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- Project Name: dojox.mobile
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- Version 1.0
- Release date: 03/23/2010
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- Project state:
- dojox.mobile: stable
- dojox.mobile.app: experimental
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- [ NO ] l18n support?
- [ NO ] a11y support?
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- Credits:
- Jared Jurkiewicz (jared.jurkiewicz@gmail.com)
- Yoshiroh Kamiyama (Contributor to Jared of base code).
- Shane O'Sullivan (dojox.mobile.app)
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- Project description
- This project tries to solve an area lacking in dojo, namely better
- support for mobile devices. This project provides through CSS3 and
- custom styles, interfaces that display and work well on mobile devices
- such as the Android and iPhone Smart Phones.
- The code is deliberately kept as lightweight as possible, using CSS3 animations
- and the like to perform the effects. There is a compat.js, which will simulate
- most of the effects using dojo.animateProperty and dojox.fx where possible on
- browsers such as FireFox and IE. It will not load by default, it has to be
- required in separately.
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- Dependencies:
- dojo base
- dijit/_Widget.js
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- Documentation
- Documentatation will reside at:
- http://docs.dojocampus.org/dojox/mobile
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- Installation instructions
- Grab the following from the Dojo SVN Repository:
- http://svn.dojotoolkit.org/src/dojox/trunk/mobile/*
- http://svn.dojotoolkit.org/src/dojox/trunk/mobile.js
- Install into the following directory structure:
- /dojox/mobile.js
- /dojox/mobile/*
- ...which should be at the same level as your Dojo checkout.
- then dojo.require("dojox.mobile") in your application to load it.
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