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- /*
- Copyright (c) 2004-2012, The Dojo Foundation All Rights Reserved.
- Available via Academic Free License >= 2.1 OR the modified BSD license.
- see: http://dojotoolkit.org/license for details
- */
- if(!dojo._hasResource["dojox.gfx3d.gradient"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
- dojo._hasResource["dojox.gfx3d.gradient"] = true;
- dojo.provide("dojox.gfx3d.gradient");
- dojo.require("dojox.gfx3d.vector");
- dojo.require("dojox.gfx3d.matrix");
- (function(){
- var dist = function(a, b){ return Math.sqrt(Math.pow(b.x - a.x, 2) + Math.pow(b.y - a.y, 2)); };
- var N = 32;
- dojox.gfx3d.gradient = function(model, material, center, radius, from, to, matrix){
- // summary: calculate a cylindrical gradient
- // model: dojox.gfx3d.lighting.Model: color model
- // material: Object: defines visual properties
- // center: Object: center of the cylinder's bottom
- // radius: Number: radius of the cylinder
- // from: Number: from position in radians
- // to: Number: from position in radians
- // matrix: dojox.gfx3d.Matrix3D: the cumulative transformation matrix
- // tolerance: Number: tolerable diffirence in colors between gradient steps
- var m = dojox.gfx3d.matrix, v = dojox.gfx3d.vector, mx = m.normalize(matrix),
- f = m.multiplyPoint(mx, radius * Math.cos(from) + center.x, radius * Math.sin(from) + center.y, center.z),
- t = m.multiplyPoint(mx, radius * Math.cos(to) + center.x, radius * Math.sin(to) + center.y, center.z),
- c = m.multiplyPoint(mx, center.x, center.y, center.z), step = (to - from) / N, r = dist(f, t) / 2,
- mod = model[material.type], fin = material.finish, pmt = material.color,
- colors = [{offset: 0, color: mod.call(model, v.substract(f, c), fin, pmt)}];
- for(var a = from + step; a < to; a += step){
- var p = m.multiplyPoint(mx, radius * Math.cos(a) + center.x, radius * Math.sin(a) + center.y, center.z),
- df = dist(f, p), dt = dist(t, p);
- colors.push({offset: df / (df + dt), color: mod.call(model, v.substract(p, c), fin, pmt)});
- }
- colors.push({offset: 1, color: mod.call(model, v.substract(t, c), fin, pmt)});
- return {type: "linear", x1: 0, y1: -r, x2: 0, y2: r, colors: colors};
- };
- })();
- }
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