1234567891011121314151617181920212223242526272829303132333435 |
- /*
- Copyright (c) 2004-2012, The Dojo Foundation All Rights Reserved.
- Available via Academic Free License >= 2.1 OR the modified BSD license.
- see: http://dojotoolkit.org/license for details
- */
- if(!dojo._hasResource["dojox.math.random.Simple"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
- dojo._hasResource["dojox.math.random.Simple"] = true;
- dojo.provide("dojox.math.random.Simple");
- dojo.declare("dojox.math.random.Simple", null, {
- // summary:
- // Super simple implementation of a random number generator,
- // which relies on Math.random().
- destroy: function(){
- // summary:
- // Prepares the object for GC. (empty in this case)
- },
- nextBytes: function(/* Array */ byteArray){
- // summary:
- // Fills in an array of bytes with random numbers
- // byteArray: Array:
- // array to be filled in with random numbers, only existing
- // elements will be filled.
- for(var i = 0, l = byteArray.length; i < l; ++i){
- byteArray[i] = Math.floor(256 * Math.random());
- }
- }
- });
- }
|