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- define("dojox/gfx/shape", ["./_base", "dojo/_base/lang", "dojo/_base/declare", "dojo/_base/window", "dojo/_base/sniff",
- "dojo/_base/connect", "dojo/_base/array", "dojo/dom-construct", "dojo/_base/Color", "./matrix"],
- function(g, lang, declare, win, has, events, arr, domConstruct, Color, matrixLib){
- /*=====
- dojox.gfx.shape = {
- // summary:
- // This module contains the core graphics Shape API.
- // Different graphics renderer implementation modules (svg, canvas, vml, silverlight, etc.) extend this
- // basic api to provide renderer-specific implementations for each shape.
- };
- =====*/
- var shape = g.shape = {};
- // a set of ids (keys=type)
- var _ids = {};
- // a simple set impl to map shape<->id
- var registry = {};
- var disposeCount = 0, fixIELeak = has("ie") < 9;
- function repack(oldRegistry){
- var newRegistry = {};
- for(var key in oldRegistry){
- if(oldRegistry.hasOwnProperty(key)){
- newRegistry[key] = oldRegistry[key]
- }
- }
- return newRegistry;
- }
- shape.register = function(/*dojox.gfx.shape.Shape*/shape){
- // summary:
- // Register the specified shape into the graphics registry.
- // shape: dojox.gfx.shape.Shape
- // The shape to register.
- // returns:
- // The unique id associated with this shape.
- // the id pattern : type+number (ex: Rect0,Rect1,etc)
- var t = shape.declaredClass.split('.').pop();
- var i = t in _ids ? ++_ids[t] : ((_ids[t] = 0));
- var uid = t+i;
- registry[uid] = shape;
- return uid;
- };
-
- shape.byId = function(/*String*/id){
- // summary:
- // Returns the shape that matches the specified id.
- // id: String
- // The unique identifier for this Shape.
- return registry[id]; //dojox.gfx.shape.Shape
- };
-
- shape.dispose = function(/*dojox.gfx.shape.Shape*/shape){
- // summary:
- // Removes the specified shape from the registry.
- // shape: dojox.gfx.shape.Shape
- // The shape to unregister.
- delete registry[shape.getUID()];
- ++disposeCount;
- if(fixIELeak && disposeCount>10000){
- registry = repack(registry);
- disposeCount = 0;
- }
- };
-
- declare("dojox.gfx.shape.Shape", null, {
- // summary: a Shape object, which knows how to apply
- // graphical attributes and transformations
-
- constructor: function(){
- // rawNode: Node
- // underlying graphics-renderer-specific implementation object (if applicable)
- this.rawNode = null;
- // shape: Object: an abstract shape object
- // (see dojox.gfx.defaultPath,
- // dojox.gfx.defaultPolyline,
- // dojox.gfx.defaultRect,
- // dojox.gfx.defaultEllipse,
- // dojox.gfx.defaultCircle,
- // dojox.gfx.defaultLine,
- // or dojox.gfx.defaultImage)
- this.shape = null;
-
- // matrix: dojox.gfx.Matrix2D
- // a transformation matrix
- this.matrix = null;
-
- // fillStyle: Object
- // a fill object
- // (see dojox.gfx.defaultLinearGradient,
- // dojox.gfx.defaultRadialGradient,
- // dojox.gfx.defaultPattern,
- // or dojo.Color)
- this.fillStyle = null;
-
- // strokeStyle: Object
- // a stroke object
- // (see dojox.gfx.defaultStroke)
- this.strokeStyle = null;
-
- // bbox: dojox.gfx.Rectangle
- // a bounding box of this shape
- // (see dojox.gfx.defaultRect)
- this.bbox = null;
-
- // virtual group structure
-
- // parent: Object
- // a parent or null
- // (see dojox.gfx.Surface,
- // dojox.gfx.shape.VirtualGroup,
- // or dojox.gfx.Group)
- this.parent = null;
-
- // parentMatrix: dojox.gfx.Matrix2D
- // a transformation matrix inherited from the parent
- this.parentMatrix = null;
-
- var uid = shape.register(this);
- this.getUID = function(){
- return uid;
- }
- },
-
- // trivial getters
-
- getNode: function(){
- // summary: Different graphics rendering subsystems implement shapes in different ways. This
- // method provides access to the underlying graphics subsystem object. Clients calling this
- // method and using the return value must be careful not to try sharing or using the underlying node
- // in a general way across renderer implementation.
- // Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
- return this.rawNode; // Node
- },
- getShape: function(){
- // summary: returns the current Shape object or null
- // (see dojox.gfx.defaultPath,
- // dojox.gfx.defaultPolyline,
- // dojox.gfx.defaultRect,
- // dojox.gfx.defaultEllipse,
- // dojox.gfx.defaultCircle,
- // dojox.gfx.defaultLine,
- // or dojox.gfx.defaultImage)
- return this.shape; // Object
- },
- getTransform: function(){
- // summary: Returns the current transformation matrix applied to this Shape or null
- return this.matrix; // dojox.gfx.Matrix2D
- },
- getFill: function(){
- // summary: Returns the current fill object or null
- // (see dojox.gfx.defaultLinearGradient,
- // dojox.gfx.defaultRadialGradient,
- // dojox.gfx.defaultPattern,
- // or dojo.Color)
- return this.fillStyle; // Object
- },
- getStroke: function(){
- // summary: Returns the current stroke object or null
- // (see dojox.gfx.defaultStroke)
- return this.strokeStyle; // Object
- },
- getParent: function(){
- // summary: Returns the parent Shape, Group or VirtualGroup or null if this Shape is unparented.
- // (see dojox.gfx.Surface,
- // dojox.gfx.shape.VirtualGroup,
- // or dojox.gfx.Group)
- return this.parent; // Object
- },
- getBoundingBox: function(){
- // summary: Returns the bounding box Rectanagle for this shape or null if a BoundingBox cannot be
- // calculated for the shape on the current renderer or for shapes with no geometric area (points).
- // A bounding box is a rectangular geometric region
- // defining the X and Y extent of the shape.
- // (see dojox.gfx.defaultRect)
- return this.bbox; // dojox.gfx.Rectangle
- },
- getTransformedBoundingBox: function(){
- // summary: returns an array of four points or null
- // four points represent four corners of the untransformed bounding box
- var b = this.getBoundingBox();
- if(!b){
- return null; // null
- }
- var m = this._getRealMatrix(),
- gm = matrixLib;
- return [ // Array
- gm.multiplyPoint(m, b.x, b.y),
- gm.multiplyPoint(m, b.x + b.width, b.y),
- gm.multiplyPoint(m, b.x + b.width, b.y + b.height),
- gm.multiplyPoint(m, b.x, b.y + b.height)
- ];
- },
- getEventSource: function(){
- // summary: returns a Node, which is used as
- // a source of events for this shape
- // COULD BE RE-IMPLEMENTED BY THE RENDERER!
- return this.rawNode; // Node
- },
-
- // empty settings
-
- setShape: function(shape){
- // summary: sets a shape object
- // (the default implementation simply ignores it)
- // shape: Object
- // a shape object
- // (see dojox.gfx.defaultPath,
- // dojox.gfx.defaultPolyline,
- // dojox.gfx.defaultRect,
- // dojox.gfx.defaultEllipse,
- // dojox.gfx.defaultCircle,
- // dojox.gfx.defaultLine,
- // or dojox.gfx.defaultImage)
- // COULD BE RE-IMPLEMENTED BY THE RENDERER!
- this.shape = g.makeParameters(this.shape, shape);
- this.bbox = null;
- return this; // self
- },
- setFill: function(fill){
- // summary: sets a fill object
- // (the default implementation simply ignores it)
- // fill: Object
- // a fill object
- // (see dojox.gfx.defaultLinearGradient,
- // dojox.gfx.defaultRadialGradient,
- // dojox.gfx.defaultPattern,
- // or dojo.Color)
- // COULD BE RE-IMPLEMENTED BY THE RENDERER!
- if(!fill){
- // don't fill
- this.fillStyle = null;
- return this; // self
- }
- var f = null;
- if(typeof(fill) == "object" && "type" in fill){
- // gradient or pattern
- switch(fill.type){
- case "linear":
- f = g.makeParameters(g.defaultLinearGradient, fill);
- break;
- case "radial":
- f = g.makeParameters(g.defaultRadialGradient, fill);
- break;
- case "pattern":
- f = g.makeParameters(g.defaultPattern, fill);
- break;
- }
- }else{
- // color object
- f = g.normalizeColor(fill);
- }
- this.fillStyle = f;
- return this; // self
- },
- setStroke: function(stroke){
- // summary: sets a stroke object
- // (the default implementation simply ignores it)
- // stroke: Object
- // a stroke object
- // (see dojox.gfx.defaultStroke)
- // COULD BE RE-IMPLEMENTED BY THE RENDERER!
