],
- textLines = this.text.split(this._reNewline),
- offsets = this._getSVGLeftTopOffsets(textLines),
- textAndBg = this._getSVGTextAndBg(offsets.lineTop, offsets.textLeft, textLines),
- shadowSpans = this._getSVGShadows(offsets.lineTop, textLines);
- // move top offset by an ascent
- offsets.textTop += (this._fontAscent ? ((this._fontAscent / 5) * this.lineHeight) : 0);
- this._wrapSVGTextAndBg(markup, textAndBg, shadowSpans, offsets);
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /**
- * @private
- */
- _getSVGLeftTopOffsets: function(textLines) {
- var lineTop = this.useNative
- ? this.fontSize * this.lineHeight
- : (-this._fontAscent - ((this._fontAscent / 5) * this.lineHeight)),
- textLeft = -(this.width/2),
- textTop = this.useNative
- ? this.fontSize - 1
- : (this.height/2) - (textLines.length * this.fontSize) - this._totalLineHeight;
- return {
- textLeft: textLeft + (this.group && this.group.type === 'path-group' ? this.left : 0),
- textTop: textTop + (this.group && this.group.type === 'path-group' ? this.top : 0),
- lineTop: lineTop
- };
- },
- /**
- * @private
- */
- _wrapSVGTextAndBg: function(markup, textAndBg, shadowSpans, offsets) {
- markup.push(
- '<g transform="', this.getSvgTransform(), this.getSvgTransformMatrix(), '">\n',
- textAndBg.textBgRects.join(''),
- '<text ',
- (this.fontFamily ? 'font-family="' + this.fontFamily.replace(/"/g,'\'') + '" ': ''),
- (this.fontSize ? 'font-size="' + this.fontSize + '" ': ''),
- (this.fontStyle ? 'font-style="' + this.fontStyle + '" ': ''),
- (this.fontWeight ? 'font-weight="' + this.fontWeight + '" ': ''),
- (this.textDecoration ? 'text-decoration="' + this.textDecoration + '" ': ''),
- 'style="', this.getSvgStyles(), '" ',
- /* svg starts from left/bottom corner so we normalize height */
- 'transform="translate(', toFixed(offsets.textLeft, 2), ' ', toFixed(offsets.textTop, 2), ')">',
- shadowSpans.join(''),
- textAndBg.textSpans.join(''),
- '</text>\n',
- '</g>\n'
- );
- },
- /**
- * @private
- * @param {Number} lineHeight
- * @param {Array} textLines Array of all text lines
- * @return {Array}
- */
- _getSVGShadows: function(lineHeight, textLines) {
- var shadowSpans = [],
- i, len,
- lineTopOffsetMultiplier = 1;
- if (!this.shadow || !this._boundaries) {
- return shadowSpans;
- }
- for (i = 0, len = textLines.length; i < len; i++) {
- if (textLines[i] !== '') {
- var lineLeftOffset = (this._boundaries && this._boundaries[i]) ? this._boundaries[i].left : 0;
- shadowSpans.push(
- '<tspan x="',
- toFixed((lineLeftOffset + lineTopOffsetMultiplier) + this.shadow.offsetX, 2),
- ((i === 0 || this.useNative) ? '" y' : '" dy'), '="',
- toFixed(this.useNative
- ? ((lineHeight * i) - this.height / 2 + this.shadow.offsetY)
- : (lineHeight + (i === 0 ? this.shadow.offsetY : 0)), 2),
- '" ',
- this._getFillAttributes(this.shadow.color), '>',
- fabric.util.string.escapeXml(textLines[i]),
- '</tspan>');
- lineTopOffsetMultiplier = 1;
- }
- else {
- // in some environments (e.g. IE 7 & 8) empty tspans are completely ignored, using a lineTopOffsetMultiplier
- // prevents empty tspans
- lineTopOffsetMultiplier++;
- }
- }
- return shadowSpans;
- },
- /**
- * @private
- * @param {Number} lineHeight
- * @param {Number} textLeftOffset Text left offset
- * @param {Array} textLines Array of all text lines
- * @return {Object}
- */
- _getSVGTextAndBg: function(lineHeight, textLeftOffset, textLines) {
- var textSpans = [ ],
- textBgRects = [ ],
- lineTopOffsetMultiplier = 1;
- // bounding-box background
- this._setSVGBg(textBgRects);
- // text and text-background
- for (var i = 0, len = textLines.length; i < len; i++) {
- if (textLines[i] !== '') {
- this._setSVGTextLineText(textLines[i], i, textSpans, lineHeight, lineTopOffsetMultiplier, textBgRects);
- lineTopOffsetMultiplier = 1;
- }
- else {
- // in some environments (e.g. IE 7 & 8) empty tspans are completely ignored, using a lineTopOffsetMultiplier
- // prevents empty tspans
- lineTopOffsetMultiplier++;
- }
- if (!this.textBackgroundColor || !this._boundaries) {
- continue;
- }
- this._setSVGTextLineBg(textBgRects, i, textLeftOffset, lineHeight);
- }
- return {
- textSpans: textSpans,
- textBgRects: textBgRects
- };
- },
- _setSVGTextLineText: function(textLine, i, textSpans, lineHeight, lineTopOffsetMultiplier) {
- var lineLeftOffset = (this._boundaries && this._boundaries[i])
- ? toFixed(this._boundaries[i].left, 2)
- : 0;
- textSpans.push(
- '<tspan x="',
- lineLeftOffset, '" ',
- (i === 0 || this.useNative ? 'y' : 'dy'), '="',
- toFixed(this.useNative
- ? ((lineHeight * i) - this.height / 2)
- : (lineHeight * lineTopOffsetMultiplier), 2), '" ',
