1234567891011121314151617181920212223242526272829303132333435363738 |
- define("dojox/gfx3d/gradient", ["dojo/_base/lang","./matrix","./vector"],
- function(lang,m,v){
- var gfx3d = lang.getObject("dojox.gfx3d",true);
- var dist = function(a, b){ return Math.sqrt(Math.pow(b.x - a.x, 2) + Math.pow(b.y - a.y, 2)); };
- var N = 32;
- gfx3d.gradient = function(model, material, center, radius, from, to, matrix){
- // summary: calculate a cylindrical gradient
- // model: dojox.gfx3d.lighting.Model: color model
- // material: Object: defines visual properties
- // center: Object: center of the cylinder's bottom
- // radius: Number: radius of the cylinder
- // from: Number: from position in radians
- // to: Number: from position in radians
- // matrix: dojox.gfx3d.Matrix3D: the cumulative transformation matrix
- // tolerance: Number: tolerable difference in colors between gradient steps
- var mx = m.normalize(matrix),
- f = m.multiplyPoint(mx, radius * Math.cos(from) + center.x, radius * Math.sin(from) + center.y, center.z),
- t = m.multiplyPoint(mx, radius * Math.cos(to) + center.x, radius * Math.sin(to) + center.y, center.z),
- c = m.multiplyPoint(mx, center.x, center.y, center.z), step = (to - from) / N, r = dist(f, t) / 2,
- mod = model[material.type], fin = material.finish, pmt = material.color,
- colors = [{offset: 0, color: mod.call(model, v.substract(f, c), fin, pmt)}];
- for(var a = from + step; a < to; a += step){
- var p = m.multiplyPoint(mx, radius * Math.cos(a) + center.x, radius * Math.sin(a) + center.y, center.z),
- df = dist(f, p), dt = dist(t, p);
- colors.push({offset: df / (df + dt), color: mod.call(model, v.substract(p, c), fin, pmt)});
- }
- colors.push({offset: 1, color: mod.call(model, v.substract(t, c), fin, pmt)});
- return {type: "linear", x1: 0, y1: -r, x2: 0, y2: r, colors: colors};
- };
- return gfx3d.gradient;
- });
|