- if(!stroke){
- // don't stroke
- this.strokeStyle = null;
- return this; // self
- }
- // normalize the stroke
- if(typeof stroke == "string" || lang.isArray(stroke) || stroke instanceof Color){
- stroke = {color: stroke};
- }
- var s = this.strokeStyle = g.makeParameters(g.defaultStroke, stroke);
- s.color = g.normalizeColor(s.color);
- return this; // self
- },
- setTransform: function(matrix){
- // summary: sets a transformation matrix
- // matrix: dojox.gfx.Matrix2D
- // a matrix or a matrix-like object
- // (see an argument of dojox.gfx.Matrix2D
- // constructor for a list of acceptable arguments)
- // COULD BE RE-IMPLEMENTED BY THE RENDERER!
- this.matrix = matrixLib.clone(matrix ? matrixLib.normalize(matrix) : matrixLib.identity);
- return this._applyTransform(); // self
- },
-
- _applyTransform: function(){
- // summary: physically sets a matrix
- // COULD BE RE-IMPLEMENTED BY THE RENDERER!
- return this; // self
- },
-
- // z-index
-
- moveToFront: function(){
- // summary: moves a shape to front of its parent's list of shapes
- var p = this.getParent();
- if(p){
- p._moveChildToFront(this);
- this._moveToFront(); // execute renderer-specific action
- }
- return this; // self
- },
- moveToBack: function(){
- // summary: moves a shape to back of its parent's list of shapes
- var p = this.getParent();
- if(p){
- p._moveChildToBack(this);
- this._moveToBack(); // execute renderer-specific action
- }
- return this;
- },
- _moveToFront: function(){
- // summary: renderer-specific hook, see dojox.gfx.shape.Shape.moveToFront()
- // COULD BE RE-IMPLEMENTED BY THE RENDERER!
- },
- _moveToBack: function(){
- // summary: renderer-specific hook, see dojox.gfx.shape.Shape.moveToFront()
- // COULD BE RE-IMPLEMENTED BY THE RENDERER!
- },
-
- // apply left & right transformation
-
- applyRightTransform: function(matrix){
- // summary: multiplies the existing matrix with an argument on right side
- // (this.matrix * matrix)
- // matrix: dojox.gfx.Matrix2D
- // a matrix or a matrix-like object
- // (see an argument of dojox.gfx.Matrix2D
- // constructor for a list of acceptable arguments)
- return matrix ? this.setTransform([this.matrix, matrix]) : this; // self
- },
- applyLeftTransform: function(matrix){
- // summary: multiplies the existing matrix with an argument on left side
- // (matrix * this.matrix)
- // matrix: dojox.gfx.Matrix2D
- // a matrix or a matrix-like object
- // (see an argument of dojox.gfx.Matrix2D
- // constructor for a list of acceptable arguments)
- return matrix ? this.setTransform([matrix, this.matrix]) : this; // self
- },
- applyTransform: function(matrix){
- // summary: a shortcut for dojox.gfx.Shape.applyRightTransform
- // matrix: dojox.gfx.Matrix2D
- // a matrix or a matrix-like object
- // (see an argument of dojox.gfx.Matrix2D
- // constructor for a list of acceptable arguments)
- return matrix ? this.setTransform([this.matrix, matrix]) : this; // self
- },
-
- // virtual group methods
-
- removeShape: function(silently){
- // summary: removes the shape from its parent's list of shapes
- // silently: Boolean
- // if true, do not redraw a picture yet
- if(this.parent){
- this.parent.remove(this, silently);
- }
- return this; // self
- },
- _setParent: function(parent, matrix){
- // summary: sets a parent
- // parent: Object
- // a parent or null
- // (see dojox.gfx.Surface,
- // dojox.gfx.shape.VirtualGroup,
- // or dojox.gfx.Group)
- // matrix: dojox.gfx.Matrix2D
- // a 2D matrix or a matrix-like object
- this.parent = parent;
- return this._updateParentMatrix(matrix); // self
- },
- _updateParentMatrix: function(matrix){
- // summary: updates the parent matrix with new matrix
- // matrix: dojox.gfx.Matrix2D
- // a 2D matrix or a matrix-like object
- this.parentMatrix = matrix ? matrixLib.clone(matrix) : null;
- return this._applyTransform(); // self
- },
- _getRealMatrix: function(){
- // summary: returns the cumulative ('real') transformation matrix
- // by combining the shape's matrix with its parent's matrix
- var m = this.matrix;
- var p = this.parent;
- while(p){
- if(p.matrix){
- m = matrixLib.multiply(p.matrix, m);
- }
- p = p.parent;
- }
- return m; // dojox.gfx.Matrix2D
- }
- });
-
- shape._eventsProcessing = {
- connect: function(name, object, method){
- // summary: connects a handler to an event on this shape
- // COULD BE RE-IMPLEMENTED BY THE RENDERER!