- // doing this on <tspan> elements since setting opacity
- // on containing <text> one doesn't work in Illustrator
- this._getFillAttributes(this.fill), '>',
- fabric.util.string.escapeXml(textLine),
- '</tspan>'
- );
- },
- _setSVGTextLineBg: function(textBgRects, i, textLeftOffset, lineHeight) {
- textBgRects.push(
- '<rect ',
- this._getFillAttributes(this.textBackgroundColor),
- ' x="',
- toFixed(textLeftOffset + this._boundaries[i].left, 2),
- '" y="',
- /* an offset that seems to straighten things out */
- toFixed((lineHeight * i) - this.height / 2, 2),
- '" width="',
- toFixed(this._boundaries[i].width, 2),
- '" height="',
- toFixed(this._boundaries[i].height, 2),
- '"></rect>\n');
- },
- _setSVGBg: function(textBgRects) {
- if (this.backgroundColor && this._boundaries) {
- textBgRects.push(
- '<rect ',
- this._getFillAttributes(this.backgroundColor),
- ' x="',
- toFixed(-this.width / 2, 2),
- '" y="',
- toFixed(-this.height / 2, 2),
- '" width="',
- toFixed(this.width, 2),
- '" height="',
- toFixed(this.height, 2),
- '"></rect>');
- }
- },
- /**
- * Adobe Illustrator (at least CS5) is unable to render rgba()-based fill values
- * we work around it by "moving" alpha channel into opacity attribute and setting fill's alpha to 1
- *
- * @private
- * @param {Any} value
- * @return {String}
- */
- _getFillAttributes: function(value) {
- var fillColor = (value && typeof value === 'string') ? new fabric.Color(value) : '';
- if (!fillColor || !fillColor.getSource() || fillColor.getAlpha() === 1) {
- return 'fill="' + value + '"';
- }
- return 'opacity="' + fillColor.getAlpha() + '" fill="' + fillColor.setAlpha(1).toRgb() + '"';
- },
- /* _TO_SVG_END_ */
- /**
- * Sets specified property to a specified value
- * @param {String} key
- * @param {Any} value
- * @return {fabric.Text} thisArg
- * @chainable
- */
- _set: function(key, value) {
- if (key === 'fontFamily' && this.path) {
- this.path = this.path.replace(/(.*?)([^\/]*)(\.font\.js)/, '$1' + value + '$3');
- }
- this.callSuper('_set', key, value);
- if (key in this._dimensionAffectingProps) {
- this._initDimensions();
- this.setCoords();
- }
- },
- /**
- * Returns complexity of an instance
- * @return {Number} complexity
- */
- complexity: function() {
- return 1;
- }
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Text.fromElement})
- * @static
- * @memberOf fabric.Text
- * @see: http://www.w3.org/TR/SVG/text.html#TextElement
- */
- fabric.Text.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat(
- 'x y dx dy font-family font-style font-weight font-size text-decoration text-anchor'.split(' '));
- /**
- * Default SVG font size
- * @static
- * @memberOf fabric.Text
- */
- fabric.Text.DEFAULT_SVG_FONT_SIZE = 16;
- /**
- * Returns fabric.Text instance from an SVG element (<b>not yet implemented</b>)
- * @static
- * @memberOf fabric.Text
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Text} Instance of fabric.Text
- */
- fabric.Text.fromElement = function(element, options) {
- if (!element) {
- return null;
- }
- var parsedAttributes = fabric.parseAttributes(element, fabric.Text.ATTRIBUTE_NAMES);
- options = fabric.util.object.extend((options ? fabric.util.object.clone(options) : { }), parsedAttributes);
- if ('dx' in parsedAttributes) {
- options.left += parsedAttributes.dx;
- }
- if ('dy' in parsedAttributes) {
- options.top += parsedAttributes.dy;
- }
- if (!('fontSize' in options)) {
- options.fontSize = fabric.Text.DEFAULT_SVG_FONT_SIZE;
- }
- if (!options.originX) {
- options.originX = 'left';
- }
- var text = new fabric.Text(element.textContent, options),
- /*
- Adjust positioning:
- x/y attributes in SVG correspond to the bottom-left corner of text bounding box
- top/left properties in Fabric correspond to center point of text bounding box
- */
- offX = 0;
- if (text.originX === 'left') {
- offX = text.getWidth() / 2;
- }
- if (text.originX === 'right') {
- offX = -text.getWidth() / 2;
- }
- text.set({
- left: text.getLeft() + offX,
- top: text.getTop() - text.getHeight() / 2
- });
- return text;
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns fabric.Text instance from an object representation
- * @static
- * @memberOf fabric.Text
- * @param {Object} object Object to create an instance from
- * @return {fabric.Text} Instance of fabric.Text
- */
- fabric.Text.fromObject = function(object) {
- return new fabric.Text(object.text, clone(object));
- };
- fabric.util.createAccessors(fabric.Text);
- })(typeof exports !== 'undefined' ? exports : this);
- }).call(this,_dereq_("buffer").Buffer)
- },{"buffer":2,"canvas":1,"jsdom":1}]},{},[6])(6)
- });
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