- // redirect to fixCallback to normalize events and add the gfxTarget to the event. The latter
- // is done by dojox.gfx.fixTarget which is defined by each renderer
- return events.connect(this.getEventSource(), name, shape.fixCallback(this, g.fixTarget, object, method));
-
- },
- disconnect: function(token){
- // summary: connects a handler by token from an event on this shape
- // COULD BE RE-IMPLEMENTED BY THE RENDERER!
-
- events.disconnect(token);
- }
- };
-
- shape.fixCallback = function(gfxElement, fixFunction, scope, method){
- // summary:
- // Wraps the callback to allow for tests and event normalization
- // before it gets invoked. This is where 'fixTarget' is invoked.
- // gfxElement: Object
- // The GFX object that triggers the action (ex.:
- // dojox.gfx.Surface and dojox.gfx.Shape). A new event property
- // 'gfxTarget' is added to the event to reference this object.
- // for easy manipulation of GFX objects by the event handlers.
- // fixFunction: Function
- // The function that implements the logic to set the 'gfxTarget'
- // property to the event. It should be 'dojox.gfx.fixTarget' for
- // most of the cases
- // scope: Object
- // Optional. The scope to be used when invoking 'method'. If
- // omitted, a global scope is used.
- // method: Function|String
- // The original callback to be invoked.
- if(!method){
- method = scope;
- scope = null;
- }
- if(lang.isString(method)){
- scope = scope || win.global;
- if(!scope[method]){ throw(['dojox.gfx.shape.fixCallback: scope["', method, '"] is null (scope="', scope, '")'].join('')); }
- return function(e){
- return fixFunction(e,gfxElement) ? scope[method].apply(scope, arguments || []) : undefined; }; // Function
- }
- return !scope
- ? function(e){
- return fixFunction(e,gfxElement) ? method.apply(scope, arguments) : undefined; }
- : function(e){
- return fixFunction(e,gfxElement) ? method.apply(scope, arguments || []) : undefined; }; // Function
- };
- lang.extend(shape.Shape, shape._eventsProcessing);
-
- shape.Container = {
- // summary: a container of shapes, which can be used
- // as a foundation for renderer-specific groups, or as a way
- // to logically group shapes (e.g, to propagate matricies)
-
- _init: function() {
- // children: Array: a list of children
- this.children = [];
- },
-
- // group management
-
- openBatch: function() {
- // summary: starts a new batch, subsequent new child shapes will be held in
- // the batch instead of appending to the container directly
- },
- closeBatch: function() {
- // summary: submits the current batch, append all pending child shapes to DOM
- },
- add: function(shape){
- // summary: adds a shape to the list
- // shape: dojox.gfx.Shape
- // the shape to add to the list
- var oldParent = shape.getParent();
- if(oldParent){
- oldParent.remove(shape, true);
- }
- this.children.push(shape);
- return shape._setParent(this, this._getRealMatrix()); // self
- },
- remove: function(shape, silently){
- // summary: removes a shape from the list
- // shape: dojox.gfx.shape.Shape
- // the shape to remove
- // silently: Boolean
- // if true, do not redraw a picture yet
- for(var i = 0; i < this.children.length; ++i){
- if(this.children[i] == shape){
- if(silently){
- // skip for now
- }else{
- shape.parent = null;
- shape.parentMatrix = null;
- }
- this.children.splice(i, 1);
- break;
- }
- }
- return this; // self
- },
- clear: function(){
- // summary: removes all shapes from a group/surface
- var shape;
- for(var i = 0; i < this.children.length;++i){
- shape = this.children[i];
- shape.parent = null;
- shape.parentMatrix = null;
- }
- this.children = [];
- return this; // self
- },
-
- // moving child nodes
-
- _moveChildToFront: function(shape){
- // summary: moves a shape to front of the list of shapes
- // shape: dojox.gfx.shape.Shape
- // one of the child shapes to move to the front
- for(var i = 0; i < this.children.length; ++i){
- if(this.children[i] == shape){
- this.children.splice(i, 1);
- this.children.push(shape);
- break;
- }
- }
- return this; // self
- },
- _moveChildToBack: function(shape){
- // summary: moves a shape to back of the list of shapes
- // shape: dojox.gfx.shape.Shape
- // one of the child shapes to move to the front
- for(var i = 0; i < this.children.length; ++i){
- if(this.children[i] == shape){
- this.children.splice(i, 1);
- this.children.unshift(shape);
- break;
- }
- }
- return this; // self
- }
- };
-
- declare("dojox.gfx.shape.Surface", null, {
- // summary: a surface object to be used for drawings
- constructor: function(){
- // underlying node
- this.rawNode = null;
- // the parent node
- this._parent = null;
- // the list of DOM nodes to be deleted in the case of destruction
- this._nodes = [];
- // the list of events to be detached in the case of destruction
- this._events = [];
- },
- destroy: function(){
- // summary: destroy all relevant external resources and release all
- // external references to make this object garbage-collectible
-
- // dispose children from registry
- var _dispose = function(s){
- shape.dispose(s);
- s.parent = null;
- if(s.children && s.children.length){
- arr.forEach(s.children, _dispose);
- s.children = null;
- }
- };
- arr.forEach(this.children, _dispose);
- this.children = null;
- // destroy dom construct
- arr.forEach(this._nodes, domConstruct.destroy);
- this._nodes = [];
- arr.forEach(this._events, events.disconnect);
- this._events = [];
- this.rawNode = null; // recycle it in _nodes, if it needs to be recycled
- if(has("ie")){
- while(this._parent.lastChild){
- domConstruct.destroy(this._parent.lastChild);
- }
- }else{
- this._parent.innerHTML = "";
- }
- this._parent = null;
- },
- getEventSource: function(){
- // summary: returns a node, which can be used to attach event listeners
- return this.rawNode; // Node
- },
- _getRealMatrix: function(){
- // summary: always returns the identity matrix
- return null; // dojox.gfx.Matrix2D
- },
- isLoaded: true,
- onLoad: function(/*dojox.gfx.Surface*/ surface){
- // summary: local event, fired once when the surface is created
- // asynchronously, used only when isLoaded is false, required
- // only for Silverlight.
- },
- whenLoaded: function(/*Object|Null*/ context, /*Function|String*/ method){
- var f = lang.hitch(context, method);
- if(this.isLoaded){
- f(this);
- }else{
- var h = events.connect(this, "onLoad", function(surface){
- events.disconnect(h);
- f(surface);
- });
- }
- }
- });
-
- lang.extend(shape.Surface, shape._eventsProcessing);
-
- declare("dojox.gfx.Point", null, {
- // summary: a hypothetical 2D point to be used for drawings - {x, y}
- // description: This object is defined for documentation purposes.
- // You should use the naked object instead: {x: 1, y: 2}.
- });
-
- declare("dojox.gfx.Rectangle", null, {
- // summary: a hypothetical rectangle - {x, y, width, height}
- // description: This object is defined for documentation purposes.
- // You should use the naked object instead: {x: 1, y: 2, width: 100, height: 200}.
- });
-
- declare("dojox.gfx.shape.Rect", shape.Shape, {
- // summary: a generic rectangle
- constructor: function(rawNode){
- // rawNode: Node
- // The underlying graphics system object (typically a DOM Node)
- this.shape = g.getDefault("Rect");
- this.rawNode = rawNode;
- },
- getBoundingBox: function(){
- // summary: returns the bounding box (its shape in this case)
- return this.shape; // dojox.gfx.Rectangle
- }
- });
-
- declare("dojox.gfx.shape.Ellipse", shape.Shape, {
- // summary: a generic ellipse
- constructor: function(rawNode){
- // rawNode: Node
- // a DOM Node
- this.shape = g.getDefault("Ellipse");
- this.rawNode = rawNode;
- },
- getBoundingBox: function(){
- // summary: returns the bounding box
- if(!this.bbox){
- var shape = this.shape;
- this.bbox = {x: shape.cx - shape.rx, y: shape.cy - shape.ry,
- width: 2 * shape.rx, height: 2 * shape.ry};
- }
- return this.bbox; // dojox.gfx.Rectangle
- }
- });
-
- declare("dojox.gfx.shape.Circle", shape.Shape, {
- // summary: a generic circle
- // (this is a helper object, which is defined for convenience)
- constructor: function(rawNode){
- // rawNode: Node
- // a DOM Node
- this.shape = g.getDefault("Circle");
- this.rawNode = rawNode;
- },
- getBoundingBox: function(){
- // summary: returns the bounding box
- if(!this.bbox){
- var shape = this.shape;
- this.bbox = {x: shape.cx - shape.r, y: shape.cy - shape.r,
- width: 2 * shape.r, height: 2 * shape.r};
- }
- return this.bbox; // dojox.gfx.Rectangle
- }
- });
-
- declare("dojox.gfx.shape.Line", shape.Shape, {
- // summary: a generic line
- // (this is a helper object, which is defined for convenience)
- constructor: function(rawNode){
- // rawNode: Node
- // a DOM Node
- this.shape = g.getDefault("Line");
- this.rawNode = rawNode;
- },
- getBoundingBox: function(){
- // summary: returns the bounding box
- if(!this.bbox){
- var shape = this.shape;
- this.bbox = {
- x: Math.min(shape.x1, shape.x2),
- y: Math.min(shape.y1, shape.y2),
- width: Math.abs(shape.x2 - shape.x1),
- height: Math.abs(shape.y2 - shape.y1)
- };
- }
- return this.bbox; // dojox.gfx.Rectangle
- }
- });
-
- declare("dojox.gfx.shape.Polyline", shape.Shape, {
- // summary: a generic polyline/polygon
- // (this is a helper object, which is defined for convenience)
- constructor: function(rawNode){
- // rawNode: Node
- // a DOM Node
- this.shape = g.getDefault("Polyline");
- this.rawNode = rawNode;
- },
- setShape: function(points, closed){
- // summary: sets a polyline/polygon shape object
- // points: Object
- // a polyline/polygon shape object
- // closed: Boolean
- // close the polyline to make a polygon
- if(points && points instanceof Array){
- // points: Array: an array of points
- this.inherited(arguments, [{points: points}]);
- if(closed && this.shape.points.length){
- this.shape.points.push(this.shape.points[0]);
- }
- }else{
- this.inherited(arguments, [points]);
- }
- return this; // self
- },
- _normalizePoints: function(){
- // summary: normalize points to array of {x:number, y:number}
- var p = this.shape.points, l = p && p.length;
- if(l && typeof p[0] == "number"){
- var points = [];
- for(var i = 0; i < l; i += 2){
- points.push({x: p[i], y: p[i + 1]});
- }
- this.shape.points = points;
- }
- },
- getBoundingBox: function(){
- // summary: returns the bounding box
- if(!this.bbox && this.shape.points.length){
- var p = this.shape.points;
- var l = p.length;
- var t = p[0];
- var bbox = {l: t.x, t: t.y, r: t.x, b: t.y};
- for(var i = 1; i < l; ++i){
- t = p[i];
- if(bbox.l > t.x) bbox.l = t.x;
- if(bbox.r < t.x) bbox.r = t.x;
- if(bbox.t > t.y) bbox.t = t.y;
- if(bbox.b < t.y) bbox.b = t.y;
- }
- this.bbox = {
- x: bbox.l,
- y: bbox.t,
- width: bbox.r - bbox.l,
- height: bbox.b - bbox.t
- };
- }
- return this.bbox; // dojox.gfx.Rectangle
- }
- });
-
- declare("dojox.gfx.shape.Image", shape.Shape, {
- // summary: a generic image
- // (this is a helper object, which is defined for convenience)
- constructor: function(rawNode){
- // rawNode: Node
- // a DOM Node
- this.shape = g.getDefault("Image");
- this.rawNode = rawNode;
- },
- getBoundingBox: function(){
- // summary: returns the bounding box (its shape in this case)
- return this.shape; // dojox.gfx.Rectangle
- },
- setStroke: function(){
- // summary: ignore setting a stroke style
- return this; // self
- },
- setFill: function(){
- // summary: ignore setting a fill style
- return this; // self
- }
- });
-
- declare("dojox.gfx.shape.Text", shape.Shape, {
- // summary: a generic text
- constructor: function(rawNode){
- // rawNode: Node
- // a DOM Node
- this.fontStyle = null;
- this.shape = g.getDefault("Text");
- this.rawNode = rawNode;
- },
- getFont: function(){
- // summary: returns the current font object or null
- return this.fontStyle; // Object
- },
- setFont: function(newFont){
- // summary: sets a font for text
- // newFont: Object
- // a font object (see dojox.gfx.defaultFont) or a font string
- this.fontStyle = typeof newFont == "string" ? g.splitFontString(newFont) :
- g.makeParameters(g.defaultFont, newFont);
- this._setFont();
- return this; // self
- }
- });
-
- shape.Creator = {
- // summary: shape creators
- createShape: function(shape){
- // summary: creates a shape object based on its type; it is meant to be used
- // by group-like objects
- // shape: Object
- // a shape descriptor object
- switch(shape.type){
- case g.defaultPath.type: return this.createPath(shape);
- case g.defaultRect.type: return this.createRect(shape);
- case g.defaultCircle.type: return this.createCircle(shape);
- case g.defaultEllipse.type: return this.createEllipse(shape);
- case g.defaultLine.type: return this.createLine(shape);
- case g.defaultPolyline.type: return this.createPolyline(shape);
- case g.defaultImage.type: return this.createImage(shape);
- case g.defaultText.type: return this.createText(shape);
- case g.defaultTextPath.type: return this.createTextPath(shape);
- }
- return null;
- },
- createGroup: function(){
- // summary: creates a group shape
- return this.createObject(g.Group); // dojox.gfx.Group
- },
- createRect: function(rect){
- // summary: creates a rectangle shape
- // rect: Object
- // a path object (see dojox.gfx.defaultRect)
- return this.createObject(g.Rect, rect); // dojox.gfx.Rect
- },
- createEllipse: function(ellipse){
- // summary: creates an ellipse shape
- // ellipse: Object
- // an ellipse object (see dojox.gfx.defaultEllipse)
- return this.createObject(g.Ellipse, ellipse); // dojox.gfx.Ellipse
- },
- createCircle: function(circle){
- // summary: creates a circle shape
- // circle: Object
- // a circle object (see dojox.gfx.defaultCircle)
- return this.createObject(g.Circle, circle); // dojox.gfx.Circle
- },
- createLine: function(line){
- // summary: creates a line shape
- // line: Object
- // a line object (see dojox.gfx.defaultLine)
- return this.createObject(g.Line, line); // dojox.gfx.Line
- },
- createPolyline: function(points){
- // summary: creates a polyline/polygon shape
- // points: Object
- // a points object (see dojox.gfx.defaultPolyline)
- // or an Array of points
- return this.createObject(g.Polyline, points); // dojox.gfx.Polyline
- },
- createImage: function(image){
- // summary: creates a image shape
- // image: Object
- // an image object (see dojox.gfx.defaultImage)
- return this.createObject(g.Image, image); // dojox.gfx.Image
- },
- createText: function(text){
- // summary: creates a text shape
- // text: Object
- // a text object (see dojox.gfx.defaultText)
- return this.createObject(g.Text, text); // dojox.gfx.Text
- },
- createPath: function(path){
- // summary: creates a path shape
- // path: Object
- // a path object (see dojox.gfx.defaultPath)
- return this.createObject(g.Path, path); // dojox.gfx.Path
- },
- createTextPath: function(text){
- // summary: creates a text shape
- // text: Object
- // a textpath object (see dojox.gfx.defaultTextPath)
- return this.createObject(g.TextPath, {}).setText(text); // dojox.gfx.TextPath
- },
- createObject: function(shapeType, rawShape){
- // summary: creates an instance of the passed shapeType class
- // SHOULD BE RE-IMPLEMENTED BY THE RENDERER!
- // shapeType: Function
- // a class constructor to create an instance of
- // rawShape: Object
- // properties to be passed in to the classes 'setShape' method
-
- return null; // dojox.gfx.Shape
- }
- };
-
- return shape;
- });
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